changes to handing of digging (non backwards-compatible i guess)

This commit is contained in:
Perttu Ahola 2010-12-23 22:35:53 +02:00
parent 61b5a35384
commit 10b06419ab
14 changed files with 583 additions and 265 deletions

@ -1,11 +1,12 @@
# Makefile for Irrlicht Examples
# It's usually sufficient to change just the target name and source file list
# and be sure that CXX is set to a valid compiler
TARGET = test
SOURCE_FILES = guiTextInputMenu.cpp guiInventoryMenu.cpp irrlichtwrapper.cpp guiPauseMenu.cpp defaultsettings.cpp mapnode.cpp tile.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp client.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp main.cpp test.cpp
SOURCES = $(addprefix src/, $(SOURCE_FILES))
BUILD_DIR = build
OBJECTS = $(addprefix $(BUILD_DIR)/, $(SOURCE_FILES:.cpp=.o))
DEBUG_TARGET = debugtest
DEBUG_SOURCES = $(addprefix src/, $(SOURCE_FILES))
DEBUG_BUILD_DIR = debugbuild
DEBUG_OBJECTS = $(addprefix $(DEBUG_BUILD_DIR)/, $(SOURCE_FILES:.cpp=.o))
FAST_TARGET = fasttest
FAST_SOURCES = $(addprefix src/, $(SOURCE_FILES))
@ -24,48 +25,49 @@ JTHREADPATH = ../jthread/jthread-1.2.1
#CXXFLAGS = -O2 -ffast-math -Wall -fomit-frame-pointer -pipe
#CXXFLAGS = -O2 -ffast-math -Wall -g -pipe
#CXXFLAGS = -O1 -ffast-math -Wall -g
CXXFLAGS = -Wall -g -O0
CXXFLAGS = -Wall -g -O1
all: fast_linux
all: fast
ifeq ($(HOSTTYPE), x86_64)
LIBSELECT=64
endif
all_linux fast_linux: LDFLAGS = -L/usr/X11R6/lib$(LIBSELECT) -L$(IRRLICHTPATH)/lib/Linux -L$(JTHREADPATH)/src/.libs -lIrrlicht -lGL -lXxf86vm -lXext -lX11 -ljthread -lz
all_linux fast_linux: CPPFLAGS = -I$(IRRLICHTPATH)/include -I/usr/X11R6/include -I$(JTHREADPATH)/src
fast_linux server_linux: CXXFLAGS = -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops -mtune=i686
server_linux: LDFLAGS = -L$(JTHREADPATH)/src/.libs -ljthread -lz -lpthread
server_linux: CPPFLAGS = -I$(IRRLICHTPATH)/include -I/usr/X11R6/include -I$(JTHREADPATH)/src -DSERVER
all_linux fast_linux clean_linux: SYSTEM=Linux
debug fast: LDFLAGS = -L/usr/X11R6/lib$(LIBSELECT) -L$(IRRLICHTPATH)/lib/Linux -L$(JTHREADPATH)/src/.libs -lIrrlicht -lGL -lXxf86vm -lXext -lX11 -ljthread -lz
debug: CPPFLAGS = -I$(IRRLICHTPATH)/include -I/usr/X11R6/include -I$(JTHREADPATH)/src -DDEBUG
fast: CPPFLAGS = -I$(IRRLICHTPATH)/include -I/usr/X11R6/include -I$(JTHREADPATH)/src -DUNITTEST_DISABLE
fast server: CXXFLAGS = -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops -mtune=i686
server: LDFLAGS = -L$(JTHREADPATH)/src/.libs -ljthread -lz -lpthread
server: CPPFLAGS = -I$(IRRLICHTPATH)/include -I/usr/X11R6/include -I$(JTHREADPATH)/src -DSERVER -DUNITTEST_DISABLE
debug fast clean_debug: SYSTEM=Linux
DESTPATH = bin/$(TARGET)
DEBUG_DESTPATH = bin/$(DEBUG_TARGET)
FAST_DESTPATH = bin/$(FAST_TARGET)
SERVER_DESTPATH = bin/$(SERVER_TARGET)
# Build commands
all_linux: $(BUILD_DIR) $(DESTPATH)
fast_linux: $(FAST_BUILD_DIR) $(FAST_DESTPATH)
server_linux: $(SERVER_BUILD_DIR) $(SERVER_DESTPATH)
debug: $(DEBUG_BUILD_DIR) $(DEBUG_DESTPATH)
fast: $(FAST_BUILD_DIR) $(FAST_DESTPATH)
server: $(SERVER_BUILD_DIR) $(SERVER_DESTPATH)
$(BUILD_DIR):
mkdir -p $(BUILD_DIR)
$(DEBUG_BUILD_DIR):
mkdir -p $(DEBUG_BUILD_DIR)
$(FAST_BUILD_DIR):
mkdir -p $(FAST_BUILD_DIR)
$(SERVER_BUILD_DIR):
mkdir -p $(SERVER_BUILD_DIR)
$(DESTPATH): $(OBJECTS)
$(CXX) -o $@ $(OBJECTS) $(LDFLAGS)
$(DEBUG_DESTPATH): $(DEBUG_OBJECTS)
$(CXX) -o $@ $(DEBUG_OBJECTS) $(LDFLAGS)
$(FAST_DESTPATH): $(FAST_OBJECTS)
