2017-06-26 20:11:17 +02:00
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/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <IrrlichtDevice.h>
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#include <irrlicht.h>
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#include "fontengine.h"
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#include "clouds.h"
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#include "util/numeric.h"
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#include "guiscalingfilter.h"
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#include "hud.h"
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#include "camera.h"
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#include "minimap.h"
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#include "clientmap.h"
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#include "renderingengine.h"
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#include "inputhandler.h"
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#include "gettext.h"
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#if !defined(_WIN32) && !defined(__APPLE__) && !defined(__ANDROID__) && !defined(SERVER)
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#define XORG_USED
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#endif
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#ifdef XORG_USED
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#endif
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RenderingEngine *RenderingEngine::s_singleton = nullptr;
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RenderingEngine::RenderingEngine(IEventReceiver *receiver)
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{
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sanity_check(!s_singleton);
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// Resolution selection
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bool fullscreen = g_settings->getBool("fullscreen");
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u16 screen_w = g_settings->getU16("screen_w");
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u16 screen_h = g_settings->getU16("screen_h");
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// bpp, fsaa, vsync
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bool vsync = g_settings->getBool("vsync");
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u16 bits = g_settings->getU16("fullscreen_bpp");
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u16 fsaa = g_settings->getU16("fsaa");
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// stereo buffer required for pageflip stereo
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bool stereo_buffer = g_settings->get("3d_mode") == "pageflip";
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// Determine driver
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video::E_DRIVER_TYPE driverType = video::EDT_OPENGL;
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const std::string &driverstring = g_settings->get("video_driver");
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std::vector<video::E_DRIVER_TYPE> drivers =
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RenderingEngine::getSupportedVideoDrivers();
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u32 i;
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for (i = 0; i != drivers.size(); i++) {
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if (!strcasecmp(driverstring.c_str(),
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RenderingEngine::getVideoDriverName(drivers[i]))) {
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driverType = drivers[i];
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break;
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}
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}
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if (i == drivers.size()) {
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errorstream << "Invalid video_driver specified; "
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"defaulting to opengl"
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<< std::endl;
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}
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SIrrlichtCreationParameters params = SIrrlichtCreationParameters();
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params.DriverType = driverType;
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params.WindowSize = core::dimension2d<u32>(screen_w, screen_h);
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params.Bits = bits;
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params.AntiAlias = fsaa;
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params.Fullscreen = fullscreen;
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params.Stencilbuffer = false;
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params.Stereobuffer = stereo_buffer;
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params.Vsync = vsync;
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params.EventReceiver = receiver;
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params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");
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params.ZBufferBits = 24;
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#ifdef __ANDROID__
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params.PrivateData = porting::app_global;
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params.OGLES2ShaderPath = std::string(
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porting::path_user + DIR_DELIM + "media" + DIR_DELIM + "Shaders" +
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DIR_DELIM).c_str();
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#endif
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m_device = createDeviceEx(params);
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s_singleton = this;
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}
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RenderingEngine::~RenderingEngine()
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{
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m_device->drop();
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s_singleton = nullptr;
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}
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v2u32 RenderingEngine::getWindowSize() const
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{
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return m_device->getVideoDriver()->getScreenSize();
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}
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void RenderingEngine::setResizable(bool resize)
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{
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m_device->setResizable(resize);
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}
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video::IVideoDriver *RenderingEngine::getVideoDriver()
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{
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return m_device->getVideoDriver();
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}
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bool RenderingEngine::print_video_modes()
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{
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IrrlichtDevice *nulldevice;
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bool vsync = g_settings->getBool("vsync");
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u16 fsaa = g_settings->getU16("fsaa");
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MyEventReceiver *receiver = new MyEventReceiver();
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SIrrlichtCreationParameters params = SIrrlichtCreationParameters();
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params.DriverType = video::EDT_NULL;
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params.WindowSize = core::dimension2d<u32>(640, 480);
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params.Bits = 24;
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params.AntiAlias = fsaa;
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params.Fullscreen = false;
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params.Stencilbuffer = false;
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params.Vsync = vsync;
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params.EventReceiver = receiver;
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params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");
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nulldevice = createDeviceEx(params);
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if (!nulldevice) {
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delete receiver;
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return false;
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}
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std::cout << _("Available video modes (WxHxD):") << std::endl;
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video::IVideoModeList *videomode_list = nulldevice->getVideoModeList();
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if (videomode_list != NULL) {
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s32 videomode_count = videomode_list->getVideoModeCount();
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core::dimension2d<u32> videomode_res;
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s32 videomode_depth;
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for (s32 i = 0; i < videomode_count; ++i) {
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videomode_res = videomode_list->getVideoModeResolution(i);
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videomode_depth = videomode_list->getVideoModeDepth(i);
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std::cout << videomode_res.Width << "x" << videomode_res.Height
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<< "x" << videomode_depth << std::endl;
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}
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std::cout << _("Active video mode (WxHxD):") << std::endl;
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videomode_res = videomode_list->getDesktopResolution();
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videomode_depth = videomode_list->getDesktopDepth();
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std::cout << videomode_res.Width << "x" << videomode_res.Height << "x"
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<< videomode_depth << std::endl;
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}
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nulldevice->drop();
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delete receiver;
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return videomode_list != NULL;
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}
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void RenderingEngine::setXorgClassHint(
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const video::SExposedVideoData &video_data, const std::string &name)
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{
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#ifdef XORG_USED
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if (video_data.OpenGLLinux.X11Display == NULL)
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return;
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XClassHint *classhint = XAllocClassHint();
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classhint->res_name = (char *)name.c_str();
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classhint->res_class = (char *)name.c_str();
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XSetClassHint((Display *)video_data.OpenGLLinux.X11Display,
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video_data.OpenGLLinux.X11Window, classhint);
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XFree(classhint);
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#endif
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}
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bool RenderingEngine::setWindowIcon()
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{
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#if defined(XORG_USED)
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#if RUN_IN_PLACE
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return setXorgWindowIconFromPath(
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porting::path_share + "/misc/" PROJECT_NAME "-xorg-icon-128.png");
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#else
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// We have semi-support for reading in-place data if we are
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// compiled with RUN_IN_PLACE. Don't break with this and
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// also try the path_share location.
