forked from Mirrorlandia_minetest/minetest
Autorun: Change to 'autoforward' (#5926)
Minetest does not have 'run'. Automatic forwards is very often used while flying or swimming, so a general word is more suitable.
This commit is contained in:
parent
47bcf2f7ac
commit
0a5c3c2852
@ -101,7 +101,7 @@ repeat_rightclick_time (Rightclick repetition interval) float 0.25
|
|||||||
# Enable random user input (only used for testing).
|
# Enable random user input (only used for testing).
|
||||||
random_input (Random input) bool false
|
random_input (Random input) bool false
|
||||||
|
|
||||||
# Continuous forward movement (only used for testing).
|
# Continuous forward movement, toggled by autoforward key.
|
||||||
continuous_forward (Continuous forward) bool false
|
continuous_forward (Continuous forward) bool false
|
||||||
|
|
||||||
# Enable Joysticks
|
# Enable Joysticks
|
||||||
@ -206,9 +206,9 @@ keymap_increase_volume (Inc. volume key) key
|
|||||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||||
keymap_decrease_volume (Dec. volume key) key
|
keymap_decrease_volume (Dec. volume key) key
|
||||||
|
|
||||||
# Key for toggling autorun.
|
# Key for toggling autoforward.
|
||||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||||
keymap_autorun (Autorun key) key
|
keymap_autoforward (Automatic forwards key) key
|
||||||
|
|
||||||
# Key for toggling cinematic mode.
|
# Key for toggling cinematic mode.
|
||||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||||
|
@ -79,7 +79,7 @@
|
|||||||
# type: bool
|
# type: bool
|
||||||
# random_input = false
|
# random_input = false
|
||||||
|
|
||||||
# Continuous forward movement (only used for testing).
|
# Continuous forward movement, toggled by autoforward key.
|
||||||
# type: bool
|
# type: bool
|
||||||
# continuous_forward = false
|
# continuous_forward = false
|
||||||
|
|
||||||
@ -211,10 +211,10 @@
|
|||||||
# type: key
|
# type: key
|
||||||
# keymap_decrease_volume =
|
# keymap_decrease_volume =
|
||||||
|
|
||||||
# Key for toggling autorun.
|
# Key for toggling autoforward.
|
||||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||||
# type: key
|
# type: key
|
||||||
# keymap_autorun =
|
# keymap_autoforward =
|
||||||
|
|
||||||
# Key for toggling cinematic mode.
|
# Key for toggling cinematic mode.
|
||||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||||
|
@ -35,7 +35,7 @@ public:
|
|||||||
JUMP,
|
JUMP,
|
||||||
SPECIAL1,
|
SPECIAL1,
|
||||||
SNEAK,
|
SNEAK,
|
||||||
AUTORUN,
|
AUTOFORWARD,
|
||||||
|
|
||||||
ESC,
|
ESC,
|
||||||
|
|
||||||
|
@ -62,7 +62,7 @@ void set_default_settings(Settings *settings)
|
|||||||
// Keymap
|
// Keymap
|
||||||
settings->setDefault("remote_port", "30000");
|
settings->setDefault("remote_port", "30000");
|
||||||
settings->setDefault("keymap_forward", "KEY_KEY_W");
|
settings->setDefault("keymap_forward", "KEY_KEY_W");
|
||||||
settings->setDefault("keymap_autorun", "");
|
settings->setDefault("keymap_autoforward", "");
|
||||||
settings->setDefault("keymap_backward", "KEY_KEY_S");
|
settings->setDefault("keymap_backward", "KEY_KEY_S");
|
||||||
settings->setDefault("keymap_left", "KEY_KEY_A");
|
settings->setDefault("keymap_left", "KEY_KEY_A");
|
||||||
settings->setDefault("keymap_right", "KEY_KEY_D");
|
settings->setDefault("keymap_right", "KEY_KEY_D");
|
||||||
|
20
src/game.cpp
20
src/game.cpp
@ -1033,7 +1033,7 @@ void KeyCache::populate()
|
|||||||
key[KeyType::SPECIAL1] = getKeySetting("keymap_special1");
|
key[KeyType::SPECIAL1] = getKeySetting("keymap_special1");
|
||||||
key[KeyType::SNEAK] = getKeySetting("keymap_sneak");
|
key[KeyType::SNEAK] = getKeySetting("keymap_sneak");
|
||||||
|
|
||||||
key[KeyType::AUTORUN] = getKeySetting("keymap_autorun");
|
key[KeyType::AUTOFORWARD] = getKeySetting("keymap_autoforward");
|
||||||
|
|
||||||
key[KeyType::DROP] = getKeySetting("keymap_drop");
|
key[KeyType::DROP] = getKeySetting("keymap_drop");
|
||||||
