Build for win32 & win64 on Travis too

This commit is contained in:
sfan5 2014-12-05 15:54:19 +01:00
parent 5062b99cb0
commit 04a1a446cf
6 changed files with 97 additions and 12 deletions

@ -2,15 +2,18 @@ language: cpp
compiler:
- gcc
- clang
before_install:
- if [ $CC = "clang" ]; then export PATH="/usr/bin/:$PATH"; sudo sh -c 'echo "deb http://ppa.launchpad.net/eudoxos/llvm-3.1/ubuntu precise main" >> /etc/apt/sources.list'; sudo apt-key adv --keyserver pool.sks-keyservers.net --recv-keys 92DE8183; sudo apt-get update; sudo apt-get install llvm-3.1; sudo apt-get install clang; fi
- sudo apt-get install libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev gettext
script:
- mkdir -p travisbuild
- cd travisbuild
- cmake -DENABLE_GETTEXT=1 ..
- make -j2
env:
- WINDOWS=32
- WINDOWS=64
- WINDOWS=no
before_install: ./util/travis/before_install.sh
script: ./util/travis/script.sh
notifications:
email: false
matrix:
fast_finish: true
exclude:
- env: WINDOWS=32
compiler: clang
- env: WINDOWS=64
compiler: clang

@ -71,13 +71,19 @@ cd $libdir
# Get minetest
cd $builddir
if [ -d $EXISTING_MINETEST_DIR ]; then
ln -s $EXISTING_MINETEST_DIR minetest
else
[ -d minetest ] && (cd minetest && git pull) || (git clone https://github.com/minetest/minetest)
fi
cd minetest
git_hash=`git show | head -c14 | tail -c7`
# Get minetest_game
cd games
if [ "x$NO_MINETEST_GAME" = "x" ]; then
[ -d minetest_game ] && (cd minetest_game && git pull) || (git clone https://github.com/minetest/minetest_game)
fi
cd ../..
# Build the thing

@ -66,13 +66,19 @@ cd $libdir
# Get minetest
cd $builddir
if [ -d $EXISTING_MINETEST_DIR ]; then
ln -s $EXISTING_MINETEST_DIR minetest
else
[ -d minetest ] && (cd minetest && git pull) || (git clone https://github.com/minetest/minetest)
fi
cd minetest
git_hash=`git show | head -c14 | tail -c7`
# Get minetest_game
cd games
if [ "x$NO_MINETEST_GAME" = "x" ]; then
[ -d minetest_game ] && (cd minetest_game && git pull) || (git clone https://github.com/minetest/minetest_game)
fi
cd ../..
# Build the thing

29
util/travis/before_install.sh Executable file

@ -0,0 +1,29 @@
#!/bin/bash -e
if [ $CC = "clang" ]; then
export PATH="/usr/bin/:$PATH"
sudo sh -c 'echo "deb http://ppa.launchpad.net/eudoxos/llvm-3.1/ubuntu precise main" >> /etc/apt/sources.list'
sudo apt-key adv --keyserver pool.sks-keyservers.net --recv-keys 92DE8183
sudo apt-get update
sudo apt-get install llvm-3.1
sudo apt-get install clang
fi
if [ $WINDOWS = "no" ]; then
sudo apt-get install libirrlicht-dev cmake libbz2-dev libpng12-dev \
libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev \
libvorbis-dev libopenal-dev gettext
else
sudo apt-get install p7zip-full
if [ $WINDOWS = "32" ]; then
wget http://meow.minetest.net/mingw_w64_i686_ubuntu12.04_4.9.1.7z -O mingw.7z
sed -e "s|%PREFIX%|i686-w64-mingw32|" \
-e "s|%ROOTPATH%|/usr/i686-w64-mingw32|" \
< util/travis/toolchain_mingw.cmake.in > util/buildbot/toolchain_mingw.cmake
elif [ $WINDOWS = "64" ]; then
wget http://meow.minetest.net/mingw_w64_x86_64_ubuntu12.04_4.9.1.7z -O mingw.7z
sed -e "s|%PREFIX%|x86_64-w64-mingw32|" \
-e "s|%ROOTPATH%|/usr/x86_64-w64-mingw32|" \
< util/travis/toolchain_mingw.cmake.in > util/buildbot/toolchain_mingw64.cmake
fi
sudo 7z x -y -o/usr mingw.7z
fi

24
util/travis/script.sh Executable file

@ -0,0 +1,24 @@
#!/bin/bash -e
if [ $WINDOWS = "no" ]; then
mkdir -p travisbuild
cd travisbuild
cmake -DENABLE_GETTEXT=1 ..
make -j2
else
[ $CC = "clang" ] && exit 1 # Not supposed to happen
# We need to have our build directory outside of the minetest directory because
# CMake will otherwise get very very confused with symlinks and complain that
# something is not a subdirectory of something even if it actually is.
# e.g.:
# /home/travis/minetest/minetest/travisbuild/minetest
# \/ \/ \/
# /home/travis/minetest/minetest/travisbuild/minetest/travisbuild/minetest
# \/ \/ \/
# /home/travis/minetest/minetest/travisbuild/minetest/travisbuild/minetest/travisbuild/minetest
# You get the idea.
OLDDIR=`pwd`
cd ..
[ $WINDOWS = "32" ] && EXISTING_MINETEST_DIR=$OLDDIR NO_MINETEST_GAME=1 $OLDDIR/util/buildbot/buildwin32.sh travisbuild && exit 0
[ $WINDOWS = "64" ] && EXISTING_MINETEST_DIR=$OLDDIR NO_MINETEST_GAME=1 $OLDDIR/util/buildbot/buildwin64.sh travisbuild && exit 0
fi

@ -0,0 +1,17 @@
# name of the target operating system
SET(CMAKE_SYSTEM_NAME Windows)
# which compilers to use for C and C++
SET(CMAKE_C_COMPILER %PREFIX%-gcc)
SET(CMAKE_CXX_COMPILER %PREFIX%-g++)
SET(CMAKE_RC_COMPILER %PREFIX%-windres)
# here is the target environment located
SET(CMAKE_FIND_ROOT_PATH %ROOTPATH%)
# adjust the default behaviour of the FIND_XXX() commands:
# search headers and libraries in the target environment, search
# programs in the host environment
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)