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return setXorgWindowIconFromPath(
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ICON_DIR "/hicolor/128x128/apps/" PROJECT_NAME ".png") ||
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setXorgWindowIconFromPath(porting::path_share + "/misc/" PROJECT_NAME
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"-xorg-icon-128.png");
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#endif
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#elif defined(_WIN32)
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const video::SExposedVideoData exposedData =
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m_device->getVideoDriver()->getExposedVideoData();
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HWND hWnd; // Window handle
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switch (m_device->getVideoDriver()->getDriverType()) {
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case video::EDT_DIRECT3D8:
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hWnd = reinterpret_cast<HWND>(exposedData.D3D8.HWnd);
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break;
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case video::EDT_DIRECT3D9:
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hWnd = reinterpret_cast<HWND>(exposedData.D3D9.HWnd);
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break;
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case video::EDT_OPENGL:
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hWnd = reinterpret_cast<HWND>(exposedData.OpenGLWin32.HWnd);
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break;
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default:
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return false;
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}
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// Load the ICON from resource file
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const HICON hicon = LoadIcon(GetModuleHandle(NULL),
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MAKEINTRESOURCE(130) // The ID of the ICON defined in
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// winresource.rc
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);
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if (hicon) {
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SendMessage(hWnd, WM_SETICON, ICON_BIG, reinterpret_cast<LPARAM>(hicon));
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SendMessage(hWnd, WM_SETICON, ICON_SMALL,
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reinterpret_cast<LPARAM>(hicon));
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return true;
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}
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return false;
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#else
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return false;
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#endif
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}
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bool RenderingEngine::setXorgWindowIconFromPath(const std::string &icon_file)
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{
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#ifdef XORG_USED
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video::IVideoDriver *v_driver = m_device->getVideoDriver();
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video::IImageLoader *image_loader = NULL;
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u32 cnt = v_driver->getImageLoaderCount();
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for (u32 i = 0; i < cnt; i++) {
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if (v_driver->getImageLoader(i)->isALoadableFileExtension(
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icon_file.c_str())) {
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image_loader = v_driver->getImageLoader(i);
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break;
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}
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}
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if (!image_loader) {
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warningstream << "Could not find image loader for file '" << icon_file
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<< "'" << std::endl;
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return false;
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}
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io::IReadFile *icon_f =
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m_device->getFileSystem()->createAndOpenFile(icon_file.c_str());
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if (!icon_f) {
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warningstream << "Could not load icon file '" << icon_file << "'"
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<< std::endl;
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return false;
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}
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video::IImage *img = image_loader->loadImage(icon_f);
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if (!img) {
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warningstream << "Could not load icon file '" << icon_file << "'"
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<< std::endl;
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icon_f->drop();
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return false;
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}
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u32 height = img->getDimension().Height;
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u32 width = img->getDimension().Width;
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size_t icon_buffer_len = 2 + height * width;
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long *icon_buffer = new long[icon_buffer_len];
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icon_buffer[0] = width;
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icon_buffer[1] = height;
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for (u32 x = 0; x < width; x++) {
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for (u32 y = 0; y < height; y++) {
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video::SColor col = img->getPixel(x, y);
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long pixel_val = 0;
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pixel_val |= (u8)col.getAlpha() << 24;
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pixel_val |= (u8)col.getRed() << 16;
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pixel_val |= (u8)col.getGreen() << 8;
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pixel_val |= (u8)col.getBlue();
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icon_buffer[2 + x + y * width] = pixel_val;
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}
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}
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img->drop();
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icon_f->drop();
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const video::SExposedVideoData &video_data = v_driver->getExposedVideoData();
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Display *x11_dpl = (Display *)video_data.OpenGLLinux.X11Display;
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if (x11_dpl == NULL) {
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warningstream << "Could not find x11 display for setting its icon."
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<< std::endl;
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delete[] icon_buffer;
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return false;
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}
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Window x11_win = (Window)video_data.OpenGLLinux.X11Window;
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Atom net_wm_icon = XInternAtom(x11_dpl, "_NET_WM_ICON", False);
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Atom cardinal = XInternAtom(x11_dpl, "CARDINAL", False);
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XChangeProperty(x11_dpl, x11_win, net_wm_icon, cardinal, 32, PropModeReplace,
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(const unsigned char *)icon_buffer, icon_buffer_len);
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delete[] icon_buffer;
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#endif
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return true;
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}
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/*
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Draws a screen with a single text on it.
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Text will be removed when the screen is drawn the next time.
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Additionally, a progressbar can be drawn when percent is set between 0 and 100.
