forked from Mirrorlandia_minetest/minetest
Fix "TODO read modinfo" in modmanager to improve ui usability
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d75b1718f8
commit
0f9440fa61
@ -205,6 +205,62 @@ function tbl.formspec_escape(text)
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return text
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return text
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end
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end
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function tbl.splittext(text,charlimit)
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local retval = {}
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local current_idx = 1
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local start,stop = string.find(text," ",current_idx)
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local nl_start,nl_stop = string.find(text,"\n",current_idx)
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local gotnewline = false
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if nl_start ~= nil and (start == nil or nl_start < start) then
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start = nl_start
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stop = nl_stop
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gotnewline = true
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end
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local last_line = ""
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while start ~= nil do
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if string.len(last_line) + (stop-start) > charlimit then
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table.insert(retval,last_line)
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last_line = ""
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end
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if last_line ~= "" then
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last_line = last_line .. " "
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end
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last_line = last_line .. string.sub(text,current_idx,stop -1)
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if gotnewline then
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table.insert(retval,last_line)
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last_line = ""
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gotnewline = false
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end
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current_idx = stop+1
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start,stop = string.find(text," ",current_idx)
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nl_start,nl_stop = string.find(text,"\n",current_idx)
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if nl_start ~= nil and (start == nil or nl_start < start) then
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start = nl_start
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stop = nl_stop
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gotnewline = true
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end
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end
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--add last part of text
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if string.len(last_line) + (string.len(text) - current_idx) > charlimit then
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table.insert(retval,last_line)
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table.insert(retval,string.sub(text,current_idx))
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else
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last_line = last_line .. " " .. string.sub(text,current_idx)
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table.insert(retval,last_line)
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end
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return retval
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end
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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if minetest then
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if minetest then
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@ -235,13 +235,14 @@ function modmgr.tab()
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local retval =
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local retval =
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"vertlabel[0,-0.25;".. fgettext("MODS") .. "]" ..
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"vertlabel[0,-0.25;".. fgettext("MODS") .. "]" ..
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"label[0.8,-0.25;".. fgettext("Installed Mods:") .. "]" ..
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"label[0.8,-0.25;".. fgettext("Installed Mods:") .. "]" ..
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"textlist[0.75,0.25;4.5,4.3;modlist;" ..
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"textlist[0.75,0.25;4.5,4;modlist;" ..
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modmgr.render_modlist(modmgr.global_mods) ..
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modmgr.render_modlist(modmgr.global_mods) ..
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";" .. modmgr.selected_mod .. "]"
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";" .. modmgr.selected_mod .. "]"
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retval = retval ..
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retval = retval ..
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"button[1,4.85;2,0.5;btn_mod_mgr_install_local;".. fgettext("Install") .. "]" ..
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"label[0.8,4.2;" .. fgettext("Add mod:") .. "]" ..
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"button[3,4.85;2,0.5;btn_mod_mgr_download;".. fgettext("Download") .. "]"
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"button[0.75,4.85;1.8,0.5;btn_mod_mgr_install_local;".. fgettext("Local install") .. "]" ..
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"button[2.45,4.85;3.05,0.5;btn_mod_mgr_download;".. fgettext("Online mod repository") .. "]"
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local selected_mod = nil
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local selected_mod = nil
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@ -250,25 +251,66 @@ function modmgr.tab()
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end
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end
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if selected_mod ~= nil then
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if selected_mod ~= nil then
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if selected_mod.is_modpack then
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local modscreenshot = nil
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--check for screenshot beeing available
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local screenshotfilename = selected_mod.path .. DIR_DELIM .. "screenshot.png"
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local error = nil
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screenshotfile,error = io.open(screenshotfilename,"r")
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if error == nil then
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screenshotfile:close()
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modscreenshot = screenshotfilename
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end
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if modscreenshot == nil then
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modscreenshot = modstore.basetexturedir .. "no_screenshot.png"
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end
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retval = retval
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retval = retval
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.. "button[10,4.85;2,0.5;btn_mod_mgr_rename_modpack;" ..
