forked from Mirrorlandia_minetest/minetest
Rewrite rendering engine (#6253)
* Clean draw_*() arguments * Split rendering core * Add anaglyph 3D * Interlaced 3D * Drop obsolete methods
This commit is contained in:
parent
65c5539035
commit
28841961ba
@ -608,6 +608,7 @@ fall_bobbing_amount (Fall bobbing factor) float 0.0
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# - topbottom: split screen top/bottom.
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# - sidebyside: split screen side by side.
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# - pageflip: quadbuffer based 3d.
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# Note that the interlaced mode requires shaders to be enabled.
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3d_mode (3D mode) enum none none,anaglyph,interlaced,topbottom,sidebyside,pageflip
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# In-game chat console height, between 0.1 (10%) and 1.0 (100%).
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21
client/shaders/3d_interlaced_merge/opengl_fragment.glsl
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21
client/shaders/3d_interlaced_merge/opengl_fragment.glsl
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@ -0,0 +1,21 @@
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uniform sampler2D baseTexture;
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uniform sampler2D normalTexture;
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uniform sampler2D textureFlags;
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#define leftImage baseTexture
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#define rightImage normalTexture
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#define maskImage textureFlags
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void main(void)
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{
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vec2 uv = gl_TexCoord[0].st;
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vec4 left = texture2D(leftImage, uv).rgba;
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vec4 right = texture2D(rightImage, uv).rgba;
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vec4 mask = texture2D(maskImage, uv).rgba;
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vec4 color;
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if (mask.r > 0.5)
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color = right;
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else
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color = left;
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gl_FragColor = color;
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}
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6
client/shaders/3d_interlaced_merge/opengl_vertex.glsl
Normal file
6
client/shaders/3d_interlaced_merge/opengl_vertex.glsl
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@ -0,0 +1,6 @@
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void main(void)
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{
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gl_TexCoord[0] = gl_MultiTexCoord0;
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gl_Position = gl_Vertex;
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gl_FrontColor = gl_BackColor = gl_Color;
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}
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@ -700,6 +700,7 @@
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# - topbottom: split screen top/bottom.
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# - sidebyside: split screen side by side.
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# - pageflip: quadbuffer based 3d.
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# Note that the interlaced mode requires shaders to be enabled.
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# type: enum values: none, anaglyph, interlaced, topbottom, sidebyside, pageflip
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# 3d_mode = none
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@ -1,4 +1,12 @@
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set(client_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/render/anaglyph.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/render/core.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/render/factory.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/render/interlaced.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/render/pageflip.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/render/plain.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/render/sidebyside.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/render/stereo.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/renderingengine.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/clientlauncher.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/inputhandler.cpp
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@ -6,4 +14,3 @@ set(client_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/joystick_controller.cpp
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PARENT_SCOPE
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)
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51
src/client/render/anaglyph.cpp
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51
src/client/render/anaglyph.cpp
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@ -0,0 +1,51 @@
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/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "anaglyph.h"
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void RenderingCoreAnaglyph::drawAll()
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{
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renderBothImages();
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drawPostFx();
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drawHUD();
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}
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void RenderingCoreAnaglyph::setupMaterial(int color_mask)
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{
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video::SOverrideMaterial &mat = driver->getOverrideMaterial();
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mat.Material.ColorMask = color_mask;
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mat.EnableFlags = video::EMF_COLOR_MASK;
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mat.EnablePasses = scene::ESNRP_SKY_BOX | scene::ESNRP_SOLID |
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scene::ESNRP_TRANSPARENT | scene::ESNRP_TRANSPARENT_EFFECT |
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scene::ESNRP_SHADOW;
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}
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void RenderingCoreAnaglyph::useEye(bool right)
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{
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RenderingCoreStereo::useEye(right);
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driver->clearZBuffer();
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setupMaterial(right ? video::ECP_GREEN | video::ECP_BLUE : video::ECP_RED);
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}
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void RenderingCoreAnaglyph::resetEye()
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{
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setupMaterial(video::ECP_ALL);
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RenderingCoreStereo::resetEye();
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}
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34
src/client/render/anaglyph.h
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34
src/client/render/anaglyph.h
Normal file
@ -0,0 +1,34 @@
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/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include "stereo.h"
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class RenderingCoreAnaglyph : public RenderingCoreStereo
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{
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protected:
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void setupMaterial(int color_mask);
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void useEye(bool right) override;
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void resetEye() override;
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public:
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using RenderingCoreStereo::RenderingCoreStereo;
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void drawAll() override;
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};
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101
src/client/render/core.cpp
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101
src/client/render/core.cpp
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@ -0,0 +1,101 @@
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/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "core.h"
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#include "camera.h"
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#include "client.h"
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#include "clientmap.h"
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#include "hud.h"
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#include "minimap.h"