$(CXX) -o $@ $(FAST_OBJECTS) $(LDFLAGS) -DUNITTEST_DISABLE
$(CXX) -o $@ $(FAST_OBJECTS) $(LDFLAGS)
$(SERVER_DESTPATH): $(SERVER_OBJECTS)
$(CXX) -o $@ $(SERVER_OBJECTS) $(LDFLAGS) -DSERVER -DUNITTEST_DISABLE
$(CXX) -o $@ $(SERVER_OBJECTS) $(LDFLAGS)
$(BUILD_DIR)/%.o: src/%.cpp
$(DEBUG_BUILD_DIR)/%.o: src/%.cpp
$(CXX) -c -o $@ $< $(CPPFLAGS) $(CXXFLAGS)
$(FAST_BUILD_DIR)/%.o: src/%.cpp
@ -74,15 +76,15 @@ $(FAST_BUILD_DIR)/%.o: src/%.cpp
$(SERVER_BUILD_DIR)/%.o: src/%.cpp
$(CXX) -c -o $@ $< $(CPPFLAGS) $(CXXFLAGS)
clean: clean_linux clean_fast_linux clean_server_linux
clean: clean_debug clean_fast clean_server
clean_linux:
@$(RM) $(OBJECTS) $(DESTPATH)
clean_debug:
@$(RM) $(DEBUG_OBJECTS) $(DEBUG_DESTPATH)
clean_fast_linux:
clean_fast:
@$(RM) $(FAST_OBJECTS) $(FAST_DESTPATH)
clean_server_linux:
clean_server:
@$(RM) $(SERVER_OBJECTS) $(SERVER_DESTPATH)
.PHONY: all all_win32 clean clean_linux clean_win32 clean_fast_linux clean_server_linux
.PHONY: all all_win32 clean clean_debug clean_win32 clean_fast clean_server

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@ -206,6 +206,10 @@
RelativePath=".\src\guiPauseMenu.cpp"
>
</File>
<File
RelativePath=".\src\guiTextInputMenu.cpp"
>
</File>
<File
RelativePath=".\src\heightmap.cpp"
>

@ -447,8 +447,6 @@ void Client::ReceiveAll()
"InvalidIncomingDataException: what()="
<<e.what()<<std::endl;
}
//TODO: Testing
//break;
}
}
@ -985,6 +983,33 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
m_time_of_day.set(time);
//dstream<<"Client: time="<<time<<std::endl;
}
else if(command == TOCLIENT_CHAT_MESSAGE)
{
/*
u16 command
u16 length
wstring message
*/
u8 buf[6];
std::string datastring((char*)&data[2], datasize-2);
std::istringstream is(datastring, std::ios_base::binary);
// Read stuff
is.read((char*)buf, 2);
u16 len = readU16(buf);
std::wstring message;
for(u16 i=0; i<len; i++)
{
is.read((char*)buf, 2);
message += (wchar_t)readU16(buf);
}
/*dstream<<"Client received chat message: "
<<wide_to_narrow(message)<<std::endl;*/
m_chat_queue.push_back(message);
}
// Default to queueing it (for slow commands)
else
{
@ -1042,26 +1067,7 @@ bool Client::AsyncProcessPacket(LazyMeshUpdater &mesh_updater)
// This will clear the cracking animation after digging
((ClientMap&)m_env.getMap()).clearTempMod(p);
core::map<v3s16, MapBlock*> modified_blocks;
try
{
JMutexAutoLock envlock(m_env_mutex);
//TimeTaker t("removeNodeAndUpdate", m_device);
m_env.getMap().removeNodeAndUpdate(p, modified_blocks);
}
catch(InvalidPositionException &e)
{
}
for(core::map<v3s16, MapBlock * >::Iterator
i = modified_blocks.getIterator();
i.atEnd() == false; i++)
{
v3s16 p = i.getNode()->getKey();
//m_env.getMap().updateMeshes(p);
mesh_updater.add(p);
}
removeNode(p);
}
else if(command == TOCLIENT_ADDNODE)
{
@ -1078,24 +1084,7 @@ bool Client::AsyncProcessPacket(LazyMeshUpdater &mesh_updater)
MapNode n;
n.deSerialize(&data[8], ser_version);
core::map<v3s16, MapBlock*> modified_blocks;
try
{
JMutexAutoLock envlock(m_env_mutex);
m_env.getMap().addNodeAndUpdate(p, n, modified_blocks);
}
catch(InvalidPositionException &e)
{}
for(core::map<v3s16, MapBlock * >::Iterator
i = modified_blocks.getIterator();
i.atEnd() == false; i++)
{
v3s16 p = i.getNode()->getKey();
//m_env.getMap().updateMeshes(p);
mesh_updater.add(p);
}
addNode(p, n);
}
else if(command == TOCLIENT_BLOCKDATA)
{
@ -1190,25 +1179,6 @@ bool Client::AsyncProcessPacket(LazyMeshUpdater &mesh_updater)
}
} //envlock
// Old version has zero lighting, update it.
