forked from Mirrorlandia_minetest/minetest
Change ContentFeatures array to a vector
This commit is contained in:
parent
9733dd5b5e
commit
112dbba7c4
@ -175,7 +175,7 @@ void ItemStack::deSerialize(std::istream &is, IItemDefManager *itemdef)
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// Convert old materials
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if(material <= 0xff)
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material = content_translate_from_19_to_internal(material);
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if(material > MAX_CONTENT)
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if(material > 0xfff)
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throw SerializationError("Too large material number");
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// Convert old id to name
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NameIdMapping legacy_nimap;
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@ -194,7 +194,7 @@ void ItemStack::deSerialize(std::istream &is, IItemDefManager *itemdef)
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is>>material;
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u16 materialcount;
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is>>materialcount;
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if(material > MAX_CONTENT)
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if(material > 0xfff)
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throw SerializationError("Too large material number");
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// Convert old id to name
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NameIdMapping legacy_nimap;
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@ -519,7 +519,8 @@ public:
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// Add the four builtin items:
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// "" is the hand
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// "unknown" is returned whenever an undefined item is accessed
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// "unknown" is returned whenever an undefined item
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// is accessed (is also the unknown node)
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// "air" is the air node
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// "ignore" is the ignore node
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@ -530,6 +531,7 @@ public:
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m_item_definitions.insert(std::make_pair("", hand_def));
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ItemDefinition* unknown_def = new ItemDefinition;
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unknown_def->type = ITEM_NODE;
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unknown_def->name = "unknown";
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m_item_definitions.insert(std::make_pair("unknown", unknown_def));
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@ -35,19 +35,23 @@ class INodeDefManager;
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- Tile = TileSpec at some side of a node of some content type
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*/
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typedef u16 content_t;
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#define MAX_CONTENT 0xfff
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/*
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Ignored node.
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Anything that stores MapNodes doesn't have to preserve parameters
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associated with this material.
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Doesn't create faces with anything and is considered being
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out-of-map in the game map.
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The maximum node ID that can be registered by mods. This must
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be significantly lower than the maximum content_t value, so that
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there is enough room for dummy node IDs, which are created when
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a MapBlock containing unknown node names is loaded from disk.
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*/
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#define CONTENT_IGNORE 127
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#define CONTENT_IGNORE_DEFAULT_PARAM 0
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#define MAX_REGISTERED_CONTENT 0xfffU
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/*
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A solid walkable node with the texture unknown_node.png.
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For example, used on the client to display unregistered node IDs
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(instead of expanding the vector of node definitions each time
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such a node is received).
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*/
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#define CONTENT_UNKNOWN 125
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/*
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The common material through which the player can walk and which
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@ -55,6 +59,18 @@ typedef u16 content_t;
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*/
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#define CONTENT_AIR 126
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/*
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Ignored node.
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Unloaded chunks are considered to consist of this. Several other
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methods return this when an error occurs. Also, during
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map generation this means the node has not been set yet.
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Doesn't create faces with anything and is considered being
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out-of-map in the game map.
