2010-11-27 00:02:21 +01:00
|
|
|
/*
|
2010-11-29 19:13:04 +01:00
|
|
|
Minetest-c55
|
|
|
|
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
2010-11-27 00:02:21 +01:00
|
|
|
*/
|
|
|
|
|
|
|
|
#include "mapblockobject.h"
|
|
|
|
#include "mapblock.h"
|
2011-02-23 01:49:57 +01:00
|
|
|
// For object wrapping
|
2010-11-27 00:02:21 +01:00
|
|
|
#include "map.h"
|
2010-12-24 02:08:05 +01:00
|
|
|
#include "inventory.h"
|
|
|
|
#include "irrlichtwrapper.h"
|
2011-02-23 01:49:57 +01:00
|
|
|
#include "utility.h"
|
2010-11-27 00:02:21 +01:00
|
|
|
|
|
|
|
/*
|
|
|
|
MapBlockObject
|
|
|
|
*/
|
|
|
|
|
|
|
|
// This is here because it uses the MapBlock
|
|
|
|
v3f MapBlockObject::getAbsolutePos()
|
|
|
|
{
|
|
|
|
if(m_block == NULL)
|
|
|
|
return m_pos;
|
|
|
|
|
|
|
|
// getPosRelative gets nodepos relative to map origin
|
2011-02-20 23:45:14 +01:00
|
|
|
v3f blockpos = intToFloat(m_block->getPosRelative(), BS);
|
2010-11-27 00:02:21 +01:00
|
|
|
return blockpos + m_pos;
|
|
|
|
}
|
|
|
|
|
|
|
|
void MapBlockObject::setBlockChanged()
|
|
|
|
{
|
|
|
|
if(m_block)
|
|
|
|
m_block->setChangedFlag();
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
MovingObject
|
|
|
|
*/
|
2010-12-21 17:08:24 +01:00
|
|
|
|
|
|
|
v3f MovingObject::getAbsoluteShowPos()
|
|
|
|
{
|
|
|
|
if(m_block == NULL)
|
|
|
|
return m_pos;
|
|
|
|
|
|
|
|
// getPosRelative gets nodepos relative to map origin
|
2011-02-20 23:45:14 +01:00
|
|
|
v3f blockpos = intToFloat(m_block->getPosRelative(), BS);
|
2010-12-21 17:08:24 +01:00
|
|
|
return blockpos + m_showpos;
|
|
|
|
}
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
void MovingObject::move(float dtime, v3f acceleration)
|
|
|
|
{
|
2010-11-29 16:55:07 +01:00
|
|
|
DSTACK("%s: typeid=%i, pos=(%f,%f,%f), speed=(%f,%f,%f)"
|
|
|
|
", dtime=%f, acc=(%f,%f,%f)",
|
|
|
|
__FUNCTION_NAME,
|
|
|
|
getTypeId(),
|
|
|
|
m_pos.X, m_pos.Y, m_pos.Z,
|
|
|
|
m_speed.X, m_speed.Y, m_speed.Z,
|
|
|
|
dtime,
|
|
|
|
acceleration.X, acceleration.Y, acceleration.Z
|
|
|
|
);
|
|
|
|
|
2011-02-20 23:45:14 +01:00
|
|
|
v3s16 oldpos_i = floatToInt(m_pos, BS);
|
2010-11-27 00:02:21 +01:00
|
|
|
|
|
|
|
if(m_block->isValidPosition(oldpos_i) == false)
|
|
|
|
{
|
|
|
|
// Should have wrapped, cancelling further movement.
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// No collisions if there is no collision box
|
|
|
|
if(m_collision_box == NULL)
|
|
|
|
{
|
|
|
|
m_speed += dtime * acceleration;
|
|
|
|
m_pos += m_speed * dtime;
|
|
|
|
return;
|
|
|
|
}
|
2010-11-29 16:55:07 +01:00
|
|
|
|
|
|
|
// Set insane speed to zero
|
|
|
|
// Otherwise there will be divides by zero and other silly stuff
|
|
|
|
if(m_speed.getLength() > 1000.0*BS)
|
|
|
|
m_speed = v3f(0,0,0);
|
|
|
|
|
|
|
|
// Limit speed to a reasonable value
|
|
|
|
float speed_limit = 20.0*BS;
|
|
|
|
if(m_speed.getLength() > speed_limit)
|
|
|
|
m_speed = m_speed * (speed_limit / m_speed.getLength());
|
2010-11-27 00:02:21 +01:00
|
|
|
|
|
|
|
v3f position = m_pos;
|
|
|
|
v3f oldpos = position;
|
|
|
|
|
|
|
|
/*std::cout<<"oldpos_i=("<<oldpos_i.X<<","<<oldpos_i.Y<<","
|
|
|
|
<<oldpos_i.Z<<")"<<std::endl;*/
|
|
|
|
|
|
|
|
// Maximum time increment (for collision detection etc)
|
|
|
|
// Allow 0.1 blocks per increment
|
|
|
|
// time = distance / speed
|
|
|
|
// NOTE: In the loop below collisions are detected at 0.15*BS radius
|
|
|
|
float speedlength = m_speed.getLength();
|
|
|
|
f32 dtime_max_increment;
|
|
|
|
if(fabs(speedlength) > 0.001)
|
2010-12-21 17:08:24 +01:00
|
|
|
dtime_max_increment = 0.05*BS / speedlength;
|
2010-11-27 00:02:21 +01:00
|
|
|
else
|
|
|
|
dtime_max_increment = 0.5;
|
|
|
|
|
|
|
|
m_touching_ground = false;
|
|
|
|
|
|
|
|
u32 loopcount = 0;
|
|
|
|
do
|
|
|
|
{
|
|
|
|
loopcount++;
|
|
|
|
|
|
|
|
f32 dtime_part;
|
|
|
|
if(dtime > dtime_max_increment)
|
|
|
|
dtime_part = dtime_max_increment;
|
|
|
|
else
|
|
|
|
dtime_part = dtime;
|
|
|
|