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.. "image[5.5,0;3,2;" .. modscreenshot .. "]"
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.. "label[8.25,0.6;" .. selected_mod.name .. "]"
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local descriptionlines = nil
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error = nil
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local descriptionfilename = selected_mod.path .. "description.txt"
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descriptionfile,error = io.open(descriptionfilename,"r")
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if error == nil then
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descriptiontext = descriptionfile:read("*all")
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descriptionlines = engine.splittext(descriptiontext,42)
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descriptionfile:close()
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else
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descriptionlines = {}
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table.insert(descriptionlines,fgettext("No mod description available"))
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end
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retval = retval ..
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"label[5.5,1.7;".. fgettext("Mod information:") .. "]" ..
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"textlist[5.5,2.2;6.2,2.4;description;"
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for i=1,#descriptionlines,1 do
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retval = retval .. engine.formspec_escape(descriptionlines[i]) .. ","
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end
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if selected_mod.is_modpack then
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retval = retval .. ";0]" ..
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"button[10,4.85;2,0.5;btn_mod_mgr_rename_modpack;" ..
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fgettext("Rename") .. "]"
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fgettext("Rename") .. "]"
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retval = retval .. "button[5.5,4.85;4.5,0.5;btn_mod_mgr_delete_mod;"
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.. fgettext("Uninstall selected modpack") .. "]"
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else
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else
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--show dependencies
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--show dependencies
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retval = retval ..
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"label[6,1.9;".. fgettext("Depends:") .. "]" ..
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retval = retval .. ",Depends:,"
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"textlist[6,2.4;5.7,2;deplist;"
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toadd = modmgr.get_dependencies(selected_mod.path)
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toadd = modmgr.get_dependencies(selected_mod.path)
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retval = retval .. toadd .. ";0;true,false]"
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retval = retval .. toadd .. ";0]"
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--TODO read modinfo
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retval = retval .. "button[5.5,4.85;4.5,0.5;btn_mod_mgr_delete_mod;"
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.. fgettext("Uninstall selected mod") .. "]"
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end
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end
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--show delete button
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retval = retval .. "button[8,4.85;2,0.5;btn_mod_mgr_delete_mod;"
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.. fgettext("Delete") .. "]"
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end
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end
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return retval
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return retval
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end
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end
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@ -100,6 +100,8 @@ Mod directory structure
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mods
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mods
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|-- modname
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|-- modname
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| |-- depends.txt
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| |-- depends.txt
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| |-- screenshot.png
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| |-- description.txt
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| |-- init.lua
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| |-- init.lua
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| |-- textures
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| |-- textures
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| | |-- modname_stuff.png
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| | |-- modname_stuff.png
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@ -121,6 +123,12 @@ depends.txt:
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to a single modname. Their meaning is that if the specified mod
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to a single modname. Their meaning is that if the specified mod
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is missing, that does not prevent this mod from being loaded.
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is missing, that does not prevent this mod from being loaded.
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screenshot.png:
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A screenshot shown in modmanager within mainmenu.
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description.txt:
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File containing desctiption to be shown within mainmenu.
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optdepends.txt:
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optdepends.txt:
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An alternative way of specifying optional dependencies.
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An alternative way of specifying optional dependencies.
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Like depends.txt, a single line contains a single modname.
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Like depends.txt, a single line contains a single modname.
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@ -721,8 +721,15 @@ void GUIFormSpecMenu::parseTextList(parserData* data,std::string element) {
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scrollbar->setPos(data->listbox_scroll[fname_w]);
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scrollbar->setPos(data->listbox_scroll[fname_w]);
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}
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}
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}
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}
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else {
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gui::IGUIScrollBar *scrollbar = getListboxScrollbar(e);
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if (scrollbar) {
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scrollbar->setPos(0);
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}
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}
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if (str_initial_selection != "")
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if ((str_initial_selection != "") &&
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(str_initial_selection != "0"))
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e->setSelected(stoi(str_initial_selection.c_str())-1);
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e->setSelected(stoi(str_initial_selection.c_str())-1);
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m_listboxes.push_back(std::pair<FieldSpec,gui::IGUIListBox*>(spec,e));
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m_listboxes.push_back(std::pair<FieldSpec,gui::IGUIListBox*>(spec,e));
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