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*/
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#define CONTENT_IGNORE 127
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enum LightBank
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{
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LIGHTBANK_DAY,
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201
src/nodedef.cpp
201
src/nodedef.cpp
@ -27,6 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "log.h"
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#include "settings.h"
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#include "nameidmapping.h"
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#include "util/numeric.h"
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#include "util/serialize.h"
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//#include "profiler.h" // For TimeTaker
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@ -361,13 +362,26 @@ class CNodeDefManager: public IWritableNodeDefManager
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public:
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void clear()
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{
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m_content_features.clear();
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m_name_id_mapping.clear();
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m_name_id_mapping_with_aliases.clear();
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m_group_to_items.clear();
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m_next_id = 0;
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for(u16 i=0; i<=MAX_CONTENT; i++)
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u32 initial_length = 0;
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initial_length = MYMAX(initial_length, CONTENT_UNKNOWN + 1);
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initial_length = MYMAX(initial_length, CONTENT_AIR + 1);
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initial_length = MYMAX(initial_length, CONTENT_IGNORE + 1);
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m_content_features.resize(initial_length);
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// Set CONTENT_UNKNOWN
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{
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ContentFeatures &f = m_content_features[i];
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f.reset(); // Reset to defaults
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ContentFeatures f;
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f.name = "unknown";
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// Insert directly into containers
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content_t c = CONTENT_UNKNOWN;
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m_content_features[c] = f;
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addNameIdMapping(c, f.name);
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}
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// Set CONTENT_AIR
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@ -387,6 +401,7 @@ public:
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m_content_features[c] = f;
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addNameIdMapping(c, f.name);
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}
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// Set CONTENT_IGNORE
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{
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ContentFeatures f;
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@ -406,16 +421,6 @@ public:
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addNameIdMapping(c, f.name);
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}
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}
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// CONTENT_IGNORE = not found
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content_t getFreeId()
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{
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for(u32 i=0; i<=0xffff; i++){
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const ContentFeatures &f = m_content_features[i];
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if(f.name == "")
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return i;
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}
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return CONTENT_IGNORE;
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}
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CNodeDefManager()
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{
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clear();
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@ -426,16 +431,15 @@ public:
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virtual IWritableNodeDefManager* clone()
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{
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CNodeDefManager *mgr = new CNodeDefManager();
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for(u16 i=0; i<=MAX_CONTENT; i++)
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{
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mgr->set(i, get(i));
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}
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*mgr = *this;
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return mgr;
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}
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virtual const ContentFeatures& get(content_t c) const
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{
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assert(c <= MAX_CONTENT);
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return m_content_features[c];
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if(c < m_content_features.size())
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return m_content_features[c];
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else
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return m_content_features[CONTENT_UNKNOWN];
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}
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virtual const ContentFeatures& get(const MapNode &n) const
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{
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@ -468,7 +472,6 @@ public:
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}
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std::string group = name.substr(6);
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#if 1 // Optimized version, takes less than 1 microsecond at -O1
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std::map<std::string, GroupItems>::const_iterator
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i = m_group_to_items.find(group);
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if (i == m_group_to_items.end())
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@ -480,50 +483,67 @@ public:
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if ((*j).second != 0)
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result.insert((*j).first);
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}
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#else // Old version, takes about ~150-200us at -O1
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for(u16 id=0; id<=MAX_CONTENT; id++)
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{
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const ContentFeatures &f = m_content_features[id];
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if(f.name == "") // Quickly discard undefined nodes
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continue;
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if(itemgroup_get(f.groups, group) != 0)
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result.insert(id);
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}
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#endif
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//printf("getIds: %dus\n", t.stop());
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}
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virtual const ContentFeatures& get(const std::string &name) const
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{
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content_t id = CONTENT_IGNORE;
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content_t id = CONTENT_UNKNOWN;
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getId(name, id);
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return get(id);
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}
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// IWritableNodeDefManager
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virtual void set(content_t c, const ContentFeatures &def)
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// returns CONTENT_IGNORE if no free ID found
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content_t allocateId()
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{
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verbosestream<<"registerNode: registering content id \""<<c
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<<"\": name=\""<<def.name<<"\""<<std::endl;
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assert(c <= MAX_CONTENT);
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// Don't allow redefining CONTENT_IGNORE (but allow air)
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if(def.name == "ignore" || c == CONTENT_IGNORE){
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infostream<<"registerNode: WARNING: Ignoring "
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for(content_t id = m_next_id;
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id >= m_next_id; // overflow?
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++id){
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while(id >= m_content_features.size()){
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m_content_features.push_back(ContentFeatures());
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}
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const ContentFeatures &f = m_content_features[id];
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if(f.name == ""){
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m_next_id = id + 1;
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return id;
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}
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}
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// If we arrive here, an overflow occurred in id.