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RenderingCore::RenderingCore(IrrlichtDevice *_device, Client *_client, Hud *_hud)
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: device(_device), driver(device->getVideoDriver()), smgr(device->getSceneManager()),
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guienv(device->getGUIEnvironment()), client(_client), camera(client->getCamera()),
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mapper(client->getMinimap()), hud(_hud)
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{
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screensize = driver->getScreenSize();
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virtual_size = screensize;
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}
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RenderingCore::~RenderingCore()
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{
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clearTextures();
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}
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void RenderingCore::initialize()
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{
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// have to be called late as the VMT is not ready in the constructor:
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initTextures();
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}
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void RenderingCore::updateScreenSize()
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{
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virtual_size = screensize;
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clearTextures();
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initTextures();
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}
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void RenderingCore::draw(video::SColor _skycolor, bool _show_hud, bool _show_minimap,
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bool _draw_wield_tool, bool _draw_crosshair)
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{
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v2u32 ss = driver->getScreenSize();
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if (screensize != ss) {
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screensize = ss;
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updateScreenSize();
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}
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skycolor = _skycolor;
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show_hud = _show_hud;
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show_minimap = _show_minimap;
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draw_wield_tool = _draw_wield_tool;
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draw_crosshair = _draw_crosshair;
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beforeDraw();
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drawAll();
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}
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void RenderingCore::draw3D()
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{
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smgr->drawAll();
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driver->setTransform(video::ETS_WORLD, core::IdentityMatrix);
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if (!show_hud)
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return;
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hud->drawSelectionMesh();
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if (draw_wield_tool)
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camera->drawWieldedTool();
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}
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void RenderingCore::drawHUD()
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{
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if (show_hud) {
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if (draw_crosshair)
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hud->drawCrosshair();
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hud->drawHotbar(client->getPlayerItem());
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hud->drawLuaElements(camera->getOffset());
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camera->drawNametags();
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if (mapper && show_minimap)
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mapper->drawMinimap();
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}
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guienv->drawAll();
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}
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void RenderingCore::drawPostFx()
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{
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client->getEnv().getClientMap().renderPostFx(camera->getCameraMode());
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}
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75
src/client/render/core.h
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75
src/client/render/core.h
Normal file
@ -0,0 +1,75 @@
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/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
|
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include "irrlichttypes_extrabloated.h"
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class Camera;
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class Client;
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class Hud;
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class Minimap;
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class RenderingCore
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{
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protected:
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v2u32 screensize;
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v2u32 virtual_size;
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video::SColor skycolor;
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bool show_hud;
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bool show_minimap;
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bool draw_wield_tool;
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bool draw_crosshair;
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IrrlichtDevice *device;
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video::IVideoDriver *driver;
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scene::ISceneManager *smgr;
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gui::IGUIEnvironment *guienv;
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Client *client;
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Camera *camera;
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Minimap *mapper;
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Hud *hud;
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void updateScreenSize();
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virtual void initTextures() {}
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virtual void clearTextures() {}
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virtual void beforeDraw() {}
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virtual void drawAll() = 0;
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void draw3D();
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void drawHUD();
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void drawPostFx();
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public:
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RenderingCore(IrrlichtDevice *_device, Client *_client, Hud *_hud);
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RenderingCore(const RenderingCore &) = delete;
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RenderingCore(RenderingCore &&) = delete;
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virtual ~RenderingCore();
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RenderingCore &operator=(const RenderingCore &) = delete;
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RenderingCore &operator=(RenderingCore &&) = delete;
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void initialize();
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void draw(video::SColor _skycolor, bool _show_hud, bool _show_minimap,
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bool _draw_wield_tool, bool _draw_crosshair);
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inline v2u32 getVirtualSize() const { return virtual_size; }
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};
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45
src/client/render/factory.cpp
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45
src/client/render/factory.cpp
Normal file
@ -0,0 +1,45 @@
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/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
|
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|
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This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
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the Free Software Foundation; either version 2.1 of the License, or
|
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(at your option) any later version.