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*/
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void RenderingEngine::_draw_load_screen(const std::wstring &text,
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gui::IGUIEnvironment *guienv, ITextureSource *tsrc, float dtime,
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int percent, bool clouds)
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{
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v2u32 screensize = RenderingEngine::get_instance()->getWindowSize();
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v2s32 textsize(g_fontengine->getTextWidth(text), g_fontengine->getLineHeight());
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v2s32 center(screensize.X / 2, screensize.Y / 2);
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core::rect<s32> textrect(center - textsize / 2, center + textsize / 2);
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gui::IGUIStaticText *guitext =
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guienv->addStaticText(text.c_str(), textrect, false, false);
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guitext->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
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bool cloud_menu_background = clouds && g_settings->getBool("menu_clouds");
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if (cloud_menu_background) {
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g_menuclouds->step(dtime * 3);
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g_menuclouds->render();
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get_video_driver()->beginScene(
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true, true, video::SColor(255, 140, 186, 250));
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g_menucloudsmgr->drawAll();
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} else
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|
|
|
get_video_driver()->beginScene(true, true, video::SColor(255, 0, 0, 0));
|
|
|
|
|
|
|
|
// draw progress bar
|
|
|
|
if ((percent >= 0) && (percent <= 100)) {
|
|
|
|
video::ITexture *progress_img = tsrc->getTexture("progress_bar.png");
|
|
|
|
video::ITexture *progress_img_bg =
|
|
|
|
tsrc->getTexture("progress_bar_bg.png");
|
|
|
|
|
|
|
|
if (progress_img && progress_img_bg) {
|
|
|
|
#ifndef __ANDROID__
|
|
|
|
const core::dimension2d<u32> &img_size =
|
|
|
|
progress_img_bg->getSize();
|
|
|
|
u32 imgW = rangelim(img_size.Width, 200, 600);
|
|
|
|
u32 imgH = rangelim(img_size.Height, 24, 72);
|
|
|
|
#else
|
|
|
|
const core::dimension2d<u32> img_size(256, 48);
|
|
|
|
float imgRatio = (float)img_size.Height / img_size.Width;
|
|
|
|
u32 imgW = screensize.X / 2.2f;
|
|
|
|
u32 imgH = floor(imgW * imgRatio);
|
|
|
|
#endif
|
|
|
|
v2s32 img_pos((screensize.X - imgW) / 2,
|
|
|
|
(screensize.Y - imgH) / 2);
|
|
|
|
|
|
|
|
draw2DImageFilterScaled(get_video_driver(), progress_img_bg,
|
|
|
|
core::rect<s32>(img_pos.X, img_pos.Y,
|
|
|
|
img_pos.X + imgW,
|
|
|
|
img_pos.Y + imgH),
|
|
|
|
core::rect<s32>(0, 0, img_size.Width,
|
|
|
|
img_size.Height),
|
|
|
|
0, 0, true);
|
|
|
|
|
|
|
|
draw2DImageFilterScaled(get_video_driver(), progress_img,
|
|
|
|
core::rect<s32>(img_pos.X, img_pos.Y,
|
|
|
|
img_pos.X + (percent * imgW) / 100,
|
|
|
|
img_pos.Y + imgH),
|
|
|
|
core::rect<s32>(0, 0,
|
|
|
|
(percent * img_size.Width) / 100,
|
|
|
|
img_size.Height),
|
|
|
|
0, 0, true);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
guienv->drawAll();
|
|
|
|
get_video_driver()->endScene();
|
|
|
|
guitext->remove();
|
|
|
|
}
|
|
|
|
|
|
|
|
std::vector<core::vector3d<u32>> RenderingEngine::getSupportedVideoModes()
|
|
|
|
{
|
|
|
|
IrrlichtDevice *nulldevice = createDevice(video::EDT_NULL);
|
|
|
|
sanity_check(nulldevice);
|
|
|
|
|
|
|
|
std::vector<core::vector3d<u32>> mlist;
|
|
|
|
video::IVideoModeList *modelist = nulldevice->getVideoModeList();
|
|
|
|
|
|
|
|
s32 num_modes = modelist->getVideoModeCount();
|
|
|
|
for (s32 i = 0; i != num_modes; i++) {
|
|
|
|
core::dimension2d<u32> mode_res = modelist->getVideoModeResolution(i);
|
|
|
|
u32 mode_depth = (u32)modelist->getVideoModeDepth(i);
|
2017-08-15 20:30:30 +02:00
|
|
|
mlist.emplace_back(mode_res.Width, mode_res.Height, mode_depth);
|
2017-06-26 20:11:17 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
nulldevice->drop();
|
|
|
|
return mlist;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::vector<irr::video::E_DRIVER_TYPE> RenderingEngine::getSupportedVideoDrivers()
|
|
|
|
{
|
|
|
|
std::vector<irr::video::E_DRIVER_TYPE> drivers;
|
|
|
|
|
|
|
|
for (int i = 0; i != irr::video::EDT_COUNT; i++) {
|
|
|
|
if (irr::IrrlichtDevice::isDriverSupported((irr::video::E_DRIVER_TYPE)i))
|
|
|
|
drivers.push_back((irr::video::E_DRIVER_TYPE)i);
|
|
|
|
}
|
|
|
|
|
|
|
|
return drivers;
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderingEngine::_draw_scene(Camera *camera, Client *client, LocalPlayer *player,
|
|
|
|
Hud *hud, Minimap *mapper, gui::IGUIEnvironment *guienv,
|
|
|
|
const v2u32 &screensize, const video::SColor &skycolor, bool show_hud,
