forked from Mirrorlandia_minetest/minetest
Remove unneeded ObjectRef setter return values (#12179)
This commit is contained in:
parent
2d8eac4e0a
commit
1f27bf6380
@ -7023,7 +7023,6 @@ object you are working with still exists.
|
||||
* `light_definition` is a table with the following optional fields:
|
||||
* `shadows` is a table that controls ambient shadows
|
||||
* `intensity` sets the intensity of the shadows from 0 (no shadows, default) to 1 (blackness)
|
||||
* Returns true on success.
|
||||
* `get_lighting()`: returns the current state of lighting for the player.
|
||||
* Result is a table with the same fields as `light_definition` in `set_lighting`.
|
||||
|
||||
|
@ -420,8 +420,7 @@ int ObjectRef::l_set_local_animation(lua_State *L)
|
||||
float frame_speed = readParam<float>(L, 6, 30.0f);
|
||||
|
||||
getServer(L)->setLocalPlayerAnimations(player, frames, frame_speed);
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_local_animation(self)
|
||||
@ -464,8 +463,7 @@ int ObjectRef::l_set_eye_offset(lua_State *L)
|
||||
offset_third.Y = rangelim(offset_third.Y,-10,15); //1.5*BS
|
||||
|
||||
getServer(L)->setPlayerEyeOffset(player, offset_first, offset_third);
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_eye_offset(self)
|
||||
@ -737,8 +735,7 @@ int ObjectRef::l_set_nametag_attributes(lua_State *L)
|
||||
|
||||
prop->validate();
|
||||
sao->notifyObjectPropertiesModified();
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_nametag_attributes(self)
|
||||
@ -1116,7 +1113,7 @@ int ObjectRef::l_set_look_vertical(lua_State *L)
|
||||
float pitch = readParam<float>(L, 2) * core::RADTODEG;
|
||||
|
||||
playersao->setLookPitchAndSend(pitch);
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// set_look_horizontal(self, radians)
|
||||
@ -1131,7 +1128,7 @@ int ObjectRef::l_set_look_horizontal(lua_State *L)
|
||||
float yaw = readParam<float>(L, 2) * core::RADTODEG;
|
||||
|
||||
playersao->setPlayerYawAndSend(yaw);
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// DEPRECATED
|
||||
@ -1151,7 +1148,7 @@ int ObjectRef::l_set_look_pitch(lua_State *L)
|
||||
float pitch = readParam<float>(L, 2) * core::RADTODEG;
|
||||
|
||||
playersao->setLookPitchAndSend(pitch);
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// DEPRECATED
|
||||
@ -1171,7 +1168,7 @@ int ObjectRef::l_set_look_yaw(lua_State *L)
|
||||
float yaw = readParam<float>(L, 2) * core::RADTODEG;
|
||||
|
||||
playersao->setPlayerYawAndSend(yaw);
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// set_fov(self, degrees, is_multiplier, transition_time)
|
||||
@ -1310,8 +1307,7 @@ int ObjectRef::l_set_inventory_formspec(lua_State *L)
|
||||
|
||||
player->inventory_formspec = formspec;
|
||||
getServer(L)->reportInventoryFormspecModified(player->getName());
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_inventory_formspec(self) -> formspec
|
||||
@ -1342,8 +1338,7 @@ int ObjectRef::l_set_formspec_prepend(lua_State *L)
|
||||
|
||||
player->formspec_prepend = formspec;
|
||||
getServer(L)->reportFormspecPrependModified(player->getName());
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_formspec_prepend(self)
|
||||
@ -1603,8 +1598,7 @@ int ObjectRef::l_hud_set_flags(lua_State *L)
|
||||
if (!getServer(L)->hudSetFlags(player, flags, mask))
|
||||
return 0;
|
||||
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// hud_get_flags(self)
|
||||
@ -1861,8 +1855,7 @@ int ObjectRef::l_set_sky(lua_State *L)
|
||||
}
|
||||
|
||||
getServer(L)->setSky(player, sky_params);
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void push_sky_color(lua_State *L, const SkyboxParams ¶ms)
|
||||
@ -1984,8 +1977,7 @@ int ObjectRef::l_set_sun(lua_State *L)
|
||||
}
|
||||
|
||||
getServer(L)->setSun(player, sun_params);
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
//get_sun(self)
|
||||
@ -2038,8 +2030,7 @@ int ObjectRef::l_set_moon(lua_State *L)
|
||||
}
|
||||
|
||||
getServer(L)->setMoon(player, moon_params);
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_moon(self)
|
||||
@ -2094,8 +2085,7 @@ int ObjectRef::l_set_stars(lua_State *L)
|
||||
}
|
||||
|
||||
getServer(L)->setStars(player, star_params);
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_stars(self)
|
||||
@ -2162,8 +2152,7 @@ int ObjectRef::l_set_clouds(lua_State *L)
|
||||
}
|
||||
|
||||
getServer(L)->setClouds(player, cloud_params);
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int ObjectRef::l_get_clouds(lua_State *L)
|
||||
@ -2217,8 +2206,7 @@ int ObjectRef::l_override_day_night_ratio(lua_State *L)
|
||||
}
|
||||
|
||||
getServer(L)->overrideDayNightRatio(player, do_override, ratio);
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_day_night_ratio(self)
|
||||
@ -2313,8 +2301,7 @@ int ObjectRef::l_set_lighting(lua_State *L)
|
||||
lua_pop(L, -1);
|
||||
|
||||
getServer(L)->setLighting(player, lighting);
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_lighting(self)
|
||||
|
Loading…
Reference in New Issue
Block a user