dtime -= dtime_part;
|
|
|
|
|
|
|
|
// Begin of dtime limited code
|
|
|
|
|
|
|
|
m_speed += acceleration * dtime_part;
|
|
|
|
position += m_speed * dtime_part;
|
|
|
|
|
|
|
|
/*
|
|
|
|
Collision detection
|
|
|
|
*/
|
|
|
|
|
2011-02-20 23:45:14 +01:00
|
|
|
v3s16 pos_i = floatToInt(position, BS);
|
2010-11-27 00:02:21 +01:00
|
|
|
|
|
|
|
// The loop length is limited to the object moving a distance
|
|
|
|
f32 d = (float)BS * 0.15;
|
|
|
|
|
|
|
|
core::aabbox3d<f32> objectbox(
|
|
|
|
m_collision_box->MinEdge + position,
|
|
|
|
m_collision_box->MaxEdge + position
|
|
|
|
);
|
|
|
|
|
|
|
|
core::aabbox3d<f32> objectbox_old(
|
|
|
|
m_collision_box->MinEdge + oldpos,
|
|
|
|
m_collision_box->MaxEdge + oldpos
|
|
|
|
);
|
|
|
|
|
|
|
|
//TODO: Get these ranges from somewhere
|
|
|
|
for(s16 y = oldpos_i.Y - 1; y <= oldpos_i.Y + 2; y++)
|
|
|
|
for(s16 z = oldpos_i.Z - 1; z <= oldpos_i.Z + 1; z++)
|
|
|
|
for(s16 x = oldpos_i.X - 1; x <= oldpos_i.X + 1; x++)
|
|
|
|
{
|
|
|
|
try{
|
2010-12-13 02:19:12 +01:00
|
|
|
if(content_walkable(m_block->getNodeParent(v3s16(x,y,z)).d)
|
2010-11-30 14:35:03 +01:00
|
|
|
== false)
|
2010-11-27 00:02:21 +01:00
|
|
|
continue;
|
|
|
|
}
|
|
|
|
catch(InvalidPositionException &e)
|
|
|
|
{
|
2010-12-21 17:08:24 +01:00
|
|
|
// Doing nothing here will block the object from
|
2010-11-27 00:02:21 +01:00
|
|
|
// walking over map borders
|
|
|
|
}
|
|
|
|
|
2011-02-23 01:49:57 +01:00
|
|
|
core::aabbox3d<f32> nodebox = getNodeBox(v3s16(x,y,z), BS);
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2010-12-21 17:08:24 +01:00
|
|
|
// See if the object is touching ground
|
2010-11-27 00:02:21 +01:00
|
|
|
if(
|
|
|
|
fabs(nodebox.MaxEdge.Y-objectbox.MinEdge.Y) < d
|
|
|
|
&& nodebox.MaxEdge.X-d > objectbox.MinEdge.X
|
|
|
|
&& nodebox.MinEdge.X+d < objectbox.MaxEdge.X
|
|
|
|
&& nodebox.MaxEdge.Z-d > objectbox.MinEdge.Z
|
|
|
|
&& nodebox.MinEdge.Z+d < objectbox.MaxEdge.Z
|
|
|
|
){
|
|
|
|
m_touching_ground = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(objectbox.intersectsWithBox(nodebox))
|
|
|
|
{
|
|
|
|
|
|
|
|
v3f dirs[3] = {
|
|
|
|
v3f(0,0,1), // back
|
|
|
|
v3f(0,1,0), // top
|
|
|
|
v3f(1,0,0), // right
|
|
|
|
};
|
|
|
|
for(u16 i=0; i<3; i++)
|
|
|
|
{
|
|
|
|
f32 nodemax = nodebox.MaxEdge.dotProduct(dirs[i]);
|
|
|
|
f32 nodemin = nodebox.MinEdge.dotProduct(dirs[i]);
|
|
|
|
f32 playermax = objectbox.MaxEdge.dotProduct(dirs[i]);
|
|
|
|
f32 playermin = objectbox.MinEdge.dotProduct(dirs[i]);
|
|
|
|
f32 playermax_old = objectbox_old.MaxEdge.dotProduct(dirs[i]);
|
|
|
|
f32 playermin_old = objectbox_old.MinEdge.dotProduct(dirs[i]);
|
|
|
|
|
|
|
|
bool main_edge_collides =
|
|
|
|
((nodemax > playermin && nodemax <= playermin_old + d
|
|
|
|
&& m_speed.dotProduct(dirs[i]) < 0)
|
|
|
|
||
|
|
|
|
(nodemin < playermax && nodemin >= playermax_old - d
|
|
|
|
&& m_speed.dotProduct(dirs[i]) > 0));
|
|
|
|
|
|
|
|
bool other_edges_collide = true;
|
|
|
|
for(u16 j=0; j<3; j++)
|
|
|
|
{
|
|
|
|
if(j == i)
|
|
|
|
continue;
|
|
|
|
f32 nodemax = nodebox.MaxEdge.dotProduct(dirs[j]);
|
|
|
|
f32 nodemin = nodebox.MinEdge.dotProduct(dirs[j]);
|
|
|
|
f32 playermax = objectbox.MaxEdge.dotProduct(dirs[j]);
|
|
|
|
f32 playermin = objectbox.MinEdge.dotProduct(dirs[j]);
|
|
|
|
if(!(nodemax - d > playermin && nodemin + d < playermax))
|
|
|
|
{
|
|
|
|
other_edges_collide = false;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if(main_edge_collides && other_edges_collide)
|
|
|
|
{
|
|
|
|
m_speed -= m_speed.dotProduct(dirs[i]) * dirs[i];
|
|
|
|
position -= position.dotProduct(dirs[i]) * dirs[i];
|
|
|
|
position += oldpos.dotProduct(dirs[i]) * dirs[i];
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
} // if(objectbox.intersectsWithBox(nodebox))
|
|
|
|
} // for y
|
|
|
|
|
|
|
|
} // End of dtime limited loop
|
|
|
|
while(dtime > 0.001);
|
|
|
|
|
|
|
|
m_pos = position;
|
|
|
|
}
|
|
|
|
|
2010-12-21 17:08:24 +01:00