|
|
|
|
bool show_minimap)
|
|
|
|
{
|
|
|
|
bool draw_wield_tool =
|
|
|
|
(show_hud && (player->hud_flags & HUD_FLAG_WIELDITEM_VISIBLE) &&
|
|
|
|
camera->getCameraMode() < CAMERA_MODE_THIRD);
|
|
|
|
|
|
|
|
bool draw_crosshair = ((player->hud_flags & HUD_FLAG_CROSSHAIR_VISIBLE) &&
|
|
|
|
(camera->getCameraMode() != CAMERA_MODE_THIRD_FRONT));
|
|
|
|
|
|
|
|
#ifdef HAVE_TOUCHSCREENGUI
|
|
|
|
try {
|
|
|
|
draw_crosshair = !g_settings->getBool("touchtarget");
|
|
|
|
} catch (SettingNotFoundException) {
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
const std::string &draw_mode = g_settings->get("3d_mode");
|
|
|
|
|
|
|
|
if (draw_mode == "anaglyph") {
|
|
|
|
draw_anaglyph_3d_mode(
|
|
|
|
camera, show_hud, hud, draw_wield_tool, client, guienv);
|
|
|
|
draw_crosshair = false;
|
|
|
|
} else if (draw_mode == "interlaced") {
|
|
|
|
draw_interlaced_3d_mode(camera, show_hud, hud, screensize,
|
|
|
|
draw_wield_tool, client, guienv, skycolor);
|
|
|
|
draw_crosshair = false;
|
|
|
|
} else if (draw_mode == "sidebyside") {
|
|
|
|
draw_sidebyside_3d_mode(camera, show_hud, hud, screensize,
|
|
|
|
draw_wield_tool, client, guienv, skycolor);
|
|
|
|
show_hud = false;
|
|
|
|
} else if (draw_mode == "topbottom") {
|
|
|
|
draw_top_bottom_3d_mode(camera, show_hud, hud, screensize,
|
|
|
|
draw_wield_tool, client, guienv, skycolor);
|
|
|
|
show_hud = false;
|
|
|
|
} else if (draw_mode == "pageflip") {
|
|
|
|
draw_pageflip_3d_mode(camera, show_hud, hud, screensize, draw_wield_tool,
|
|
|
|
client, guienv, skycolor);
|
|
|
|
draw_crosshair = false;
|
|
|
|
show_hud = false;
|
|
|
|
} else {
|
|
|
|
draw_plain(camera, show_hud, hud, screensize, draw_wield_tool, client,
|
|
|
|
guienv, skycolor);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
Post effects
|
|
|
|
*/
|
|
|
|
client->getEnv().getClientMap().renderPostFx(camera->getCameraMode());
|
|
|
|
|
|
|
|
// TODO how to make those 3d too
|
|
|
|
if (show_hud) {
|
|
|
|
if (draw_crosshair)
|
|
|
|
hud->drawCrosshair();
|
|
|
|
|
|
|
|
hud->drawHotbar(client->getPlayerItem());
|
|
|
|
hud->drawLuaElements(camera->getOffset());
|
|
|
|
camera->drawNametags();
|
|
|
|
|
|
|
|
if (mapper && show_minimap)
|
|
|
|
mapper->drawMinimap();
|
|
|
|
}
|
|
|
|
|
|
|
|
guienv->drawAll();
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderingEngine::draw_anaglyph_3d_mode(Camera *camera, bool show_hud, Hud *hud,
|
|
|
|
bool draw_wield_tool, Client *client, gui::IGUIEnvironment *guienv)
|
|
|
|
{
|
|
|
|
|
|
|
|
/* preserve old setup*/
|
|
|
|
irr::core::vector3df oldPosition = camera->getCameraNode()->getPosition();
|
|
|
|
irr::core::vector3df oldTarget = camera->getCameraNode()->getTarget();
|
|
|
|
|
|
|
|
irr::core::matrix4 startMatrix =
|
|
|
|
camera->getCameraNode()->getAbsoluteTransformation();
|
|
|
|
irr::core::vector3df focusPoint =
|
|
|
|
(camera->getCameraNode()->getTarget() -
|
|
|
|
camera->getCameraNode()->getAbsolutePosition())
|
|
|
|
.setLength(1) +
|
|
|
|
camera->getCameraNode()->getAbsolutePosition();
|
|
|
|
|
|
|
|
// Left eye...
|
|
|
|
irr::core::vector3df leftEye;
|
|
|
|
irr::core::matrix4 leftMove;
|
|
|
|
leftMove.setTranslation(irr::core::vector3df(
|
|
|
|
-g_settings->getFloat("3d_paralax_strength"), 0.0f, 0.0f));
|
|
|
|
leftEye = (startMatrix * leftMove).getTranslation();
|
|
|
|
|
|
|
|
// clear the depth buffer, and color
|
|
|
|
getVideoDriver()->beginScene(true, true, irr::video::SColor(0, 200, 200, 255));
|
|
|
|
getVideoDriver()->getOverrideMaterial().Material.ColorMask = irr::video::ECP_RED;
|
|
|
|
getVideoDriver()->getOverrideMaterial().EnableFlags = irr::video::EMF_COLOR_MASK;
|
|
|
|
getVideoDriver()->getOverrideMaterial().EnablePasses =
|
|
|
|
irr::scene::ESNRP_SKY_BOX + irr::scene::ESNRP_SOLID +
|
|
|
|
irr::scene::ESNRP_TRANSPARENT +
|
|
|
|
irr::scene::ESNRP_TRANSPARENT_EFFECT + irr::scene::ESNRP_SHADOW;
|
|
|
|
camera->getCameraNode()->setPosition(leftEye);
|
|
|
|
camera->getCameraNode()->setTarget(focusPoint);
|
|
|
|
get_scene_manager()->drawAll();
|
|
|
|
getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
|
|
|
|
if (show_hud) {
|
|
|
|
hud->drawSelectionMesh();
|
|
|
|
if (draw_wield_tool)
|
|
|
|
camera->drawWieldedTool(&leftMove);
|
|
|
|
}
|
|
|
|
|
|
|
|
guienv->drawAll();
|
|
|
|
|
|
|
|
// Right eye...
|
|
|
|
irr::core::vector3df rightEye;
|
|
|
|
irr::core::matrix4 rightMove;
|
|
|
|
rightMove.setTranslation(irr::core::vector3df(
|
|
|
|
g_settings->getFloat("3d_paralax_strength"), 0.0f, 0.0f));
|
|
|
|
rightEye = (startMatrix * rightMove).getTranslation();
|
|
|
|
|
|
|
|
// clear the depth buffer
|
|
|
|
getVideoDriver()->clearZBuffer();
|
|
|
|
getVideoDriver()->getOverrideMaterial().Material.ColorMask =
|
|
|
|
irr::video::ECP_GREEN + irr::video::ECP_BLUE;
|
|
|
|
getVideoDriver()->getOverrideMaterial().EnableFlags = irr::video::EMF_COLOR_MASK;
|
|
|
|
getVideoDriver()->getOverrideMaterial().EnablePasses =
|
|
|
|
irr::scene::ESNRP_SKY_BOX + irr::scene::ESNRP_SOLID +
|
|
|
|
irr::scene::ESNRP_TRANSPARENT +
|
|
|
|
irr::scene::ESNRP_TRANSPARENT_EFFECT + irr::scene::ESNRP_SHADOW;
|
|
|
|
camera->getCameraNode()->setPosition(rightEye);