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// That means no ID was found
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return CONTENT_IGNORE;
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}
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// IWritableNodeDefManager
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virtual content_t set(const std::string &name,
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const ContentFeatures &def)
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{
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assert(name != "");
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assert(name == def.name);
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// Don't allow redefining ignore (but allow air and unknown)
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if(name == "ignore"){
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infostream<<"NodeDefManager: WARNING: Ignoring "
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<<"CONTENT_IGNORE redefinition"<<std::endl;
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return;
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return CONTENT_IGNORE;
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}
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// Check that the special contents are not redefined as different id
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// because it would mess up everything
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if((def.name == "ignore" && c != CONTENT_IGNORE) ||
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(def.name == "air" && c != CONTENT_AIR)){
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errorstream<<"registerNode: IGNORING ERROR: "
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<<"trying to register built-in type \""
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<<def.name<<"\" as different id"<<std::endl;
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return;
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content_t id = CONTENT_IGNORE;
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bool found = m_name_id_mapping.getId(name, id); // ignore aliases
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if(!found){
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// Get new id
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id = allocateId();
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if(id == CONTENT_IGNORE){
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infostream<<"NodeDefManager: WARNING: Absolute "
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<<"limit reached"<<std::endl;
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return CONTENT_IGNORE;
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}
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assert(id != CONTENT_IGNORE);
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addNameIdMapping(id, name);
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}
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m_content_features[c] = def;
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if(def.name != "")
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addNameIdMapping(c, def.name);
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m_content_features[id] = def;
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verbosestream<<"NodeDefManager: registering content id \""<<id
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<<"\": name=\""<<def.name<<"\""<<std::endl;
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// Add this content to the list of all groups it belongs to
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// FIXME: This should remove a node from groups it no longer
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// belongs to when a node is re-registered
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for (ItemGroupList::const_iterator i = def.groups.begin();
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i != def.groups.end(); ++i) {
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std::string group_name = i->first;
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@ -531,28 +551,13 @@ public:
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std::map<std::string, GroupItems>::iterator
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j = m_group_to_items.find(group_name);
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if (j == m_group_to_items.end()) {
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m_group_to_items[group_name].push_back(std::make_pair(c, i->second));
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m_group_to_items[group_name].push_back(
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std::make_pair(id, i->second));
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} else {
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GroupItems &items = j->second;
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items.push_back(std::make_pair(c, i->second));
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items.push_back(std::make_pair(id, i->second));
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}
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}
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}
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virtual content_t set(const std::string &name,
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const ContentFeatures &def)
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{
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assert(name == def.name);
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u16 id = CONTENT_IGNORE;
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bool found = m_name_id_mapping.getId(name, id); // ignore aliases
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if(!found){
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// Get some id
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id = getFreeId();
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if(id == CONTENT_IGNORE)
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return CONTENT_IGNORE;
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if(name != "")
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addNameIdMapping(id, name);
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}
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set(id, def);
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return id;
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}
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virtual content_t allocateDummy(const std::string &name)
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@ -589,7 +594,7 @@ public:
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bool new_style_leaves = g_settings->getBool("new_style_leaves");
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bool opaque_water = g_settings->getBool("opaque_water");
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for(u16 i=0; i<=MAX_CONTENT; i++)
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for(u32 i=0; i<m_content_features.size(); i++)
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{
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ContentFeatures *f = &m_content_features[i];