|
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|
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This program is distributed in the hope that it will be useful,
|
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but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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GNU Lesser General Public License for more details.
|
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|
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You should have received a copy of the GNU Lesser General Public License along
|
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "factory.h"
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#include <stdexcept>
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#include "plain.h"
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#include "anaglyph.h"
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#include "interlaced.h"
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#include "pageflip.h"
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#include "sidebyside.h"
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RenderingCore *createRenderingCore(const std::string &stereo_mode, IrrlichtDevice *device,
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Client *client, Hud *hud)
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{
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if (stereo_mode == "none")
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return new RenderingCorePlain(device, client, hud);
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if (stereo_mode == "anaglyph")
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return new RenderingCoreAnaglyph(device, client, hud);
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if (stereo_mode == "interlaced")
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return new RenderingCoreInterlaced(device, client, hud);
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if (stereo_mode == "pageflip")
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return new RenderingCorePageflip(device, client, hud);
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if (stereo_mode == "sidebyside")
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return new RenderingCoreSideBySide(device, client, hud);
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if (stereo_mode == "topbottom")
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return new RenderingCoreSideBySide(device, client, hud, true);
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throw std::invalid_argument("Invalid rendering mode: " + stereo_mode);
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}
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25
src/client/render/factory.h
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25
src/client/render/factory.h
Normal file
@ -0,0 +1,25 @@
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/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
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#include <string>
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#include "core.h"
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RenderingCore *createRenderingCore(const std::string &stereo_mode, IrrlichtDevice *device,
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Client *client, Hud *hud);
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116
src/client/render/interlaced.cpp
Normal file
116
src/client/render/interlaced.cpp
Normal file
@ -0,0 +1,116 @@
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/*
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||||
Minetest
|
||||
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
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*/