if(ser_version == 0 || ser_version == 1)
{
derr_client<<"Client: Block in old format: "
"Calculating lighting"<<std::endl;
core::map<v3s16, MapBlock*> blocks_changed;
blocks_changed.insert(block->getPos(), block);
core::map<v3s16, MapBlock*> modified_blocks;
m_env.getMap().updateLighting(blocks_changed, modified_blocks);
}
/*
Update Mesh of this block and blocks at x-, y- and z-
*/
//m_env.getMap().updateMeshes(block->getPos());
mesh_updater.add(block->getPos());
/*
Acknowledge block.
*/
@ -1227,39 +1197,13 @@ bool Client::AsyncProcessPacket(LazyMeshUpdater &mesh_updater)
// Send as reliable
m_con.Send(PEER_ID_SERVER, 1, reply, true);
#if 0
/*
Remove from history
Update Mesh of this block and blocks at x-, y- and z-.
Environment should not be locked as it interlocks with the
main thread, from which is will want to retrieve textures.
*/
{
JMutexAutoLock lock(m_fetchblock_mutex);
if(m_fetchblock_history.find(p) != NULL)
{
m_fetchblock_history.remove(p);
}
else
{
/*
Acknowledge block.
*/
/*
[0] u16 command
[2] u8 count
[3] v3s16 pos_0
[3+6] v3s16 pos_1
...
*/
u32 replysize = 2+1+6;
SharedBuffer<u8> reply(replysize);
writeU16(&reply[0], TOSERVER_GOTBLOCKS);
reply[2] = 1;
writeV3S16(&reply[3], p);
// Send as reliable
m_con.Send(PEER_ID_SERVER, 1, reply, true);
}
}
#endif
m_env.getMap().updateMeshes(block->getPos(), getDayNightRatio());
}
else
{
@ -1383,71 +1327,6 @@ IncomingPacket Client::getPacket()
return packet;
}
#if 0
void Client::removeNode(v3s16 nodepos)
{
if(connectedAndInitialized() == false){
dout_client<<DTIME<<"Client::removeNode() cancelled (not connected)"
<<std::endl;
return;
}
// Test that the position exists
try{
JMutexAutoLock envlock(m_env_mutex);
m_env.getMap().getNode(nodepos);
}
catch(InvalidPositionException &e)
{
dout_client<<DTIME<<"Client::removeNode() cancelled (doesn't exist)"
<<std::endl;
return;
}
SharedBuffer<u8> data(8);
writeU16(&data[0], TOSERVER_REMOVENODE);
writeS16(&data[2], nodepos.X);
writeS16(&data[4], nodepos.Y);
writeS16(&data[6], nodepos.Z);
Send(0, data, true);
}
void Client::addNodeFromInventory(v3s16 nodepos, u16 i)
{
if(connectedAndInitialized() == false){
dout_client<<DTIME<<"Client::addNodeFromInventory() "
"cancelled (not connected)"
<<std::endl;
return;
}
// Test that the position exists
try{
JMutexAutoLock envlock(m_env_mutex);
m_env.getMap().getNode(nodepos);
}
catch(InvalidPositionException &e)
{
dout_client<<DTIME<<"Client::addNode() cancelled (doesn't exist)"
<<std::endl;
return;
}
//u8 ser_version = m_server_ser_ver;
// SUGGESTION: The validity of the operation could be checked here too
u8 datasize = 2 + 6 + 2;
SharedBuffer<u8> data(datasize);
writeU16(&data[0], TOSERVER_ADDNODE_FROM_INVENTORY);
writeS16(&data[2], nodepos.X);
writeS16(&data[4], nodepos.Y);
writeS16(&data[6], nodepos.Z);
writeU16(&data[8], i);
Send(0, data, true);
}
#endif
void Client::groundAction(u8 action, v3s16 nodepos_undersurface,
v3s16 nodepos_oversurface, u16 item)
{
@ -1563,6 +1442,34 @@ void Client::sendInventoryAction(InventoryAction *a)
Send(0, data, true);
}
void Client::sendChatMessage(const std::wstring &message)
{
std::ostringstream os(std::ios_base::binary);
u8 buf[12];
// Write command
writeU16(buf, TOSERVER_CHAT_MESSAGE);
os.write((char*)buf, 2);
// Write length
writeU16(buf, message.size());
os.write((char*)buf, 2);
// Write string
for(u32 i=0; i<message.size(); i++)
{
u16 w = message[i];
writeU16(buf, w);
os.write((char*)buf, 2);
}
// Make data buffer
std::string s = os.str();
SharedBuffer<u8> data((u8*)s.c_str(), s.size());
// Send as reliable
Send(0, data, true);
}
void Client::sendPlayerPos()
{
JMutexAutoLock envlock(m_env_mutex);
@ -1610,6 +1517,51 @@ void Client::sendPlayerPos()
Send(0, data, false);
}
void Client::removeNode(v3s16 p)
{
JMutexAutoLock envlock(m_env_mutex);
core::map<v3s16, MapBlock*> modified_blocks;
