forked from Mirrorlandia_minetest/minetest
Devtest: Fix crash in player unittest (#9937)
Happened if player unittests run when player has exactly 3 HP
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@ -3,6 +3,9 @@
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--
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--
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local expect = nil
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local expect = nil
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local function run_hpchangereason_tests(player)
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local function run_hpchangereason_tests(player)
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local old_hp = player:get_hp()
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player:set_hp(20)
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expect = { type = "set_hp", from = "mod" }
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expect = { type = "set_hp", from = "mod" }
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player:set_hp(3)
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player:set_hp(3)
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assert(expect == nil)
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assert(expect == nil)
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@ -15,7 +18,7 @@ local function run_hpchangereason_tests(player)
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player:set_hp(10, { type = "fall", df = 3458973454 })
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player:set_hp(10, { type = "fall", df = 3458973454 })
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assert(expect == nil)
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assert(expect == nil)
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player:set_hp(20)
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player:set_hp(old_hp)
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end
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end
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local function run_player_meta_tests(player)
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local function run_player_meta_tests(player)
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