diff --git a/games/devtest/mods/testhud/init.lua b/games/devtest/mods/testhud/init.lua index b42951a6d..6b55b924b 100644 --- a/games/devtest/mods/testhud/init.lua +++ b/games/devtest/mods/testhud/init.lua @@ -1,6 +1,6 @@ -local player_huds = {} +local player_font_huds = {} -local states = { +local font_states = { {0, "Normal font"}, {1, "Bold font"}, {2, "Italic font"}, @@ -11,79 +11,75 @@ local states = { } -local default_def = { +local font_default_def = { hud_elem_type = "text", position = {x = 0.5, y = 0.5}, scale = {x = 2, y = 2}, alignment = { x = 0, y = 0 }, + number = 0xFFFFFF, } -local function add_hud(player, state) - local def = table.copy(default_def) - local statetbl = states[state] +local function add_font_hud(player, state) + local def = table.copy(font_default_def) + local statetbl = font_states[state] def.offset = {x = 0, y = 32 * state} def.style = statetbl[1] def.text = statetbl[2] return player:hud_add(def) end -minetest.register_on_leaveplayer(function(player) - player_huds[player:get_player_name()] = nil - player_waypoints[player:get_player_name()] = nil -end) - -local etime = 0 -local state = 0 +local font_etime = 0 +local font_state = 0 minetest.register_globalstep(function(dtime) - etime = etime + dtime - if etime < 1 then + font_etime = font_etime + dtime + if font_etime < 1 then return end - etime = 0 + font_etime = 0 for _, player in ipairs(minetest.get_connected_players()) do - local huds = player_huds[player:get_player_name()] + local huds = player_font_huds[player:get_player_name()] if huds then for i, hud_id in ipairs(huds) do - local statetbl = states[(state + i) % #states + 1] + local statetbl = font_states[(font_state + i) % #font_states + 1] player:hud_change(hud_id, "style", statetbl[1]) player:hud_change(hud_id, "text", statetbl[2]) end end end - state = state + 1 + font_state = font_state + 1 end) minetest.register_chatcommand("hudfonts", { - params = "", + params = "[]", description = "Show/Hide some text on the HUD with various font options", func = function(name, param) local player = minetest.get_player_by_name(name) local param = tonumber(param) or 0 - param = math.min(math.max(param, 1), #states) - if player_huds[name] == nil then - player_huds[name] = {} + param = math.min(math.max(param, 1), #font_states) + if player_font_huds[name] == nil then + player_font_huds[name] = {} for i = 1, param do - table.insert(player_huds[name], add_hud(player, i)) + table.insert(player_font_huds[name], add_font_hud(player, i)) end - minetest.chat_send_player(name, ("%d HUD element(s) added."):format(param)) + minetest.chat_send_player(name, ("%d text HUD element(s) added."):format(param)) else - local huds = player_huds[name] + local huds = player_font_huds[name] if huds then for _, hud_id in ipairs(huds) do player:hud_remove(hud_id) end - minetest.chat_send_player(name, "All HUD elements removed.") + minetest.chat_send_player(name, "All text HUD elements removed.") end - player_huds[name] = nil + player_font_huds[name] = nil end return true end, }) -local player_waypoints = {} +-- Testing waypoint capabilities --- Use this to test waypoint capabilities +local player_waypoints = {} minetest.register_chatcommand("hudwaypoints", { params = "[ add | add_change | remove ]", description = "Create HUD waypoints at your position for testing (add: Add waypoints and change them after 0.5s (default). add_change: Add waypoints and change immediately. remove: Remove all waypoints)", @@ -99,7 +95,7 @@ minetest.register_chatcommand("hudwaypoints", { end player_waypoints[name] = {} end - return true, "Waypoints removed." + return true, "All waypoint HUD elements removed." end if not (params == "add_change" or params == "add" or params == "") then -- Incorrect syntax @@ -183,9 +179,6 @@ minetest.register_chatcommand("hudwaypoints", { end }) -minetest.register_on_leaveplayer(function(player) -end) - minetest.register_on_joinplayer(function(player) player:set_properties({zoom_fov = 15}) end) @@ -211,3 +204,8 @@ minetest.register_chatcommand("zoomfov", { return true, "zoom_fov = "..tostring(fov) end, }) + +minetest.register_on_leaveplayer(function(player) + player_font_huds[player:get_player_name()] = nil + player_waypoints[player:get_player_name()] = nil +end)