forked from Mirrorlandia_minetest/minetest
Remove trailing whitespace (#13505)
This commit is contained in:
parent
95a9f4ab7c
commit
180ec92ef9
@ -20,7 +20,7 @@ uniform float animationTimer;
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uniform vec4 CameraPos;
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uniform vec4 CameraPos;
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uniform float xyPerspectiveBias0;
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uniform float xyPerspectiveBias0;
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uniform float xyPerspectiveBias1;
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uniform float xyPerspectiveBias1;
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varying float adj_shadow_strength;
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varying float adj_shadow_strength;
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varying float cosLight;
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varying float cosLight;
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varying float f_normal_length;
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varying float f_normal_length;
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@ -20,7 +20,7 @@ uniform float animationTimer;
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uniform vec4 CameraPos;
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uniform vec4 CameraPos;
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uniform float xyPerspectiveBias0;
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uniform float xyPerspectiveBias0;
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uniform float xyPerspectiveBias1;
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uniform float xyPerspectiveBias1;
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varying float adj_shadow_strength;
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varying float adj_shadow_strength;
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varying float cosLight;
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varying float cosLight;
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varying float f_normal_length;
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varying float f_normal_length;
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@ -148,7 +148,7 @@ void main(void)
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nNormal = normalize(vNormal);
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nNormal = normalize(vNormal);
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cosLight = max(1e-5, dot(nNormal, -v_LightDirection));
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cosLight = max(1e-5, dot(nNormal, -v_LightDirection));
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float sinLight = pow(1 - pow(cosLight, 2.0), 0.5);
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float sinLight = pow(1 - pow(cosLight, 2.0), 0.5);
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normalOffsetScale = 0.1 * pFactor * pFactor * sinLight * min(f_shadowfar, 500.0) /
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normalOffsetScale = 0.1 * pFactor * pFactor * sinLight * min(f_shadowfar, 500.0) /
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xyPerspectiveBias1 / f_textureresolution;
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xyPerspectiveBias1 / f_textureresolution;
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z_bias = 1e3 * sinLight / cosLight * (0.5 + f_textureresolution / 1024.0);
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z_bias = 1e3 * sinLight / cosLight * (0.5 + f_textureresolution / 1024.0);
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}
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}
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@ -362,7 +362,7 @@ if map format version >= 29:
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u8 name_id_mapping_version
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u8 name_id_mapping_version
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- Should be zero for map format version 29.
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- Should be zero for map format version 29.
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u16 num_name_id_mappings
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u16 num_name_id_mappings
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foreach num_name_id_mappings
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foreach num_name_id_mappings
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u16 id
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u16 id
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@ -119,7 +119,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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lighting[section.n] = state
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lighting[section.n] = state
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for _,v in ipairs(parameters) do
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for _,v in ipairs(parameters) do
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if fields[section.n.."."..v.n] then
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if fields[section.n.."."..v.n] then
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local event = minetest.explode_scrollbar_event(fields[section.n.."."..v.n])
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local event = minetest.explode_scrollbar_event(fields[section.n.."."..v.n])
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if event.type == "CHG" then
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if event.type == "CHG" then
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@ -7,28 +7,28 @@
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// //////////////////////////////////////////////////////////////////////
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// //////////////////////////////////////////////////////////////////////
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/*
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/*
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The JsonCpp library's source code, including accompanying documentation,
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The JsonCpp library's source code, including accompanying documentation,
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tests and demonstration applications, are licensed under the following
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tests and demonstration applications, are licensed under the following
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conditions...
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conditions...
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Baptiste Lepilleur and The JsonCpp Authors explicitly disclaim copyright in all
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Baptiste Lepilleur and The JsonCpp Authors explicitly disclaim copyright in all
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jurisdictions which recognize such a disclaimer. In such jurisdictions,
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jurisdictions which recognize such a disclaimer. In such jurisdictions,
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this software is released into the Public Domain.
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this software is released into the Public Domain.
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In jurisdictions which do not recognize Public Domain property (e.g. Germany as of
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In jurisdictions which do not recognize Public Domain property (e.g. Germany as of
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2010), this software is Copyright (c) 2007-2010 by Baptiste Lepilleur and
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2010), this software is Copyright (c) 2007-2010 by Baptiste Lepilleur and
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The JsonCpp Authors, and is released under the terms of the MIT License (see below).
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The JsonCpp Authors, and is released under the terms of the MIT License (see below).
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In jurisdictions which recognize Public Domain property, the user of this
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In jurisdictions which recognize Public Domain property, the user of this
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software may choose to accept it either as 1) Public Domain, 2) under the
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software may choose to accept it either as 1) Public Domain, 2) under the
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conditions of the MIT License (see below), or 3) under the terms of dual
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conditions of the MIT License (see below), or 3) under the terms of dual
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Public Domain/MIT License conditions described here, as they choose.
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Public Domain/MIT License conditions described here, as they choose.