|
|
|
void MovingObject::simpleMove(float dtime)
|
|
|
|
{
|
|
|
|
m_pos_animation_time_counter += dtime;
|
|
|
|
m_pos_animation_counter += dtime;
|
|
|
|
v3f movevector = m_pos - m_oldpos;
|
|
|
|
f32 moveratio;
|
|
|
|
if(m_pos_animation_time < 0.001)
|
|
|
|
moveratio = 1.0;
|
|
|
|
else
|
|
|
|
moveratio = m_pos_animation_counter / m_pos_animation_time;
|
|
|
|
if(moveratio > 1.5)
|
|
|
|
moveratio = 1.5;
|
|
|
|
m_showpos = m_oldpos + movevector * moveratio;
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifndef SERVER
|
|
|
|
/*
|
|
|
|
RatObject
|
|
|
|
*/
|
|
|
|
void RatObject::addToScene(scene::ISceneManager *smgr)
|
|
|
|
{
|
|
|
|
if(m_node != NULL)
|
|
|
|
return;
|
|
|
|
|
|
|
|
video::IVideoDriver* driver = smgr->getVideoDriver();
|
|
|
|
|
|
|
|
scene::SMesh *mesh = new scene::SMesh();
|
|
|
|
scene::IMeshBuffer *buf = new scene::SMeshBuffer();
|
|
|
|
video::SColor c(255,255,255,255);
|
|
|
|
video::S3DVertex vertices[4] =
|
|
|
|
{
|
|
|
|
video::S3DVertex(-BS/2,-BS/4,0, 0,0,0, c, 0,1),
|
|
|
|
video::S3DVertex(BS/2,-BS/4,0, 0,0,0, c, 1,1),
|
|
|
|
video::S3DVertex(BS/2,BS/4,0, 0,0,0, c, 1,0),
|
|
|
|
video::S3DVertex(-BS/2,BS/4,0, 0,0,0, c, 0,0),
|
|
|
|
};
|
|
|
|
u16 indices[] = {0,1,2,2,3,0};
|
|
|
|
buf->append(vertices, 4, indices, 6);
|
|
|
|
// Set material
|
|
|
|
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
|
|
|
|
buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
|
|
|
|
buf->getMaterial().setTexture
|
2011-01-07 18:39:27 +01:00
|
|
|
(0, driver->getTexture(porting::getDataPath("rat.png").c_str()));
|
2010-12-21 17:08:24 +01:00
|
|
|
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
|
2010-12-22 02:33:58 +01:00
|
|
|
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
|
2010-12-21 17:08:24 +01:00
|
|
|
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
|
|
|
|
// Add to mesh
|
|
|
|
mesh->addMeshBuffer(buf);
|
|
|
|
buf->drop();
|
|
|
|
m_node = smgr->addMeshSceneNode(mesh, NULL);
|
|
|
|
mesh->drop();
|
|
|
|
updateNodePos();
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
2010-12-24 02:08:05 +01:00
|
|
|
/*
|
|
|
|
ItemObject
|
|
|
|
*/
|
2010-12-22 02:33:58 +01:00
|
|
|
#ifndef SERVER
|
2010-12-24 02:08:05 +01:00
|
|
|
void ItemObject::addToScene(scene::ISceneManager *smgr)
|
|
|
|
{
|
|
|
|
if(m_node != NULL)
|
|
|
|
return;
|
|
|
|
|
|
|
|
//video::IVideoDriver* driver = smgr->getVideoDriver();
|
|
|
|
|
|
|
|
// Get image of item for showing
|
|
|
|
video::ITexture *texture = getItemImage();
|
|
|
|
|
|
|
|
/*
|
|
|
|
Create a mesh
|
|
|
|
*/
|
|
|
|
|
|
|
|
scene::SMesh *mesh = new scene::SMesh();
|
|
|
|
{
|
|
|
|
scene::IMeshBuffer *buf = new scene::SMeshBuffer();
|
|
|
|
video::SColor c(255,255,255,255);
|
|
|
|
video::S3DVertex vertices[4] =
|
|
|
|
{
|
|
|
|
/*video::S3DVertex(BS/2,-BS/2,0, 0,0,0, c, 0,1),
|
|
|
|
video::S3DVertex(-BS/2,-BS/2,0, 0,0,0, c, 1,1),
|
|
|
|
video::S3DVertex(-BS/2,BS/2,0, 0,0,0, c, 1,0),
|
|
|
|
video::S3DVertex(BS/2,BS/2,0, 0,0,0, c, 0,0),*/
|
|
|
|
video::S3DVertex(BS/3,-BS/2,0, 0,0,0, c, 0,1),
|
|
|
|
video::S3DVertex(-BS/3,-BS/2,0, 0,0,0, c, 1,1),
|
|
|
|
video::S3DVertex(-BS/3,-BS/2+BS*2/3,0, 0,0,0, c, 1,0),
|
|
|
|
video::S3DVertex(BS/3,-BS/2+BS*2/3,0, 0,0,0, c, 0,0),
|
|
|
|
};
|
|
|
|
u16 indices[] = {0,1,2,2,3,0};
|
|
|
|
buf->append(vertices, 4, indices, 6);
|
|
|
|
// Set material
|
|
|
|
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
|
|
|
|
buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
|
|
|
|
buf->getMaterial().setTexture(0, texture);
|
|
|
|
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
|
|
|
|
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
|
|
|
|
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
|
|
|
|
// Add to mesh
|
|
|
|
mesh->addMeshBuffer(buf);
|
|
|
|
buf->drop();
|
|
|
|
}
|
|
|
|
m_node = smgr->addMeshSceneNode(mesh, NULL);
|
|
|
|
// Set it to use the materials of the meshbuffers directly.