try
{
//TimeTaker t("removeNodeAndUpdate", m_device);
m_env.getMap().removeNodeAndUpdate(p, modified_blocks);
}
catch(InvalidPositionException &e)
{
}
for(core::map<v3s16, MapBlock * >::Iterator
i = modified_blocks.getIterator();
i.atEnd() == false; i++)
{
v3s16 p = i.getNode()->getKey();
m_env.getMap().updateMeshes(p, m_env.getDayNightRatio());
}
}
void Client::addNode(v3s16 p, MapNode n)
{
JMutexAutoLock envlock(m_env_mutex);
core::map<v3s16, MapBlock*> modified_blocks;
try
{
m_env.getMap().addNodeAndUpdate(p, n, modified_blocks);
}
catch(InvalidPositionException &e)
{}
for(core::map<v3s16, MapBlock * >::Iterator
i = modified_blocks.getIterator();
i.atEnd() == false; i++)
{
v3s16 p = i.getNode()->getKey();
m_env.getMap().updateMeshes(p, m_env.getDayNightRatio());
}
}
void Client::updateCamera(v3f pos, v3f dir)
{

@ -191,6 +191,12 @@ public:
void sendSignText(v3s16 blockpos, s16 id, std::string text);
void sendInventoryAction(InventoryAction *a);
void sendChatMessage(const std::wstring &message);
// locks envlock
void removeNode(v3s16 p);
// locks envlock
void addNode(v3s16 p, MapNode n);
void updateCamera(v3f pos, v3f dir);
@ -201,14 +207,7 @@ public:
// Returns InvalidPositionException if not found
//f32 getGroundHeight(v2s16 p);
// Returns InvalidPositionException if not found
//bool isNodeUnderground(v3s16 p);
// Note: The players should not be exposed outside
// Return value is valid until client is destroyed
//Player * getLocalPlayer();
// Return value is valid until step()
//core::list<Player*> getPlayers();
v3f getPlayerPosition();
void setPlayerControl(PlayerControl &control);
@ -218,8 +217,6 @@ public:
bool getLocalInventoryUpdated();
// Copies the inventory of the local player to parameter
void getLocalInventory(Inventory &dst);
// TODO: Functions for sending inventory editing commands to
// server
// Gets closest object pointed by the shootline
// Returns NULL if not found
@ -261,6 +258,24 @@ public:
return peer->avg_rtt;
}
bool getChatMessage(std::wstring &message)
{
if(m_chat_queue.size() == 0)
return false;
message = m_chat_queue.pop_front();
return true;
}
void addChatMessage(const std::wstring &message)
{
JMutexAutoLock envlock(m_env_mutex);
LocalPlayer *player = m_env.getLocalPlayer();
assert(player != NULL);
std::wstring name = narrow_to_wide(player->getName());
m_chat_queue.push_back(
(std::wstring)L"<"+name+L"> "+message);
}
private:
// Virtual methods from con::PeerHandler
@ -321,6 +336,8 @@ private:
// 0 <= m_daynight_i < DAYNIGHT_CACHE_COUNT
//s32 m_daynight_i;
//u32 m_daynight_ratio;
Queue<std::wstring> m_chat_queue;
};
#endif // !SERVER

@ -98,6 +98,14 @@ enum ToClientCommand
u16 command
u16 time (0-23999)
*/
TOCLIENT_CHAT_MESSAGE = 0x30,
/*
u16 command
u16 length
wstring message
*/
};
enum ToServerCommand
@ -179,6 +187,7 @@ enum ToServerCommand
0: start digging (from undersurface)
1: place block (to abovesurface)
2: stop digging (all parameters ignored)
3: digging completed
*/
TOSERVER_RELEASE = 0x29, // Not used
@ -196,6 +205,14 @@ enum ToServerCommand
/*
See InventoryAction in inventory.h
*/
TOSERVER_CHAT_MESSAGE = 0x32,
/*
u16 command
u16 length
wstring message
*/
};
inline SharedBuffer<u8> makePacket_TOCLIENT_TIME_OF_DAY(u16 time)

@ -47,7 +47,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
// Time after building, during which the following limit
// is in use
#define FULL_BLOCK_SEND_ENABLE_MIN_TIME_FROM_BUILDING 2.0
//#define FULL_BLOCK_SEND_ENABLE_MIN_TIME_FROM_BUILDING 2.0
// This many blocks are sent when player is building
#define LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS 0
// Override for the previous one when distance of block
@ -69,7 +69,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
// Whether to catch all std::exceptions.
// Assert will be called on such an event.