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|
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The MIT License is about as close to Public Domain as a license can get, and is
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The MIT License is about as close to Public Domain as a license can get, and is
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described in clear, concise terms at:
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described in clear, concise terms at:
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http://en.wikipedia.org/wiki/MIT_License
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http://en.wikipedia.org/wiki/MIT_License
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The full text of the MIT License follows:
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The full text of the MIT License follows:
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========================================================================
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========================================================================
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@ -6,28 +6,28 @@
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// //////////////////////////////////////////////////////////////////////
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// //////////////////////////////////////////////////////////////////////
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/*
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/*
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The JsonCpp library's source code, including accompanying documentation,
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The JsonCpp library's source code, including accompanying documentation,
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tests and demonstration applications, are licensed under the following
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tests and demonstration applications, are licensed under the following
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conditions...
|
conditions...
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|
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Baptiste Lepilleur and The JsonCpp Authors explicitly disclaim copyright in all
|
Baptiste Lepilleur and The JsonCpp Authors explicitly disclaim copyright in all
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jurisdictions which recognize such a disclaimer. In such jurisdictions,
|
jurisdictions which recognize such a disclaimer. In such jurisdictions,
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this software is released into the Public Domain.
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this software is released into the Public Domain.
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|
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In jurisdictions which do not recognize Public Domain property (e.g. Germany as of
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In jurisdictions which do not recognize Public Domain property (e.g. Germany as of
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2010), this software is Copyright (c) 2007-2010 by Baptiste Lepilleur and
|
2010), this software is Copyright (c) 2007-2010 by Baptiste Lepilleur and
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The JsonCpp Authors, and is released under the terms of the MIT License (see below).
|
The JsonCpp Authors, and is released under the terms of the MIT License (see below).
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|
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In jurisdictions which recognize Public Domain property, the user of this
|
In jurisdictions which recognize Public Domain property, the user of this
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software may choose to accept it either as 1) Public Domain, 2) under the
|
software may choose to accept it either as 1) Public Domain, 2) under the
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conditions of the MIT License (see below), or 3) under the terms of dual
|
conditions of the MIT License (see below), or 3) under the terms of dual
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Public Domain/MIT License conditions described here, as they choose.
|
Public Domain/MIT License conditions described here, as they choose.
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|
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The MIT License is about as close to Public Domain as a license can get, and is
|
The MIT License is about as close to Public Domain as a license can get, and is
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described in clear, concise terms at:
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described in clear, concise terms at:
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|
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http://en.wikipedia.org/wiki/MIT_License
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http://en.wikipedia.org/wiki/MIT_License
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The full text of the MIT License follows:
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The full text of the MIT License follows:
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========================================================================
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========================================================================
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@ -6,28 +6,28 @@
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// //////////////////////////////////////////////////////////////////////
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// //////////////////////////////////////////////////////////////////////
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/*
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/*
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The JsonCpp library's source code, including accompanying documentation,
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The JsonCpp library's source code, including accompanying documentation,
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tests and demonstration applications, are licensed under the following
|
tests and demonstration applications, are licensed under the following
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conditions...
|
conditions...
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|
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Baptiste Lepilleur and The JsonCpp Authors explicitly disclaim copyright in all
|
Baptiste Lepilleur and The JsonCpp Authors explicitly disclaim copyright in all
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jurisdictions which recognize such a disclaimer. In such jurisdictions,
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jurisdictions which recognize such a disclaimer. In such jurisdictions,
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this software is released into the Public Domain.
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this software is released into the Public Domain.
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|
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In jurisdictions which do not recognize Public Domain property (e.g. Germany as of
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In jurisdictions which do not recognize Public Domain property (e.g. Germany as of
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2010), this software is Copyright (c) 2007-2010 by Baptiste Lepilleur and
|
2010), this software is Copyright (c) 2007-2010 by Baptiste Lepilleur and
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The JsonCpp Authors, and is released under the terms of the MIT License (see below).
|
The JsonCpp Authors, and is released under the terms of the MIT License (see below).
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|
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In jurisdictions which recognize Public Domain property, the user of this
|
In jurisdictions which recognize Public Domain property, the user of this
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software may choose to accept it either as 1) Public Domain, 2) under the
|
software may choose to accept it either as 1) Public Domain, 2) under the
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conditions of the MIT License (see below), or 3) under the terms of dual
|
conditions of the MIT License (see below), or 3) under the terms of dual
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Public Domain/MIT License conditions described here, as they choose.
|
Public Domain/MIT License conditions described here, as they choose.
