forked from Mirrorlandia_minetest/minetest
Modify minimal/give_initial_stuff to always give stuff
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440e9cdbef
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@ -1,12 +1,15 @@
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minetest.register_on_newplayer(function(player)
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minetest.register_on_newplayer(function(player)
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print("on_newplayer")
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print("[minimal] giving initial stuff to player")
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if minetest.setting_getbool("give_initial_stuff") then
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player:get_inventory():add_item('main', 'default:pick_stone')
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print("giving give_initial_stuff to player")
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player:get_inventory():add_item('main', 'default:pick_steel')
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player:get_inventory():add_item('main', 'default:torch 99')
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player:get_inventory():add_item('main', 'default:torch 99')
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player:get_inventory():add_item('main', 'default:cobble 99')
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player:get_inventory():add_item('main', 'default:wood 99')
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player:get_inventory():add_item('main', 'default:axe_steel')
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player:get_inventory():add_item('main', 'default:axe_steel')
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player:get_inventory():add_item('main', 'default:shovel_steel')
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player:get_inventory():add_item('main', 'default:shovel_steel')
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player:get_inventory():add_item('main', 'default:cobble 99')
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player:get_inventory():add_item('main', 'default:pick_wood')
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end
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player:get_inventory():add_item('main', 'default:pick_steel')
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player:get_inventory():add_item('main', 'default:pick_mese')
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player:get_inventory():add_item('main', 'default:mese 99')
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player:get_inventory():add_item('main', 'default:water_source 99')
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end)
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end)
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