forked from Mirrorlandia_minetest/minetest
Cache client IP in RemoteClient so it can always be retrieved (#10887)
specifically: after the peer has already disappeared
This commit is contained in:
parent
6e0e0324a4
commit
112a6adb10
@ -452,9 +452,6 @@ void RemoteClient::notifyEvent(ClientStateEvent event)
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case CSE_Hello:
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m_state = CS_HelloSent;
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break;
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case CSE_InitLegacy:
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m_state = CS_AwaitingInit2;
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break;
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case CSE_Disconnect:
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m_state = CS_Disconnecting;
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break;
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@ -25,6 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "serialization.h" // for SER_FMT_VER_INVALID
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#include "network/networkpacket.h"
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#include "network/networkprotocol.h"
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#include "network/address.h"
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#include "porting.h"
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#include <list>
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@ -188,7 +189,6 @@ enum ClientStateEvent
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{
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CSE_Hello,
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CSE_AuthAccept,
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CSE_InitLegacy,
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CSE_GotInit2,
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CSE_SetDenied,
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CSE_SetDefinitionsSent,
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@ -338,17 +338,24 @@ public:
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u8 getMajor() const { return m_version_major; }
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u8 getMinor() const { return m_version_minor; }
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u8 getPatch() const { return m_version_patch; }
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const std::string &getFull() const { return m_full_version; }
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const std::string &getFullVer() const { return m_full_version; }
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void setLangCode(const std::string &code) { m_lang_code = code; }
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const std::string &getLangCode() const { return m_lang_code; }
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void setCachedAddress(const Address &addr) { m_addr = addr; }
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const Address &getAddress() const { return m_addr; }
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private:
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// Version is stored in here after INIT before INIT2
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u8 m_pending_serialization_version = SER_FMT_VER_INVALID;
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/* current state of client */
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ClientState m_state = CS_Created;
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// Cached here so retrieval doesn't have to go to connection API
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Address m_addr;
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// Client sent language code
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std::string m_lang_code;
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@ -412,7 +419,7 @@ private:
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/*
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client information
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*/
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*/
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u8 m_version_major = 0;
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u8 m_version_minor = 0;
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u8 m_version_patch = 0;
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@ -56,12 +56,12 @@ void Server::handleCommand_Init(NetworkPacket* pkt)
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session_t peer_id = pkt->getPeerId();
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RemoteClient *client = getClient(peer_id, CS_Created);
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Address addr;
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std::string addr_s;
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try {
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Address address = getPeerAddress(peer_id);
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addr_s = address.serializeString();
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}
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catch (con::PeerNotFoundException &e) {
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addr = m_con->GetPeerAddress(peer_id);
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addr_s = addr.serializeString();
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} catch (con::PeerNotFoundException &e) {
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/*
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* no peer for this packet found
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* most common reason is peer timeout, e.g. peer didn't
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@ -73,13 +73,14 @@ void Server::handleCommand_Init(NetworkPacket* pkt)
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return;
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}
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// If net_proto_version is set, this client has already been handled
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if (client->getState() > CS_Created) {
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verbosestream << "Server: Ignoring multiple TOSERVER_INITs from " <<
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addr_s << " (peer_id=" << peer_id << ")" << std::endl;
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return;
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}
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client->setCachedAddress(addr);
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verbosestream << "Server: Got TOSERVER_INIT from " << addr_s <<
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" (peer_id=" << peer_id << ")" << std::endl;
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@ -116,24 +116,18 @@ int ModApiServer::l_get_player_privs(lua_State *L)
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int ModApiServer::l_get_player_ip(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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const char * name = luaL_checkstring(L, 1);
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RemotePlayer *player = dynamic_cast<ServerEnvironment *>(getEnv(L))->getPlayer(name);
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if(player == NULL)
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{
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Server *server = getServer(L);
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const char *name = luaL_checkstring(L, 1);
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RemotePlayer *player = server->getEnv().getPlayer(name);
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if (!player) {
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lua_pushnil(L); // no such player
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return 1;
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}
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try
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{
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Address addr = getServer(L)->getPeerAddress(player->getPeerId());
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std::string ip_str = addr.serializeString();
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lua_pushstring(L, ip_str.c_str());
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return 1;
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} catch (const con::PeerNotFoundException &) {
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dstream << FUNCTION_NAME << ": peer was not found" << std::endl;
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lua_pushnil(L); // error
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return 1;
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}
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lua_pushstring(L, server->getPeerAddress(player->getPeerId()).serializeString().c_str());
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return 1;
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}
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// get_player_information(name)
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@ -150,26 +144,18 @@ int ModApiServer::l_get_player_information(lua_State *L)
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return 1;
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}
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Address addr;
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try {
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addr = server->getPeerAddress(player->getPeerId());
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} catch (const con::PeerNotFoundException &) {
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dstream << FUNCTION_NAME << ": peer was not found" << std::endl;
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lua_pushnil(L); // error
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return 1;
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}
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float min_rtt, max_rtt, avg_rtt, min_jitter, max_jitter, avg_jitter;
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ClientState state;
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u32 uptime;
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u16 prot_vers;
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u8 ser_vers, major, minor, patch;
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std::string vers_string, lang_code;
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/*
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Be careful not to introduce a depdendency on the connection to
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the peer here. This function is >>REQUIRED<< to still be able to return
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values even when the peer unexpectedly disappears.
