forked from Mirrorlandia_minetest/minetest
120 lines
3.1 KiB
C
120 lines
3.1 KiB
C
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/*
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This file is a part of the JThread package, which contains some object-
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oriented thread wrappers for different thread implementations.
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Copyright (c) 2000-2006 Jori Liesenborgs (jori.liesenborgs@gmail.com)
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#ifndef THREADING_THREAD_H
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#define THREADING_THREAD_H
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#include "threading/atomic.h"
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#include "threading/mutex.h"
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#include <string>
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#if __cplusplus >= 201103L
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#include <thread>
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#endif
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#ifndef _WIN32
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enum {
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THREAD_PRIORITY_LOWEST,
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THREAD_PRIORITY_BELOW_NORMAL,
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THREAD_PRIORITY_NORMAL,
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THREAD_PRIORITY_ABOVE_NORMAL,
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THREAD_PRIORITY_HIGHEST,
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};
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#endif
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class Thread
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{
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public:
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Thread(const std::string &name="Unnamed");
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virtual ~Thread() { kill(); }
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bool start();
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inline void stop() { request_stop = true; }
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bool kill();
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inline bool isRunning() { return running; }
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inline bool stopRequested() { return request_stop; }
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void *getReturnValue() { return running ? NULL : retval; }
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bool isSameThread();
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static unsigned int getNumberOfProcessors();
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bool bindToProcessor(unsigned int);
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bool setPriority(int);
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/*
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* Wait for thread to finish.
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* Note: this does not stop a thread, you have to do this on your own.
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* Returns immediately if the thread is not started.
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*/
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void wait();
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static void setName(const std::string &name);
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protected:
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std::string name;
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virtual void *run() = 0;
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private:
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void setName() { setName(name); }
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void *retval;
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Atomic<bool> request_stop;
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Atomic<bool> running;
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Mutex continue_mutex;
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#if __cplusplus >= 201103L
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static void theThread(Thread *th);
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std::thread *thread;
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std::thread::native_handle_type getThreadHandle() const
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{ return thread->native_handle(); }
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#else
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# if defined(WIN32) || defined(_WIN32_WCE)
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# ifdef _WIN32_WCE
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DWORD thread_id;
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static DWORD WINAPI theThread(void *param);
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# else
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UINT thread_id;
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static UINT __stdcall theThread(void *param);
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# endif
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HANDLE thread;
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HANDLE getThreadHandle() const { return thread; }
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# else // pthread
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static void *theThread(void *param);
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pthread_t thread;
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pthread_t getThreadHandle() const { return thread; }
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Atomic<bool> started;
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# endif
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#endif
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};
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#endif
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