|
|
|
|
camera->getCameraNode()->setTarget(focusPoint);
|
|
|
|
get_scene_manager()->drawAll();
|
|
|
|
getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
|
|
|
|
if (show_hud) {
|
|
|
|
hud->drawSelectionMesh();
|
|
|
|
if (draw_wield_tool)
|
|
|
|
camera->drawWieldedTool(&rightMove);
|
|
|
|
}
|
|
|
|
|
|
|
|
guienv->drawAll();
|
|
|
|
|
|
|
|
getVideoDriver()->getOverrideMaterial().Material.ColorMask = irr::video::ECP_ALL;
|
|
|
|
getVideoDriver()->getOverrideMaterial().EnableFlags = 0;
|
|
|
|
getVideoDriver()->getOverrideMaterial().EnablePasses = 0;
|
|
|
|
camera->getCameraNode()->setPosition(oldPosition);
|
|
|
|
camera->getCameraNode()->setTarget(oldTarget);
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderingEngine::init_texture(
|
|
|
|
const v2u32 &screensize, video::ITexture **texture, const char *name)
|
|
|
|
{
|
|
|
|
if (*texture) {
|
|
|
|
getVideoDriver()->removeTexture(*texture);
|
|
|
|
}
|
|
|
|
*texture = getVideoDriver()->addRenderTargetTexture(
|
|
|
|
core::dimension2d<u32>(screensize.X, screensize.Y), name,
|
|
|
|
irr::video::ECF_A8R8G8B8);
|
|
|
|
}
|
|
|
|
|
|
|
|
video::ITexture *RenderingEngine::draw_image(const v2u32 &screensize, parallax_sign psign,
|
|
|
|
const irr::core::matrix4 &startMatrix,
|
|
|
|
const irr::core::vector3df &focusPoint, bool show_hud, Camera *camera,
|
|
|
|
Hud *hud, bool draw_wield_tool, Client *client,
|
|
|
|
gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
|
|
|
|
{
|
|
|
|
static video::ITexture *images[2] = {NULL, NULL};
|
|
|
|
static v2u32 last_screensize = v2u32(0, 0);
|
|
|
|
|
|
|
|
video::ITexture *image = NULL;
|
|
|
|
|
|
|
|
if (screensize != last_screensize) {
|
|
|
|
init_texture(screensize, &images[1], "mt_drawimage_img1");
|
|
|
|
init_texture(screensize, &images[0], "mt_drawimage_img2");
|
|
|
|
last_screensize = screensize;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (psign == RIGHT)
|
|
|
|
image = images[1];
|
|
|
|
else
|
|
|
|
image = images[0];
|
|
|
|
|
|
|
|
getVideoDriver()->setRenderTarget(image, true, true,
|
|
|
|
irr::video::SColor(255, skycolor.getRed(), skycolor.getGreen(),
|
|
|
|
skycolor.getBlue()));
|
|
|
|
|
|
|
|
irr::core::vector3df eye_pos;
|
|
|
|
irr::core::matrix4 movement;
|
|
|
|
movement.setTranslation(irr::core::vector3df(
|
|
|
|
(int)psign * g_settings->getFloat("3d_paralax_strength"), 0.0f,
|
|
|
|
0.0f));
|
|
|
|
eye_pos = (startMatrix * movement).getTranslation();
|
|
|
|
|
|
|
|
// clear the depth buffer
|
|
|
|
getVideoDriver()->clearZBuffer();
|
|
|
|
camera->getCameraNode()->setPosition(eye_pos);
|
|
|
|
camera->getCameraNode()->setTarget(focusPoint);
|
|
|
|
get_scene_manager()->drawAll();
|
|
|
|
|
|
|
|
getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
|
|
|
|
|
|
|
|
if (show_hud) {
|
|
|
|
hud->drawSelectionMesh();
|
|
|
|
if (draw_wield_tool)
|
|
|
|
camera->drawWieldedTool(&movement);
|
|
|
|
}
|
|
|
|
|
|
|
|
guienv->drawAll();
|
|
|
|
|
|
|
|
/* switch back to real renderer */
|
|
|
|
getVideoDriver()->setRenderTarget(0, true, true,
|
|
|
|
irr::video::SColor(0, skycolor.getRed(), skycolor.getGreen(),
|
|
|
|
skycolor.getBlue()));
|
|
|
|
|
|
|
|
return image;
|
|
|
|
}
|
|
|
|
|
|
|
|
video::ITexture *RenderingEngine::draw_hud(const v2u32 &screensize, bool show_hud,
|
|
|
|
Hud *hud, Client *client, bool draw_crosshair,
|
|
|
|
const video::SColor &skycolor, gui::IGUIEnvironment *guienv,
|
|
|
|
Camera *camera)
|
|
|
|
{
|
|
|
|
static video::ITexture *image = nullptr;
|
|
|
|
init_texture(screensize, &image, "mt_drawimage_hud");
|
|
|
|
getVideoDriver()->setRenderTarget(
|
|
|
|
image, true, true, irr::video::SColor(255, 0, 0, 0));
|
|
|
|
|
|
|
|
if (show_hud) {
|
|
|
|
if (draw_crosshair)
|
|
|
|
hud->drawCrosshair();
|
|
|
|
hud->drawHotbar(client->getPlayerItem());
|
|
|
|
hud->drawLuaElements(camera->getOffset());
|
|
|
|
camera->drawNametags();
|
|
|
|
guienv->drawAll();
|
|
|
|
}
|
|
|
|
|
|
|
|
getVideoDriver()->setRenderTarget(0, true, true,
|
|
|
|
irr::video::SColor(0, skycolor.getRed(), skycolor.getGreen(),
|
|
|
|
skycolor.getBlue()));
|
|
|
|
|
|
|
|
return image;
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderingEngine::draw_interlaced_3d_mode(Camera *camera, bool show_hud, Hud *hud,
|
|
|
|
const v2u32 &screensize, bool draw_wield_tool, Client *client,
|
|
|
|
gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
|
|
|
|
{
|
|
|
|
/* save current info */
|
|
|
|
irr::core::vector3df oldPosition = camera->getCameraNode()->getPosition();
|
|
|
|
irr::core::vector3df oldTarget = camera->getCameraNode()->getTarget();
|
|
|
|
irr::core::matrix4 startMatrix =
|
|
|
|
camera->getCameraNode()->getAbsoluteTransformation();
|
|
|
|
irr::core::vector3df focusPoint =
|
|
|
|
(camera->getCameraNode()->getTarget() -
|
|
|
|
camera->getCameraNode()->getAbsolutePosition())
|
|
|
|
.setLength(1) +
|
|
|
|
camera->getCameraNode()->getAbsolutePosition();
|
|
|
|
|
|
|
|
/* create left view */
|
|
|
|
video::ITexture *left_image = draw_image(screensize, LEFT, startMatrix,
|
|
|
|
focusPoint, show_hud, camera, hud, draw_wield_tool, client,
|
|
|
|
guienv, skycolor);
|
|
|
|
|
|
|
|
// Right eye...
