forked from Mirrorlandia_minetest/minetest
Remove stuff made obsolete by making players more ActiveObject-like and raise protocol version number by one (because it is not compatible at all anymore)
This commit is contained in:
parent
af32240545
commit
08a10b8a6a
@ -135,8 +135,6 @@
|
||||
# Profiler data print interval. #0 = disable.
|
||||
#profiler_print_interval = 0
|
||||
#enable_mapgen_debug_info = false
|
||||
# Player and object positions are sent at intervals specified by this
|
||||
#objectdata_interval = 0.2
|
||||
#active_object_send_range_blocks = 3
|
||||
#active_block_range = 2
|
||||
#max_simultaneous_block_sends_per_client = 2
|
||||
|
283
src/client.cpp
283
src/client.cpp
@ -940,222 +940,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
|
||||
//infostream<<"Adding mesh update task for received block"<<std::endl;
|
||||
addUpdateMeshTaskWithEdge(p, true);
|
||||
}
|
||||
else if(command == TOCLIENT_PLAYERPOS)
|
||||
{
|
||||
infostream<<"Received deprecated TOCLIENT_PLAYERPOS"
|
||||
<<std::endl;
|
||||
/*u16 our_peer_id;
|
||||
{
|
||||
//JMutexAutoLock lock(m_con_mutex); //bulk comment-out
|
||||
our_peer_id = m_con.GetPeerID();
|
||||
}
|
||||
// Cancel if we don't have a peer id
|
||||
if(our_peer_id == PEER_ID_INEXISTENT){
|
||||
infostream<<"TOCLIENT_PLAYERPOS cancelled: "
|
||||
"we have no peer id"
|
||||
<<std::endl;
|
||||
return;
|
||||
}*/
|
||||
|
||||
{ //envlock
|
||||
//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
|
||||
|
||||
u32 player_size = 2+12+12+4+4;
|
||||
|
||||
u32 player_count = (datasize-2) / player_size;
|
||||
u32 start = 2;
|
||||
for(u32 i=0; i<player_count; i++)
|
||||
{
|
||||
u16 peer_id = readU16(&data[start]);
|
||||
|
||||
Player *player = m_env.getPlayer(peer_id);
|
||||
|
||||
// Skip if player doesn't exist
|
||||
if(player == NULL)
|
||||
{
|
||||
start += player_size;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Skip if player is local player
|
||||
if(player->isLocal())
|
||||
{
|
||||
start += player_size;
|
||||
continue;
|
||||
}
|
||||
|
||||
v3s32 ps = readV3S32(&data[start+2]);
|
||||
v3s32 ss = readV3S32(&data[start+2+12]);
|
||||
s32 pitch_i = readS32(&data[start+2+12+12]);
|
||||
s32 yaw_i = readS32(&data[start+2+12+12+4]);
|
||||
/*infostream<<"Client: got "
|
||||
<<"pitch_i="<<pitch_i
|
||||
<<" yaw_i="<<yaw_i<<std::endl;*/
|
||||
f32 pitch = (f32)pitch_i / 100.0;
|
||||
f32 yaw = (f32)yaw_i / 100.0;
|
||||
v3f position((f32)ps.X/100., (f32)ps.Y/100., (f32)ps.Z/100.);
|
||||
v3f speed((f32)ss.X/100., (f32)ss.Y/100., (f32)ss.Z/100.);
|
||||
player->setPosition(position);
|
||||
player->setSpeed(speed);
|
||||
player->setPitch(pitch);
|
||||
player->setYaw(yaw);
|
||||
|
||||
/*infostream<<"Client: player "<<peer_id
|
||||
<<" pitch="<<pitch
|
||||
<<" yaw="<<yaw<<std::endl;*/
