forked from Mirrorlandia_minetest/minetest
Fixed some problems with crafting and inventory
This commit is contained in:
parent
81ac026e1f
commit
249c0dc68a
@ -278,6 +278,7 @@ InventoryList::InventoryList(std::string name, u32 size)
|
||||
m_name = name;
|
||||
m_size = size;
|
||||
clearItems();
|
||||
//m_dirty = false;
|
||||
}
|
||||
|
||||
InventoryList::~InventoryList()
|
||||
@ -303,6 +304,8 @@ void InventoryList::clearItems()
|
||||
{
|
||||
m_items.push_back(NULL);
|
||||
}
|
||||
|
||||
//setDirty(true);
|
||||
}
|
||||
|
||||
void InventoryList::serialize(std::ostream &os)
|
||||
@ -396,6 +399,7 @@ InventoryList & InventoryList::operator = (const InventoryList &other)
|
||||
m_items[i] = item->clone();
|
||||
}
|
||||
}
|
||||
//setDirty(true);
|
||||
|
||||
return *this;
|
||||
}
|
||||
@ -440,6 +444,7 @@ InventoryItem * InventoryList::changeItem(u32 i, InventoryItem *newitem)
|
||||
|
||||
InventoryItem *olditem = m_items[i];
|
||||
m_items[i] = newitem;
|
||||
//setDirty(true);
|
||||
return olditem;
|
||||
}
|
||||
|
||||
@ -493,6 +498,8 @@ InventoryItem * InventoryList::addItem(u32 i, InventoryItem *newitem)
|
||||
if(newitem == NULL)
|
||||
return NULL;
|
||||
|
||||
//setDirty(true);
|
||||
|
||||
// If it is an empty position, it's an easy job.
|
||||
InventoryItem *to_item = m_items[i];
|
||||
if(to_item == NULL)
|
||||
@ -550,6 +557,8 @@ InventoryItem * InventoryList::takeItem(u32 i, u32 count)
|
||||
if(count == 0)
|
||||
return NULL;
|
||||
|
||||
//setDirty(true);
|
||||
|
||||
InventoryItem *item = m_items[i];
|
||||
// If it is an empty position, return NULL
|
||||
if(item == NULL)
|
||||
|
@ -456,6 +456,9 @@ public:
|
||||
u32 getUsedSlots();
|
||||
u32 getFreeSlots();
|
||||
|
||||
/*bool getDirty(){ return m_dirty; }
|
||||
void setDirty(bool dirty=true){ m_dirty = dirty; }*/
|
||||
|
||||
// Get pointer to item
|
||||
InventoryItem * getItem(u32 i);
|
||||
// Returns old item (or NULL). Parameter can be NULL.
|
||||
@ -490,6 +493,7 @@ private:
|
||||
core::array<InventoryItem*> m_items;
|
||||
u32 m_size;
|
||||
std::string m_name;
|
||||
//bool m_dirty;
|
||||
};
|
||||
|
||||
class Inventory
|
||||
|
@ -32,6 +32,7 @@ Player::Player():
|
||||
in_water(false),
|
||||
in_water_stable(false),
|
||||
swimming_up(false),
|
||||
craftresult_is_preview(true),
|
||||
peer_id(PEER_ID_INEXISTENT),
|
||||
m_pitch(0),
|
||||
m_yaw(0),
|
||||
@ -100,6 +101,7 @@ void Player::serialize(std::ostream &os)
|
||||
args.setFloat("pitch", m_pitch);
|
||||
args.setFloat("yaw", m_yaw);
|
||||
args.setV3F("position", m_position);
|
||||
args.setBool("craftresult_is_preview", craftresult_is_preview);
|
||||
|
||||
args.writeLines(os);
|
||||
|
||||
@ -131,6 +133,11 @@ void Player::deSerialize(std::istream &is)
|
||||
m_pitch = args.getFloat("pitch");
|
||||
m_yaw = args.getFloat("yaw");
|
||||
m_position = args.getV3F("position");
|
||||
try{
|
||||
craftresult_is_preview = args.getBool("craftresult_is_preview");
|
||||
}catch(SettingNotFoundException &e){
|
||||
craftresult_is_preview = true;
|
||||
}
|
||||
|
||||
inventory.deSerialize(is);
|
||||
}
|
||||
|
@ -122,6 +122,8 @@ public:
|
||||
|
||||
Inventory inventory;
|
||||
|
||||
bool craftresult_is_preview;
|
||||
|
||||
u16 peer_id;
|
||||
|
||||
protected:
|
||||
|
@ -2649,48 +2649,54 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
if(ma->to_inv == "current_player" &&
|
||||
ma->from_inv == "current_player")
|
||||
{
|
||||
// Don't allow moving anything to craftresult
|
||||
if(ma->to_list == "craftresult")
|
||||
{
|
||||
// Do nothing
|
||||
disable_action = true;
