forked from Mirrorlandia_minetest/minetest
Update many things in Lua API docs (#8236)
- minetest.get_hit_params - minetest.get_dig_params - table.indexof - Scope of minetest.register_alias - Vector function parameters - More explanation of when `minetest.on_player_receive_fields` is called - Syntax/semantics of the fields in `minetest.on_player_receive_fields`
This commit is contained in:
parent
00a22ec76d
commit
187519407b
@ -258,13 +258,15 @@ dependency.
|
||||
Aliases
|
||||
=======
|
||||
|
||||
Aliases can be added by using `minetest.register_alias(name, convert_to)` or
|
||||
`minetest.register_alias_force(name, convert_to)`.
|
||||
Aliases of itemnames can be added by using
|
||||
`minetest.register_alias(alias, original_name)` or
|
||||
`minetest.register_alias_force(alias, original_name)`.
|
||||
|
||||
This converts anything called `name` to `convert_to`.
|
||||
This adds an alias `alias` for the item called `original_name`.
|
||||
From now on, you can use `alias` to refer to the item `original_name`.
|
||||
|
||||
The only difference between `minetest.register_alias` and
|
||||
`minetest.register_alias_force` is that if an item called `name` exists,
|
||||
`minetest.register_alias_force` is that if an item named `alias` already exists,
|
||||
`minetest.register_alias` will do nothing while
|
||||
`minetest.register_alias_force` will unregister it.
|
||||
|
||||
@ -1801,8 +1803,16 @@ Example:
|
||||
Formspec
|
||||
========
|
||||
|
||||
Formspec defines a menu. Currently not much else than inventories are
|
||||
supported. It is a string, with a somewhat strange format.
|
||||
Formspec defines a menu. This supports inventories and some of the
|
||||
typical widgets like buttons, checkboxes, text input fields, etc.
|
||||
It is a string, with a somewhat strange format.
|
||||
|
||||
A formspec is made out of formspec elements, which includes widgets
|
||||
like buttons but also can be used to set stuff like background color.
|
||||
|
||||
Many formspec elements have a `name`, which is a unique identifier which
|
||||
is used when the server receives user input. You must not use the name
|
||||
"quit" for formspec elements.
|
||||
|
||||
Spaces and newlines can be inserted between the blocks, as is used in the
|
||||
examples.
|
||||
@ -2295,6 +2305,12 @@ The following functions provide escape sequences:
|
||||
|
||||
Spatial Vectors
|
||||
===============
|
||||
A spatial vector is similar to a position, but instead using
|
||||
absolute world coordinates, it uses *relative* coordinates, relative to
|
||||
no particular point.
|
||||
|
||||
Internally, it is implemented as a table with the 3 fields
|
||||
`x`, `y` and `z`. Example: `{x = 0, y = 1, z = 0}`.
|
||||
|
||||
For the following functions, `v`, `v1`, `v2` are vectors,
|
||||
`p1`, `p2` are positions:
|
||||
@ -2329,8 +2345,12 @@ For the following functions `x` can be either a vector or a number:
|
||||
|
||||
* `vector.add(v, x)`:
|
||||
* Returns a vector.
|
||||
* If `x` is a vector: Returns the sum of `v` and `x`.
|
||||
* If `x` is a number: Adds `x` to each component of `v`.
|
||||
* `vector.subtract(v, x)`:
|
||||
* Returns a vector.
|
||||
* If `x` is a vector: Returns the difference of `v` subtracted by `x`.
|
||||
* If `x` is a number: Subtracts `x` from each component of `v`.
|
||||
* `vector.multiply(v, x)`:
|
||||
* Returns a scaled vector or Schur product.
|
||||
* `vector.divide(v, x)`:
|
||||
@ -2397,12 +2417,35 @@ Helper functions
|
||||
* returns time with microsecond precision. May not return wall time.
|
||||
* `table.copy(table)`: returns a table
|
||||
* returns a deep copy of `table`
|
||||
* `table.indexof(list, val)`: returns the smallest numerical index containing
|
||||
the value `val` in the table `list`. Non-numerical indices are ignored.
|
||||
If `val` could not be found, `-1` is returned. `list` must not have
|
||||
negative indices.
|
||||
* `table.insert_all(table, other_table)`:
|
||||
* Appends all values in `other_table` to `table` - uses `#table + 1` to
|
||||
find new indices.
|
||||
* `minetest.pointed_thing_to_face_pos(placer, pointed_thing)`: returns a
|
||||
position.
|
||||
* returns the exact position on the surface of a pointed node
|
||||
* `minetest.get_dig_params(groups, tool_capabilities)`: Simulates a tool
|
||||
that digs a node.
|
||||
Returns a table with the following fields:
|
||||
* `diggable`: `true` if node can be dug, `false` otherwise.
|
||||
* `time`: Time it would take to dig the node.