|
|
|
|
irr::core::vector3df rightEye;
|
|
|
|
irr::core::matrix4 rightMove;
|
|
|
|
rightMove.setTranslation(irr::core::vector3df(
|
|
|
|
g_settings->getFloat("3d_paralax_strength"), 0.0f, 0.0f));
|
|
|
|
rightEye = (startMatrix * rightMove).getTranslation();
|
|
|
|
|
|
|
|
// clear the depth buffer
|
|
|
|
getVideoDriver()->clearZBuffer();
|
|
|
|
camera->getCameraNode()->setPosition(rightEye);
|
|
|
|
camera->getCameraNode()->setTarget(focusPoint);
|
|
|
|
get_scene_manager()->drawAll();
|
|
|
|
|
|
|
|
getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
|
|
|
|
|
|
|
|
if (show_hud) {
|
|
|
|
hud->drawSelectionMesh();
|
|
|
|
if (draw_wield_tool)
|
|
|
|
camera->drawWieldedTool(&rightMove);
|
|
|
|
}
|
|
|
|
guienv->drawAll();
|
|
|
|
|
|
|
|
for (unsigned int i = 0; i < screensize.Y; i += 2) {
|
|
|
|
#if (IRRLICHT_VERSION_MAJOR >= 1) && (IRRLICHT_VERSION_MINOR >= 8)
|
|
|
|
getVideoDriver()->draw2DImage(left_image,
|
|
|
|
irr::core::position2d<s32>(0, i),
|
|
|
|
#else
|
|
|
|
getVideoDriver()->draw2DImage(left_image,
|
|
|
|
irr::core::position2d<s32>(0, screensize.Y - i),
|
|
|
|
#endif
|
|
|
|
irr::core::rect<s32>(0, i, screensize.X, i + 1), 0,
|
|
|
|
irr::video::SColor(255, 255, 255, 255), false);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* cleanup */
|
|
|
|
camera->getCameraNode()->setPosition(oldPosition);
|
|
|
|
camera->getCameraNode()->setTarget(oldTarget);
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderingEngine::draw_sidebyside_3d_mode(Camera *camera, bool show_hud, Hud *hud,
|
|
|
|
const v2u32 &screensize, bool draw_wield_tool, Client *client,
|
|
|
|
gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
|
|
|
|
{
|
|
|
|
/* save current info */
|
|
|
|
irr::core::vector3df oldPosition = camera->getCameraNode()->getPosition();
|
|
|
|
irr::core::vector3df oldTarget = camera->getCameraNode()->getTarget();
|
|
|
|
irr::core::matrix4 startMatrix =
|
|
|
|
camera->getCameraNode()->getAbsoluteTransformation();
|
|
|
|
irr::core::vector3df focusPoint =
|
|
|
|
(camera->getCameraNode()->getTarget() -
|
|
|
|
camera->getCameraNode()->getAbsolutePosition())
|
|
|
|
.setLength(1) +
|
|
|
|
camera->getCameraNode()->getAbsolutePosition();
|
|
|
|
|
|
|
|
/* create left view */
|
|
|
|
video::ITexture *left_image = draw_image(screensize, LEFT, startMatrix,
|
|
|
|
focusPoint, show_hud, camera, hud, draw_wield_tool, client,
|
|
|
|
guienv, skycolor);
|
|
|
|
|
|
|
|
/* create right view */
|
|
|
|
video::ITexture *right_image = draw_image(screensize, RIGHT, startMatrix,
|
|
|
|
focusPoint, show_hud, camera, hud, draw_wield_tool, client,
|
|
|
|
guienv, skycolor);
|
|
|
|
|
|
|
|
/* create hud overlay */
|
|
|
|
video::ITexture *hudtexture = draw_hud(screensize, show_hud, hud, client, false,
|
|
|
|
skycolor, guienv, camera);
|
|
|
|
getVideoDriver()->makeColorKeyTexture(
|
|
|
|
hudtexture, irr::video::SColor(255, 0, 0, 0));
|
|
|
|
// makeColorKeyTexture mirrors texture so we do it twice to get it right again
|
|
|
|
getVideoDriver()->makeColorKeyTexture(
|
|
|
|
hudtexture, irr::video::SColor(255, 0, 0, 0));
|
|
|
|
|
|
|
|
draw2DImageFilterScaled(getVideoDriver(), left_image,
|
|
|
|
irr::core::rect<s32>(0, 0, screensize.X / 2, screensize.Y),
|
|
|
|
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
|
|
|
|
false);
|
|
|
|
|
|
|
|
draw2DImageFilterScaled(getVideoDriver(), hudtexture,
|
|
|
|
irr::core::rect<s32>(0, 0, screensize.X / 2, screensize.Y),
|
|
|
|
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
|
|
|
|
true);
|
|
|
|
|
|
|
|
draw2DImageFilterScaled(getVideoDriver(), right_image,
|
|
|
|
irr::core::rect<s32>(
|
|
|
|
screensize.X / 2, 0, screensize.X, screensize.Y),
|
|
|
|
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
|
|
|
|
false);
|
|
|
|
|
|
|
|
draw2DImageFilterScaled(getVideoDriver(), hudtexture,
|
|
|
|
irr::core::rect<s32>(
|
|
|
|
screensize.X / 2, 0, screensize.X, screensize.Y),
|
|
|
|
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
|
|
|
|
true);
|
|
|
|
|
|
|
|
left_image = nullptr;
|
|
|
|
right_image = nullptr;
|
|
|
|
|
|
|
|
/* cleanup */
|
|
|
|
camera->getCameraNode()->setPosition(oldPosition);
|
|
|
|
camera->getCameraNode()->setTarget(oldTarget);
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderingEngine::draw_top_bottom_3d_mode(Camera *camera, bool show_hud, Hud *hud,
|
|
|
|
const v2u32 &screensize, bool draw_wield_tool, Client *client,
|
|
|
|
gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
|
|
|
|
{
|
|
|
|
/* save current info */
|
|
|
|