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|
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The MIT License is about as close to Public Domain as a license can get, and is
|
The MIT License is about as close to Public Domain as a license can get, and is
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described in clear, concise terms at:
|
described in clear, concise terms at:
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|
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http://en.wikipedia.org/wiki/MIT_License
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http://en.wikipedia.org/wiki/MIT_License
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|
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The full text of the MIT License follows:
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The full text of the MIT License follows:
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========================================================================
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========================================================================
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@ -223,7 +223,7 @@ LUA_API void lua_replace (lua_State *L, int idx) {
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api_checkvalidindex(L, o);
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api_checkvalidindex(L, o);
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if (idx == LUA_ENVIRONINDEX) {
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if (idx == LUA_ENVIRONINDEX) {
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Closure *func = curr_func(L);
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Closure *func = curr_func(L);
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api_check(L, ttistable(L->top - 1));
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api_check(L, ttistable(L->top - 1));
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func->c.env = hvalue(L->top - 1);
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func->c.env = hvalue(L->top - 1);
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luaC_barrier(L, func, L->top - 1);
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luaC_barrier(L, func, L->top - 1);
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}
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}
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@ -783,7 +783,7 @@ LUA_API int lua_setfenv (lua_State *L, int idx) {
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#define checkresults(L,na,nr) \
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#define checkresults(L,na,nr) \
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api_check(L, (nr) == LUA_MULTRET || (L->ci->top - L->top >= (nr) - (na)))
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api_check(L, (nr) == LUA_MULTRET || (L->ci->top - L->top >= (nr) - (na)))
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LUA_API void lua_call (lua_State *L, int nargs, int nresults) {
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LUA_API void lua_call (lua_State *L, int nargs, int nresults) {
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StkId func;
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StkId func;
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@ -139,7 +139,7 @@ static int db_getinfo (lua_State *L) {
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treatstackoption(L, L1, "func");
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treatstackoption(L, L1, "func");
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return 1; /* return table */
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return 1; /* return table */
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}
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}
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static int db_getlocal (lua_State *L) {
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static int db_getlocal (lua_State *L) {
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int arg;
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int arg;
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@ -184,7 +184,7 @@ static void collectvalidlines (lua_State *L, Closure *f) {
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int i;
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int i;
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for (i=0; i<f->l.p->sizelineinfo; i++)
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for (i=0; i<f->l.p->sizelineinfo; i++)
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setbvalue(luaH_setnum(L, t, lineinfo[i]), 1);
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setbvalue(luaH_setnum(L, t, lineinfo[i]), 1);
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sethvalue(L, L->top, t);
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sethvalue(L, L->top, t);
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}
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}
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incr_top(L);
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incr_top(L);
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}
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}
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@ -370,7 +370,7 @@ int luaD_poscall (lua_State *L, StkId firstResult) {
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** The arguments are on the stack, right after the function.
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** The arguments are on the stack, right after the function.
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** When returns, all the results are on the stack, starting at the original
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** When returns, all the results are on the stack, starting at the original
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** function position.
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** function position.
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*/
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*/
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void luaD_call (lua_State *L, StkId func, int nResults) {
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void luaD_call (lua_State *L, StkId func, int nResults) {
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if (++L->nCcalls >= LUAI_MAXCCALLS) {
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if (++L->nCcalls >= LUAI_MAXCCALLS) {
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if (L->nCcalls == LUAI_MAXCCALLS)
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if (L->nCcalls == LUAI_MAXCCALLS)
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@ -315,7 +315,7 @@ static l_mem propagatemark (global_State *g) {
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traverseproto(g, p);
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traverseproto(g, p);
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return sizeof(Proto) + sizeof(Instruction) * p->sizecode +
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return sizeof(Proto) + sizeof(Instruction) * p->sizecode +
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sizeof(Proto *) * p->sizep +
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sizeof(Proto *) * p->sizep +
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sizeof(TValue) * p->sizek +
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sizeof(TValue) * p->sizek +
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sizeof(int) * p->sizelineinfo +
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sizeof(int) * p->sizelineinfo +
