forked from Mirrorlandia_minetest/minetest
80 lines
1.8 KiB
C++
80 lines
1.8 KiB
C++
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2021 TurkeyMcMac, Jude Melton-Houghton <jwmhjwmh@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "test.h"
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extern "C" {
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#include <lua.h>
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#include <lauxlib.h>
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}
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class TestLua : public TestBase
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{
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public:
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TestLua() { TestManager::registerTestModule(this); }
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const char *getName() { return "TestLua"; }
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void runTests(IGameDef *gamedef);
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void testLuaDestructors();
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};
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static TestLua g_test_instance;
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void TestLua::runTests(IGameDef *gamedef)
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{
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TEST(testLuaDestructors);
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}
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////////////////////////////////////////////////////////////////////////////////
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namespace
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{
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class DestructorDetector {
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bool *did_destruct;
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public:
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DestructorDetector(bool *did_destruct) : did_destruct(did_destruct)
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{
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*did_destruct = false;
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}
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~DestructorDetector()
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{
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*did_destruct = true;
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}
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};
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}
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void TestLua::testLuaDestructors()
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{
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bool did_destruct = false;
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lua_State *L = luaL_newstate();
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lua_cpcall(L, [](lua_State *L) -> int {
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DestructorDetector d(reinterpret_cast<bool*>(lua_touserdata(L, 1)));
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luaL_error(L, "error");
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return 0;
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}, &did_destruct);
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lua_close(L);
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UASSERT(did_destruct);
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}
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