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@ -766,9 +771,10 @@ public:
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writeU8(os, 1); // version
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u16 count = 0;
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std::ostringstream os2(std::ios::binary);
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for(u16 i=0; i<=MAX_CONTENT; i++)
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for(u32 i=0; i<m_content_features.size(); i++)
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{
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if(i == CONTENT_IGNORE || i == CONTENT_AIR)
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if(i == CONTENT_IGNORE || i == CONTENT_AIR
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|| i == CONTENT_UNKNOWN)
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continue;
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ContentFeatures *f = &m_content_features[i];
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if(f->name == "")
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@ -779,6 +785,8 @@ public:
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std::ostringstream wrapper_os(std::ios::binary);
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f->serialize(wrapper_os, protocol_version);
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os2<<serializeString(wrapper_os.str());
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assert(count + 1 > count); // must not overflow
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count++;
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}
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writeU16(os, count);
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@ -792,24 +800,43 @@ public:
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throw SerializationError("unsupported NodeDefinitionManager version");
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u16 count = readU16(is);
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std::istringstream is2(deSerializeLongString(is), std::ios::binary);
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ContentFeatures f;
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for(u16 n=0; n<count; n++){
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u16 i = readU16(is2);
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if(i > MAX_CONTENT){
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errorstream<<"ContentFeatures::deSerialize(): "
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<<"Too large content id: "<<i<<std::endl;
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continue;
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}
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/*// Do not deserialize special types
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if(i == CONTENT_IGNORE || i == CONTENT_AIR)
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continue;*/
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ContentFeatures *f = &m_content_features[i];
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// Read it from the string wrapper
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std::string wrapper = deSerializeString(is2);
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std::istringstream wrapper_is(wrapper, std::ios::binary);
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f->deSerialize(wrapper_is);
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verbosestream<<"deserialized "<<f->name<<std::endl;
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if(f->name != "")
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addNameIdMapping(i, f->name);
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f.deSerialize(wrapper_is);
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// Check error conditions
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if(i == CONTENT_IGNORE || i == CONTENT_AIR
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|| i == CONTENT_UNKNOWN){
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infostream<<"NodeDefManager::deSerialize(): WARNING: "
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<<"not changing builtin node "<<i
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<<std::endl;
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continue;
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}
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if(f.name == ""){
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infostream<<"NodeDefManager::deSerialize(): WARNING: "
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<<"received empty name"<<std::endl;
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continue;
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}
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u16 existing_id;
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bool found = m_name_id_mapping.getId(f.name, existing_id); // ignore aliases
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if(found && i != existing_id){
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infostream<<"NodeDefManager::deSerialize(): WARNING: "
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<<"already defined with different ID: "
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<<f.name<<std::endl;
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continue;
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}
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// All is ok, add node definition with the requested ID
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if(i >= m_content_features.size())
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m_content_features.resize((u32)(i) + 1);
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m_content_features[i] = f;
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addNameIdMapping(i, f.name);
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verbosestream<<"deserialized "<<f.name<<std::endl;
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}
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}
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private:
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@ -820,7 +847,7 @@ private:
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}
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private:
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// Features indexed by id
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ContentFeatures m_content_features[MAX_CONTENT+1];
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std::vector<ContentFeatures> m_content_features;
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// A mapping for fast converting back and forth between names and ids
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NameIdMapping m_name_id_mapping;
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// Like m_name_id_mapping, but only from names to ids, and includes
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@ -831,6 +858,8 @@ private:
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// that belong to it. Necessary for a direct lookup in getIds().
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// Note: Not serialized.