#ifdef DEBUG
#define CATCH_UNHANDLED_EXCEPTIONS 0
#else
#define CATCH_UNHANDLED_EXCEPTIONS 1
#endif
/*
Collecting active blocks is stopped after object data
@ -80,7 +84,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define WATER_LEVEL (0)
// Length of cracking animation in count of images
#define CRACK_ANIMATION_LENGTH 4
#define CRACK_ANIMATION_LENGTH 5
#endif

@ -60,5 +60,6 @@ void set_default_settings()
g_settings.setDefault("time_speed", "96");
g_settings.setDefault("server_unload_unused_sectors_timeout", "60");
g_settings.setDefault("server_map_save_interval", "60");
g_settings.setDefault("full_block_send_enable_min_time_from_building", "2.0");
}

@ -106,6 +106,7 @@ void GUIPauseMenu::regenerateGui(v2u32 screensize)
L"- R: Toggle viewing all loaded chunks\n"
L"- I: Inventory menu\n"
L"- ESC: This menu\n"
L"- T: Chat\n"
L"\n"
L"To generate a new map, remove the map directory.\n";
Environment->addStaticText(text, rect, false, true, this, 258);

@ -37,6 +37,8 @@ GUITextInputMenu::GUITextInputMenu(gui::IGUIEnvironment* env,
GUITextInputMenu::~GUITextInputMenu()
{
removeChildren();
if(m_dest)
delete m_dest;
}
void GUITextInputMenu::removeChildren()
@ -173,6 +175,16 @@ bool GUITextInputMenu::OnEvent(const SEvent& event)
break;
}
}
if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
{
switch(event.GUIEvent.Caller->getID())
{
case 256:
acceptInput();
quitMenu();
break;
}
}
}
return Parent ? Parent->OnEvent(event) : false;

@ -51,9 +51,12 @@ video::ITexture* IrrlichtWrapper::getTexture(TextureSpec spec)
// Throw a request in
m_get_texture_queue.add(spec, 0, 0, &result_queue);
dstream<<"Waiting for texture "<<spec.name<<std::endl;
dstream<<"Waiting for texture from main thread: "
<<spec.name<<std::endl;
// Wait result
try
{
// Wait result for a second
GetResult<TextureSpec, video::ITexture*, u8, u8>
result = result_queue.pop_front(1000);
@ -62,6 +65,12 @@ video::ITexture* IrrlichtWrapper::getTexture(TextureSpec spec)
t = result.item;
}
catch(ItemNotFoundException &e)
{
dstream<<"Waiting for texture timed out."<<std::endl;
t = NULL;
}
}
// Add to cache and return
m_texturecache.set(spec.name, t);

@ -167,6 +167,9 @@ TODO: Better handling of objects and mobs
TODO: Draw big amounts of torches better (that is, throw them in the
same meshbuffer (can the meshcollector class be used?))
TODO: Check if the usage of Client::isFetchingBlocks() in
updateViewingRange() actually does something
Doing now:
======================================================================
@ -270,6 +273,7 @@ extern void set_default_settings();
u16 g_selected_item = 0;
IrrlichtDevice *g_device = NULL;
Client *g_client = NULL;
/*
GUI Stuff
@ -323,6 +327,46 @@ u32 getTimeMs()
return g_irrlicht->getTime();
}
/*
Text input system
*/
struct TextDestSign : public TextDest
{
TextDestSign(v3s16 blockpos, s16 id, Client *client)
{
m_blockpos = blockpos;
m_id = id;
m_client = client;
}
void gotText(std::wstring text)
{
std::string ntext = wide_to_narrow(text);
dstream<<"Changing text of a sign object: "
<<ntext<<std::endl;
m_client->sendSignText(m_blockpos, m_id, ntext);
}
v3s16 m_blockpos;
s16 m_id;
Client *m_client;
};
struct TextDestChat : public TextDest
{
TextDestChat(Client *client)
{
m_client = client;
}
void gotText(std::wstring text)
{
m_client->sendChatMessage(text);
m_client->addChatMessage(text);
}
Client *m_client;
};
class MyEventReceiver : public IEventReceiver
{
public:
@ -371,6 +415,14 @@ public:
&g_active_menu_count))->drop();
return true;
}
if(event.KeyInput.Key == irr::KEY_KEY_T)
{
TextDest *dest = new TextDestChat(g_client);
(new GUITextInputMenu(guienv, guiroot, -1,
&g_active_menu_count, dest,
L""))->drop();
}
}
// Material selection
@ -965,31 +1017,6 @@ private:
s32 m_selection;
};
/*
Text input system
*/
struct TextDestSign : public TextDest
{
TextDestSign(v3s16 blockpos, s16 id, Client *client)
{
m_blockpos = blockpos;
m_id = id;
m_client = client;
}
void gotText(std::wstring text)
{
std::string ntext = wide_to_narrow(text);
dstream<<"Changing text of a sign object: "
<<ntext<<std::endl;
m_client->sendSignText(m_blockpos, m_id, ntext);