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sizeof(LocVar) * p->sizelocvars +
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sizeof(LocVar) * p->sizelocvars +
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sizeof(TString *) * p->sizeupvalues;
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sizeof(TString *) * p->sizeupvalues;
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@ -701,7 +701,7 @@ void luaC_linkupval (lua_State *L, UpVal *uv) {
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GCObject *o = obj2gco(uv);
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GCObject *o = obj2gco(uv);
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o->gch.next = g->rootgc; /* link upvalue into `rootgc' list */
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o->gch.next = g->rootgc; /* link upvalue into `rootgc' list */
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g->rootgc = o;
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g->rootgc = o;
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if (isgray(o)) {
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if (isgray(o)) {
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if (g->gcstate == GCSpropagate) {
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if (g->gcstate == GCSpropagate) {
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gray2black(o); /* closed upvalues need barrier */
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gray2black(o); /* closed upvalues need barrier */
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luaC_barrier(L, uv, uv->v);
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luaC_barrier(L, uv, uv->v);
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@ -107,7 +107,7 @@ typedef lu_int32 Instruction;
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#ifndef lua_lock
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#ifndef lua_lock
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#define lua_lock(L) ((void) 0)
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#define lua_lock(L) ((void) 0)
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#define lua_unlock(L) ((void) 0)
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#define lua_unlock(L) ((void) 0)
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#endif
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#endif
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@ -118,7 +118,7 @@ typedef lu_int32 Instruction;
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/*
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/*
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** macro to control inclusion of some hard tests on stack reallocation
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** macro to control inclusion of some hard tests on stack reallocation
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*/
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*/
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#ifndef HARDSTACKTESTS
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#ifndef HARDSTACKTESTS
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#define condhardstacktests(x) ((void)0)
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#define condhardstacktests(x) ((void)0)
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#else
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#else
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@ -502,7 +502,7 @@ static int ll_require (lua_State *L) {
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** 'module' function
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** 'module' function
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** =======================================================
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** =======================================================
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*/
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*/
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static void setfenv (lua_State *L) {
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static void setfenv (lua_State *L) {
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lua_Debug ar;
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lua_Debug ar;
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@ -632,7 +632,7 @@ LUALIB_API int luaopen_package (lua_State *L) {
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lua_setfield(L, -2, "__gc");
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lua_setfield(L, -2, "__gc");
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/* create `package' table */
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/* create `package' table */
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luaL_register(L, LUA_LOADLIBNAME, pk_funcs);
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luaL_register(L, LUA_LOADLIBNAME, pk_funcs);
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#if defined(LUA_COMPAT_LOADLIB)
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#if defined(LUA_COMPAT_LOADLIB)
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lua_getfield(L, -1, "loadlib");
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lua_getfield(L, -1, "loadlib");
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lua_setfield(L, LUA_GLOBALSINDEX, "loadlib");
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lua_setfield(L, LUA_GLOBALSINDEX, "loadlib");
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#endif
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#endif
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@ -337,7 +337,7 @@ typedef struct Node {
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typedef struct Table {
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typedef struct Table {
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CommonHeader;
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CommonHeader;
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lu_byte flags; /* 1<<p means tagmethod(p) is not present */
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lu_byte flags; /* 1<<p means tagmethod(p) is not present */
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lu_byte lsizenode; /* log2 of size of `node' array */
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lu_byte lsizenode; /* log2 of size of `node' array */
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struct Table *metatable;
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struct Table *metatable;
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TValue *array; /* array part */
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TValue *array; /* array part */
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@ -186,8 +186,8 @@ OP_EQ,/* A B C if ((RK(B) == RK(C)) ~= A) then pc++ */
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OP_LT,/* A B C if ((RK(B) < RK(C)) ~= A) then pc++ */
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OP_LT,/* A B C if ((RK(B) < RK(C)) ~= A) then pc++ */
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OP_LE,/* A B C if ((RK(B) <= RK(C)) ~= A) then pc++ */
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OP_LE,/* A B C if ((RK(B) <= RK(C)) ~= A) then pc++ */
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OP_TEST,/* A C if not (R(A) <=> C) then pc++ */
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OP_TEST,/* A C if not (R(A) <=> C) then pc++ */
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OP_TESTSET,/* A B C if (R(B) <=> C) then R(A) := R(B) else pc++ */
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OP_TESTSET,/* A B C if (R(B) <=> C) then R(A) := R(B) else pc++ */