irr::core::vector3df oldPosition = camera->getCameraNode()->getPosition();
|
|
|
|
irr::core::vector3df oldTarget = camera->getCameraNode()->getTarget();
|
|
|
|
irr::core::matrix4 startMatrix =
|
|
|
|
camera->getCameraNode()->getAbsoluteTransformation();
|
|
|
|
irr::core::vector3df focusPoint =
|
|
|
|
(camera->getCameraNode()->getTarget() -
|
|
|
|
camera->getCameraNode()->getAbsolutePosition())
|
|
|
|
.setLength(1) +
|
|
|
|
camera->getCameraNode()->getAbsolutePosition();
|
|
|
|
|
|
|
|
/* create left view */
|
|
|
|
video::ITexture *left_image = draw_image(screensize, LEFT, startMatrix,
|
|
|
|
focusPoint, show_hud, camera, hud, draw_wield_tool, client,
|
|
|
|
guienv, skycolor);
|
|
|
|
|
|
|
|
/* create right view */
|
|
|
|
video::ITexture *right_image = draw_image(screensize, RIGHT, startMatrix,
|
|
|
|
focusPoint, show_hud, camera, hud, draw_wield_tool, client,
|
|
|
|
guienv, skycolor);
|
|
|
|
|
|
|
|
/* create hud overlay */
|
|
|
|
video::ITexture *hudtexture = draw_hud(screensize, show_hud, hud, client, false,
|
|
|
|
skycolor, guienv, camera);
|
|
|
|
getVideoDriver()->makeColorKeyTexture(
|
|
|
|
hudtexture, irr::video::SColor(255, 0, 0, 0));
|
|
|
|
// makeColorKeyTexture mirrors texture so we do it twice to get it right again
|
|
|
|
getVideoDriver()->makeColorKeyTexture(
|
|
|
|
hudtexture, irr::video::SColor(255, 0, 0, 0));
|
|
|
|
|
|
|
|
draw2DImageFilterScaled(getVideoDriver(), left_image,
|
|
|
|
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y / 2),
|
|
|
|
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
|
|
|
|
false);
|
|
|
|
|
|
|
|
draw2DImageFilterScaled(getVideoDriver(), hudtexture,
|
|
|
|
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y / 2),
|
|
|
|
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
|
|
|
|
true);
|
|
|
|
|
|
|
|
draw2DImageFilterScaled(getVideoDriver(), right_image,
|
|
|
|
irr::core::rect<s32>(
|
|
|
|
0, screensize.Y / 2, screensize.X, screensize.Y),
|
|
|
|
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
|
|
|
|
false);
|
|
|
|
|
|
|
|
draw2DImageFilterScaled(getVideoDriver(), hudtexture,
|
|
|
|
irr::core::rect<s32>(
|
|
|
|
0, screensize.Y / 2, screensize.X, screensize.Y),
|
|
|
|
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
|
|
|
|
true);
|
|
|
|
|
|
|
|
left_image = NULL;
|
|
|
|
right_image = NULL;
|
|
|
|
|
|
|
|
/* cleanup */
|
|
|
|
camera->getCameraNode()->setPosition(oldPosition);
|
|
|
|
camera->getCameraNode()->setTarget(oldTarget);
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderingEngine::draw_pageflip_3d_mode(Camera *camera, bool show_hud, Hud *hud,
|
|
|
|
const v2u32 &screensize, bool draw_wield_tool, Client *client,
|
|
|
|
gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
|
|
|
|
{
|
|
|
|
#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR > 8
|
|
|
|
errorstream << "Pageflip 3D mode is not supported"
|
|
|
|
<< " with your Irrlicht version!" << std::endl;
|
|
|
|
#else
|
|
|
|
/* preserve old setup*/
|
|
|
|
irr::core::vector3df oldPosition = camera->getCameraNode()->getPosition();
|
|
|
|
irr::core::vector3df oldTarget = camera->getCameraNode()->getTarget();
|
|
|
|
|
|
|
|
irr::core::matrix4 startMatrix =
|
|
|
|
camera->getCameraNode()->getAbsoluteTransformation();
|
|
|
|
irr::core::vector3df focusPoint =
|
|
|
|
(camera->getCameraNode()->getTarget() -
|
|
|
|
camera->getCameraNode()->getAbsolutePosition())
|
|
|
|
.setLength(1) +
|
|
|
|
camera->getCameraNode()->getAbsolutePosition();
|
|
|
|
|
|
|
|
// Left eye...
|
|
|
|
getVideoDriver()->setRenderTarget(irr::video::ERT_STEREO_LEFT_BUFFER);
|
|
|
|
|
|
|
|
irr::core::vector3df leftEye;
|
|
|
|
irr::core::matrix4 leftMove;
|
|
|
|
leftMove.setTranslation(irr::core::vector3df(
|
|
|
|
-g_settings->getFloat("3d_paralax_strength"), 0.0f, 0.0f));
|
|
|
|
leftEye = (startMatrix * leftMove).getTranslation();
|
|
|
|
|
|
|
|
// clear the depth buffer, and color
|
|
|
|
getVideoDriver()->beginScene(true, true, irr::video::SColor(200, 200, 200, 255));
|
|
|
|
camera->getCameraNode()->setPosition(leftEye);
|
|
|
|
camera->getCameraNode()->setTarget(focusPoint);
|
|
|
|
get_scene_manager()->drawAll();
|
|
|
|
getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
|
|
|
|
|
|
|
|
if (show_hud) {
|
|
|
|
hud->drawSelectionMesh();
|
|
|
|
if (draw_wield_tool)
|
|
|
|
camera->drawWieldedTool(&leftMove);
|
|
|
|
hud->drawHotbar(client->getPlayerItem());
|
|
|
|
hud->drawLuaElements(camera->getOffset());
|
|
|
|
camera->drawNametags();
|
|
|
|
}
|
|
|
|
|
|
|
|
guienv->drawAll();
|
|
|
|
|
|
|
|
// Right eye...
