forked from Mirrorlandia_minetest/minetest
150 lines
4.7 KiB
C++
150 lines
4.7 KiB
C++
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "guiButtonImage.h"
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#include "client/guiscalingfilter.h"
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#include "debug.h"
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#include "IGUIEnvironment.h"
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#include "IGUIImage.h"
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#include "IVideoDriver.h"
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#include "StyleSpec.h"
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using namespace irr;
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using namespace gui;
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GUIButtonImage::GUIButtonImage(gui::IGUIEnvironment *environment,
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gui::IGUIElement *parent, s32 id, core::rect<s32> rectangle, bool noclip)
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: GUIButton (environment, parent, id, rectangle, noclip)
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{
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m_image = Environment->addImage(
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core::rect<s32>(0,0,rectangle.getWidth(),rectangle.getHeight()), this);
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m_image->setScaleImage(isScalingImage());
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sendToBack(m_image);
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}
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bool GUIButtonImage::OnEvent(const SEvent& event)
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{
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bool result = GUIButton::OnEvent(event);
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EGUI_BUTTON_IMAGE_STATE imageState = getImageState(isPressed(), m_foreground_images);
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video::ITexture *texture = m_foreground_images[(u32)imageState].Texture;
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if (texture != nullptr)
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m_image->setImage(texture);
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return result;
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}
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void GUIButtonImage::setForegroundImage(EGUI_BUTTON_IMAGE_STATE state,
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video::ITexture *image, const core::rect<s32> &sourceRect)
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{
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if (state >= EGBIS_COUNT)
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return;
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if (image)
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image->grab();
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u32 stateIdx = (u32)state;
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if (m_foreground_images[stateIdx].Texture)
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m_foreground_images[stateIdx].Texture->drop();
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m_foreground_images[stateIdx].Texture = image;
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m_foreground_images[stateIdx].SourceRect = sourceRect;
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EGUI_BUTTON_IMAGE_STATE imageState = getImageState(isPressed(), m_foreground_images);
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if (imageState == stateIdx)
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m_image->setImage(image);
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}
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void GUIButtonImage::setForegroundImage(video::ITexture *image)
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{
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setForegroundImage(gui::EGBIS_IMAGE_UP, image);
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}
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void GUIButtonImage::setForegroundImage(video::ITexture *image, const core::rect<s32> &pos)
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{
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setForegroundImage(gui::EGBIS_IMAGE_UP, image, pos);
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}
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void GUIButtonImage::setPressedForegroundImage(video::ITexture *image)
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{
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setForegroundImage(gui::EGBIS_IMAGE_DOWN, image);
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}
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void GUIButtonImage::setPressedForegroundImage(video::ITexture *image, const core::rect<s32> &pos)
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{
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setForegroundImage(gui::EGBIS_IMAGE_DOWN, image, pos);
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}
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void GUIButtonImage::setHoveredForegroundImage(video::ITexture *image)
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{
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setForegroundImage(gui::EGBIS_IMAGE_UP_MOUSEOVER, image);
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setForegroundImage(gui::EGBIS_IMAGE_UP_FOCUSED_MOUSEOVER, image);
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}
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void GUIButtonImage::setHoveredForegroundImage(video::ITexture *image, const core::rect<s32> &pos)
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{
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setForegroundImage(gui::EGBIS_IMAGE_UP_MOUSEOVER, image, pos);
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setForegroundImage(gui::EGBIS_IMAGE_UP_FOCUSED_MOUSEOVER, image, pos);
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}
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void GUIButtonImage::setFromStyle(const StyleSpec &style, ISimpleTextureSource *tsrc)
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{
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GUIButton::setFromStyle(style, tsrc);
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video::IVideoDriver *driver = Environment->getVideoDriver();
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if (style.isNotDefault(StyleSpec::FGIMG)) {
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video::ITexture *texture = style.getTexture(StyleSpec::FGIMG, tsrc);
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video::ITexture *hovered_texture = style.getTexture(StyleSpec::FGIMG_HOVERED, tsrc, texture);
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video::ITexture *pressed_texture = style.getTexture(StyleSpec::FGIMG_PRESSED, tsrc, texture);
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const core::position2di buttonCenter(AbsoluteRect.getCenter());
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core::position2d<s32> geom(buttonCenter);
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setForegroundImage(guiScalingImageButton(driver, texture, geom.X, geom.Y));
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setHoveredForegroundImage(guiScalingImageButton(driver, hovered_texture, geom.X, geom.Y));
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setPressedForegroundImage(guiScalingImageButton(driver, pressed_texture, geom.X, geom.Y));
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setScaleImage(true);
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}
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}
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void GUIButtonImage::setScaleImage(bool scaleImage)
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{
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GUIButton::setScaleImage(scaleImage);
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m_image->setScaleImage(scaleImage);
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}
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GUIButtonImage *GUIButtonImage::addButton(IGUIEnvironment *environment,
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const core::rect<s32> &rectangle, IGUIElement *parent, s32 id,
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const wchar_t *text, const wchar_t *tooltiptext)
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{
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GUIButtonImage *button = new GUIButtonImage(environment,
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parent ? parent : environment->getRootGUIElement(), id, rectangle);
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if (text)
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button->setText(text);
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if (tooltiptext)
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button->setToolTipText(tooltiptext);
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button->drop();
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return button;
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}
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