Reset the old HP method on PlayerSAO::setHP

This commit is contained in:
Loic Blot 2015-03-18 19:41:25 +01:00
parent 538036d004
commit 2676d289d9

@ -1072,6 +1072,10 @@ void PlayerSAO::setHP(s16 hp)
else if (hp > PLAYER_MAX_HP)
hp = PLAYER_MAX_HP;
if(hp < oldhp && g_settings->getBool("enable_damage") == false) {
return;
}
m_player->hp = hp;
if (oldhp > hp)