|
|
|
|
getVideoDriver()->setRenderTarget(irr::video::ERT_STEREO_RIGHT_BUFFER);
|
|
|
|
|
|
|
|
irr::core::vector3df rightEye;
|
|
|
|
irr::core::matrix4 rightMove;
|
|
|
|
rightMove.setTranslation(irr::core::vector3df(
|
|
|
|
g_settings->getFloat("3d_paralax_strength"), 0.0f, 0.0f));
|
|
|
|
rightEye = (startMatrix * rightMove).getTranslation();
|
|
|
|
|
|
|
|
// clear the depth buffer, and color
|
|
|
|
getVideoDriver()->beginScene(true, true, irr::video::SColor(200, 200, 200, 255));
|
|
|
|
camera->getCameraNode()->setPosition(rightEye);
|
|
|
|
camera->getCameraNode()->setTarget(focusPoint);
|
|
|
|
get_scene_manager()->drawAll();
|
|
|
|
getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
|
|
|
|
|
|
|
|
if (show_hud) {
|
|
|
|
hud->drawSelectionMesh();
|
|
|
|
if (draw_wield_tool)
|
|
|
|
camera->drawWieldedTool(&rightMove);
|
|
|
|
hud->drawHotbar(client->getPlayerItem());
|
|
|
|
hud->drawLuaElements(camera->getOffset());
|
|
|
|
camera->drawNametags();
|
|
|
|
}
|
|
|
|
|
|
|
|
guienv->drawAll();
|
|
|
|
|
|
|
|
camera->getCameraNode()->setPosition(oldPosition);
|
|
|
|
camera->getCameraNode()->setTarget(oldTarget);
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
// returns (size / coef), rounded upwards
|
|
|
|
inline int scaledown(int coef, int size)
|
|
|
|
{
|
|
|
|
return (size + coef - 1) / coef;
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderingEngine::draw_plain(Camera *camera, bool show_hud, Hud *hud,
|
|
|
|
const v2u32 &screensize, bool draw_wield_tool, Client *client,
|
|
|
|
gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
|
|
|
|
{
|
|
|
|
// Undersampling-specific stuff
|
|
|
|
static video::ITexture *image = NULL;
|
|
|
|
static v2u32 last_pixelated_size = v2u32(0, 0);
|
|
|
|
static thread_local int undersampling = g_settings->getU16("undersampling");
|
|
|
|
v2u32 pixelated_size;
|
|
|
|
v2u32 dest_size;
|
|
|
|
if (undersampling > 0) {
|
|
|
|
pixelated_size = v2u32(scaledown(undersampling, screensize.X),
|
|
|
|
scaledown(undersampling, screensize.Y));
|
|
|
|
dest_size = v2u32(undersampling * pixelated_size.X,
|
|
|
|
undersampling * pixelated_size.Y);
|
|
|
|
if (pixelated_size != last_pixelated_size) {
|
|
|
|
init_texture(pixelated_size, &image, "mt_drawimage_img1");
|
|
|
|
last_pixelated_size = pixelated_size;
|
|
|
|
}
|
|
|
|
getVideoDriver()->setRenderTarget(image, true, true, skycolor);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Render
|
|
|
|
get_scene_manager()->drawAll();
|
|
|
|
getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
|
|
|
|
if (show_hud) {
|
|
|
|
hud->drawSelectionMesh();
|
|
|
|
if (draw_wield_tool) {
|
|
|
|
camera->drawWieldedTool();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Upscale lowres render
|
|
|
|
if (undersampling > 0) {
|
|
|
|
getVideoDriver()->setRenderTarget(0, true, true);
|
|
|
|
getVideoDriver()->draw2DImage(image,
|
|
|
|
irr::core::rect<s32>(0, 0, dest_size.X, dest_size.Y),
|
|
|
|
irr::core::rect<s32>(0, 0, pixelated_size.X,
|
|
|
|
pixelated_size.Y));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
const char *RenderingEngine::getVideoDriverName(irr::video::E_DRIVER_TYPE type)
|
|
|
|
{
|
|
|
|
static const char *driver_ids[] = {
|
|
|
|
"null", "software", "burningsvideo", "direct3d8", "direct3d9",
|
|
|
|
"opengl", "ogles1", "ogles2",
|
|
|
|
};
|
|
|
|
|
|
|
|
return driver_ids[type];
|
|
|
|
}
|
|
|
|
|
|
|
|
const char *RenderingEngine::getVideoDriverFriendlyName(irr::video::E_DRIVER_TYPE type)
|
|
|
|
{
|
|
|
|
static const char *driver_names[] = {
|
|
|
|
"NULL Driver", "Software Renderer", "Burning's Video",
|
|
|
|
"Direct3D 8", "Direct3D 9", "OpenGL", "OpenGL ES1", "OpenGL ES2",
|
|
|
|
};
|
|
|
|
|
|
|
|
return driver_names[type];
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifndef __ANDROID__
|
|
|
|
#ifdef XORG_USED
|
|
|
|
|
|
|
|
static float calcDisplayDensity()
|
|
|
|
{
|
|
|
|
const char *current_display = getenv("DISPLAY");
|
|
|
|
|
|
|
|
if (current_display != NULL) {
|
|
|
|
Display *x11display = XOpenDisplay(current_display);
|
|
|
|
|
|
|
|
if (x11display != NULL) {
|
|
|
|
/* try x direct */
|
|
|
|
float dpi_height = floor(
|
|
|
|
DisplayHeight(x11display, 0) /
|
|
|
|
(DisplayHeightMM(x11display, 0) *
|
|
|
|
0.039370) +
|
|
|
|
0.5);
|
|
|
|
float dpi_width = floor(
|
|
|
|
DisplayWidth(x11display, 0) /
|
|
|
|
(DisplayWidthMM(x11display, 0) *
|
|
|
|
0.039370) +
|
|
|
|
0.5);
|
|
|
|
|
|
|
|
XCloseDisplay(x11display);
|
|
|
|
|
|
|
|
return std::max(dpi_height, dpi_width) / 96.0;
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}
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}
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/* return manually specified dpi */
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return g_settings->getFloat("screen_dpi") / 96.0;
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}
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float RenderingEngine::getDisplayDensity()
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{
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static float cached_display_density = calcDisplayDensity();
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return cached_display_density;
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}
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#else // XORG_USED
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float RenderingEngine::getDisplayDensity()
|
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|
|
{
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return g_settings->getFloat("screen_dpi") / 96.0;
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}
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#endif // XORG_USED
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v2u32 RenderingEngine::getDisplaySize()
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|
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|
{
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|
|
IrrlichtDevice *nulldevice = createDevice(video::EDT_NULL);
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|
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|
|
core::dimension2d<u32> deskres =
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|
|
nulldevice->getVideoModeList()->getDesktopResolution();
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|
|
nulldevice->drop();
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|
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return deskres;
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}
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#endif // __ANDROID__
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