forked from Mirrorlandia_minetest/minetest
Treegen update. Some new symbols. Speed up code a bit.
This commit is contained in:
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0a27e81704
commit
1163fdfa11
@ -1098,7 +1098,9 @@ treedef={
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Key for Special L-System Symbols used in Axioms
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G - move forward one unit with the pen up
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F - move forward one unit with the pen down drawing trunks and branches
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f - move forward one unit with the pen down drawing leaves
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f - move forward one unit with the pen down drawing leaves (100% chance)
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T - move forward one unit with the pen down drawing trunks only
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R - move forward one unit with the pen down placing fruit
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A - replace with rules set A
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B - replace with rules set B
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C - replace with rules set C
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126
src/treegen.cpp
126
src/treegen.cpp
@ -1,7 +1,7 @@
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/*
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Minetest-c55
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Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>,
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2012 RealBadAngel, Maciej Kasatkin <mk@realbadangel.pl>
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2012-2013 RealBadAngel, Maciej Kasatkin <mk@realbadangel.pl>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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@ -118,7 +118,7 @@ void spawn_ltree (ServerEnvironment *env, v3s16 p0, INodeDefManager *ndef, TreeD
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core::map<v3s16, MapBlock*> modified_blocks;
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ManualMapVoxelManipulator vmanip(map);
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v3s16 tree_blockp = getNodeBlockPos(p0);
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vmanip.initialEmerge(tree_blockp - v3s16(1,1,1), tree_blockp + v3s16(1,2,1));
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vmanip.initialEmerge(tree_blockp - v3s16(1,1,1), tree_blockp + v3s16(1,3,1));
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make_ltree (vmanip, p0, ndef, tree_definition);
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vmanip.blitBackAll(&modified_blocks);
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@ -169,8 +169,11 @@ void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *nd
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//initialize rotation matrix, position and stacks for branches
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core::matrix4 rotation;
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rotation=setRotationAxisRadians(rotation, M_PI/2,v3f(0,0,1));
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v3f position = v3f(0,0,0);
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rotation = setRotationAxisRadians(rotation, M_PI/2,v3f(0,0,1));
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v3f position;
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position.X = p0.X;
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position.Y = p0.Y;
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position.Z = p0.Z;
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std::stack <core::matrix4> stack_orientation;
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std::stack <v3f> stack_position;
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@ -223,16 +226,16 @@ void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *nd
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//make sure tree is not floating in the air
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if (tree_definition.trunk_type == "double")
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{
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make_tree_node_placement(vmanip,v3f(p0.X+position.X+1,p0.Y+position.Y-1,p0.Z+position.Z),dirtnode);
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make_tree_node_placement(vmanip,v3f(p0.X+position.X,p0.Y+position.Y-1,p0.Z+position.Z+1),dirtnode);
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make_tree_node_placement(vmanip,v3f(p0.X+position.X+1,p0.Y+position.Y-1,p0.Z+position.Z+1),dirtnode);
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tree_node_placement(vmanip,v3f(position.X+1,position.Y-1,position.Z),dirtnode);
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tree_node_placement(vmanip,v3f(position.X,position.Y-1,position.Z+1),dirtnode);
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tree_node_placement(vmanip,v3f(position.X+1,position.Y-1,position.Z+1),dirtnode);
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}
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if (tree_definition.trunk_type == "crossed")
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{
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make_tree_node_placement(vmanip,v3f(p0.X+position.X+1,p0.Y+position.Y-1,p0.Z+position.Z),dirtnode);
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make_tree_node_placement(vmanip,v3f(p0.X+position.X-1,p0.Y+position.Y-1,p0.Z+position.Z),dirtnode);
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make_tree_node_placement(vmanip,v3f(p0.X+position.X,p0.Y+position.Y-1,p0.Z+position.Z+1),dirtnode);
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make_tree_node_placement(vmanip,v3f(p0.X+position.X,p0.Y+position.Y-1,p0.Z+position.Z-1),dirtnode);
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tree_node_placement(vmanip,v3f(position.X+1,position.Y-1,position.Z),dirtnode);
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tree_node_placement(vmanip,v3f(position.X-1,position.Y-1,position.Z),dirtnode);
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tree_node_placement(vmanip,v3f(position.X,position.Y-1,position.Z+1),dirtnode);
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tree_node_placement(vmanip,v3f(position.X,position.Y-1,position.Z-1),dirtnode);
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}
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/* build tree out of generated axiom
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@ -241,7 +244,9 @@ void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *nd
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G - move forward one unit with the pen up
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F - move forward one unit with the pen down drawing trunks and branches
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f - move forward one unit with the pen down drawing leaves
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f - move forward one unit with the pen down drawing leaves (100% chance)
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T - move forward one unit with the pen down drawing trunks only
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R - move forward one unit with the pen down placing fruit
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A - replace with rules set A
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B - replace with rules set B
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C - replace with rules set C
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@ -275,35 +280,54 @@ void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *nd
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dir = transposeMatrix(rotation,dir);
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position+=dir;
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break;
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case 'T':
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tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z),tree_definition);
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if (tree_definition.trunk_type == "double" && !tree_definition.thin_branches)
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{
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tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z),tree_definition);
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tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z+1),tree_definition);
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tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z+1),tree_definition);
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}
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if (tree_definition.trunk_type == "crossed" && !tree_definition.thin_branches)