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#include "interlaced.h"
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#include "client.h"
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#include "shader.h"
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#include "client/tile.h"
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RenderingCoreInterlaced::RenderingCoreInterlaced(
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IrrlichtDevice *_device, Client *_client, Hud *_hud)
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: RenderingCoreStereo(_device, _client, _hud)
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{
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initMaterial();
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}
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void RenderingCoreInterlaced::initMaterial()
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{
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IShaderSource *s = client->getShaderSource();
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mat.UseMipMaps = false;
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mat.ZBuffer = false;
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mat.ZWriteEnable = false;
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u32 shader = s->getShader("3d_interlaced_merge", TILE_MATERIAL_BASIC, 0);
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mat.MaterialType = s->getShaderInfo(shader).material;
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for (int k = 0; k < 3; ++k) {
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mat.TextureLayer[k].AnisotropicFilter = false;
|
||||
mat.TextureLayer[k].BilinearFilter = false;
|
||||
mat.TextureLayer[k].TrilinearFilter = false;
|
||||
mat.TextureLayer[k].TextureWrapU = video::ETC_CLAMP_TO_EDGE;
|
||||
mat.TextureLayer[k].TextureWrapV = video::ETC_CLAMP_TO_EDGE;
|
||||
}
|
||||
}
|
||||
|
||||
void RenderingCoreInterlaced::initTextures()
|
||||
{
|
||||
v2u32 image_size{screensize.X, screensize.Y / 2};
|
||||
left = driver->addRenderTargetTexture(
|
||||
image_size, "3d_render_left", video::ECF_A8R8G8B8);
|
||||
right = driver->addRenderTargetTexture(
|
||||
image_size, "3d_render_right", video::ECF_A8R8G8B8);
|
||||
mask = driver->addTexture(screensize, "3d_render_mask", video::ECF_A8R8G8B8);
|
||||
initMask();
|
||||
mat.TextureLayer[0].Texture = left;
|
||||
mat.TextureLayer[1].Texture = right;
|
||||
mat.TextureLayer[2].Texture = mask;
|
||||
}
|
||||
|
||||
void RenderingCoreInterlaced::clearTextures()
|
||||
{
|
||||
driver->removeTexture(left);
|
||||
driver->removeTexture(right);
|
||||
driver->removeTexture(mask);
|
||||
}
|
||||
|
||||
void RenderingCoreInterlaced::initMask()
|
||||
{
|
||||
u8 *data = reinterpret_cast<u8 *>(mask->lock());
|
||||
for (u32 j = 0; j < screensize.Y; j++) {
|
||||
u8 val = j % 2 ? 0xff : 0x00;
|
||||
memset(data, val, 4 * screensize.X);
|
||||
data += 4 * screensize.X;
|
||||
}
|
||||
mask->unlock();
|
||||
}
|
||||
|
||||
void RenderingCoreInterlaced::drawAll()
|
||||
{
|
||||
renderBothImages();
|
||||
merge();
|
||||
drawHUD();
|
||||
}
|
||||
|
||||
void RenderingCoreInterlaced::merge()
|
||||
{
|
||||
static const video::S3DVertex vertices[4] = {
|
||||
video::S3DVertex(1.0, -1.0, 0.0, 0.0, 0.0, -1.0,
|
||||
video::SColor(255, 0, 255, 255), 1.0, 0.0),
|
||||
video::S3DVertex(-1.0, -1.0, 0.0, 0.0, 0.0, -1.0,
|
||||
video::SColor(255, 255, 0, 255), 0.0, 0.0),
|
||||
video::S3DVertex(-1.0, 1.0, 0.0, 0.0, 0.0, -1.0,
|
||||
video::SColor(255, 255, 255, 0), 0.0, 1.0),
|
||||
video::S3DVertex(1.0, 1.0, 0.0, 0.0, 0.0, -1.0,
|
||||
video::SColor(255, 255, 255, 255), 1.0, 1.0),
|
||||
};
|
||||
static const u16 indices[6] = {0, 1, 2, 2, 3, 0};
|
||||
driver->setMaterial(mat);