|
||||
* `wear`: How much wear would be added to the tool.
|
||||
`time` and `wear` are meaningless if node's not diggable
|
||||
Parameters:
|
||||
* `groups`: Table of the node groups of the node that would be dug
|
||||
* `tool_capabilities`: Tool capabilities table of the tool
|
||||
* `minetest.get_hit_params(groups, tool_capabilities [, time_from_last_punch])`:
|
||||
Simulates an item that punches an object.
|
||||
Returns a table with the following fields:
|
||||
* `hp`: How much damage the punch would cause.
|
||||
* `wear`: How much wear would be added to the tool.
|
||||
Parameters:
|
||||
* `groups`: Damage groups of the object
|
||||
* `tool_capabilities`: Tool capabilities table of the item
|
||||
* `time_from_last_punch`: time in seconds since last punch action
|
||||
|
||||
|
||||
|
||||
@ -3518,10 +3561,10 @@ Call these functions only at load time!
|
||||
* `minetest.register_entity(name, entity definition)`
|
||||
* `minetest.register_abm(abm definition)`
|
||||
* `minetest.register_lbm(lbm definition)`
|
||||
* `minetest.register_alias(name, convert_to)`
|
||||
* `minetest.register_alias(alias, original_name)`
|
||||
* Also use this to set the 'mapgen aliases' needed in a game for the core
|
||||
mapgens. See [Mapgen aliases] section above.
|
||||
* `minetest.register_alias_force(name, convert_to)`
|
||||
* `minetest.register_alias_force(alias, original_name)`
|
||||
* `minetest.register_ore(ore definition)`
|
||||
* Returns an integer uniquely identifying the registered ore on success.
|
||||
* The order of ore registrations determines the order of ore generation.
|
||||
@ -3679,11 +3722,39 @@ Call these functions only at load time!
|
||||
* Return `true` to mark the message as handled, which means that it will
|
||||
not be sent to other players.
|
||||
* `minetest.register_on_player_receive_fields(function(player, formname, fields))`
|
||||
* Called when a button is pressed in player's inventory form, when form
|
||||
values are submitted or when the form is actively closed by the player.
|
||||
* Fields are sent for formspec elements which define a field, and the "quit"
|
||||
field is sent when actively closing the form by mouse click, keypress or
|
||||
through a button_exit[] element.
|
||||
* Called when the server received input from `player` in a formspec with
|
||||
the given `formname`. Specifically, this is called on any of the
|
||||
following events:
|
||||
* a button was pressed,
|
||||
* Enter was pressed while the focus was on a text field
|
||||
* a checkbox was toggled,
|
||||
* something was selecteed in a drop-down list,
|
||||
* a different tab was selected,
|
||||
* selection was changed in a textlist or table,
|
||||
* an entry was double-clicked in a textlist or table,
|
||||
* a scrollbar was moved, or
|
||||
* the form was actively closed by the player.
|
||||
* Fields are sent for formspec elements which define a field. `fields`
|
||||
is a table containing each formspecs element value (as string), with
|
||||
the `name` parameter as index for each. The value depends on the
|
||||
formspec element type:
|
||||
* `button` and variants: If pressed, contains the user-facing button
|
||||
text as value. If not pressed, is `nil`
|
||||
* `field`, `textarea` and variants: Text in the field
|
||||
* `dropdown`: Text of selected item
|
||||
* `tabheader`: Tab index, starting with `"1"` (only if tab changed)
|
||||
* `checkbox`: `"true"` if checked, `"false"` if unchecked
|
||||
* `textlist`: See `minetest.explode_textlist_event`
|
||||
* `table`: See `minetest.explode_table_event`
|
||||
* `scrollbar`: See `minetest.explode_scrollbar_event`
|
||||
* Special case: `["quit"]="true"` is sent when the user actively
|
||||
closed the form by mouse click, keypress or through a button_exit[]
|
||||
element.
|
||||
* Special case: `["key_enter"]="true"` is sent when the user pressed
|
||||
the Enter key and the focus was either nowhere (causing the formspec
|
||||
to be closed) or on a button. If the focus was on a text field,
|
||||
additionally, the index `key_enter_field` contains the name of the
|
||||
text field. See also: `field_close_on_enter`.
|
||||
* Newest functions are called first
|
||||
* If function returns `true`, remaining functions are not called
|
||||
* `minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv))`
|
||||
@ -6109,6 +6180,7 @@ Used by `minetest.register_node`.
|
||||
on_receive_fields = function(pos, formname, fields, sender),
|
||||
-- fields = {name1 = value1, name2 = value2, ...}
|
||||
-- Called when an UI form (e.g. sign text input) returns data.
|
||||
-- See minetest.register_on_player_receive_fields for more info.
|
||||
-- default: nil
|
||||
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player),
|
||||
|
Loading…
Reference in New Issue
Block a user