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Hence all the ConInfo values here are optional.
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*/
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auto getConInfo = [&] (con::rtt_stat_type type, float *value) -> bool {
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return server->getClientConInfo(player->getPeerId(), type, value);
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};
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float min_rtt, max_rtt, avg_rtt, min_jitter, max_jitter, avg_jitter;
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bool have_con_info =
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getConInfo(con::MIN_RTT, &min_rtt) &&
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getConInfo(con::MAX_RTT, &max_rtt) &&
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@ -178,11 +164,9 @@ int ModApiServer::l_get_player_information(lua_State *L)
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getConInfo(con::MAX_JITTER, &max_jitter) &&
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getConInfo(con::AVG_JITTER, &avg_jitter);
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bool r = server->getClientInfo(player->getPeerId(), &state, &uptime,
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&ser_vers, &prot_vers, &major, &minor, &patch, &vers_string,
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&lang_code);
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if (!r) {
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dstream << FUNCTION_NAME << ": peer was not found" << std::endl;
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ClientInfo info;
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if (!server->getClientInfo(player->getPeerId(), info)) {
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warningstream << FUNCTION_NAME << ": no client info?!" << std::endl;
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lua_pushnil(L); // error
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return 1;
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}
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@ -191,13 +175,13 @@ int ModApiServer::l_get_player_information(lua_State *L)
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int table = lua_gettop(L);
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lua_pushstring(L,"address");
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lua_pushstring(L, addr.serializeString().c_str());
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lua_pushstring(L, info.addr.serializeString().c_str());
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lua_settable(L, table);
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lua_pushstring(L,"ip_version");
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if (addr.getFamily() == AF_INET) {
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if (info.addr.getFamily() == AF_INET) {
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lua_pushnumber(L, 4);
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} else if (addr.getFamily() == AF_INET6) {
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} else if (info.addr.getFamily() == AF_INET6) {
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lua_pushnumber(L, 6);
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} else {
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lua_pushnumber(L, 0);
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@ -231,11 +215,11 @@ int ModApiServer::l_get_player_information(lua_State *L)
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}
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lua_pushstring(L,"connection_uptime");
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lua_pushnumber(L, uptime);
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lua_pushnumber(L, info.uptime);
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lua_settable(L, table);
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lua_pushstring(L,"protocol_version");
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lua_pushnumber(L, prot_vers);
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lua_pushnumber(L, info.prot_vers);
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lua_settable(L, table);
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lua_pushstring(L, "formspec_version");
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@ -243,32 +227,32 @@ int ModApiServer::l_get_player_information(lua_State *L)
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lua_settable(L, table);
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lua_pushstring(L, "lang_code");
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lua_pushstring(L, lang_code.c_str());
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lua_pushstring(L, info.lang_code.c_str());
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lua_settable(L, table);
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#ifndef NDEBUG
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lua_pushstring(L,"serialization_version");
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lua_pushnumber(L, ser_vers);
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lua_pushnumber(L, info.ser_vers);
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lua_settable(L, table);
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lua_pushstring(L,"major");
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lua_pushnumber(L, major);
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lua_pushnumber(L, info.major);
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lua_settable(L, table);
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lua_pushstring(L,"minor");
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lua_pushnumber(L, minor);
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lua_pushnumber(L, info.minor);
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lua_settable(L, table);
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lua_pushstring(L,"patch");
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lua_pushnumber(L, patch);
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lua_pushnumber(L, info.patch);
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lua_settable(L, table);
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lua_pushstring(L,"version_string");
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lua_pushstring(L, vers_string.c_str());
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lua_pushstring(L, info.vers_string.c_str());
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lua_settable(L, table);
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lua_pushstring(L,"state");
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lua_pushstring(L,ClientInterface::state2Name(state).c_str());
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lua_pushstring(L, ClientInterface::state2Name(info.state).c_str());
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lua_settable(L, table);
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#endif
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@ -296,23 +280,18 @@ int ModApiServer::l_get_ban_description(lua_State *L)
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int ModApiServer::l_ban_player(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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const char * name = luaL_checkstring(L, 1);
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RemotePlayer *player = dynamic_cast<ServerEnvironment *>(getEnv(L))->getPlayer(name);
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if (player == NULL) {
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Server *server = getServer(L);
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const char *name = luaL_checkstring(L, 1);
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RemotePlayer *player = server->getEnv().getPlayer(name);
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if (!player) {
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lua_pushboolean(L, false); // no such player