|
|
|
|
// This is needed for changing the texture in the future
|
|
|
|
((scene::IMeshSceneNode*)m_node)->setReadOnlyMaterials(true);
|
|
|
|
mesh->drop();
|
|
|
|
|
|
|
|
updateSceneNode();
|
|
|
|
}
|
|
|
|
|
|
|
|
video::ITexture * ItemObject::getItemImage()
|
|
|
|
{
|
|
|
|
/*
|
|
|
|
Create an inventory item to see what is its image
|
|
|
|
*/
|
|
|
|
video::ITexture *texture = NULL;
|
|
|
|
InventoryItem *item = createInventoryItem();
|
|
|
|
if(item)
|
|
|
|
texture = item->getImage();
|
|
|
|
/*else
|
2011-01-07 18:39:27 +01:00
|
|
|
texture = g_irrlicht->getTexture(porting::getDataPath("cloud.png").c_str());*/
|
2010-12-24 02:08:05 +01:00
|
|
|
if(item)
|
|
|
|
delete item;
|
|
|
|
return texture;
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
InventoryItem * ItemObject::createInventoryItem()
|
|
|
|
{
|
|
|
|
try{
|
|
|
|
std::istringstream is(m_itemstring, std::ios_base::binary);
|
|
|
|
InventoryItem *item = InventoryItem::deSerialize(is);
|
|
|
|
dstream<<__FUNCTION_NAME<<": m_itemstring=\""
|
|
|
|
<<m_itemstring<<"\" -> item="<<item
|
|
|
|
<<std::endl;
|
|
|
|
return item;
|
|
|
|
}
|
|
|
|
catch(SerializationError &e)
|
|
|
|
{
|
|
|
|
dstream<<__FUNCTION_NAME<<": serialization error: "
|
|
|
|
<<"m_itemstring=\""<<m_itemstring<<"\""<<std::endl;
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2010-12-22 02:33:58 +01:00
|
|
|
/*
|
|
|
|
PlayerObject
|
|
|
|
*/
|
2010-12-24 02:08:05 +01:00
|
|
|
#ifndef SERVER
|
2010-12-22 02:33:58 +01:00
|
|
|
void PlayerObject::addToScene(scene::ISceneManager *smgr)
|
|
|
|
{
|
|
|
|
if(m_node != NULL)
|
|
|
|
return;
|
|
|
|
|
|
|
|
video::IVideoDriver* driver = smgr->getVideoDriver();
|
|
|
|
|
|
|
|
// Attach a simple mesh to the player for showing an image
|
|
|
|
scene::SMesh *mesh = new scene::SMesh();
|
|
|
|
{ // Front
|
|
|
|
scene::IMeshBuffer *buf = new scene::SMeshBuffer();
|
|
|
|
video::SColor c(255,255,255,255);
|
|
|
|
video::S3DVertex vertices[4] =
|
|
|
|
{
|
|
|
|
video::S3DVertex(-BS/2,0,0, 0,0,0, c, 0,1),
|
|
|
|
video::S3DVertex(BS/2,0,0, 0,0,0, c, 1,1),
|
|
|
|
video::S3DVertex(BS/2,BS*2,0, 0,0,0, c, 1,0),
|
|
|
|
video::S3DVertex(-BS/2,BS*2,0, 0,0,0, c, 0,0),
|
|
|
|
};
|
|
|
|
u16 indices[] = {0,1,2,2,3,0};
|
|
|
|
buf->append(vertices, 4, indices, 6);
|
|
|
|
// Set material
|
|
|
|
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
|
|
|
|
//buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
|
2011-01-07 18:39:27 +01:00
|
|
|
buf->getMaterial().setTexture(0, driver->getTexture(porting::getDataPath("player.png").c_str()));
|
2010-12-22 02:33:58 +01:00
|
|
|
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
|
|
|
|
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
|
|
|
|
//buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
|
|
|
|
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
|
|
|
|
// Add to mesh
|
|
|
|
mesh->addMeshBuffer(buf);
|
|
|
|
buf->drop();
|
|
|
|
}
|
|
|
|
{ // Back
|
|
|
|
scene::IMeshBuffer *buf = new scene::SMeshBuffer();
|
|
|
|
video::SColor c(255,255,255,255);
|
|
|
|
video::S3DVertex vertices[4] =
|
|
|
|
{
|
|
|
|
video::S3DVertex(BS/2,0,0, 0,0,0, c, 1,1),
|
|
|
|
video::S3DVertex(-BS/2,0,0, 0,0,0, c, 0,1),
|
|
|
|
video::S3DVertex(-BS/2,BS*2,0, 0,0,0, c, 0,0),
|
|
|
|
video::S3DVertex(BS/2,BS*2,0, 0,0,0, c, 1,0),
|
|
|
|
};
|
|
|
|
u16 indices[] = {0,1,2,2,3,0};
|
|
|
|
buf->append(vertices, 4, indices, 6);
|
|
|
|
// Set material
|
|
|
|
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
|
|
|
|
//buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
|
2011-01-07 18:39:27 +01:00
|
|
|
buf->getMaterial().setTexture(0, driver->getTexture(porting::getDataPath("player_back.png").c_str()));
|
2010-12-22 02:33:58 +01:00
|
|
|
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
|
|
|
|
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
|
|
|
|
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
|
|
|
|
// Add to mesh
|
|
|
|
mesh->addMeshBuffer(buf);
|
|
|
|