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{
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tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z),tree_definition);
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tree_trunk_placement(vmanip,v3f(position.X-1,position.Y,position.Z),tree_definition);
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tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z+1),tree_definition);
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tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z-1),tree_definition);
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}
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dir = v3f(1,0,0);
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dir = transposeMatrix(rotation,dir);
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position+=dir;
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break;
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case 'F':
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make_tree_trunk_placement(vmanip,v3f(p0.X+position.X,p0.Y+position.Y,p0.Z+position.Z),tree_definition);
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tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z),tree_definition);
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if ((stack_orientation.empty() && tree_definition.trunk_type == "double") ||
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(!stack_orientation.empty() && tree_definition.trunk_type == "double" && !tree_definition.thin_branches))
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{
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make_tree_trunk_placement(vmanip,v3f(p0.X+position.X+1,p0.Y+position.Y,p0.Z+position.Z),tree_definition);
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make_tree_trunk_placement(vmanip,v3f(p0.X+position.X,p0.Y+position.Y,p0.Z+position.Z+1),tree_definition);
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make_tree_trunk_placement(vmanip,v3f(p0.X+position.X+1,p0.Y+position.Y,p0.Z+position.Z+1),tree_definition);
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tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z),tree_definition);
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tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z+1),tree_definition);
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tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z+1),tree_definition);
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}
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if ((stack_orientation.empty() && tree_definition.trunk_type == "crossed") ||
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(!stack_orientation.empty() && tree_definition.trunk_type == "crossed" && !tree_definition.thin_branches))
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{
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make_tree_trunk_placement(vmanip,v3f(p0.X+position.X+1,p0.Y+position.Y,p0.Z+position.Z),tree_definition);
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make_tree_trunk_placement(vmanip,v3f(p0.X+position.X-1,p0.Y+position.Y,p0.Z+position.Z),tree_definition);
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make_tree_trunk_placement(vmanip,v3f(p0.X+position.X,p0.Y+position.Y,p0.Z+position.Z+1),tree_definition);
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make_tree_trunk_placement(vmanip,v3f(p0.X+position.X,p0.Y+position.Y,p0.Z+position.Z-1),tree_definition);
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tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z),tree_definition);
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tree_trunk_placement(vmanip,v3f(position.X-1,position.Y,position.Z),tree_definition);
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tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z+1),tree_definition);
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tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z-1),tree_definition);
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}
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if (stack_orientation.empty() == false)
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{
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s16 size = 1;
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for(x=-size; x<size+1; x++)
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for(y=-size; y<size+1; y++)
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for(z=-size; z<size+1; z++)
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for(x=-size; x<=size; x++)
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for(y=-size; y<=size; y++)
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for(z=-size; z<=size; z++)
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if (abs(x) == size && abs(y) == size && abs(z) == size)
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{
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make_tree_leaves_placement(vmanip,v3f(p0.X+position.X+x+1,p0.Y+position.Y+y,p0.Z+position.Z+z),tree_definition);
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make_tree_leaves_placement(vmanip,v3f(p0.X+position.X+x-1,p0.Y+position.Y+y,p0.Z+position.Z+z),tree_definition);
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make_tree_leaves_placement(vmanip,v3f(p0.X+position.X+x,p0.Y+position.Y+y,p0.Z+position.Z+z+1),tree_definition);
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make_tree_leaves_placement(vmanip,v3f(p0.X+position.X+x,p0.Y+position.Y+y,p0.Z+position.Z+z-1),tree_definition);
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tree_leaves_placement(vmanip,v3f(position.X+x+1,position.Y+y,position.Z+z),tree_definition);
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tree_leaves_placement(vmanip,v3f(position.X+x-1,position.Y+y,position.Z+z),tree_definition);
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tree_leaves_placement(vmanip,v3f(position.X+x,position.Y+y,position.Z+z+1),tree_definition);
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tree_leaves_placement(vmanip,v3f(position.X+x,position.Y+y,position.Z+z-1),tree_definition);
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}
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}
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dir = v3f(1,0,0);
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@ -311,12 +335,19 @@ void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *nd
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position+=dir;
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break;
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case 'f':
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make_tree_leaves_placement(vmanip,v3f(p0.X+position.X,p0.Y+position.Y,p0.Z+position.Z),tree_definition);
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tree_single_leaves_placement(vmanip,v3f(position.X,position.Y,position.Z),tree_definition);
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dir = v3f(1,0,0);
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dir = transposeMatrix(rotation,dir);
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position+=dir;
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break;
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// turtle commands
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case 'R':
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tree_fruit_placement(vmanip,v3f(position.X,position.Y,position.Z),tree_definition);
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dir = v3f(1,0,0);
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dir = transposeMatrix(rotation,dir);
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position+=dir;
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break;
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// turtle orientation commands
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case '[':
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stack_orientation.push(rotation);
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stack_position.push(position);
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@ -363,7 +394,7 @@ void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *nd
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}
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}
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void make_tree_node_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
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void tree_node_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
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MapNode node)
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{
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v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
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@ -376,7 +407,7 @@ void make_tree_node_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