}
v3s16 m_blockpos;
s16 m_id;
Client *m_client;
};
int main(int argc, char *argv[])
{
/*
@ -1334,6 +1361,10 @@ int main(int argc, char *argv[])
gui::IGUIFont* font = guienv->getFont("../data/fontlucida.png");
if(font)
skin->setFont(font);
u32 text_height = font->getDimension(L"Hello, world!").Height;
dstream<<"text_height="<<text_height<<std::endl;
//skin->setColor(gui::EGDC_BUTTON_TEXT, video::SColor(255,0,0,0));
skin->setColor(gui::EGDC_BUTTON_TEXT, video::SColor(255,255,255,255));
//skin->setColor(gui::EGDC_3D_HIGH_LIGHT, video::SColor(0,0,0,0));
@ -1343,11 +1374,7 @@ int main(int argc, char *argv[])
const wchar_t *text = L"Loading and connecting...";
core::vector2d<s32> center(screenW/2, screenH/2);
core::dimension2d<u32> textd = font->getDimension(text);
std::cout<<DTIME<<"Text w="<<textd.Width<<" h="<<textd.Height<<std::endl;
// Have to add a bit to disable the text from word wrapping
//core::vector2d<s32> textsize(textd.Width+4, textd.Height);
core::vector2d<s32> textsize(300, textd.Height);
core::vector2d<s32> textsize(300, text_height);
core::rect<s32> textrect(center - textsize/2, center + textsize/2);
gui::IGUIStaticText *gui_loadingtext = guienv->addStaticText(
@ -1390,6 +1417,8 @@ int main(int argc, char *argv[])
g_viewing_range_nodes,
g_viewing_range_all);
g_client = &client;
Address connect_address(0,0,0,0, port);
try{
connect_address.Resolve(connect_name);
@ -1498,6 +1527,14 @@ int main(int argc, char *argv[])
core::rect<s32>(100, 70, 100+400, 70+(textsize.Y+5)),
false, false);
// Chat text
gui::IGUIStaticText *chat_guitext = guienv->addStaticText(
L"Chat here\nOther line\nOther line\nOther line\nOther line",
core::rect<s32>(70, 60, 795, 150),
false, true);
core::list<std::wstring> chat_lines;
//chat_lines.push_back(L"Minetest-c55 up and running!");
/*
Some statistics are collected in these
*/
@ -2033,7 +2070,7 @@ int main(int argc, char *argv[])
if(g_input->getLeftClicked() ||
(g_input->getLeftState() && nodepos != nodepos_old))
{
std::cout<<DTIME<<"Ground left-clicked"<<std::endl;
dstream<<DTIME<<"Started digging"<<std::endl;
client.groundAction(0, nodepos, neighbourpos, g_selected_item);
}
if(g_input->getLeftClicked())
@ -2042,23 +2079,28 @@ int main(int argc, char *argv[])
}
if(g_input->getLeftState())
{
float dig_time_complete = 0.5;
MapNode n = client.getNode(nodepos);
// TODO: Get this from some table that is sent by server
float dig_time_complete = 0.5;
if(n.d == CONTENT_STONE)
dig_time_complete = 1.5;
float dig_time_complete0 = dig_time_complete+client.getAvgRtt()*2;
if(dig_time_complete0 < 0.0)
dig_time_complete0 = 0.0;
dig_index = (u16)((float)CRACK_ANIMATION_LENGTH
* dig_time/dig_time_complete0);
* dig_time/dig_time_complete);
if(dig_time > 0.125 && dig_index < CRACK_ANIMATION_LENGTH)
if(dig_index < CRACK_ANIMATION_LENGTH)
{
//dstream<<"dig_index="<<dig_index<<std::endl;
client.setTempMod(nodepos, NodeMod(NODEMOD_CRACK, dig_index));
}
else
{
dstream<<DTIME<<"Digging completed"<<std::endl;
client.groundAction(3, nodepos, neighbourpos, g_selected_item);
client.clearTempMod(nodepos);
client.removeNode(nodepos);
}
dig_time += dtime;
}
@ -2081,7 +2123,8 @@ int main(int argc, char *argv[])
if(g_input->getLeftReleased())
{
std::cout<<DTIME<<"Left released"<<std::endl;
std::cout<<DTIME<<"Left button released (stopped digging)"
<<std::endl;
client.groundAction(2, v3s16(0,0,0), v3s16(0,0,0), 0);
}
if(g_input->getRightReleased())
@ -2180,17 +2223,45 @@ int main(int argc, char *argv[])
}
{
/*wchar_t temptext[100];
swprintf(temptext, 100,
SWPRINTF_CHARSTRING,
infotext.substr(0,99).c_str()
);
guitext_info->setText(temptext);*/
guitext_info->setText(infotext.c_str());
}
/*
Get chat messages from client
*/
{
// Get messages
std::wstring message;
while(client.getChatMessage(message))
{
chat_lines.push_back(message);
if(chat_lines.size() > 5)
{
core::list<std::wstring>::Iterator
i = chat_lines.begin();
chat_lines.erase(i);
}
}
// Append them to form the whole static text and throw
// it to the gui element
std::wstring whole;
for(core::list<std::wstring>::Iterator
i = chat_lines.begin();
i != chat_lines.end(); i++)