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return 1;
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}
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try
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{
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Address addr = getServer(L)->getPeerAddress(
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dynamic_cast<ServerEnvironment *>(getEnv(L))->getPlayer(name)->getPeerId());
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std::string ip_str = addr.serializeString();
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getServer(L)->setIpBanned(ip_str, name);
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} catch(const con::PeerNotFoundException &) {
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dstream << FUNCTION_NAME << ": peer was not found" << std::endl;
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lua_pushboolean(L, false); // error
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return 1;
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}
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std::string ip_str = server->getPeerAddress(player->getPeerId()).serializeString();
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server->setIpBanned(ip_str, name);
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lua_pushboolean(L, true);
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return 1;
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}
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@ -1242,20 +1242,8 @@ bool Server::getClientConInfo(session_t peer_id, con::rtt_stat_type type, float*
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return *retval != -1;
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}
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bool Server::getClientInfo(
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session_t peer_id,
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ClientState* state,
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u32* uptime,
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u8* ser_vers,
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u16* prot_vers,
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u8* major,
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u8* minor,
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u8* patch,
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std::string* vers_string,
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std::string* lang_code
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)
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bool Server::getClientInfo(session_t peer_id, ClientInfo &ret)
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{
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*state = m_clients.getClientState(peer_id);
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m_clients.lock();
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RemoteClient* client = m_clients.lockedGetClientNoEx(peer_id, CS_Invalid);
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@ -1264,15 +1252,18 @@ bool Server::getClientInfo(
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return false;
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}
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*uptime = client->uptime();
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*ser_vers = client->serialization_version;
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*prot_vers = client->net_proto_version;
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ret.state = client->getState();
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ret.addr = client->getAddress();
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ret.uptime = client->uptime();
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ret.ser_vers = client->serialization_version;
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ret.prot_vers = client->net_proto_version;
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*major = client->getMajor();
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*minor = client->getMinor();
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*patch = client->getPatch();
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*vers_string = client->getFull();
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*lang_code = client->getLangCode();
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ret.major = client->getMajor();
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ret.minor = client->getMinor();
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ret.patch = client->getPatch();
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ret.vers_string = client->getFullVer();
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ret.lang_code = client->getLangCode();
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m_clients.unlock();
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@ -3339,7 +3330,8 @@ void Server::hudSetHotbarSelectedImage(RemotePlayer *player, const std::string &
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Address Server::getPeerAddress(session_t peer_id)
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{
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return m_con->GetPeerAddress(peer_id);
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// Note that this is only set after Init was received in Server::handleCommand_Init
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return getClient(peer_id, CS_Invalid)->getAddress();
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}
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void Server::setLocalPlayerAnimations(RemotePlayer *player,
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15
src/server.h
15
src/server.h
@ -126,6 +126,17 @@ struct MinimapMode {
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u16 scale = 1;
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};
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// structure for everything getClientInfo returns, for convenience
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struct ClientInfo {
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ClientState state;
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Address addr;
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u32 uptime;
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u8 ser_vers;
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u16 prot_vers;
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u8 major, minor, patch;
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std::string vers_string, lang_code;
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};
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class Server : public con::PeerHandler, public MapEventReceiver,
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public IGameDef
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{
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@ -326,9 +337,7 @@ public:
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void DenyAccess_Legacy(session_t peer_id, const std::wstring &reason);
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void DisconnectPeer(session_t peer_id);
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bool getClientConInfo(session_t peer_id, con::rtt_stat_type type, float *retval);
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bool getClientInfo(session_t peer_id, ClientState *state, u32 *uptime,
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u8* ser_vers, u16* prot_vers, u8* major, u8* minor, u8* patch,
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std::string* vers_string, std::string* lang_code);
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bool getClientInfo(session_t peer_id, ClientInfo &ret);
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void printToConsoleOnly(const std::string &text);
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Reference in New Issue
Block a user