buf->drop();
|
|
|
|
}
|
|
|
|
|
|
|
|
m_node = smgr->addMeshSceneNode(mesh, NULL);
|
|
|
|
mesh->drop();
|
|
|
|
updateNodePos();
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
/*
|
|
|
|
MapBlockObjectList
|
|
|
|
*/
|
|
|
|
|
|
|
|
MapBlockObjectList::MapBlockObjectList(MapBlock *block):
|
|
|
|
m_block(block)
|
|
|
|
{
|
|
|
|
m_mutex.Init();
|
|
|
|
}
|
|
|
|
|
|
|
|
MapBlockObjectList::~MapBlockObjectList()
|
|
|
|
{
|
|
|
|
clear();
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
The serialization format:
|
|
|
|
[0] u16 number of entries
|
|
|
|
[2] entries (id, typeId, parameters)
|
|
|
|
*/
|
|
|
|
|
|
|
|
void MapBlockObjectList::serialize(std::ostream &os, u8 version)
|
|
|
|
{
|
|
|
|
JMutexAutoLock lock(m_mutex);
|
|
|
|
|
|
|
|
u8 buf[2];
|
|
|
|
writeU16(buf, m_objects.size());
|
|
|
|
os.write((char*)buf, 2);
|
|
|
|
|
|
|
|
for(core::map<s16, MapBlockObject*>::Iterator
|
|
|
|
i = m_objects.getIterator();
|
|
|
|
i.atEnd() == false; i++)
|
|
|
|
{
|
|
|
|
i.getNode()->getValue()->serialize(os, version);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MapBlockObjectList::update(std::istream &is, u8 version,
|
2010-12-21 17:08:24 +01:00
|
|
|
scene::ISceneManager *smgr, u32 daynight_ratio)
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
|
|
|
JMutexAutoLock lock(m_mutex);
|
|
|
|
|
|
|
|
/*
|
|
|
|
Collect all existing ids to a set.
|
|
|
|
|
|
|
|
As things are updated, they are removed from this.
|
|
|
|
|
|
|
|
All remaining ones are deleted.
|
|
|
|
*/
|
|
|
|
core::map<s16, bool> ids_to_delete;
|
|
|
|
for(core::map<s16, MapBlockObject*>::Iterator
|
|
|
|
i = m_objects.getIterator();
|
|
|
|
i.atEnd() == false; i++)
|
|
|
|
{
|
|
|
|
ids_to_delete.insert(i.getNode()->getKey(), true);
|
|
|
|
}
|
|
|
|
|
|
|
|
u8 buf[6];
|
|
|
|
|
|
|
|
is.read((char*)buf, 2);
|
|
|
|
u16 count = readU16(buf);
|
|
|
|
|
|
|
|
for(u16 i=0; i<count; i++)
|
|
|
|
{
|
|
|
|
// Read id
|
|
|
|
is.read((char*)buf, 2);
|
|
|
|
s16 id = readS16(buf);
|
|
|
|
|
|
|
|
// Read position
|
|
|
|
// stored as x1000/BS v3s16
|
|
|
|
is.read((char*)buf, 6);
|
|
|
|
v3s16 pos_i = readV3S16(buf);
|
|
|
|
v3f pos((f32)pos_i.X/1000*BS,
|
|
|
|
(f32)pos_i.Y/1000*BS,
|
|
|
|
(f32)pos_i.Z/1000*BS);
|
|
|
|
|
|
|
|
// Read typeId
|
|
|
|
is.read((char*)buf, 2);
|
|
|
|
u16 type_id = readU16(buf);
|
|
|
|
|
|
|
|
bool create_new = false;
|
|
|
|
|
|
|
|
// Find an object with the id
|
|
|
|
core::map<s16, MapBlockObject*>::Node *n;
|
|
|
|
n = m_objects.find(id);
|
|
|
|
// If no entry is found for id
|
|
|
|
if(n == NULL)
|
|
|
|
{
|
|
|
|
// Insert dummy pointer node
|
|
|
|
m_objects.insert(id, NULL);
|
|
|
|
// Get node
|
|
|
|
n = m_objects.find(id);
|
|
|
|
// A new object will be created at this node
|
|
|
|
create_new = true;
|
|
|
|
}
|
|
|
|
// If type_id differs
|
|
|
|
else if(n->getValue()->getTypeId() != type_id)
|
|
|
|
{
|
|
|
|
// Delete old object
|
|
|
|
delete n->getValue();
|
|
|
|
// A new object will be created at this node
|
|
|
|
create_new = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
MapBlockObject *obj = NULL;
|
|
|
|
|
|
|
|
if(create_new)
|
|
|
|
{
|
|
|
|
/*dstream<<"MapBlockObjectList adding new object"
|
|
|
|
" id="<<id
|
|
|
|
<<std::endl;*/
|
|
|
|
|
2010-12-19 15:51:45 +01:00
|
|
|
if(type_id == MAPBLOCKOBJECT_TYPE_SIGN)
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
|
|
|
obj = new SignObject(m_block, id, pos);
|
|
|
|
}
|
|
|
|
else if(type_id == MAPBLOCKOBJECT_TYPE_RAT)
|
|
|
|
{
|
|
|
|
obj = new RatObject(m_block, id, pos);
|
|
|
|
}
|
2010-12-24 02:08:05 +01:00
|
|
|
else if(type_id == MAPBLOCKOBJECT_TYPE_ITEM)
|
|
|
|
{
|
|
|
|
obj = new ItemObject(m_block, id, pos);
|
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
else
|
|
|
|
{
|
2010-12-21 17:08:24 +01:00
|
|
|
// This is fatal because we cannot know the length
|
|
|
|
// of the object's data
|
2010-11-27 00:02:21 +01:00
|
|
|
throw SerializationError
|
|
|
|