|
||||
|
||||
start += player_size;
|
||||
}
|
||||
} //envlock
|
||||
}
|
||||
else if(command == TOCLIENT_PLAYERINFO)
|
||||
{
|
||||
infostream<<"Client received DEPRECATED TOCLIENT_PLAYERINFO"<<std::endl;
|
||||
#if 0
|
||||
u16 our_peer_id;
|
||||
{
|
||||
//JMutexAutoLock lock(m_con_mutex); //bulk comment-out
|
||||
our_peer_id = m_con.GetPeerID();
|
||||
}
|
||||
// Cancel if we don't have a peer id
|
||||
if(our_peer_id == PEER_ID_INEXISTENT){
|
||||
infostream<<"TOCLIENT_PLAYERINFO cancelled: "
|
||||
"we have no peer id"
|
||||
<<std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
//infostream<<"Client: Server reports players:"<<std::endl;
|
||||
|
||||
{ //envlock
|
||||
//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
|
||||
|
||||
u32 item_size = 2+PLAYERNAME_SIZE;
|
||||
u32 player_count = (datasize-2) / item_size;
|
||||
u32 start = 2;
|
||||
// peer_ids
|
||||
core::list<u16> players_alive;
|
||||
for(u32 i=0; i<player_count; i++)
|
||||
{
|
||||
// Make sure the name ends in '\0'
|
||||
data[start+2+20-1] = 0;
|
||||
|
||||
u16 peer_id = readU16(&data[start]);
|
||||
|
||||
players_alive.push_back(peer_id);
|
||||
|
||||
/*infostream<<"peer_id="<<peer_id
|
||||
<<" name="<<((char*)&data[start+2])<<std::endl;*/
|
||||
|
||||
// Don't update the info of the local player
|
||||
if(peer_id == our_peer_id)
|
||||
{
|
||||
start += item_size;
|
||||
continue;
|
||||
}
|
||||
|
||||
Player *player = m_env.getPlayer(peer_id);
|
||||
|
||||
// Create a player if it doesn't exist
|
||||
if(player == NULL)
|
||||
{
|
||||
player = new RemotePlayer(this,
|
||||
m_device->getSceneManager()->getRootSceneNode(),
|
||||
m_device,
|
||||
-1);
|
||||
player->peer_id = peer_id;
|
||||
m_env.addPlayer(player);
|
||||
infostream<<"Client: Adding new player "
|
||||
<<peer_id<<std::endl;
|
||||
}
|
||||
|
||||
player->updateName((char*)&data[start+2]);
|
||||
|
||||
start += item_size;
|
||||
}
|
||||
|
||||
/*
|
||||
Remove those players from the environment that
|
||||
weren't listed by the server.
|
||||
*/
|
||||
//infostream<<"Removing dead players"<<std::endl;
|
||||
core::list<Player*> players = m_env.getPlayers();
|
||||
core::list<Player*>::Iterator ip;
|
||||
for(ip=players.begin(); ip!=players.end(); ip++)
|
||||
{
|
||||
// Ingore local player
|
||||
if((*ip)->isLocal())
|
||||
continue;
|
||||
|
||||
// Warn about a special case
|
||||
if((*ip)->peer_id == 0)
|
||||
{
|
||||
infostream<<"Client: Removing "
|
||||
"dead player with id=0"<<std::endl;
|
||||
}
|
||||
|
||||
bool is_alive = false;
|
||||
core::list<u16>::Iterator i;
|
||||
for(i=players_alive.begin(); i!=players_alive.end(); i++)
|
||||
{
|
||||
if((*ip)->peer_id == *i)
|
||||
{
|
||||
is_alive = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
/*infostream<<"peer_id="<<((*ip)->peer_id)