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OP_CALL,/* A B C R(A), ... ,R(A+C-2) := R(A)(R(A+1), ... ,R(A+B-1)) */
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OP_CALL,/* A B C R(A), ... ,R(A+C-2) := R(A)(R(A+1), ... ,R(A+B-1)) */
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OP_TAILCALL,/* A B C return R(A)(R(A+1), ... ,R(A+B-1)) */
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OP_TAILCALL,/* A B C return R(A)(R(A+1), ... ,R(A+B-1)) */
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@ -197,8 +197,8 @@ OP_FORLOOP,/* A sBx R(A)+=R(A+2);
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if R(A) <?= R(A+1) then { pc+=sBx; R(A+3)=R(A) }*/
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if R(A) <?= R(A+1) then { pc+=sBx; R(A+3)=R(A) }*/
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OP_FORPREP,/* A sBx R(A)-=R(A+2); pc+=sBx */
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OP_FORPREP,/* A sBx R(A)-=R(A+2); pc+=sBx */
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OP_TFORLOOP,/* A C R(A+3), ... ,R(A+2+C) := R(A)(R(A+1), R(A+2));
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OP_TFORLOOP,/* A C R(A+3), ... ,R(A+2+C) := R(A)(R(A+1), R(A+2));
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if R(A+3) ~= nil then R(A+2)=R(A+3) else pc++ */
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if R(A+3) ~= nil then R(A+2)=R(A+3) else pc++ */
|
||||||
OP_SETLIST,/* A B C R(A)[(C-1)*FPF+i] := R(A+i), 1 <= i <= B */
|
OP_SETLIST,/* A B C R(A)[(C-1)*FPF+i] := R(A+i), 1 <= i <= B */
|
||||||
|
|
||||||
OP_CLOSE,/* A close all variables in the stack up to (>=) R(A)*/
|
OP_CLOSE,/* A close all variables in the stack up to (>=) R(A)*/
|
||||||
@ -240,7 +240,7 @@ OP_VARARG/* A B R(A), R(A+1), ..., R(A+B-1) = vararg */
|
|||||||
** bits 4-5: B arg mode
|
** bits 4-5: B arg mode
|
||||||
** bit 6: instruction set register A
|
** bit 6: instruction set register A
|
||||||
** bit 7: operator is a test
|
** bit 7: operator is a test
|
||||||
*/
|
*/
|
||||||
|
|
||||||
enum OpArgMask {
|
enum OpArgMask {
|
||||||
OpArgN, /* argument is not used */
|
OpArgN, /* argument is not used */
|
||||||
|
@ -36,7 +36,7 @@ typedef struct LG {
|
|||||||
lua_State l;
|
lua_State l;
|
||||||
global_State g;
|
global_State g;
|
||||||
} LG;
|
} LG;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
static void stack_init (lua_State *L1, lua_State *L) {
|
static void stack_init (lua_State *L1, lua_State *L) {
|
||||||
|
@ -636,7 +636,7 @@ static void add_value (MatchState *ms, luaL_Buffer *b, const char *s,
|
|||||||
lua_pushlstring(L, s, e - s); /* keep original text */
|
lua_pushlstring(L, s, e - s); /* keep original text */
|
||||||
}
|
}
|
||||||
else if (!lua_isstring(L, -1))
|
else if (!lua_isstring(L, -1))
|
||||||
luaL_error(L, "invalid replacement value (a %s)", luaL_typename(L, -1));
|
luaL_error(L, "invalid replacement value (a %s)", luaL_typename(L, -1));
|
||||||
luaL_addvalue(b); /* add result to accumulator */
|
luaL_addvalue(b); /* add result to accumulator */
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -48,7 +48,7 @@
|
|||||||
|
|
||||||
|
|
||||||
#define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t))))
|
#define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t))))
|
||||||
|
|
||||||
#define hashstr(t,str) hashpow2(t, (str)->tsv.hash)
|
#define hashstr(t,str) hashpow2(t, (str)->tsv.hash)
|
||||||
#define hashboolean(t,p) hashpow2(t, p)
|
#define hashboolean(t,p) hashpow2(t, p)
|
||||||
|
|
||||||
@ -302,7 +302,7 @@ static void resize (lua_State *L, Table *t, int nasize, int nhsize) {
|
|||||||
if (nasize > oldasize) /* array part must grow? */
|
if (nasize > oldasize) /* array part must grow? */
|
||||||
setarrayvector(L, t, nasize);
|
setarrayvector(L, t, nasize);
|
||||||
/* create new hash part with appropriate size */
|
/* create new hash part with appropriate size */
|
||||||
setnodevector(L, t, nhsize);
|
setnodevector(L, t, nhsize);
|
||||||
if (nasize < oldasize) { /* array part must shrink? */
|
if (nasize < oldasize) { /* array part must shrink? */
|
||||||
t->sizearray = nasize;
|
t->sizearray = nasize;
|
||||||
/* re-insert elements from vanishing slice */
|
/* re-insert elements from vanishing slice */
|
||||||
@ -390,11 +390,11 @@ static Node *getfreepos (Table *t) {
|
|||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
** inserts a new key into a hash table; first, check whether key's main
|
** inserts a new key into a hash table; first, check whether key's main
|
||||||
** position is free. If not, check whether colliding node is in its main
|
** position is free. If not, check whether colliding node is in its main
|
||||||
** position or not: if it is not, move colliding node to an empty place and
|
** position or not: if it is not, move colliding node to an empty place and
|
||||||
** put new key in its main position; otherwise (colliding node is in its main
|
** put new key in its main position; otherwise (colliding node is in its main
|
||||||
** position), new key goes to an empty position.
|
** position), new key goes to an empty position.
|
||||||
*/
|
*/
|
||||||
static TValue *newkey (lua_State *L, Table *t, const TValue *key) {
|
static TValue *newkey (lua_State *L, Table *t, const TValue *key) {
|
||||||
Node *mp = mainposition(t, key);
|
Node *mp = mainposition(t, key);
|
||||||
|
@ -242,14 +242,14 @@ static int handle_script (lua_State *L, char **argv, int n) {
|
|||||||
int narg = getargs(L, argv, n); /* collect arguments */
|
int narg = getargs(L, argv, n); /* collect arguments */
|
||||||
lua_setglobal(L, "arg");
|
lua_setglobal(L, "arg");
|
||||||
fname = argv[n];
|
fname = argv[n];
|
||||||
if (strcmp(fname, "-") == 0 && strcmp(argv[n-1], "--") != 0)
|
if (strcmp(fname, "-") == 0 && strcmp(argv[n-1], "--") != 0)
|
||||||
fname = NULL; /* stdin */
|
fname = NULL; /* stdin */
|
||||||
status = luaL_loadfile(L, fname);
|
status = luaL_loadfile(L, fname);
|
||||||
lua_insert(L, -(narg+1));
|
lua_insert(L, -(narg+1));
|
||||||
if (status == 0)
|
if (status == 0)
|
||||||
status = docall(L, narg, 0);
|
status = docall(L, narg, 0);
|
||||||
else
|
else
|
||||||
lua_pop(L, narg);
|
lua_pop(L, narg);
|
||||||
return report(L, status);
|
return report(L, status);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -250,7 +250,7 @@ LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
** ===============================================================
|
** ===============================================================
|
||||||
** some useful macros
|
** some useful macros
|
||||||
** ===============================================================
|
** ===============================================================
|
||||||
|
@ -41,7 +41,7 @@ LUALIB_API int (luaopen_package) (lua_State *L);
|
|||||||
|
|
||||||
|
|
||||||
/* open all previous libraries */
|
/* open all previous libraries */
|
||||||
LUALIB_API void (luaL_openlibs) (lua_State *L);
|
LUALIB_API void (luaL_openlibs) (lua_State *L);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -125,7 +125,7 @@ void luaV_gettable (lua_State *L, const TValue *t, TValue *key, StkId val) {
|
|||||||
callTMres(L, val, tm, t, key);
|
callTMres(L, val, tm, t, key);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
t = tm; /* else repeat with `tm' */
|
t = tm; /* else repeat with `tm' */
|
||||||
}
|
}
|
||||||
luaG_runerror(L, "loop in gettable");
|
luaG_runerror(L, "loop in gettable");
|
||||||
}
|
}
|
||||||
|
@ -7,4 +7,4 @@ To enable them, go to the configure world window in the main menu or write
|
|||||||
|
|
||||||
load_mod_<modname> = true
|
load_mod_<modname> = true
|
||||||
|
|
||||||
in world.mt in the world directory.