("MapBlockObjectList::update(): Unknown MapBlockObject type");
|
|
|
|
}
|
|
|
|
|
|
|
|
if(smgr != NULL)
|
2010-12-21 17:08:24 +01:00
|
|
|
//obj->addToScene(smgr, daynight_ratio);
|
2010-11-27 00:02:21 +01:00
|
|
|
obj->addToScene(smgr);
|
|
|
|
|
|
|
|
n->setValue(obj);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
obj = n->getValue();
|
|
|
|
obj->updatePos(pos);
|
2010-12-21 17:08:24 +01:00
|
|
|
/*if(daynight_ratio != m_last_update_daynight_ratio)
|
|
|
|
{
|
|
|
|
obj->removeFromScene();
|
|
|
|
obj->addToScene(smgr, daynight_ratio);
|
|
|
|
}*/
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
// Now there is an object in obj.
|
|
|
|
// Update it.
|
|
|
|
|
|
|
|
obj->update(is, version);
|
|
|
|
|
2010-12-21 17:08:24 +01:00
|
|
|
/*
|
|
|
|
Update light on client
|
|
|
|
*/
|
|
|
|
if(smgr != NULL)
|
|
|
|
{
|
|
|
|
u8 light = LIGHT_MAX;
|
|
|
|
try{
|
2011-02-20 23:45:14 +01:00
|
|
|
v3s16 relpos_i = floatToInt(obj->m_pos, BS);
|
2010-12-21 17:08:24 +01:00
|
|
|
MapNode n = m_block->getNodeParent(relpos_i);
|
|
|
|
light = n.getLightBlend(daynight_ratio);
|
|
|
|
}
|
|
|
|
catch(InvalidPositionException &e) {}
|
|
|
|
obj->updateLight(light);
|
|
|
|
}
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
// Remove from deletion list
|
|
|
|
if(ids_to_delete.find(id) != NULL)
|
|
|
|
ids_to_delete.remove(id);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Delete all objects whose ids_to_delete remain in ids_to_delete
|
|
|
|
for(core::map<s16, bool>::Iterator
|
|
|
|
i = ids_to_delete.getIterator();
|
|
|
|
i.atEnd() == false; i++)
|
|
|
|
{
|
|
|
|
s16 id = i.getNode()->getKey();
|
|
|
|
|
|
|
|
/*dstream<<"MapBlockObjectList deleting object"
|
|
|
|
" id="<<id
|
|
|
|
<<std::endl;*/
|
|
|
|
|
|
|
|
MapBlockObject *obj = m_objects[id];
|
|
|
|
obj->removeFromScene();
|
|
|
|
delete obj;
|
|
|
|
m_objects.remove(id);
|
|
|
|
}
|
2010-12-21 17:08:24 +01:00
|
|
|
|
|
|
|
m_last_update_daynight_ratio = daynight_ratio;
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
s16 MapBlockObjectList::getFreeId() throw(ContainerFullException)
|
|
|
|
{
|
|
|
|
s16 id = 0;
|
|
|
|
for(;;)
|
|
|
|
{
|
|
|
|
if(m_objects.find(id) == NULL)
|
|
|
|
return id;
|
|
|
|
if(id == 32767)
|
|
|
|
throw ContainerFullException
|
|
|
|
("MapBlockObjectList doesn't fit more objects");
|
|
|
|
id++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MapBlockObjectList::add(MapBlockObject *object)
|
|
|
|
throw(ContainerFullException, AlreadyExistsException)
|
|
|
|
{
|
|
|
|
if(object == NULL)
|
|
|
|
{
|
|
|
|
dstream<<"MapBlockObjectList::add(): NULL object"<<std::endl;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
JMutexAutoLock lock(m_mutex);
|
|
|
|
|
|
|
|
// Create unique id if id==-1
|
|
|
|
if(object->m_id == -1)
|
|
|
|
{
|
|
|
|
object->m_id = getFreeId();
|
|
|
|
}
|
|
|
|
|
|
|
|
if(m_objects.find(object->m_id) != NULL)
|
|
|
|
{
|
|
|
|
dstream<<"MapBlockObjectList::add(): "
|
|
|
|
"object with same id already exists"<<std::endl;
|
|
|
|
throw AlreadyExistsException
|
|
|
|
("MapBlockObjectList already has given id");
|
|
|
|
}
|
|
|
|
|
|
|
|
object->m_block = m_block;
|
|
|
|
|
|
|
|
/*v3f p = object->m_pos;
|
|
|
|
dstream<<"MapBlockObjectList::add(): "
|
|
|
|
<<"m_block->getPos()=("
|
|
|
|
<<m_block->getPos().X<<","
|
|
|
|
<<m_block->getPos().Y<<","
|
|
|
|
<<m_block->getPos().Z<<")"
|
|
|
|
<<" inserting object with id="<<object->m_id
|
|
|
|
<<" pos="
|
|
|
|
<<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
|
|
|
|
<<std::endl;*/
|
|
|
|
|
|
|
|
m_objects.insert(object->m_id, object);
|
|
|
|
}
|
|
|
|
|
|
|
|
void MapBlockObjectList::clear()
|
|
|
|
{
|
|
|
|
JMutexAutoLock lock(m_mutex);
|
|
|
|
|
|
|
|
for(core::map<s16, MapBlockObject*>::Iterator
|
|
|
|
i = m_objects.getIterator();
|
|
|
|
i.atEnd() == false; i++)
|
|
|
|
{
|
|
|
|
MapBlockObject *obj = i.getNode()->getValue();
|
|
|
|
//FIXME: This really shouldn't be NULL at any time,
|
|
|
|
// but this condition was added because it was.