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vmanip.m_data[vmanip.m_area.index(p1)] = node;
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}
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void make_tree_trunk_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
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void tree_trunk_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
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TreeDef &tree_definition)
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{
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v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
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@ -389,7 +420,7 @@ void make_tree_trunk_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
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vmanip.m_data[vmanip.m_area.index(p1)] = tree_definition.trunknode;
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}
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void make_tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
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void tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
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TreeDef &tree_definition)
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{
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MapNode leavesnode=tree_definition.leavesnode;
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@ -401,7 +432,7 @@ void make_tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
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u32 vi = vmanip.m_area.index(p1);
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if(vmanip.m_data[vi].getContent() != CONTENT_AIR
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&& vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
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return;
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return;
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if (tree_definition.fruit_chance>0)
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{
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if (myrand_range(1,100) > 100-tree_definition.fruit_chance)
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@ -413,6 +444,35 @@ void make_tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
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vmanip.m_data[vmanip.m_area.index(p1)] = leavesnode;
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}
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void tree_single_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
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TreeDef &tree_definition)
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{
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MapNode leavesnode=tree_definition.leavesnode;
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if (myrand_range(1,100) > 100-tree_definition.leaves2_chance)
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leavesnode=tree_definition.leaves2node;
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v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
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if(vmanip.m_area.contains(p1) == false)
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return;
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u32 vi = vmanip.m_area.index(p1);
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if(vmanip.m_data[vi].getContent() != CONTENT_AIR
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&& vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
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return;
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vmanip.m_data[vmanip.m_area.index(p1)] = leavesnode;
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}
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void tree_fruit_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
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TreeDef &tree_definition)
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{
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v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
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if(vmanip.m_area.contains(p1) == false)
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return;
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u32 vi = vmanip.m_area.index(p1);
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if(vmanip.m_data[vi].getContent() != CONTENT_AIR
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&& vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
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return;
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vmanip.m_data[vmanip.m_area.index(p1)] = tree_definition.fruitnode;
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}
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irr::core::matrix4 setRotationAxisRadians(irr::core::matrix4 M, double angle, v3f axis)
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{
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double c = cos(angle);
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@ -1,7 +1,7 @@
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/*
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Minetest-c55
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Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>,
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2012 RealBadAngel, Maciej Kasatkin <mk@realbadangel.pl>
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2012-2013 RealBadAngel, Maciej Kasatkin <mk@realbadangel.pl>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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@ -51,24 +51,29 @@ int fruit_chance;
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// Add default tree
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void make_tree(ManualMapVoxelManipulator &vmanip, v3s16 p0,
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bool is_apple_tree, INodeDefManager *ndef);
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bool is_apple_tree, INodeDefManager *ndef);
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// Add L-Systems tree (used by engine)
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void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *ndef,
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TreeDef tree_definition);
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// Spawn L-systems tree from LUA
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void spawn_ltree (ServerEnvironment *env, v3s16 p0, INodeDefManager *ndef, TreeDef tree_definition);
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void spawn_ltree (ServerEnvironment *env, v3s16 p0, INodeDefManager *ndef,
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TreeDef tree_definition);
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// L-System tree gen helper functions
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void make_tree_node_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
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void tree_node_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
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MapNode node);
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void make_tree_trunk_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
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void tree_trunk_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
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TreeDef &tree_definition);
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void tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
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TreeDef &tree_definition);
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void tree_single_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
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TreeDef &tree_definition);
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void tree_fruit_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
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TreeDef &tree_definition);
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void make_tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
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TreeDef &tree_definition);
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irr::core::matrix4 setRotationAxisRadians(irr::core::matrix4 M, double angle,v3f axis);
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v3f transposeMatrix(irr::core::matrix4 M ,v3f v);
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}; // namespace treegen
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#endif
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