Send a on_receive_fields event when formspec is closed, with fields.quit = "true"

This commit is contained in:
Novatux 2013-10-26 09:56:38 +02:00
parent 06a5eceb81
commit 0b78889289
2 changed files with 21 additions and 11 deletions

@ -2041,12 +2041,16 @@ ItemStack GUIFormSpecMenu::verifySelectedItem()
return ItemStack();
}
void GUIFormSpecMenu::acceptInput()
void GUIFormSpecMenu::acceptInput(bool quit=false)
{
if(m_text_dst)
{
std::map<std::string, std::string> fields;
if (quit) {
fields["quit"] = "true";
}
if (current_keys_pending.key_down) {
fields["key_down"] = "true";
current_keys_pending.key_down = false;
@ -2188,10 +2192,12 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
if (event.KeyInput.PressedDown && (kp == EscapeKey ||
kp == getKeySetting("keymap_inventory")))
{
if (m_allowclose)
if (m_allowclose) {
acceptInput(true);
quitMenu();
else
} else {
m_text_dst->gotText(narrow_to_wide("MenuQuit"));
}
return true;
}
if (event.KeyInput.PressedDown &&
@ -2204,7 +2210,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
switch (event.KeyInput.Key) {
case KEY_RETURN:
if (m_allowclose) {
acceptInput();
acceptInput(true);
quitMenu();
}
else
@ -2551,11 +2557,13 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
unsigned int btn_id = event.GUIEvent.Caller->getID();
if (btn_id == 257) {
acceptInput();
if (m_allowclose)
if (m_allowclose) {
acceptInput(true);
quitMenu();
else
} else {
acceptInput();
m_text_dst->gotText(narrow_to_wide("ExitButton"));
}
// quitMenu deallocates menu
return true;
}
@ -2572,10 +2580,12 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
s.send = true;
acceptInput();
if(s.is_exit){
if (m_allowclose)
if (m_allowclose) {
acceptInput(true);
quitMenu();
else
} else {
m_text_dst->gotText(narrow_to_wide("ExitButton"));
}
return true;
}else{
s.send = false;
@ -2590,7 +2600,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
{
if (m_allowclose) {
acceptInput();
acceptInput(true);
quitMenu();
}
else {

@ -227,7 +227,7 @@ public:
void updateSelectedItem();
ItemStack verifySelectedItem();
void acceptInput();
void acceptInput(bool quit);
bool preprocessEvent(const SEvent& event);
bool OnEvent(const SEvent& event);