|
||||
driver->drawVertexPrimitiveList(&vertices, 4, &indices, 2);
|
||||
}
|
||||
|
||||
void RenderingCoreInterlaced::useEye(bool _right)
|
||||
{
|
||||
driver->setRenderTarget(_right ? right : left, true, true, skycolor);
|
||||
RenderingCoreStereo::useEye(_right);
|
||||
}
|
||||
|
||||
void RenderingCoreInterlaced::resetEye()
|
||||
{
|
||||
driver->setRenderTarget(nullptr, false, false, skycolor);
|
||||
RenderingCoreStereo::resetEye();
|
||||
}
|
43
src/client/render/interlaced.h
Normal file
43
src/client/render/interlaced.h
Normal file
@ -0,0 +1,43 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "stereo.h"
|
||||
|
||||
class RenderingCoreInterlaced : public RenderingCoreStereo
|
||||
{
|
||||
protected:
|
||||
video::ITexture *left = nullptr;
|
||||
video::ITexture *right = nullptr;
|
||||
video::ITexture *mask = nullptr;
|
||||
video::SMaterial mat;
|
||||
|
||||
void initMaterial();
|
||||
void initTextures() override;
|
||||
void clearTextures() override;
|
||||
void initMask();
|
||||
void useEye(bool right) override;
|
||||
void resetEye() override;
|
||||
void merge();
|
||||
|
||||
public:
|
||||
RenderingCoreInterlaced(IrrlichtDevice *_device, Client *_client, Hud *_hud);
|
||||
void drawAll() override;
|
||||
};
|
55
src/client/render/pageflip.cpp
Normal file
55
src/client/render/pageflip.cpp
Normal file
@ -0,0 +1,55 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "pageflip.h"
|
||||
|
||||
void RenderingCorePageflip::initTextures()
|
||||
{
|
||||
hud = driver->addRenderTargetTexture(
|
||||
screensize, "3d_render_hud", video::ECF_A8R8G8B8);
|
||||
}
|
||||
|
||||
void RenderingCorePageflip::clearTextures()
|
||||
{
|
||||
driver->removeTexture(hud);
|
||||
}
|
||||
|
||||
void RenderingCorePageflip::drawAll()
|
||||
{
|
||||
driver->setRenderTarget(hud, true, true, video::SColor(0, 0, 0, 0));
|
||||
drawHUD();
|
||||
driver->setRenderTarget(nullptr, false, false, skycolor);
|
||||
renderBothImages();
|
||||
}
|
||||
|
||||
void RenderingCorePageflip::useEye(bool _right)
|
||||
{
|
||||
driver->setRenderTarget(_right ? video::ERT_STEREO_RIGHT_BUFFER
|
||||
: video::ERT_STEREO_LEFT_BUFFER,
|
||||
true, true, skycolor);
|
||||
RenderingCoreStereo::useEye(_right);
|
||||
}
|
||||
|
||||
void RenderingCorePageflip::resetEye()
|
||||
{
|
||||
driver->draw2DImage(hud, v2s32(0, 0));
|
||||
driver->setRenderTarget(video::ERT_FRAME_BUFFER, false, false, skycolor);
|
||||
RenderingCoreStereo::resetEye();
|
||||
}
|
37
src/client/render/pageflip.h
Normal file
37
src/client/render/pageflip.h
Normal file
@ -0,0 +1,37 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "stereo.h"
|
||||
|
||||
class RenderingCorePageflip : public RenderingCoreStereo
|
||||
{
|
||||
protected:
|
||||
video::ITexture *hud = nullptr;
|
||||
|
||||
void initTextures() override;
|
||||
void clearTextures() override;
|
||||
void useEye(bool right) override;
|
||||
void resetEye() override;
|
||||
|
||||
public:
|
||||
using RenderingCoreStereo::RenderingCoreStereo;
|
||||
void drawAll() override;
|
||||
};
|
76
src/client/render/plain.cpp
Normal file
76
src/client/render/plain.cpp
Normal file
@ -0,0 +1,76 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "plain.h"
|
||||
#include "settings.h"
|
||||
|
||||
inline u32 scaledown(u32 coef, u32 size)
|
||||
{
|
||||
return (size + coef - 1) / coef;
|
||||
}
|
||||
|
||||
RenderingCorePlain::RenderingCorePlain(
|
||||
IrrlichtDevice *_device, Client *_client, Hud *_hud)
|
||||
: RenderingCore(_device, _client, _hud)
|
||||
{
|
||||
scale = g_settings->getU16("undersampling");
|
||||
}
|
||||
|
||||
void RenderingCorePlain::initTextures()
|
||||
{
|
||||
if (!scale)
|
||||
return;
|
||||
v2u32 size{scaledown(scale, screensize.X), scaledown(scale, screensize.Y)};
|
||||