|
in world.mt in the world directory.
|
||||||
|
@ -411,7 +411,7 @@ void Hud::drawLuaElements(const v3s16 &camera_offset)
|
|||||||
case HUD_ELEM_WAYPOINT: {
|
case HUD_ELEM_WAYPOINT: {
|
||||||
if (!calculateScreenPos(camera_offset, e, &pos))
|
if (!calculateScreenPos(camera_offset, e, &pos))
|
||||||
break;
|
break;
|
||||||
|
|
||||||
pos += v2s32(e->offset.X, e->offset.Y);
|
pos += v2s32(e->offset.X, e->offset.Y);
|
||||||
video::SColor color(255, (e->number >> 16) & 0xFF,
|
video::SColor color(255, (e->number >> 16) & 0xFF,
|
||||||
(e->number >> 8) & 0xFF,
|
(e->number >> 8) & 0xFF,
|
||||||
|
@ -229,7 +229,7 @@ void MeshUpdateWorkerThread::doUpdate()
|
|||||||
|
|
||||||
MapBlockMesh *mesh_new = new MapBlockMesh(q->data, *m_camera_offset);
|
MapBlockMesh *mesh_new = new MapBlockMesh(q->data, *m_camera_offset);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
MeshUpdateResult r;
|
MeshUpdateResult r;
|
||||||
r.p = q->p;
|
r.p = q->p;
|
||||||
@ -257,7 +257,7 @@ MeshUpdateManager::MeshUpdateManager(Client *client):
|
|||||||
// Automatically use 33% of the system cores for mesh generation, max 4
|
// Automatically use 33% of the system cores for mesh generation, max 4
|
||||||
if (number_of_threads == 0)
|
if (number_of_threads == 0)
|
||||||
number_of_threads = MYMIN(4, Thread::getNumberOfProcessors() / 3);
|
number_of_threads = MYMIN(4, Thread::getNumberOfProcessors() / 3);
|
||||||
|
|
||||||
// use at least one thread
|
// use at least one thread
|
||||||
number_of_threads = MYMAX(1, number_of_threads);
|
number_of_threads = MYMAX(1, number_of_threads);
|
||||||
infostream << "MeshUpdateManager: using " << number_of_threads << " threads" << std::endl;
|
infostream << "MeshUpdateManager: using " << number_of_threads << " threads" << std::endl;
|
||||||
|
@ -85,7 +85,7 @@ void populateAnaglyphPipeline(RenderPipeline *pipeline, Client *client)
|
|||||||
// reset
|
// reset
|
||||||
pipeline->addStep<OffsetCameraStep>(0.0f);
|
pipeline->addStep<OffsetCameraStep>(0.0f);
|
||||||
pipeline->addStep<SetColorMaskStep>(video::ECP_ALL);
|
pipeline->addStep<SetColorMaskStep>(video::ECP_ALL);
|
||||||
|
|
||||||
pipeline->addStep<DrawWield>();
|
pipeline->addStep<DrawWield>();
|
||||||
pipeline->addStep<MapPostFxStep>();
|
pipeline->addStep<MapPostFxStep>();
|
||||||
pipeline->addStep<DrawHUD>();
|
pipeline->addStep<DrawHUD>();
|
||||||
|
@ -37,7 +37,7 @@ private:
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Resets depth buffer of the current render target
|
* Resets depth buffer of the current render target
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
class ClearDepthBufferTarget : public RenderTarget
|
class ClearDepthBufferTarget : public RenderTarget
|
||||||
{
|
{
|
||||||
@ -53,7 +53,7 @@ private:
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Enables or disables override material when activated
|
* Enables or disables override material when activated
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
class ConfigureOverrideMaterialTarget : public RenderTarget
|
class ConfigureOverrideMaterialTarget : public RenderTarget
|
||||||
{
|
{
|
||||||
|
@ -23,9 +23,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "client/shadows/dynamicshadowsrender.h"
|
#include "client/shadows/dynamicshadowsrender.h"
|
||||||
#include "settings.h"
|
#include "settings.h"
|
||||||
|
|
||||||
RenderingCore::RenderingCore(IrrlichtDevice *_device, Client *_client, Hud *_hud,
|
RenderingCore::RenderingCore(IrrlichtDevice *_device, Client *_client, Hud *_hud,
|
||||||
ShadowRenderer *_shadow_renderer, RenderPipeline *_pipeline, v2f _virtual_size_scale)
|
ShadowRenderer *_shadow_renderer, RenderPipeline *_pipeline, v2f _virtual_size_scale)
|
||||||
: device(_device), client(_client), hud(_hud), shadow_renderer(_shadow_renderer),
|
: device(_device), client(_client), hud(_hud), shadow_renderer(_shadow_renderer),
|
||||||
pipeline(_pipeline), virtual_size_scale(_virtual_size_scale)
|
pipeline(_pipeline), virtual_size_scale(_virtual_size_scale)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
@ -43,7 +43,7 @@ protected:
|
|||||||
v2u32 virtual_size { 0, 0 };
|
