Fixes a bug that made the server to deny non-empty passwords from players connecting the first time.

This commit is contained in:
Perttu Ahola 2011-07-31 15:51:24 +03:00
parent a27200a7a1
commit 19ea901cf2
2 changed files with 4 additions and 1 deletions

@ -3,6 +3,9 @@ Minetest-c55 changelog
This should contain all the major changes.
For minor stuff, refer to the commit log of the repository.
2011-07-31_3:
- Fixes a bug that made the server to deny non-empty passwords from players connecting the first time
2011-07-31_2:
- Fixes a bug that caused the server to always read an empty password from the client when a client connected.

@ -2047,7 +2047,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
/*dstream<<"Server: Client gave password '"<<password
<<"', the correct one is '"<<checkpwd<<"'"<<std::endl;*/
if(password != checkpwd)
if(password != checkpwd && m_authmanager.exists(playername))
{
derr_server<<DTIME<<"Server: peer_id="<<peer_id
<<": supplied invalid password for "