{
whole += (*i) + L'\n';
}
chat_guitext->setText(whole.c_str());
// Update gui element size and position
core::rect<s32> rect(
10,
screensize.Y - 10 - text_height*chat_lines.size(),
screensize.X - 10,
screensize.Y - 10
);
chat_guitext->setRelativePosition(rect);
}
/*
Inventory
*/

@ -355,8 +355,10 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime,
{
SharedPtr<JMutexAutoLock> lock(m_time_from_building.getLock());
m_time_from_building.m_value += dtime;
if(m_time_from_building.m_value
< FULL_BLOCK_SEND_ENABLE_MIN_TIME_FROM_BUILDING)
/*if(m_time_from_building.m_value
< FULL_BLOCK_SEND_ENABLE_MIN_TIME_FROM_BUILDING)*/
if(m_time_from_building.m_value < g_settings.getFloat(
"full_block_send_enable_min_time_from_building"))
{
maximum_simultaneous_block_sends
= LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS;
@ -1188,7 +1190,7 @@ void Server::AsyncRunStep()
NOTE: Some of this could be moved to RemoteClient
*/
#if 0
{
JMutexAutoLock envlock(m_env_mutex);
JMutexAutoLock conlock(m_con_mutex);
@ -1208,7 +1210,10 @@ void Server::AsyncRunStep()
client->m_dig_time_remaining -= dtime;
if(client->m_dig_time_remaining > 0)
{
client->m_time_from_building.set(0.0);
continue;
}
v3s16 p_under = client->m_dig_position;
@ -1287,6 +1292,7 @@ void Server::AsyncRunStep()
v.blitBack(modified_blocks);
}
}
#endif
// Send object positions
{
@ -1494,6 +1500,20 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
m_con.Send(peer->id, 0, data, true);
}
// Send information about joining in chat
{
std::wstring name = L"unknown";
Player *player = m_env.getPlayer(peer_id);
if(player != NULL)
name = narrow_to_wide(player->getName());
std::wstring message;
message += L"*** ";
message += name;
message += L" joined game";
BroadcastChatMessage(message);
}
return;
}
@ -1688,7 +1708,12 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
*/
if(action == 0)
{
/*
NOTE: This can be used in the future to check if
somebody is cheating, by checking the timing.
*/
#if 0
u8 content;
try
@ -1728,7 +1753,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
// Reset build time counter
getClient(peer->id)->m_time_from_building.set(0.0);
#endif
} // action == 0
/*
@ -1736,9 +1761,115 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
*/
else if(action == 2)
{
#if 0
RemoteClient *client = getClient(peer->id);
JMutexAutoLock digmutex(client->m_dig_mutex);
client->m_dig_tool_item = -1;
#endif
}
/*
3: Digging completed
*/
if(action == 3)
{
// Mandatory parameter; actually used for nothing
core::map<v3s16, MapBlock*> modified_blocks;
u8 material;
try
{
// Get material at position
material = m_env.getMap().getNode(p_under).d;
// If it's not diggable, do nothing
if(content_diggable(material) == false)
{
derr_server<<"Server: Not finishing digging: Node not diggable"
<<std::endl;
return;
}
}
catch(InvalidPositionException &e)
{
derr_server<<"Server: Not finishing digging: Node not found"
<<std::endl;
return;
}
//TODO: Send to only other clients
/*
Send the removal to all other clients
*/
// Create packet
u32 replysize = 8;
SharedBuffer<u8> reply(replysize);
writeU16(&reply[0], TOCLIENT_REMOVENODE);
writeS16(&reply[2], p_under.X);
writeS16(&reply[4], p_under.Y);
writeS16(&reply[6], p_under.Z);
for(core::map<u16, RemoteClient*>::Iterator
i = m_clients.getIterator();
i.atEnd() == false; i++)
{
// Get client and check that it is valid
RemoteClient *client = i.getNode()->getValue();
assert(client->peer_id == i.getNode()->getKey());
if(client->serialization_version == SER_FMT_VER_INVALID)
continue;
// Don't send if it's the same one
if(peer_id == client->peer_id)
continue;
// Send as reliable
m_con.Send(client->peer_id, 0, reply, true);
}
/*
Update and send inventory
*/
if(g_settings.getBool("creative_mode") == false)
{
// Add to inventory and send inventory
InventoryItem *item = new MaterialItem(material, 1);
player->inventory.addItem("main", item);
SendInventory(player->peer_id);
}
/*
Remove the node
(this takes some time so it is done after the quick stuff)
*/
m_env.getMap().removeNodeAndUpdate(p_under, modified_blocks);
/*
Update water
*/
// Update water pressure around modification