|
||||
<<" is_alive="<<is_alive<<std::endl;*/
|
||||
if(is_alive)
|
||||
continue;
|
||||
infostream<<"Removing dead player "<<(*ip)->peer_id
|
||||
<<std::endl;
|
||||
m_env.removePlayer((*ip)->peer_id);
|
||||
}
|
||||
} //envlock
|
||||
#endif
|
||||
}
|
||||
else if(command == TOCLIENT_SECTORMETA)
|
||||
{
|
||||
infostream<<"Client received DEPRECATED TOCLIENT_SECTORMETA"<<std::endl;
|
||||
#if 0
|
||||
/*
|
||||
[0] u16 command
|
||||
[2] u8 sector count
|
||||
[3...] v2s16 pos + sector metadata
|
||||
*/
|
||||
if(datasize < 3)
|
||||
return;
|
||||
|
||||
//infostream<<"Client received TOCLIENT_SECTORMETA"<<std::endl;
|
||||
|
||||
{ //envlock
|
||||
//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
|
||||
|
||||
std::string datastring((char*)&data[2], datasize-2);
|
||||
std::istringstream is(datastring, std::ios_base::binary);
|
||||
|
||||
u8 buf[4];
|
||||
|
||||
is.read((char*)buf, 1);
|
||||
u16 sector_count = readU8(buf);
|
||||
|
||||
//infostream<<"sector_count="<<sector_count<<std::endl;
|
||||
|
||||
for(u16 i=0; i<sector_count; i++)
|
||||
{
|
||||
// Read position
|
||||
is.read((char*)buf, 4);
|
||||
v2s16 pos = readV2S16(buf);
|
||||
/*infostream<<"Client: deserializing sector at "
|
||||
<<"("<<pos.X<<","<<pos.Y<<")"<<std::endl;*/
|
||||
// Create sector
|
||||
assert(m_env.getMap().mapType() == MAPTYPE_CLIENT);
|
||||
((ClientMap&)m_env.getMap()).deSerializeSector(pos, is);
|
||||
}
|
||||
} //envlock
|
||||
#endif
|
||||
}
|
||||
else if(command == TOCLIENT_INVENTORY)
|
||||
{
|
||||
if(datasize < 3)
|
||||
@ -1190,73 +974,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
|
||||
//player->inventory.print(infostream);
|
||||
}
|
||||
}
|
||||
//DEBUG
|
||||
else if(command == TOCLIENT_OBJECTDATA)
|
||||
{
|
||||
// Strip command word and create a stringstream
|
||||
std::string datastring((char*)&data[2], datasize-2);
|
||||
std::istringstream is(datastring, std::ios_base::binary);
|
||||
|
||||
u8 buf[12];
|
||||
|
||||
/*
|
||||
Read players
|
||||
*/
|
||||
|
||||
is.read((char*)buf, 2);
|
||||
u16 playercount = readU16(buf);
|
||||
|
||||
for(u16 i=0; i<playercount; i++)
|
||||
{
|
||||
is.read((char*)buf, 2);
|
||||
u16 peer_id = readU16(buf);
|
||||
is.read((char*)buf, 12);
|
||||
v3s32 p_i = readV3S32(buf);
|
||||
is.read((char*)buf, 12);
|
||||
v3s32 s_i = readV3S32(buf);
|
||||
is.read((char*)buf, 4);
|
||||
s32 pitch_i = readS32(buf);
|
||||
is.read((char*)buf, 4);
|
||||
s32 yaw_i = readS32(buf);
|
||||
|
||||
Player *player = m_env.getPlayer(peer_id);
|
||||
|
||||
// Skip if player doesn't exist
|
||||
if(player == NULL)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// Skip if player is local player
|
||||
if(player->isLocal())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