lowres = driver->addRenderTargetTexture(
|
||||
size, "render_lowres", video::ECF_A8R8G8B8);
|
||||
}
|
||||
|
||||
void RenderingCorePlain::clearTextures()
|
||||
{
|
||||
if (!scale)
|
||||
return;
|
||||
driver->removeTexture(lowres);
|
||||
}
|
||||
|
||||
void RenderingCorePlain::beforeDraw()
|
||||
{
|
||||
if (!scale)
|
||||
return;
|
||||
driver->setRenderTarget(lowres, true, true, skycolor);
|
||||
}
|
||||
|
||||
void RenderingCorePlain::upscale()
|
||||
{
|
||||
if (!scale)
|
||||
return;
|
||||
driver->setRenderTarget(0, true, true);
|
||||
v2u32 size{scaledown(scale, screensize.X), scaledown(scale, screensize.Y)};
|
||||
v2u32 dest_size{scale * size.X, scale * size.Y};
|
||||
driver->draw2DImage(lowres, core::rect<s32>(0, 0, dest_size.X, dest_size.Y),
|
||||
core::rect<s32>(0, 0, size.X, size.Y));
|
||||
}
|
||||
|
||||
void RenderingCorePlain::drawAll()
|
||||
{
|
||||
draw3D();
|
||||
drawPostFx();
|
||||
upscale();
|
||||
drawHUD();
|
||||
}
|
38
src/client/render/plain.h
Normal file
38
src/client/render/plain.h
Normal file
@ -0,0 +1,38 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "core.h"
|
||||
|
||||
class RenderingCorePlain : public RenderingCore
|
||||
{
|
||||
protected:
|
||||
int scale = 0;
|
||||
video::ITexture *lowres = nullptr;
|
||||
|
||||
void initTextures() override;
|
||||
void clearTextures() override;
|
||||
void beforeDraw() override;
|
||||
void upscale();
|
||||
|
||||
public:
|
||||
RenderingCorePlain(IrrlichtDevice *_device, Client *_client, Hud *_hud);
|
||||
void drawAll() override;
|
||||
};
|
74
src/client/render/sidebyside.cpp
Normal file
74
src/client/render/sidebyside.cpp
Normal file
@ -0,0 +1,74 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "sidebyside.h"
|
||||
#include <ICameraSceneNode.h>
|
||||
#include "hud.h"
|
||||
|
||||
RenderingCoreSideBySide::RenderingCoreSideBySide(
|
||||
IrrlichtDevice *_device, Client *_client, Hud *_hud, bool _horizontal)
|
||||
: RenderingCoreStereo(_device, _client, _hud), horizontal(_horizontal)
|
||||
{
|
||||
}
|
||||
|
||||
void RenderingCoreSideBySide::initTextures()
|
||||
{
|
||||
if (horizontal) {
|
||||
image_size = {screensize.X, screensize.Y / 2};
|
||||
rpos = v2s32(0, screensize.Y / 2);
|
||||
} else {
|
||||
image_size = {screensize.X / 2, screensize.Y};
|
||||
rpos = v2s32(screensize.X / 2, 0);
|
||||
}
|
||||
virtual_size = image_size;
|
||||
left = driver->addRenderTargetTexture(
|
||||
image_size, "3d_render_left", video::ECF_A8R8G8B8);
|
||||
right = driver->addRenderTargetTexture(
|
||||
image_size, "3d_render_right", video::ECF_A8R8G8B8);
|
||||
}
|
||||
|
||||
void RenderingCoreSideBySide::clearTextures()
|
||||
{
|
||||
driver->removeTexture(left);
|
||||
driver->removeTexture(right);
|
||||
}
|
||||
|
||||
void RenderingCoreSideBySide::drawAll()
|
||||
{
|
||||
driver->OnResize(image_size); // HACK to make GUI smaller
|
||||
renderBothImages();
|
||||
driver->OnResize(screensize);
|
||||
driver->draw2DImage(left, {});
|
||||
driver->draw2DImage(right, rpos);
|
||||
}
|
||||
|
||||
void RenderingCoreSideBySide::useEye(bool _right)
|
||||
{
|
||||
driver->setRenderTarget(_right ? right : left, true, true, skycolor);
|
||||
RenderingCoreStereo::useEye(_right);
|
||||
}
|
||||
|
||||
void RenderingCoreSideBySide::resetEye()
|
||||
{
|
||||
hud->resizeHotbar();
|
||||
drawHUD();
|
||||
driver->setRenderTarget(nullptr, false, false, skycolor);
|
||||
RenderingCoreStereo::resetEye();
|
||||
}
|
42
src/client/render/sidebyside.h
Normal file
42
src/client/render/sidebyside.h
Normal file
@ -0,0 +1,42 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "stereo.h"
|
||||
|
||||
class RenderingCoreSideBySide : public RenderingCoreStereo
|
||||
{
|
||||
protected:
|
||||
video::ITexture *left = nullptr;
|
||||
