forked from Mirrorlandia_minetest/minetest
Add chat message callback and send functions
This commit is contained in:
parent
ab3911ba9e
commit
05df2ee8a4
@ -147,3 +147,24 @@ minetest.register_node("ignore", {
|
||||
air_equivalent = true,
|
||||
})
|
||||
|
||||
--
|
||||
-- Chat message processing
|
||||
--
|
||||
|
||||
minetest.registered_on_chat_messages = {}
|
||||
|
||||
minetest.on_chat_message = function(name, message)
|
||||
for i,func in ipairs(minetest.registered_on_chat_messages) do
|
||||
ate = func(name, message)
|
||||
if ate then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
minetest.register_on_chat_message = function(func)
|
||||
table.insert(minetest.registered_on_chat_messages, func)
|
||||
end
|
||||
|
||||
-- END
|
||||
|
@ -19,8 +19,11 @@
|
||||
-- minetest.register_on_newplayer(func(ObjectRef))
|
||||
-- minetest.register_on_respawnplayer(func(ObjectRef))
|
||||
-- ^ return true in func to disable regular player placement
|
||||
-- minetest.register_on_chat_message(func(name, message))
|
||||
-- minetest.setting_get(name)
|
||||
-- minetest.setting_getbool(name)
|
||||
-- minetest.chat_send_all(text)
|
||||
-- minetest.chat_send_player(name, text)
|
||||
--
|
||||
-- Global objects:
|
||||
-- minetest.env - environment reference
|
||||
@ -1371,6 +1374,21 @@ end)
|
||||
print("setting max_users = " .. dump(minetest.setting_get("max_users")))
|
||||
print("setting asdf = " .. dump(minetest.setting_get("asdf")))
|
||||
|
||||
minetest.register_on_chat_message(function(name, message)
|
||||
print("on_chat_message: name="..dump(name).." message="..dump(message))
|
||||
local cmd = "/testcommand"
|
||||
if message:sub(0, #cmd) == cmd then
|
||||
print(cmd.." invoked")
|
||||
return true
|
||||
end
|
||||
local cmd = "/help"
|
||||
if message:sub(0, #cmd) == cmd then
|
||||
print("script-overridden help command")
|
||||
minetest.chat_send_all("script-overridden help command")
|
||||
return true
|
||||
end
|
||||
end)
|
||||
|
||||
--
|
||||
-- Done, print some random stuff
|
||||
--
|
||||
|
@ -936,6 +936,31 @@ static int l_setting_getbool(lua_State *L)
|
||||
return 1;
|
||||
}
|
||||
|
||||
// chat_send_all(text)
|
||||
static int l_chat_send_all(lua_State *L)
|
||||
{
|
||||
const char *text = luaL_checkstring(L, 1);
|
||||
// Get server from registry
|
||||
lua_getfield(L, LUA_REGISTRYINDEX, "minetest_server");
|
||||
Server *server = (Server*)lua_touserdata(L, -1);
|
||||
// Send
|
||||
server->notifyPlayers(narrow_to_wide(text));
|
||||
return 0;
|
||||
}
|
||||
|
||||
// chat_send_player(name, text)
|
||||
static int l_chat_send_player(lua_State *L)
|
||||
{
|
||||
const char *name = luaL_checkstring(L, 1);
|
||||
const char *text = luaL_checkstring(L, 2);
|
||||
// Get server from registry
|
||||
lua_getfield(L, LUA_REGISTRYINDEX, "minetest_server");
|
||||
Server *server = (Server*)lua_touserdata(L, -1);
|
||||
// Send
|
||||
server->notifyPlayer(name, narrow_to_wide(text));
|
||||
return 0;
|
||||
}
|
||||
|
||||
static const struct luaL_Reg minetest_f [] = {
|
||||
{"register_nodedef_defaults", l_register_nodedef_defaults},
|
||||
{"register_entity", l_register_entity},
|
||||
@ -951,6 +976,8 @@ static const struct luaL_Reg minetest_f [] = {
|
||||
{"register_on_respawnplayer", l_register_on_respawnplayer},
|
||||
{"setting_get", l_setting_get},
|
||||
{"setting_getbool", l_setting_getbool},
|
||||
{"chat_send_all", l_chat_send_all},
|
||||
{"chat_send_player", l_chat_send_player},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
@ -1594,6 +1621,26 @@ void scriptapi_rm_object_reference(lua_State *L, ServerActiveObject *cobj)
|
||||
lua_settable(L, objectstable);
|
||||
}
|
||||
|
||||
bool scriptapi_on_chat_message(lua_State *L, const std::string &name,
|
||||
const std::string &message)
|
||||
{
|
||||
realitycheck(L);
|
||||
assert(lua_checkstack(L, 20));
|
||||
StackUnroller stack_unroller(L);
|
||||
|
||||
// Get minetest.on_chat_message builtin function
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "on_chat_message");
|
||||
luaL_checktype(L, -1, LUA_TFUNCTION);
|
||||
|
||||
// Call function
|
||||
lua_pushstring(L, name.c_str());
|
||||
lua_pushstring(L, message.c_str());
|
||||
if(lua_pcall(L, 2, 1, 0))
|
||||
script_error(L, "error: %s\n", lua_tostring(L, -1));
|
||||
bool ate = lua_toboolean(L, -1);
|
||||
return ate;
|
||||
}
|
||||
|
||||
/*
|
||||
misc
|
||||
@ -1791,7 +1838,7 @@ void scriptapi_environment_on_generated(lua_State *L, v3s16 minp, v3s16 maxp)
|
||||
{
|
||||
realitycheck(L);
|
||||
assert(lua_checkstack(L, 20));
|
||||
infostream<<"scriptapi_environment_on_generated"<<std::endl;
|
||||
//infostream<<"scriptapi_environment_on_generated"<<std::endl;
|
||||
StackUnroller stack_unroller(L);
|
||||
|
||||
// Get minetest.registered_on_generateds
|
||||
|
@ -37,6 +37,10 @@ void scriptapi_add_environment(lua_State *L, ServerEnvironment *env);
|
||||
void scriptapi_add_object_reference(lua_State *L, ServerActiveObject *cobj);
|
||||
void scriptapi_rm_object_reference(lua_State *L, ServerActiveObject *cobj);
|
||||
|
||||
// Returns true if script handled message
|
||||
bool scriptapi_on_chat_message(lua_State *L, const std::string &name,
|
||||
const std::string &message);
|
||||
|
||||
/* environment */
|
||||
// On environment step
|
||||
void scriptapi_environment_step(lua_State *L, float dtime);
|
||||
|
@ -3422,6 +3422,13 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
// Get player name of this client
|
||||
std::wstring name = narrow_to_wide(player->getName());
|
||||
|
||||
// Run script hook
|
||||
bool ate = scriptapi_on_chat_message(m_lua, player->getName(),
|
||||
wide_to_narrow(message));
|
||||
// If script ate the message, don't proceed
|
||||
if(ate)
|
||||
return;
|
||||
|
||||
// Line to send to players
|
||||
std::wstring line;
|
||||
// Whether to send to the player that sent the line
|
||||
|
Loading…
Reference in New Issue
Block a user