|
|
|
|
if(obj != NULL)
|
|
|
|
{
|
|
|
|
obj->removeFromScene();
|
|
|
|
delete obj;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
m_objects.clear();
|
|
|
|
}
|
|
|
|
|
|
|
|
void MapBlockObjectList::remove(s16 id)
|
|
|
|
{
|
|
|
|
JMutexAutoLock lock(m_mutex);
|
|
|
|
|
|
|
|
core::map<s16, MapBlockObject*>::Node *n;
|
|
|
|
n = m_objects.find(id);
|
|
|
|
if(n == NULL)
|
|
|
|
return;
|
|
|
|
|
|
|
|
n->getValue()->removeFromScene();
|
|
|
|
delete n->getValue();
|
|
|
|
m_objects.remove(id);
|
|
|
|
}
|
|
|
|
|
|
|
|
MapBlockObject * MapBlockObjectList::get(s16 id)
|
|
|
|
{
|
|
|
|
core::map<s16, MapBlockObject*>::Node *n;
|
|
|
|
n = m_objects.find(id);
|
|
|
|
if(n == NULL)
|
|
|
|
return NULL;
|
|
|
|
else
|
|
|
|
return n->getValue();
|
|
|
|
}
|
|
|
|
|
2010-12-21 17:08:24 +01:00
|
|
|
void MapBlockObjectList::step(float dtime, bool server, u32 daynight_ratio)
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2010-11-29 16:55:07 +01:00
|
|
|
DSTACK(__FUNCTION_NAME);
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
JMutexAutoLock lock(m_mutex);
|
2010-11-29 16:55:07 +01:00
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
core::map<s16, bool> ids_to_delete;
|
|
|
|
|
|
|
|
{
|
2010-11-29 16:55:07 +01:00
|
|
|
DSTACK("%s: stepping objects", __FUNCTION_NAME);
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2010-11-29 16:55:07 +01:00
|
|
|
for(core::map<s16, MapBlockObject*>::Iterator
|
|
|
|
i = m_objects.getIterator();
|
|
|
|
i.atEnd() == false; i++)
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2010-11-29 16:55:07 +01:00
|
|
|
MapBlockObject *obj = i.getNode()->getValue();
|
|
|
|
|
|
|
|
DSTACK("%s: stepping object type %i", __FUNCTION_NAME,
|
|
|
|
obj->getTypeId());
|
|
|
|
|
|
|
|
if(server)
|
|
|
|
{
|
2010-12-21 17:08:24 +01:00
|
|
|
// Update light
|
|
|
|
u8 light = LIGHT_MAX;
|
|
|
|
try{
|
2011-02-20 23:45:14 +01:00
|
|
|
v3s16 relpos_i = floatToInt(obj->m_pos, BS);
|
2010-12-21 17:08:24 +01:00
|
|
|
MapNode n = m_block->getNodeParent(relpos_i);
|
|
|
|
light = n.getLightBlend(daynight_ratio);
|
|
|
|
}
|
|
|
|
catch(InvalidPositionException &e) {}
|
|
|
|
obj->updateLight(light);
|
|
|
|
|
|
|
|
bool to_delete = obj->serverStep(dtime, daynight_ratio);
|
2010-11-29 16:55:07 +01:00
|
|
|
|
|
|
|
if(to_delete)
|
|
|
|
ids_to_delete.insert(obj->m_id, true);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
obj->clientStep(dtime);
|
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
{
|
2010-11-29 16:55:07 +01:00
|
|
|
DSTACK("%s: deleting objects", __FUNCTION_NAME);
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2010-11-29 16:55:07 +01:00
|
|
|
// Delete objects in delete queue
|
|
|
|
for(core::map<s16, bool>::Iterator
|
|
|
|
i = ids_to_delete.getIterator();
|
|
|
|
i.atEnd() == false; i++)
|
|
|
|
{
|
|
|
|
s16 id = i.getNode()->getKey();
|
|
|
|
|
|
|
|
MapBlockObject *obj = m_objects[id];
|
|
|
|
obj->removeFromScene();
|
|
|
|
delete obj;
|
|
|
|
m_objects.remove(id);
|
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
Wrap objects on server
|
|
|
|
*/
|
|
|
|
|
|
|
|
if(server == false)
|
|
|
|
return;
|
2010-11-29 16:55:07 +01:00
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2010-11-29 16:55:07 +01:00
|
|
|
DSTACK("%s: object wrap loop", __FUNCTION_NAME);
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2010-11-29 16:55:07 +01:00
|
|
|
for(core::map<s16, MapBlockObject*>::Iterator
|
|
|
|
i = m_objects.getIterator();
|
|
|
|
i.atEnd() == false; i++)
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2010-11-29 16:55:07 +01:00
|
|
|
MapBlockObject *obj = i.getNode()->getValue();
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2011-02-20 23:45:14 +01:00
|
|
|
v3s16 pos_i = floatToInt(obj->m_pos, BS);
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2010-11-29 16:55:07 +01:00
|
|
|
if(m_block->isValidPosition(pos_i))
|
|
|
|
{
|
|
|
|
// No wrap
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool impossible = wrapObject(obj);
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2010-11-29 16:55:07 +01:00
|
|
|
if(impossible)
|
|
|
|
{
|
|
|
|
// No wrap
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Restart find
|
|
|
|
i = m_objects.getIterator();
|
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool MapBlockObjectList::wrapObject(MapBlockObject *object)
|
|
|
|
{
|
2010-11-29 16:55:07 +01:00
|
|
|
DSTACK(__FUNCTION_NAME);
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
// No lock here; this is called so that the lock is already locked.