video::ITexture *right = nullptr;
|
||||
bool horizontal = false;
|
||||
core::dimension2du image_size;
|
||||
v2s32 rpos;
|
||||
|
||||
void initTextures() override;
|
||||
void clearTextures() override;
|
||||
void useEye(bool right) override;
|
||||
void resetEye() override;
|
||||
|
||||
public:
|
||||
RenderingCoreSideBySide(IrrlichtDevice *_device, Client *_client, Hud *_hud,
|
||||
bool _horizontal = false);
|
||||
void drawAll() override;
|
||||
};
|
60
src/client/render/stereo.cpp
Normal file
60
src/client/render/stereo.cpp
Normal file
@ -0,0 +1,60 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "stereo.h"
|
||||
#include "camera.h"
|
||||
#include "constants.h"
|
||||
#include "settings.h"
|
||||
|
||||
RenderingCoreStereo::RenderingCoreStereo(
|
||||
IrrlichtDevice *_device, Client *_client, Hud *_hud)
|
||||
: RenderingCore(_device, _client, _hud)
|
||||
{
|
||||
eye_offset = BS * g_settings->getFloat("3d_paralax_strength");
|
||||
}
|
||||
|
||||
void RenderingCoreStereo::beforeDraw()
|
||||
{
|
||||
cam = camera->getCameraNode();
|
||||
base_transform = cam->getRelativeTransformation();
|
||||
}
|
||||
|
||||
void RenderingCoreStereo::useEye(bool right)
|
||||
{
|
||||
core::matrix4 move;
|
||||
move.setTranslation(
|
||||
core::vector3df(right ? eye_offset : -eye_offset, 0.0f, 0.0f));
|
||||
cam->setPosition((base_transform * move).getTranslation());
|
||||
}
|
||||
|
||||
void RenderingCoreStereo::resetEye()
|
||||
{
|
||||
cam->setPosition(base_transform.getTranslation());
|
||||
}
|
||||
|
||||
void RenderingCoreStereo::renderBothImages()
|
||||
{
|
||||
useEye(false);
|
||||
draw3D();
|
||||
resetEye();
|
||||
useEye(true);
|
||||
draw3D();
|
||||
resetEye();
|
||||
}
|
38
src/client/render/stereo.h
Normal file
38
src/client/render/stereo.h
Normal file
@ -0,0 +1,38 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "core.h"
|
||||
|
||||
class RenderingCoreStereo : public RenderingCore
|
||||
{
|
||||
protected:
|
||||
scene::ICameraSceneNode *cam;
|
||||
core::matrix4 base_transform;
|
||||
float eye_offset;
|
||||
|
||||
void beforeDraw() override;
|
||||
virtual void useEye(bool right);
|
||||
virtual void resetEye();
|
||||
void renderBothImages();
|
||||
|
||||
public:
|
||||
RenderingCoreStereo(IrrlichtDevice *_device, Client *_client, Hud *_hud);
|
||||
};
|
@ -31,6 +31,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "minimap.h"
|
||||
#include "clientmap.h"
|
||||
#include "renderingengine.h"
|
||||
#include "render/core.h"
|
||||
#include "render/factory.h"
|
||||
#include "inputhandler.h"
|
||||
#include "gettext.h"
|
||||
|
||||
@ -102,17 +104,22 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
|
||||
#endif
|
||||
|
||||
m_device = createDeviceEx(params);
|
||||
driver = m_device->getVideoDriver();
|
||||
|
||||
s_singleton = this;
|
||||
}
|
||||
|
||||
RenderingEngine::~RenderingEngine()
|
||||
{
|
||||
core.reset();
|
||||
m_device->drop();
|
||||
s_singleton = nullptr;
|
||||
}
|
||||
|
||||
v2u32 RenderingEngine::getWindowSize() const
|
||||
{
|
||||
if (core)
|
||||
return core->getVirtualSize();
|
||||
return m_device->getVideoDriver()->getScreenSize();
|
||||
}
|
||||
|
||||
@ -121,11 +128,6 @@ void RenderingEngine::setResizable(bool resize)
|
||||
m_device->setResizable(resize);
|
||||
}
|
||||
|
||||
video::IVideoDriver *RenderingEngine::getVideoDriver()
|
||||
{
|
||||
return m_device->getVideoDriver();
|
||||
}
|
||||
|
||||
bool RenderingEngine::print_video_modes()
|
||||
{
|
||||
IrrlichtDevice *nulldevice;
|
||||
@ -213,11 +215,10 @@ bool RenderingEngine::setWindowIcon()
|
||||
"-xorg-icon-128.png");
|
||||
#endif
|
||||
#elif defined(_WIN32)
|
||||
const video::SExposedVideoData exposedData =
|
||||
m_device->getVideoDriver()->getExposedVideoData();
|
||||