key[KeyType::INVENTORY] = getKeySetting("keymap_inventory");
|
key[KeyType::INVENTORY] = getKeySetting("keymap_inventory");
|
||||||
@ -1238,7 +1238,7 @@ protected:
|
|||||||
void toggleFast();
|
void toggleFast();
|
||||||
void toggleNoClip();
|
void toggleNoClip();
|
||||||
void toggleCinematic();
|
void toggleCinematic();
|
||||||
void toggleAutorun();
|
void toggleAutoforward();
|
||||||
|
|
||||||
void toggleChat();
|
void toggleChat();
|
||||||
void toggleHud();
|
void toggleHud();
|
||||||
@ -2473,8 +2473,8 @@ void Game::processKeyInput()
|
|||||||
{
|
{
|
||||||
if (wasKeyDown(KeyType::DROP)) {
|
if (wasKeyDown(KeyType::DROP)) {
|
||||||
dropSelectedItem();
|
dropSelectedItem();
|
||||||
} else if (wasKeyDown(KeyType::AUTORUN)) {
|
} else if (wasKeyDown(KeyType::AUTOFORWARD)) {
|
||||||
toggleAutorun();
|
toggleAutoforward();
|
||||||
} else if (wasKeyDown(KeyType::INVENTORY)) {
|
} else if (wasKeyDown(KeyType::INVENTORY)) {
|
||||||
openInventory();
|
openInventory();
|
||||||
} else if (wasKeyDown(KeyType::ESC) || input->wasKeyDown(CancelKey)) {
|
} else if (wasKeyDown(KeyType::ESC) || input->wasKeyDown(CancelKey)) {
|
||||||
@ -2755,15 +2755,15 @@ void Game::toggleCinematic()
|
|||||||
m_statustext = msg[cinematic];
|
m_statustext = msg[cinematic];
|
||||||
}
|
}
|
||||||
|
|
||||||
// Add WoW-style autorun by toggling continuous forward.
|
// Autoforward by toggling continuous forward.
|
||||||
void Game::toggleAutorun()
|
void Game::toggleAutoforward()
|
||||||
{
|
{
|
||||||
static const wchar_t *msg[] = { L"autorun disabled", L"autorun enabled" };
|
static const wchar_t *msg[] = { L"autoforward disabled", L"autoforward enabled" };
|
||||||
bool autorun_enabled = !g_settings->getBool("continuous_forward");
|
bool autoforward_enabled = !g_settings->getBool("continuous_forward");
|
||||||
g_settings->set("continuous_forward", bool_to_cstr(autorun_enabled));
|
g_settings->set("continuous_forward", bool_to_cstr(autoforward_enabled));
|
||||||
|
|
||||||
runData.statustext_time = 0;
|
runData.statustext_time = 0;
|
||||||
m_statustext = msg[autorun_enabled ? 1 : 0];
|
m_statustext = msg[autoforward_enabled ? 1 : 0];
|
||||||
}
|
}
|
||||||
|
|
||||||
void Game::toggleChat()
|
void Game::toggleChat()
|
||||||
|
@ -34,7 +34,7 @@ fake_function() {
|
|||||||
gettext("Random input");
|
gettext("Random input");
|
||||||
gettext("Enable random user input (only used for testing).");
|
gettext("Enable random user input (only used for testing).");
|
||||||
gettext("Continuous forward");
|
gettext("Continuous forward");
|
||||||
gettext("Continuous forward movement (only used for testing).");
|
gettext("Continuous forward movement, toggled by autoforward key.");
|
||||||
gettext("Enable Joysticks");
|
gettext("Enable Joysticks");
|
||||||
gettext("Enable Joysticks");
|
gettext("Enable Joysticks");
|
||||||
gettext("Joystick ID");
|
gettext("Joystick ID");
|
||||||
@ -87,8 +87,8 @@ fake_function() {
|
|||||||
gettext("Key for increasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
|
gettext("Key for increasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
|
||||||
gettext("Dec. volume key");
|
gettext("Dec. volume key");
|
||||||
gettext("Key for decreasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
|
gettext("Key for decreasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
|
||||||
gettext("Autorun key");
|
gettext("Autoforward key");
|
||||||
gettext("Key for toggling autorun.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
|
gettext("Key for toggling autoforward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
|
||||||
gettext("Cinematic mode key");
|
gettext("Cinematic mode key");
|
||||||
gettext("Key for toggling cinematic mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
|
gettext("Key for toggling cinematic mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
|
||||||
gettext("Minimap key");
|
gettext("Minimap key");
|
||||||
|
Loading…
Reference in New Issue
Block a user