Add virtual destructors to abstract classes

IRespawnInitiator and InventoryActions are abstract classes, but they
were missing a virtual destructor. Define it, even if it does nothing
and its absence most likely makes no difference other tha causing
warnings during compile.
This commit is contained in:
Giuseppe Bilotta 2011-12-09 11:20:19 +01:00 committed by Perttu Ahola
parent 123529e5eb
commit 135a65e200
3 changed files with 4 additions and 1 deletions

@ -29,6 +29,7 @@ class IRespawnInitiator
{
public:
virtual void respawn() = 0;
virtual ~IRespawnInitiator() {};
};
class GUIDeathScreen : public GUIModalMenu

@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
struct TextDest
{
virtual void gotText(std::wstring text) = 0;
virtual ~TextDest() {};
};
class GUITextInputMenu : public GUIModalMenu

@ -554,11 +554,12 @@ public:
struct InventoryAction
{
static InventoryAction * deSerialize(std::istream &is);
virtual u16 getType() const = 0;
virtual void serialize(std::ostream &os) const = 0;
virtual void apply(InventoryContext *c, InventoryManager *mgr,
ServerEnvironment *env) = 0;
virtual ~InventoryAction() {};
};
struct IMoveAction : public InventoryAction