|
||||
}
|
||||
// When something is removed from craftresult
|
||||
if(ma->from_list == "craftresult")
|
||||
{
|
||||
disable_action = true;
|
||||
// Remove stuff from craft
|
||||
InventoryList *clist = player->inventory.getList("craft");
|
||||
if(clist)
|
||||
{
|
||||
u16 count = ma->count;
|
||||
if(count == 0)
|
||||
count = 1;
|
||||
clist->decrementMaterials(count);
|
||||
}
|
||||
// Do action
|
||||
// Feed action to player inventory
|
||||
//a->apply(&player->inventory);
|
||||
a->apply(&c, this);
|
||||
// Eat it
|
||||
delete a;
|
||||
// If something appeared in craftresult, throw it
|
||||
// in the main list
|
||||
InventoryList *rlist = player->inventory.getList("craftresult");
|
||||
assert(rlist);
|
||||
InventoryList *clist = player->inventory.getList("craft");
|
||||
assert(clist);
|
||||
InventoryList *mlist = player->inventory.getList("main");
|
||||
if(rlist && mlist && rlist->getUsedSlots() == 1)
|
||||
assert(mlist);
|
||||
/*
|
||||
Craftresult is no longer preview if something
|
||||
is moved into it
|
||||
*/
|
||||
if(ma->to_list == "craftresult"
|
||||
&& ma->from_list != "craftresult")
|
||||
{
|
||||
// If it currently is a preview, remove
|
||||
// its contents
|
||||
if(player->craftresult_is_preview)
|
||||
{
|
||||
rlist->deleteItem(0);
|
||||
}
|
||||
player->craftresult_is_preview = false;
|
||||
}
|
||||
/*
|
||||
Crafting takes place if this condition is true.
|
||||
*/
|
||||
if(player->craftresult_is_preview &&
|
||||
ma->from_list == "craftresult")
|
||||
{
|
||||
player->craftresult_is_preview = false;
|
||||
clist->decrementMaterials(1);
|
||||
}
|
||||
/*
|
||||
If the craftresult is placed on itself, move it to
|
||||
main inventory instead of doing the action
|
||||
*/
|
||||
if(ma->to_list == "craftresult"
|
||||
&& ma->from_list == "craftresult")
|
||||
{
|
||||
disable_action = true;
|
||||
|
||||
InventoryItem *item1 = rlist->changeItem(0, NULL);
|
||||
mlist->addItem(item1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(disable_action == false)
|
||||
{
|
||||
// Feed action to player inventory
|
||||
//a->apply(&player->inventory);
|
||||
a->apply(&c, this);
|
||||
// Eat the action
|
||||
delete a;
|
||||
@ -3066,6 +3072,7 @@ void Server::SendInventory(u16 peer_id)
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
Player* player = m_env.getPlayer(peer_id);
|
||||
assert(player);
|
||||
|
||||
/*
|
||||
Calculate crafting stuff
|
||||
@ -3074,11 +3081,15 @@ void Server::SendInventory(u16 peer_id)
|
||||
{
|
||||
InventoryList *clist = player->inventory.getList("craft");
|
||||
InventoryList *rlist = player->inventory.getList("craftresult");
|
||||
if(rlist)
|
||||
|
||||
if(rlist->getUsedSlots() == 0)
|
||||
player->craftresult_is_preview = true;
|
||||
|
||||
if(rlist && player->craftresult_is_preview)
|
||||
{
|
||||
rlist->clearItems();
|
||||
}
|
||||
if(clist && rlist)
|
||||
if(clist && rlist && player->craftresult_is_preview)
|
||||
{
|
||||
InventoryItem *items[9];
|
||||
for(u16 i=0; i<9; i++)
|
||||
@ -3355,8 +3366,8 @@ void Server::SendInventory(u16 peer_id)
|
||||
found = true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
} // if creative_mode == false
|
||||
|
||||
/*
|
||||
|
@ -1331,6 +1331,14 @@ public:
|
||||
return value;
|
||||
}
|
||||
|
||||
void setBool(std::string name, bool value)
|
||||
{
|
||||
if(value)
|
||||
set(name, "true");
|
||||
else
|
||||
set(name, "false");
|
||||
}
|
||||
|
||||
void setS32(std::string name, s32 value)
|
||||
{
|
||||
set(name, itos(value));
|
||||
|
Loading…
Reference in New Issue
Block a user