v2u32 virtual_size { 0, 0 };
|
||||||
|
|
||||||
public:
|
public:
|
||||||
RenderingCore(IrrlichtDevice *device, Client *client, Hud *hud,
|
RenderingCore(IrrlichtDevice *device, Client *client, Hud *hud,
|
||||||
ShadowRenderer *shadow_renderer, RenderPipeline *pipeline,
|
ShadowRenderer *shadow_renderer, RenderPipeline *pipeline,
|
||||||
v2f virtual_size_scale);
|
v2f virtual_size_scale);
|
||||||
RenderingCore(const RenderingCore &) = delete;
|
RenderingCore(const RenderingCore &) = delete;
|
||||||
|
@ -41,7 +41,7 @@ RenderingCore *createRenderingCore(const std::string &stereo_mode, IrrlichtDevic
|
|||||||
{
|
{
|
||||||
CreatePipelineResult created_pipeline;
|
CreatePipelineResult created_pipeline;
|
||||||
createPipeline(stereo_mode, device, client, hud, created_pipeline);
|
createPipeline(stereo_mode, device, client, hud, created_pipeline);
|
||||||
return new RenderingCore(device, client, hud,
|
return new RenderingCore(device, client, hud,
|
||||||
created_pipeline.shadow_renderer, created_pipeline.pipeline, created_pipeline.virtual_size_scale);
|
created_pipeline.shadow_renderer, created_pipeline.pipeline, created_pipeline.virtual_size_scale);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -24,7 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "client/shader.h"
|
#include "client/shader.h"
|
||||||
#include "client/camera.h"
|
#include "client/camera.h"
|
||||||
|
|
||||||
InitInterlacedMaskStep::InitInterlacedMaskStep(TextureBuffer *_buffer, u8 _index) :
|
InitInterlacedMaskStep::InitInterlacedMaskStep(TextureBuffer *_buffer, u8 _index) :
|
||||||
buffer(_buffer), index(_index)
|
buffer(_buffer), index(_index)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
@ -80,7 +80,7 @@ public:
|
|||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* UpscaleStep step performs rescaling of the image
|
* UpscaleStep step performs rescaling of the image
|
||||||
* in the source texture 0 to the size of the target.
|
* in the source texture 0 to the size of the target.
|
||||||
*/
|
*/
|
||||||
class UpscaleStep : public RenderStep
|
class UpscaleStep : public RenderStep
|
||||||
|
@ -30,7 +30,7 @@ class PostProcessingStep : public RenderStep
|
|||||||
public:
|
public:
|
||||||
/**
|
/**
|
||||||
* Construct a new PostProcessingStep object
|
* Construct a new PostProcessingStep object
|
||||||
*
|
*
|
||||||
* @param shader_id ID of the shader in IShaderSource
|
* @param shader_id ID of the shader in IShaderSource
|
||||||
* @param texture_map Map of textures to be chosen from the render source
|
* @param texture_map Map of textures to be chosen from the render source
|
||||||
*/
|
*/
|
||||||
@ -44,7 +44,7 @@ public:
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Configure bilinear filtering for a specific texture layer
|
* Configure bilinear filtering for a specific texture layer
|
||||||
*
|
*
|
||||||
* @param index Index of the texture layer
|
* @param index Index of the texture layer
|
||||||
* @param value true to enable the bilinear filter, false to disable
|
* @param value true to enable the bilinear filter, false to disable
|
||||||
*/
|
*/
|
||||||
|
@ -39,7 +39,7 @@ void DrawImageStep::run(PipelineContext &context)
|
|||||||
{
|
{
|
||||||
if (target)
|
if (target)
|
||||||
target->activate(context);
|
target->activate(context);
|
||||||
|
|
||||||
auto texture = source->getTexture(texture_index);
|
auto texture = source->getTexture(texture_index);
|
||||||
core::dimension2du output_size = context.device->getVideoDriver()->getScreenSize();
|
core::dimension2du output_size = context.device->getVideoDriver()->getScreenSize();
|
||||||
v2s32 pos(offset.X * output_size.Width, offset.Y * output_size.Height);
|
v2s32 pos(offset.X * output_size.Width, offset.Y * output_size.Height);
|
||||||
|
@ -99,7 +99,7 @@ void DirectionalLight::createSplitMatrices(const Camera *cam)
|
|||||||
future_frustum.length = length;
|
future_frustum.length = length;
|
||||||
future_frustum.radius = radius;
|
future_frustum.radius = radius;
|
||||||
future_frustum.ViewMat.buildCameraLookAtMatrixLH(eye, center_scene, v3f(0.0f, 1.0f, 0.0f));
|
future_frustum.ViewMat.buildCameraLookAtMatrixLH(eye, center_scene, v3f(0.0f, 1.0f, 0.0f));
