forked from Mirrorlandia_minetest/minetest
Translated using Weblate (German)
Currently translated at 99.6% (1348 of 1353 strings)
This commit is contained in:
parent
bce875fada
commit
1539c377de
@ -3,8 +3,8 @@ msgstr ""
|
|||||||
"Project-Id-Version: German (Minetest)\n"
|
"Project-Id-Version: German (Minetest)\n"
|
||||||
"Report-Msgid-Bugs-To: \n"
|
"Report-Msgid-Bugs-To: \n"
|
||||||
"POT-Creation-Date: 2021-01-30 21:13+0100\n"
|
"POT-Creation-Date: 2021-01-30 21:13+0100\n"
|
||||||
"PO-Revision-Date: 2020-06-15 22:41+0000\n"
|
"PO-Revision-Date: 2021-02-01 05:52+0000\n"
|
||||||
"Last-Translator: Wuzzy <almikes@aol.com>\n"
|
"Last-Translator: Bernd Ritter <comrad@posteo.de>\n"
|
||||||
"Language-Team: German <https://hosted.weblate.org/projects/minetest/minetest/"
|
"Language-Team: German <https://hosted.weblate.org/projects/minetest/minetest/"
|
||||||
"de/>\n"
|
"de/>\n"
|
||||||
"Language: de\n"
|
"Language: de\n"
|
||||||
@ -12,7 +12,7 @@ msgstr ""
|
|||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Content-Transfer-Encoding: 8bit\n"
|
"Content-Transfer-Encoding: 8bit\n"
|
||||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||||
"X-Generator: Weblate 4.1\n"
|
"X-Generator: Weblate 4.5-dev\n"
|
||||||
|
|
||||||
#: builtin/client/death_formspec.lua src/client/game.cpp
|
#: builtin/client/death_formspec.lua src/client/game.cpp
|
||||||
msgid "Respawn"
|
msgid "Respawn"
|
||||||
@ -7001,6 +7001,14 @@ msgid ""
|
|||||||
"If set to 0, MSAA is disabled.\n"
|
"If set to 0, MSAA is disabled.\n"
|
||||||
"A restart is required after changing this option."
|
"A restart is required after changing this option."
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
"Benutze multi-sample antialiasing (MSAA) um Blockecken zu glätten.\n"
|
||||||
|
"Dieser Algorithmus glättet das 3D-Sichtfeld während das Bild scharf bleibt,\n"
|
||||||
|
"beeinträchtigt jedoch nicht die Textureninnenflächen\n"
|
||||||
|
"(was sich insbesondere bei transparenten Texturen bemerkbar macht).\n"
|
||||||
|
"Sichtbare Lücken erscheinen zwischen Blöcken wenn Shader ausgeschaltet sind.."
|
||||||
|
"\n"
|
||||||
|
"Wenn der Wert auf 0 steht, ist MSAA deaktiviert..\n"
|
||||||
|
"Ein Neustart ist erforderlich, nachdem diese Option geändert worden ist.."
|
||||||
|
|
||||||
#: src/settings_translation_file.cpp
|
#: src/settings_translation_file.cpp
|
||||||
msgid "Use trilinear filtering when scaling textures."
|
msgid "Use trilinear filtering when scaling textures."
|
||||||
|
Loading…
Reference in New Issue
Block a user