f32 pitch = (f32)pitch_i / 100.0;
|
||||
f32 yaw = (f32)yaw_i / 100.0;
|
||||
v3f position((f32)p_i.X/100., (f32)p_i.Y/100., (f32)p_i.Z/100.);
|
||||
v3f speed((f32)s_i.X/100., (f32)s_i.Y/100., (f32)s_i.Z/100.);
|
||||
|
||||
player->setPosition(position);
|
||||
player->setSpeed(speed);
|
||||
player->setPitch(pitch);
|
||||
player->setYaw(yaw);
|
||||
}
|
||||
|
||||
/*
|
||||
Read block objects
|
||||
NOTE: Deprecated stuff
|
||||
*/
|
||||
|
||||
// Read active block count
|
||||
u16 blockcount = readU16(is);
|
||||
if(blockcount != 0){
|
||||
infostream<<"TOCLIENT_OBJECTDATA: blockcount != 0 "
|
||||
"not supported"<<std::endl;
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if(command == TOCLIENT_TIME_OF_DAY)
|
||||
{
|
||||
if(datasize < 4)
|
||||
|
@ -35,9 +35,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
Add TOSERVER_INTERACT
|
||||
Obsolete TOSERVER_CLICK_ACTIVEOBJECT
|
||||
Obsolete TOSERVER_GROUND_ACTION
|
||||
PROTOCOL_VERSION 5:
|
||||
Make players to be handled mostly as ActiveObjects
|
||||
*/
|
||||
|
||||
#define PROTOCOL_VERSION 4
|
||||
#define PROTOCOL_VERSION 5
|
||||
|
||||
#define PROTOCOL_ID 0x4f457403
|
||||
|
||||
@ -76,7 +78,7 @@ enum ToClientCommand
|
||||
[N+2+12+12+4] s32 yaw*100
|
||||
*/
|
||||
|
||||
TOCLIENT_PLAYERINFO = 0x24,
|
||||
TOCLIENT_PLAYERINFO = 0x24, // Obsolete
|
||||
/*
|
||||
[0] u16 command
|
||||
// Followed by an arbitary number of these:
|
||||
@ -100,7 +102,7 @@ enum ToClientCommand
|
||||
[2] serialized inventory
|
||||
*/
|
||||
|
||||
TOCLIENT_OBJECTDATA = 0x28,
|
||||
TOCLIENT_OBJECTDATA = 0x28, // Obsolete
|
||||
/*
|
||||
Sent as unreliable.
|
||||
|
||||
|
@ -96,7 +96,6 @@ void set_default_settings(Settings *settings)
|
||||
|
||||
settings->setDefault("profiler_print_interval", "0");
|
||||
settings->setDefault("enable_mapgen_debug_info", "false");
|
||||
settings->setDefault("objectdata_interval", "0.2");
|
||||
settings->setDefault("active_object_send_range_blocks", "3");
|
||||
settings->setDefault("active_block_range", "2");
|
||||
//settings->setDefault("max_simultaneous_block_sends_per_client", "1");
|
||||
|
180
src/server.cpp
180
src/server.cpp
@ -750,105 +750,6 @@ queue_full_break:
|
||||
infostream<<"GetNextBlocks duration: "<<timer_result<<" (!=0)"<<std::endl;*/
|
||||
}
|
||||
|
||||
void RemoteClient::SendObjectData(
|
||||
Server *server,
|
||||
float dtime,
|
||||
core::map<v3s16, bool> &stepped_blocks
|
||||
)
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
// Can't send anything without knowing version
|
||||
if(serialization_version == SER_FMT_VER_INVALID)
|
||||
{
|
||||
infostream<<"RemoteClient::SendObjectData(): Not sending, no version."
|
||||
<<std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
/*
|
||||
Send a TOCLIENT_OBJECTDATA packet.
|
||||
Sent as unreliable.
