Add Lua function get_video_modes() for main menu

Also updates and uses porting::getSupportedVideoModes()
This commit is contained in:
Craig Robbins 2015-03-28 11:05:39 +10:00
parent 3ef0b4e637
commit 2430b2e998
4 changed files with 34 additions and 2 deletions

@ -570,16 +570,20 @@ void setXorgClassHint(const video::SExposedVideoData &video_data,
} }
#ifndef SERVER #ifndef SERVER
v2u32 getWindowSize() v2u32 getWindowSize()
{ {
return device->getVideoDriver()->getScreenSize(); return device->getVideoDriver()->getScreenSize();
} }
std::vector<core::vector3d<u32> > getVideoModes() std::vector<core::vector3d<u32> > getSupportedVideoModes()
{ {
IrrlichtDevice *nulldevice = createDevice(video::EDT_NULL);
sanity_check(nulldevice != NULL);
std::vector<core::vector3d<u32> > mlist; std::vector<core::vector3d<u32> > mlist;
video::IVideoModeList *modelist = device->getVideoModeList(); video::IVideoModeList *modelist = nulldevice->getVideoModeList();
u32 num_modes = modelist->getVideoModeCount(); u32 num_modes = modelist->getVideoModeCount();
for (u32 i = 0; i != num_modes; i++) { for (u32 i = 0; i != num_modes; i++) {
@ -588,6 +592,8 @@ std::vector<core::vector3d<u32> > getVideoModes()
mlist.push_back(core::vector3d<u32>(mode_res.Width, mode_res.Height, mode_depth)); mlist.push_back(core::vector3d<u32>(mode_res.Width, mode_res.Height, mode_depth));
} }
nulldevice->drop();
return mlist; return mlist;
} }

@ -371,6 +371,7 @@ float getDisplayDensity();
v2u32 getDisplaySize(); v2u32 getDisplaySize();
v2u32 getWindowSize(); v2u32 getWindowSize();
std::vector<core::vector3d<u32> > getSupportedVideoModes();
std::vector<irr::video::E_DRIVER_TYPE> getSupportedVideoDrivers(); std::vector<irr::video::E_DRIVER_TYPE> getSupportedVideoDrivers();
const char *getVideoDriverName(irr::video::E_DRIVER_TYPE type); const char *getVideoDriverName(irr::video::E_DRIVER_TYPE type);
const char *getVideoDriverFriendlyName(irr::video::E_DRIVER_TYPE type); const char *getVideoDriverFriendlyName(irr::video::E_DRIVER_TYPE type);

@ -1056,6 +1056,28 @@ int ModApiMainMenu::l_get_video_drivers(lua_State *L)
return 1; return 1;
} }
/******************************************************************************/
int ModApiMainMenu::l_get_video_modes(lua_State *L)
{
std::vector<core::vector3d<u32> > videomodes
= porting::getSupportedVideoModes();
lua_newtable(L);
for (u32 i = 0; i != videomodes.size(); i++) {
lua_newtable(L);
lua_pushnumber(L, videomodes[i].X);
lua_setfield(L, -2, "w");
lua_pushnumber(L, videomodes[i].Y);
lua_setfield(L, -2, "h");
lua_pushnumber(L, videomodes[i].Z);
lua_setfield(L, -2, "depth");
lua_rawseti(L, -2, i + 1);
}
return 1;
}
/******************************************************************************/ /******************************************************************************/
int ModApiMainMenu::l_gettext(lua_State *L) int ModApiMainMenu::l_gettext(lua_State *L)
{ {
@ -1164,6 +1186,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
API_FCT(sound_stop); API_FCT(sound_stop);
API_FCT(gettext); API_FCT(gettext);
API_FCT(get_video_drivers); API_FCT(get_video_drivers);
API_FCT(get_video_modes);
API_FCT(get_screen_info); API_FCT(get_screen_info);
API_FCT(get_min_supp_proto); API_FCT(get_min_supp_proto);
API_FCT(get_max_supp_proto); API_FCT(get_max_supp_proto);

@ -137,6 +137,8 @@ private:
static int l_get_video_drivers(lua_State *L); static int l_get_video_drivers(lua_State *L);
static int l_get_video_modes(lua_State *L);
//version compatibility //version compatibility
static int l_get_min_supp_proto(lua_State *L); static int l_get_min_supp_proto(lua_State *L);