|
||||||
future_frustum.ProjOrthMat.buildProjectionMatrixOrthoLH(radius, radius,
|
future_frustum.ProjOrthMat.buildProjectionMatrixOrthoLH(radius, radius,
|
||||||
0.0f, length, false);
|
0.0f, length, false);
|
||||||
future_frustum.camera_offset = cam->getOffset();
|
future_frustum.camera_offset = cam->getOffset();
|
||||||
}
|
}
|
||||||
|
@ -1028,7 +1028,7 @@ video::IImage* TextureSource::generateImage(const std::string &name, std::set<st
|
|||||||
<< std::endl;
|
<< std::endl;
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (baseimg) {
|
if (baseimg) {
|
||||||
core::dimension2d<u32> dim = tmp->getDimension();
|
core::dimension2d<u32> dim = tmp->getDimension();
|
||||||
blit_with_alpha(tmp, baseimg, v2s32(0, 0), v2s32(0, 0), dim);
|
blit_with_alpha(tmp, baseimg, v2s32(0, 0), v2s32(0, 0), dim);
|
||||||
|
@ -299,7 +299,7 @@ struct TileDef
|
|||||||
|
|
||||||
struct ContentFeatures
|
struct ContentFeatures
|
||||||
{
|
{
|
||||||
// PROTOCOL_VERSION >= 37. This is legacy and should not be increased anymore,
|
// PROTOCOL_VERSION >= 37. This is legacy and should not be increased anymore,
|
||||||
// write checks that depend directly on the protocol version instead.
|
// write checks that depend directly on the protocol version instead.
|
||||||
static const u8 CONTENTFEATURES_VERSION = 13;
|
static const u8 CONTENTFEATURES_VERSION = 13;
|
||||||
|
|
||||||
|
@ -378,7 +378,7 @@ private:
|
|||||||
|
|
||||||
// set_lighting(self, lighting)
|
// set_lighting(self, lighting)
|
||||||
static int l_set_lighting(lua_State *L);
|
static int l_set_lighting(lua_State *L);
|
||||||
|
|
||||||
// get_lighting(self)
|
// get_lighting(self)
|
||||||
static int l_get_lighting(lua_State *L);
|
static int l_get_lighting(lua_State *L);
|
||||||
|
|
||||||
|
@ -102,7 +102,7 @@ TextureOverrideSource::TextureOverrideSource(std::string filepath)
|
|||||||
<< " Syntax error in texture override \"" << line
|
<< " Syntax error in texture override \"" << line
|
||||||
<< "\": Unknown target \"" << target << "\""
|
<< "\": Unknown target \"" << target << "\""
|
||||||
<< std::endl;
|
<< std::endl;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// If there are no valid targets, skip adding this override
|
// If there are no valid targets, skip adding this override
|
||||||
|
@ -170,7 +170,7 @@ void TestSerialization::testDeSerializeLongString()
|
|||||||
void TestSerialization::testSerializeJsonString()
|
void TestSerialization::testSerializeJsonString()
|
||||||
{
|
{
|
||||||
std::istringstream is(std::ios::binary);
|
std::istringstream is(std::ios::binary);
|
||||||
const auto reset_is = [&] (const std::string &s) {
|
const auto reset_is = [&] (const std::string &s) {
|
||||||
is.clear();
|
is.clear();
|
||||||
is.str(s);
|
is.str(s);
|
||||||
};
|
};
|
||||||
|
@ -174,7 +174,7 @@ struct MeshGrid {
|
|||||||
{
|
{
|
||||||
return v3s16(getMeshPos(p.X), getMeshPos(p.Y), getMeshPos(p.Z));
|
return v3s16(getMeshPos(p.X), getMeshPos(p.Y), getMeshPos(p.Z));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// @brief Returns true if p is an origin of a cell in the grid.
|
/// @brief Returns true if p is an origin of a cell in the grid.
|
||||||
bool isMeshPos(v3s16 &p) const
|
bool isMeshPos(v3s16 &p) const
|
||||||
{
|
{
|
||||||
|
@ -70,7 +70,7 @@ xgettext --package-name=minetest \
|
|||||||
|
|
||||||
# Gettext collects a bunch of bogus comments for the "Available commands: " string
|
# Gettext collects a bunch of bogus comments for the "Available commands: " string
|
||||||
# I couldn't figure out how to avoid that so get rid of them afterwards
|
# I couldn't figure out how to avoid that so get rid of them afterwards
|
||||||
sed '/^#\. ~<number>.*relative_to/,/^#: /{ /^#: /!d; }' -i $potfile
|
sed '/^#\. ~<number>.*relative_to/,/^#: /{ /^#: /!d; }' -i $potfile
|
||||||
|
|
||||||
# Now iterate on all languages and create the po file if missing, or update it
|
# Now iterate on all languages and create the po file if missing, or update it
|
||||||
# if it exists already
|
# if it exists already
|
||||||
|
Loading…
Reference in New Issue
Block a user