|
||||
|
||||
u16 command
|
||||
u16 number of player positions
|
||||
for each player:
|
||||
u16 peer_id
|
||||
v3s32 position*100
|
||||
v3s32 speed*100
|
||||
s32 pitch*100
|
||||
s32 yaw*100
|
||||
u16 count of blocks
|
||||
for each block:
|
||||
block objects
|
||||
*/
|
||||
|
||||
std::ostringstream os(std::ios_base::binary);
|
||||
u8 buf[12];
|
||||
|
||||
// Write command
|
||||
writeU16(buf, TOCLIENT_OBJECTDATA);
|
||||
os.write((char*)buf, 2);
|
||||
|
||||
/*
|
||||
Get and write player data
|
||||
*/
|
||||
|
||||
// Get connected players
|
||||
core::list<Player*> players = server->m_env->getPlayers(true);
|
||||
|
||||
// Write player count
|
||||
u16 playercount = players.size();
|
||||
writeU16(buf, playercount);
|
||||
os.write((char*)buf, 2);
|
||||
|
||||
core::list<Player*>::Iterator i;
|
||||
for(i = players.begin();
|
||||
i != players.end(); i++)
|
||||
{
|
||||
Player *player = *i;
|
||||
|
||||
v3f pf = player->getPosition();
|
||||
v3f sf = player->getSpeed();
|
||||
|
||||
v3s32 position_i(pf.X*100, pf.Y*100, pf.Z*100);
|
||||
v3s32 speed_i (sf.X*100, sf.Y*100, sf.Z*100);
|
||||
s32 pitch_i (player->getPitch() * 100);
|
||||
s32 yaw_i (player->getYaw() * 100);
|
||||
|
||||
writeU16(buf, player->peer_id);
|
||||
os.write((char*)buf, 2);
|
||||
writeV3S32(buf, position_i);
|
||||
os.write((char*)buf, 12);
|
||||
writeV3S32(buf, speed_i);
|
||||
os.write((char*)buf, 12);
|
||||
writeS32(buf, pitch_i);
|
||||
os.write((char*)buf, 4);
|
||||
writeS32(buf, yaw_i);
|
||||
os.write((char*)buf, 4);
|
||||
}
|
||||
|
||||
/*
|
||||
Get and write object data (dummy, for compatibility)
|
||||
*/
|
||||
|
||||
// Write block count
|
||||
writeU16(buf, 0);
|
||||
os.write((char*)buf, 2);
|
||||
|
||||
/*
|
||||
Send data
|
||||
*/
|
||||
|
||||
//infostream<<"Server: Sending object data to "<<peer_id<<std::endl;
|
||||
|
||||
// Make data buffer
|
||||
std::string s = os.str();
|
||||
SharedBuffer<u8> data((u8*)s.c_str(), s.size());
|
||||
// Send as unreliable
|
||||
server->m_con.Send(peer_id, 0, data, false);
|
||||
}
|
||||
|
||||
void RemoteClient::GotBlock(v3s16 p)
|
||||
{
|
||||
if(m_blocks_sending.find(p) != NULL)
|
||||
@ -1914,25 +1815,6 @@ void Server::AsyncRunStep()
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
Send object positions
|
||||
*/
|
||||
{
|
||||
float &counter = m_objectdata_timer;
|
||||
counter += dtime;
|
||||
if(counter >= g_settings->getFloat("objectdata_interval"))
|
||||
{
|
||||
JMutexAutoLock lock1(m_env_mutex);
|
||||
JMutexAutoLock lock2(m_con_mutex);
|
||||
|
||||
//ScopeProfiler sp(g_profiler, "Server: sending player positions");
|
||||
|
||||
SendObjectData(counter);
|
||||
|
||||
counter = 0.0;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Trigger emergethread (it somehow gets to a non-triggered but
|
||||
bysy state sometimes)
|
||||
@ -2286,7 +2168,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
SendTextures(peer_id);
|
||||
|
||||
// Send player info to all players
|
||||
SendPlayerInfos();
|
||||
//SendPlayerInfos();
|
||||
|
||||
// Send inventory to player
|
||||
UpdateCrafting(peer_id);
|
||||
@ -3953,64 +3835,6 @@ void Server::SendCraftItemDef(con::Connection &con, u16 peer_id,
