forked from Mirrorlandia_minetest/minetest
Rename menu background to menubg.png, move unknown_block.png and unknown_object.png to client, make generating a placeholder image for the filename "" not cause an error
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Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 582 B After Width: | Height: | Size: 582 B |
Before Width: | Height: | Size: 489 B After Width: | Height: | Size: 489 B |
@ -1021,7 +1021,7 @@ void drawMenuBackground(video::IVideoDriver* driver)
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core::dimension2d<u32> screensize = driver->getScreenSize();
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core::dimension2d<u32> screensize = driver->getScreenSize();
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video::ITexture *bgtexture =
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video::ITexture *bgtexture =
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driver->getTexture(getTexturePath("mud.png").c_str());
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driver->getTexture(getTexturePath("menubg.png").c_str());
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if(bgtexture)
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if(bgtexture)
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{
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{
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s32 texturesize = 128;
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s32 texturesize = 128;
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10
src/tile.cpp
10
src/tile.cpp
@ -1088,10 +1088,12 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
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if(image == NULL)
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if(image == NULL)
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{
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{
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errorstream<<"generate_image(): Could not load image \""
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if(part_of_name != ""){
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<<part_of_name<<"\""<<" while building texture"<<std::endl;
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errorstream<<"generate_image(): Could not load image \""
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errorstream<<"generate_image(): Creating a dummy"
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<<part_of_name<<"\""<<" while building texture"<<std::endl;
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<<" image for \""<<part_of_name<<"\""<<std::endl;
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errorstream<<"generate_image(): Creating a dummy"
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<<" image for \""<<part_of_name<<"\""<<std::endl;
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}
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// Just create a dummy image
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// Just create a dummy image
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//core::dimension2d<u32> dim(2,2);
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//core::dimension2d<u32> dim(2,2);
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