|
|
|
|
//JMutexAutoLock lock(m_mutex);
|
|
|
|
|
|
|
|
assert(object->m_block == m_block);
|
|
|
|
assert(m_objects.find(object->m_id) != NULL);
|
|
|
|
assert(m_objects[object->m_id] == object);
|
|
|
|
|
|
|
|
NodeContainer *parentcontainer = m_block->getParent();
|
|
|
|
// This will only work if the parent is the map
|
|
|
|
if(parentcontainer->nodeContainerId() != NODECONTAINER_ID_MAP)
|
|
|
|
{
|
|
|
|
dstream<<"WARNING: Wrapping object not possible: "
|
|
|
|
"MapBlock's parent is not map"<<std::endl;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
// OK, we have the map!
|
|
|
|
Map *map = (Map*)parentcontainer;
|
|
|
|
|
|
|
|
// Calculate blockpos on map
|
|
|
|
v3s16 oldblock_pos_i_on_map = m_block->getPosRelative();
|
|
|
|
v3f pos_f_on_oldblock = object->m_pos;
|
2011-02-20 23:45:14 +01:00
|
|
|
v3s16 pos_i_on_oldblock = floatToInt(pos_f_on_oldblock, BS);
|
2010-11-27 00:02:21 +01:00
|
|
|
v3s16 pos_i_on_map = pos_i_on_oldblock + oldblock_pos_i_on_map;
|
|
|
|
v3s16 pos_blocks_on_map = getNodeBlockPos(pos_i_on_map);
|
|
|
|
|
|
|
|
// Get new block
|
|
|
|
MapBlock *newblock;
|
|
|
|
try{
|
|
|
|
newblock = map->getBlockNoCreate(pos_blocks_on_map);
|
|
|
|
}
|
|
|
|
catch(InvalidPositionException &e)
|
|
|
|
{
|
|
|
|
// Couldn't find block -> not wrapping
|
|
|
|
/*dstream<<"WARNING: Wrapping object not possible: "
|
|
|
|
<<"could not find new block"
|
|
|
|
<<"("<<pos_blocks_on_map.X
|
|
|
|
<<","<<pos_blocks_on_map.Y
|
|
|
|
<<","<<pos_blocks_on_map.Z
|
|
|
|
<<")"<<std::endl;*/
|
|
|
|
/*dstream<<"pos_f_on_oldblock=("
|
|
|
|
<<pos_f_on_oldblock.X<<","
|
|
|
|
<<pos_f_on_oldblock.Y<<","
|
|
|
|
<<pos_f_on_oldblock.Z<<")"
|
|
|
|
<<std::endl;*/
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(newblock == m_block)
|
|
|
|
{
|
|
|
|
dstream<<"WARNING: Wrapping object not possible: "
|
|
|
|
"newblock == oldblock"<<std::endl;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Calculate position on new block
|
2011-02-20 23:45:14 +01:00
|
|
|
v3f oldblock_pos_f_on_map = intToFloat(oldblock_pos_i_on_map, BS);
|
2010-11-27 00:02:21 +01:00
|
|
|
v3s16 newblock_pos_i_on_map = newblock->getPosRelative();
|
2011-02-20 23:45:14 +01:00
|
|
|
v3f newblock_pos_f_on_map = intToFloat(newblock_pos_i_on_map, BS);
|
2010-11-27 00:02:21 +01:00
|
|
|
v3f pos_f_on_newblock = pos_f_on_oldblock
|
|
|
|
- newblock_pos_f_on_map + oldblock_pos_f_on_map;
|
|
|
|
|
|
|
|
// Remove object from this block
|
|
|
|
m_objects.remove(object->m_id);
|
|
|
|
|
|
|
|
// Add object to new block
|
|
|
|
object->m_pos = pos_f_on_newblock;
|
|
|
|
object->m_id = -1;
|
|
|
|
object->m_block = NULL;
|
|
|
|
newblock->addObject(object);
|
|
|
|
|
|
|
|
//dstream<<"NOTE: Wrapped object"<<std::endl;
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void MapBlockObjectList::getObjects(v3f origin, f32 max_d,
|
|
|
|
core::array<DistanceSortedObject> &dest)
|
|
|
|
{
|
|
|
|
for(core::map<s16, MapBlockObject*>::Iterator
|
|
|
|
i = m_objects.getIterator();
|
|
|
|
i.atEnd() == false; i++)
|
|
|
|
{
|
|
|
|
MapBlockObject *obj = i.getNode()->getValue();
|
|
|
|
|
2010-12-21 17:08:24 +01:00
|
|
|
f32 d = (obj->getRelativeShowPos() - origin).getLength();
|
2010-11-27 00:02:21 +01:00
|
|
|
|
|
|
|
if(d > max_d)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
DistanceSortedObject dso(obj, d);
|
|
|
|
|
|
|
|
dest.push_back(dso);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//END
|