|
||||
Non-static send methods
|
||||
*/
|
||||
|
||||
void Server::SendObjectData(float dtime)
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
core::map<v3s16, bool> stepped_blocks;
|
||||
|
||||
for(core::map<u16, RemoteClient*>::Iterator
|
||||
i = m_clients.getIterator();
|
||||
i.atEnd() == false; i++)
|
||||
{
|
||||
u16 peer_id = i.getNode()->getKey();
|
||||
RemoteClient *client = i.getNode()->getValue();
|
||||
assert(client->peer_id == peer_id);
|
||||
|
||||
if(client->serialization_version == SER_FMT_VER_INVALID)
|
||||
continue;
|
||||
|
||||
client->SendObjectData(this, dtime, stepped_blocks);
|
||||
}
|
||||
}
|
||||
|
||||
void Server::SendPlayerInfos()
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
//JMutexAutoLock envlock(m_env_mutex);
|
||||
|
||||
// Get connected players
|
||||
core::list<Player*> players = m_env->getPlayers(true);
|
||||
|
||||
u32 player_count = players.getSize();
|
||||
u32 datasize = 2+(2+PLAYERNAME_SIZE)*player_count;
|
||||
|
||||
SharedBuffer<u8> data(datasize);
|
||||
writeU16(&data[0], TOCLIENT_PLAYERINFO);
|
||||
|
||||
u32 start = 2;
|
||||
core::list<Player*>::Iterator i;
|
||||
for(i = players.begin();
|
||||
i != players.end(); i++)
|
||||
{
|
||||
Player *player = *i;
|
||||
|
||||
/*infostream<<"Server sending player info for player with "
|
||||
"peer_id="<<player->peer_id<<std::endl;*/
|
||||
|
||||
writeU16(&data[start], player->peer_id);
|
||||
memset((char*)&data[start+2], 0, PLAYERNAME_SIZE);
|
||||
snprintf((char*)&data[start+2], PLAYERNAME_SIZE, "%s", player->getName());
|
||||
start += 2+PLAYERNAME_SIZE;
|
||||
}
|
||||
|
||||
//JMutexAutoLock conlock(m_con_mutex);
|
||||
|
||||
// Send as reliable
|
||||
m_con.SendToAll(0, data, true);
|
||||
}
|
||||
|
||||
void Server::SendInventory(u16 peer_id)
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
@ -5042,7 +4866,7 @@ void Server::handlePeerChange(PeerChange &c)
|
||||
m_clients.remove(c.peer_id);
|
||||
|
||||
// Send player info to all remaining clients
|
||||
SendPlayerInfos();
|
||||
//SendPlayerInfos();
|
||||
|
||||
// Send leave chat message to all remaining clients
|
||||
BroadcastChatMessage(message);
|
||||
|
13
src/server.h
13
src/server.h
@ -273,17 +273,6 @@ public:
|
||||
void GetNextBlocks(Server *server, float dtime,
|
||||
core::array<PrioritySortedBlockTransfer> &dest);
|
||||
|
||||
/*
|
||||
Connection and environment should be locked when this is called.
|
||||
steps() objects of blocks not found in active_blocks, then
|
||||
adds those blocks to active_blocks
|
||||
*/
|
||||
void SendObjectData(
|
||||
Server *server,
|
||||
float dtime,
|
||||
core::map<v3s16, bool> &stepped_blocks
|
||||
);
|
||||
|
||||
void GotBlock(v3s16 p);
|
||||
|
||||
void SentBlock(v3s16 p);
|
||||
@ -541,8 +530,6 @@ private:
|
||||
*/
|
||||
|
||||
// Envlock and conlock should be locked when calling these
|
||||
void SendObjectData(float dtime);
|
||||
void SendPlayerInfos();
|
||||
void SendInventory(u16 peer_id);
|
||||
// send wielded item info about player to all
|
||||
void SendWieldedItem(const Player *player);
|
||||
|
Loading…
Reference in New Issue
Block a user