forked from Mirrorlandia_minetest/minetest
Node resolver: Make error on fallback optional, disable for mapgen aliases
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87ad4d8e7f
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0e554706ac
@ -317,16 +317,16 @@ Biome *BiomeGenOriginal::calcBiomeFromNoise(float heat, float humidity, v3s16 po
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void Biome::resolveNodeNames()
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{
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getIdFromNrBacklog(&c_top, "mapgen_stone", CONTENT_AIR);
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getIdFromNrBacklog(&c_filler, "mapgen_stone", CONTENT_AIR);
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getIdFromNrBacklog(&c_stone, "mapgen_stone", CONTENT_AIR);
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getIdFromNrBacklog(&c_water_top, "mapgen_water_source", CONTENT_AIR);
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getIdFromNrBacklog(&c_water, "mapgen_water_source", CONTENT_AIR);
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getIdFromNrBacklog(&c_river_water, "mapgen_river_water_source", CONTENT_AIR);
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getIdFromNrBacklog(&c_riverbed, "mapgen_stone", CONTENT_AIR);
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getIdFromNrBacklog(&c_dust, "ignore", CONTENT_IGNORE);
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getIdFromNrBacklog(&c_cave_liquid, "ignore", CONTENT_IGNORE);
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getIdFromNrBacklog(&c_dungeon, "ignore", CONTENT_IGNORE);
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getIdFromNrBacklog(&c_dungeon_alt, "ignore", CONTENT_IGNORE);
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getIdFromNrBacklog(&c_dungeon_stair, "ignore", CONTENT_IGNORE);
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getIdFromNrBacklog(&c_top, "mapgen_stone", CONTENT_AIR, false);
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getIdFromNrBacklog(&c_filler, "mapgen_stone", CONTENT_AIR, false);
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getIdFromNrBacklog(&c_stone, "mapgen_stone", CONTENT_AIR, false);
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getIdFromNrBacklog(&c_water_top, "mapgen_water_source", CONTENT_AIR, false);
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getIdFromNrBacklog(&c_water, "mapgen_water_source", CONTENT_AIR, false);
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getIdFromNrBacklog(&c_river_water, "mapgen_river_water_source", CONTENT_AIR, false);
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getIdFromNrBacklog(&c_riverbed, "mapgen_stone", CONTENT_AIR, false);
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getIdFromNrBacklog(&c_dust, "ignore", CONTENT_IGNORE, false);
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getIdFromNrBacklog(&c_cave_liquid, "ignore", CONTENT_IGNORE, false);
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getIdFromNrBacklog(&c_dungeon, "ignore", CONTENT_IGNORE, false);
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getIdFromNrBacklog(&c_dungeon_alt, "ignore", CONTENT_IGNORE, false);
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getIdFromNrBacklog(&c_dungeon_stair, "ignore", CONTENT_IGNORE, false);
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}
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@ -1621,7 +1621,7 @@ void NodeResolver::nodeResolveInternal()
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bool NodeResolver::getIdFromNrBacklog(content_t *result_out,
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const std::string &node_alt, content_t c_fallback)
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const std::string &node_alt, content_t c_fallback, bool error_on_fallback)
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{
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if (m_nodenames_idx == m_nodenames.size()) {
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*result_out = c_fallback;
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@ -1639,6 +1639,7 @@ bool NodeResolver::getIdFromNrBacklog(content_t *result_out,
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}
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if (!success) {
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if (error_on_fallback)
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errorstream << "NodeResolver: failed to resolve node name '" << name
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<< "'." << std::endl;
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c = c_fallback;
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@ -733,9 +733,10 @@ public:
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virtual void resolveNodeNames() = 0;
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bool getIdFromNrBacklog(content_t *result_out,
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const std::string &node_alt, content_t c_fallback);
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const std::string &node_alt, content_t c_fallback,
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bool error_on_fallback = true);
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bool getIdsFromNrBacklog(std::vector<content_t> *result_out,
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bool all_required=false, content_t c_fallback=CONTENT_IGNORE);
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bool all_required = false, content_t c_fallback = CONTENT_IGNORE);
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void nodeResolveInternal();
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