forked from Mirrorlandia_minetest/minetest
Don't add damage flash while punch texture modifier is active (#5767)
This commit is contained in:
parent
ef152428ef
commit
1681a009bc
@ -1735,7 +1735,7 @@ void GenericCAO::processMessage(const std::string &data)
|
||||
m_smgr, m_env, m_position,
|
||||
m_prop.visual_size * BS);
|
||||
m_env->addSimpleObject(simple);
|
||||
} else {
|
||||
} else if (m_reset_textures_timer < 0) {
|
||||
// TODO: Execute defined fast response
|
||||
// Flashing shall suffice as there is no definition
|
||||
m_reset_textures_timer = 0.05;
|
||||
@ -1806,11 +1806,13 @@ bool GenericCAO::directReportPunch(v3f dir, const ItemStack *punchitem,
|
||||
}
|
||||
// TODO: Execute defined fast response
|
||||
// Flashing shall suffice as there is no definition
|
||||
if (m_reset_textures_timer < 0) {
|
||||
m_reset_textures_timer = 0.05;
|
||||
if (result.damage >= 2)
|
||||
m_reset_textures_timer += 0.05 * result.damage;
|
||||
updateTextures(m_current_texture_modifier + "^[brighten");
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user