forked from Mirrorlandia_minetest/minetest
CMake working nicely on Windows, at least with MSVC. "Compiling on windows" section in README.txt updated.
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@ -142,14 +142,18 @@ Compiling on Windows:
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- Hit "Generate"
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- Hit "Generate"
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If using MSVC:
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If using MSVC:
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- Open the generated minetest.sln
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- Open the generated minetest.sln
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- The project defaults to the "Debug" configuration. Make very sure to
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select "Release", unless you like to have a very glitchy gaming
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experience.
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- Build the ALL_BUILD project
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- Build the ALL_BUILD project
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- Build the INSTALL project
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- Build the INSTALL project
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- You should now have a working game executable in
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- You should now have a working game with the executable in
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DIR/minetest-install/bin/minetest.exe
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DIR/minetest-install/bin/minetest.exe
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- Additionally you may create a zip package by building the PACKAGE project.
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- Additionally you may create a zip package by building the PACKAGE
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project.
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If using MinGW:
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If using MinGW:
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- Using a command line, browse to the build directory and run 'make'
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- Using the command line, browse to the build directory and run 'make'
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- You should now have a working game executable in
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- You should now have a working game with the executable in
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DIR/minetest/bin/minetest.exe
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DIR/minetest/bin/minetest.exe
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License of Minetest-c55
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License of Minetest-c55
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