// This also adds it to m_flow_active_nodes if appropriate
MapVoxelManipulator v(&m_env.getMap());
v.m_disable_water_climb =
g_settings.getBool("disable_water_climb");
VoxelArea area(p_under-v3s16(1,1,1), p_under+v3s16(1,1,1));
try
{
v.updateAreaWaterPressure(area, m_flow_active_nodes);
}
catch(ProcessingLimitException &e)
{
dstream<<"Processing limit reached (1)"<<std::endl;
}
v.blitBack(modified_blocks);
}
/*
@ -1948,6 +2079,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
}
} // action == 1
/*
Catch invalid actions
*/
@ -2100,6 +2232,57 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
<<std::endl;
}
}
else if(command == TOSERVER_CHAT_MESSAGE)
{
/*
u16 command
u16 length
wstring message
*/
u8 buf[6];
std::string datastring((char*)&data[2], datasize-2);
std::istringstream is(datastring, std::ios_base::binary);
// Read stuff
is.read((char*)buf, 2);
u16 len = readU16(buf);
std::wstring message;
for(u16 i=0; i<len; i++)
{
is.read((char*)buf, 2);
message += (wchar_t)readU16(buf);
}
dstream<<"CHAT: "<<wide_to_narrow(message)<<std::endl;
/*
Send the message to all other clients
*/
for(core::map<u16, RemoteClient*>::Iterator
i = m_clients.getIterator();
i.atEnd() == false; i++)
{
// Get client and check that it is valid
RemoteClient *client = i.getNode()->getValue();
assert(client->peer_id == i.getNode()->getKey());
if(client->serialization_version == SER_FMT_VER_INVALID)
continue;
// Don't send if it's the same one
if(peer_id == client->peer_id)
continue;
// Get player name of this client
std::wstring name = L"unknown";
Player *player = m_env.getPlayer(client->peer_id);
if(player != NULL)
name = narrow_to_wide(player->getName());
SendChatMessage(client->peer_id,
std::wstring(L"<")+name+L"> "+message);
}
}
else
{
derr_server<<"WARNING: Server::ProcessData(): Ignoring "
@ -2401,8 +2584,6 @@ void Server::SendInventory(u16 peer_id)
{
DSTACK(__FUNCTION_NAME);
//JMutexAutoLock envlock(m_env_mutex);
Player* player = m_env.getPlayer(peer_id);
/*
@ -2464,12 +2645,56 @@ void Server::SendInventory(u16 peer_id)
writeU16(&data[0], TOCLIENT_INVENTORY);
memcpy(&data[2], s.c_str(), s.size());
//JMutexAutoLock conlock(m_con_mutex);
// Send as reliable
m_con.Send(peer_id, 0, data, true);
}
void Server::SendChatMessage(u16 peer_id, const std::wstring &message)
{
DSTACK(__FUNCTION_NAME);
std::ostringstream os(std::ios_base::binary);
u8 buf[12];
// Write command
writeU16(buf, TOCLIENT_CHAT_MESSAGE);
os.write((char*)buf, 2);
// Write length
writeU16(buf, message.size());
os.write((char*)buf, 2);
// Write string
for(u32 i=0; i<message.size(); i++)
{
u16 w = message[i];
writeU16(buf, w);
os.write((char*)buf, 2);
}
// Make data buffer
std::string s = os.str();
SharedBuffer<u8> data((u8*)s.c_str(), s.size());
// Send as reliable
m_con.Send(peer_id, 0, data, true);
}
void Server::BroadcastChatMessage(const std::wstring &message)
{
for(core::map<u16, RemoteClient*>::Iterator
i = m_clients.getIterator();
i.atEnd() == false; i++)
{
// Get client and check that it is valid
RemoteClient *client = i.getNode()->getValue();
assert(client->peer_id == i.getNode()->getKey());
if(client->serialization_version == SER_FMT_VER_INVALID)
continue;
SendChatMessage(client->peer_id, message);
}
}
void Server::SendBlocks(float dtime)
{
DSTACK(__FUNCTION_NAME);

@ -242,9 +242,9 @@ public:
m_blocks_sent_mutex.Init();
m_blocks_sending_mutex.Init();
m_dig_mutex.Init();
/*m_dig_mutex.Init();
m_dig_time_remaining = 0;
m_dig_tool_item = -1;
m_dig_tool_item = -1;*/
}
~RemoteClient()
{
@ -301,11 +301,11 @@ public:
// Time from last placing or removing blocks
MutexedVariable<float> m_time_from_building;
JMutex m_dig_mutex;
/*JMutex m_dig_mutex;
float m_dig_time_remaining;
// -1 = not digging
s16 m_dig_tool_item;
v3s16 m_dig_position;
v3s16 m_dig_position;*/
private:
/*
@ -416,6 +416,9 @@ private:
void SendObjectData(float dtime);
void SendPlayerInfos();
void SendInventory(u16 peer_id);
void SendChatMessage(u16 peer_id, const std::wstring &message);
void BroadcastChatMessage(const std::wstring &message);
// Sends blocks to clients
void SendBlocks(float dtime);