minetest/src/mapgen_indev.h

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/*
Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MAPGENINDEV_HEADER
#define MAPGENINDEV_HEADER
#include "mapgen.h"
#include "mapgen_v6.h"
float farscale(float scale, float x, float y, float z);
struct NoiseIndevParams : public NoiseParams {
float farscale;
NoiseIndevParams(){}
NoiseIndevParams(float offset_, float scale_, v3f spread_, int seed_, int octaves_, float persist_, float farscale_)
//:NoiseParams(offset_, scale_, spread_, seed_, octaves_, persist_)
{
//NoiseParams(float offset_, float scale_, v3f spread_, int seed_, int octaves_, float persist_) {
offset = offset_;
scale = scale_;
spread = spread_;
seed = seed_;
octaves = octaves_;
persist = persist_;
//}
farscale = farscale_;
}
};
#define getNoiseIndevParams(x) getStruct<NoiseIndevParams>((x), "f,f,v3,s32,s32,f,f")
#define setNoiseIndevParams(x, y) setStruct((x), "f,f,v3,s32,s32,f,f", (y))
class NoiseIndev : public Noise {
public:
NoiseIndevParams *npindev;
//NoiseIndev() {};
NoiseIndev(NoiseIndevParams *np, int seed, int sx, int sy);
NoiseIndev(NoiseIndevParams *np, int seed, int sx, int sy, int sz);
void init(NoiseIndevParams *np, int seed, int sx, int sy, int sz);
void transformNoiseMapFarScale(float xx = 0, float yy = 0, float zz = 0);
};
extern NoiseIndevParams nparams_indev_def_terrain_base;
extern NoiseIndevParams nparams_indev_def_terrain_higher;
extern NoiseIndevParams nparams_indev_def_steepness;
//extern NoiseIndevParams nparams_indev_def_height_select;
//extern NoiseIndevParams nparams_indev_def_trees;
extern NoiseIndevParams nparams_indev_def_mud;
//extern NoiseIndevParams nparams_indev_def_beach;
//extern NoiseIndevParams nparams_indev_def_biome;
//extern NoiseIndevParams nparams_indev_def_cave;
struct MapgenIndevParams : public MapgenV6Params {
NoiseIndevParams *npindev_terrain_base;
NoiseIndevParams *npindev_terrain_higher;
NoiseIndevParams *npindev_steepness;
//NoiseParams *np_height_select;
//NoiseParams *np_trees;
NoiseIndevParams *npindev_mud;
//NoiseParams *np_beach;
//NoiseParams *np_biome;
//NoiseParams *np_cave;
MapgenIndevParams() {
//freq_desert = 0.45;
//freq_beach = 0.15;
npindev_terrain_base = &nparams_indev_def_terrain_base;
npindev_terrain_higher = &nparams_indev_def_terrain_higher;
npindev_steepness = &nparams_indev_def_steepness;
//np_height_select = &nparams_v6_def_height_select;
//np_trees = &nparams_v6_def_trees;
npindev_mud = &nparams_indev_def_mud;
//np_beach = &nparams_v6_def_beach;
//np_biome = &nparams_v6_def_biome;
//np_cave = &nparams_v6_def_cave;
}
bool readParams(Settings *settings);
void writeParams(Settings *settings);
};
class MapgenIndev : public MapgenV6 {
public:
NoiseIndev *noiseindev_terrain_base;
NoiseIndev *noiseindev_terrain_higher;
NoiseIndev *noiseindev_steepness;
//NoiseIndev *noise_height_select;
//NoiseIndev *noise_trees;
NoiseIndev *noiseindev_mud;
//NoiseIndev *noise_beach;
//NoiseIndev *noise_biome;
//NoiseIndevParams *np_cave;
MapgenIndev(int mapgenid, MapgenIndevParams *params);
~MapgenIndev();
void calculateNoise();
float baseTerrainLevelFromNoise(v2s16 p);
float baseTerrainLevelFromMap(int index);
float getMudAmount(int index);
void defineCave(Cave & cave, PseudoRandom ps, v3s16 node_min, bool large_cave);
};
struct MapgenFactoryIndev : public MapgenFactoryV6 {
Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) {
return new MapgenIndev(mgid, (MapgenIndevParams *)params);
};
MapgenParams *createMapgenParams() {
return new MapgenIndevParams();
};
};
#endif