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std::map<std::string, GroupItems> m_group_to_items;
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// Next possibly free id
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content_t m_next_id;
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};
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IWritableNodeDefManager* createNodeDefManager()
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@ -293,15 +293,14 @@ public:
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virtual const ContentFeatures& get(content_t c) const=0;
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virtual const ContentFeatures& get(const MapNode &n) const=0;
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virtual bool getId(const std::string &name, content_t &result) const=0;
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// If not found, returns CONTENT_IGNORE
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virtual content_t getId(const std::string &name) const=0;
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// Allows "group:name" in addition to regular node names
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virtual void getIds(const std::string &name, std::set<content_t> &result)
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const=0;
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// If not found, returns the features of CONTENT_IGNORE
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// If not found, returns the features of CONTENT_UNKNOWN
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virtual const ContentFeatures& get(const std::string &name) const=0;
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// Register node definition
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virtual void set(content_t c, const ContentFeatures &def)=0;
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// Register node definition by name (allocate an id)
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// If returns CONTENT_IGNORE, could not allocate id
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virtual content_t set(const std::string &name,
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@ -432,10 +432,15 @@ int ModApiItemMod::l_register_item_raw(lua_State *L)
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idef->registerItem(def);
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// Read the node definition (content features) and register it
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if(def.type == ITEM_NODE)
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{
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if(def.type == ITEM_NODE){
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ContentFeatures f = read_content_features(L, table);
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ndef->set(f.name, f);
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content_t id = ndef->set(f.name, f);
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if(id > MAX_REGISTERED_CONTENT){
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throw LuaError(L, "Number of registerable nodes ("
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+ itos(MAX_REGISTERED_CONTENT+1)
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+ ") exceeded (" + name + ")");
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}
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}
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return 0; /* number of results */
|
||||
|
16
src/test.cpp
16
src/test.cpp
@ -70,20 +70,18 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
A few item and node definitions for those tests that need them
|
||||
*/
|
||||
|
||||
#define CONTENT_STONE 0
|
||||
#define CONTENT_GRASS 0x800
|
||||
#define CONTENT_TORCH 100
|
||||
static content_t CONTENT_STONE;
|
||||
static content_t CONTENT_GRASS;
|
||||
static content_t CONTENT_TORCH;
|
||||
|
||||
void define_some_nodes(IWritableItemDefManager *idef, IWritableNodeDefManager *ndef)
|
||||
{
|
||||
content_t i;
|
||||
ItemDefinition itemdef;
|
||||
ContentFeatures f;
|
||||
|
||||
/*
|
||||
Stone
|
||||
*/
|
||||
i = CONTENT_STONE;
|
||||
itemdef = ItemDefinition();
|
||||
itemdef.type = ITEM_NODE;
|
||||
itemdef.name = "default:stone";
|
||||
@ -99,12 +97,11 @@ void define_some_nodes(IWritableItemDefManager *idef, IWritableNodeDefManager *n
|
||||
f.tiledef[i].name = "default_stone.png";
|
||||
f.is_ground_content = true;
|
||||
idef->registerItem(itemdef);
|
||||
ndef->set(i, f);
|
||||
CONTENT_STONE = ndef->set(f.name, f);
|
||||
|
||||
/*
|
||||
Grass
|
||||
*/
|
||||
i = CONTENT_GRASS;
|
||||
itemdef = ItemDefinition();
|
||||
itemdef.type = ITEM_NODE;
|
||||
itemdef.name = "default:dirt_with_grass";
|
||||
@ -122,12 +119,11 @@ void define_some_nodes(IWritableItemDefManager *idef, IWritableNodeDefManager *n
|
||||
f.tiledef[i].name = "default_dirt.png^default_grass_side.png";
|
||||
f.is_ground_content = true;
|
||||
idef->registerItem(itemdef);
|
||||
ndef->set(i, f);
|
||||
CONTENT_GRASS = ndef->set(f.name, f);
|
||||
|
||||
/*
|
||||
Torch (minimal definition for lighting tests)
|
||||
*/
|
||||
i = CONTENT_TORCH;
|
||||
itemdef = ItemDefinition();
|
||||
itemdef.type = ITEM_NODE;
|
||||
itemdef.name = "default:torch";
|
||||
@ -138,7 +134,7 @@ void define_some_nodes(IWritableItemDefManager *idef, IWritableNodeDefManager *n
|
||||
f.sunlight_propagates = true;
|
||||
f.light_source = LIGHT_MAX-1;
|
||||
idef->registerItem(itemdef);
|
||||
ndef->set(i, f);
|
||||
CONTENT_TORCH = ndef->set(f.name, f);
|
||||
}
|
||||
|
||||
struct TestBase
|
||||
|
Loading…
Reference in New Issue
Block a user