const video::SExposedVideoData exposedData = driver->getExposedVideoData();
|
||||
HWND hWnd; // Window handle
|
||||
|
||||
switch (m_device->getVideoDriver()->getDriverType()) {
|
||||
switch (driver->getDriverType()) {
|
||||
case video::EDT_DIRECT3D8:
|
||||
hWnd = reinterpret_cast<HWND>(exposedData.D3D8.HWnd);
|
||||
break;
|
||||
@ -253,14 +254,12 @@ bool RenderingEngine::setXorgWindowIconFromPath(const std::string &icon_file)
|
||||
{
|
||||
#ifdef XORG_USED
|
||||
|
||||
video::IVideoDriver *v_driver = m_device->getVideoDriver();
|
||||
|
||||
video::IImageLoader *image_loader = NULL;
|
||||
u32 cnt = v_driver->getImageLoaderCount();
|
||||
u32 cnt = driver->getImageLoaderCount();
|
||||
for (u32 i = 0; i < cnt; i++) {
|
||||
if (v_driver->getImageLoader(i)->isALoadableFileExtension(
|
||||
if (driver->getImageLoader(i)->isALoadableFileExtension(
|
||||
icon_file.c_str())) {
|
||||
image_loader = v_driver->getImageLoader(i);
|
||||
image_loader = driver->getImageLoader(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -313,7 +312,7 @@ bool RenderingEngine::setXorgWindowIconFromPath(const std::string &icon_file)
|
||||
img->drop();
|
||||
icon_f->drop();
|
||||
|
||||
const video::SExposedVideoData &video_data = v_driver->getExposedVideoData();
|
||||
const video::SExposedVideoData &video_data = driver->getExposedVideoData();
|
||||
|
||||
Display *x11_dpl = (Display *)video_data.OpenGLLinux.X11Display;
|
||||
|
||||
@ -442,558 +441,22 @@ std::vector<irr::video::E_DRIVER_TYPE> RenderingEngine::getSupportedVideoDrivers
|
||||
return drivers;
|
||||
}
|
||||
|
||||
void RenderingEngine::_draw_scene(Camera *camera, Client *client, LocalPlayer *player,
|
||||
Hud *hud, Minimap *mapper, gui::IGUIEnvironment *guienv,
|
||||
const v2u32 &screensize, const video::SColor &skycolor, bool show_hud,
|
||||
bool show_minimap)
|
||||
void RenderingEngine::_initialize(Client *client, Hud *hud)
|
||||
{
|
||||
bool draw_wield_tool =
|
||||
(show_hud && (player->hud_flags & HUD_FLAG_WIELDITEM_VISIBLE) &&
|
||||
camera->getCameraMode() < CAMERA_MODE_THIRD);
|
||||
|
||||
bool draw_crosshair = ((player->hud_flags & HUD_FLAG_CROSSHAIR_VISIBLE) &&
|
||||
(camera->getCameraMode() != CAMERA_MODE_THIRD_FRONT));
|
||||
|
||||
#ifdef HAVE_TOUCHSCREENGUI
|
||||
try {
|
||||
draw_crosshair = !g_settings->getBool("touchtarget");
|
||||
} catch (SettingNotFoundException) {
|
||||
}
|
||||
#endif
|
||||
|
||||
const std::string &draw_mode = g_settings->get("3d_mode");
|
||||
|
||||
if (draw_mode == "anaglyph") {
|
||||
draw_anaglyph_3d_mode(
|
||||
camera, show_hud, hud, draw_wield_tool, client, guienv);
|
||||
draw_crosshair = false;
|
||||
} else if (draw_mode == "interlaced") {
|
||||
draw_interlaced_3d_mode(camera, show_hud, hud, screensize,
|
||||
draw_wield_tool, client, guienv, skycolor);
|
||||
draw_crosshair = false;
|
||||
} else if (draw_mode == "sidebyside") {
|
||||
draw_sidebyside_3d_mode(camera, show_hud, hud, screensize,
|
||||
draw_wield_tool, client, guienv, skycolor);
|
||||
show_hud = false;
|
||||
} else if (draw_mode == "topbottom") {
|
||||
draw_top_bottom_3d_mode(camera, show_hud, hud, screensize,
|
||||
draw_wield_tool, client, guienv, skycolor);
|
||||
show_hud = false;
|
||||
} else if (draw_mode == "pageflip") {
|
||||
draw_pageflip_3d_mode(camera, show_hud, hud, screensize, draw_wield_tool,
|
||||
client, guienv, skycolor);
|
||||
draw_crosshair = false;
|
||||
show_hud = false;
|
||||
} else {
|
||||
draw_plain(camera, show_hud, hud, screensize, draw_wield_tool, client,
|
||||
guienv, skycolor);
|
||||
core.reset(createRenderingCore(draw_mode, m_device, client, hud));
|
||||
core->initialize();
|
||||
}
|
||||
|
||||
/*
|
||||
Post effects
|
||||
*/
|
||||
client->getEnv().getClientMap().renderPostFx(camera->getCameraMode());
|
||||
|
||||
// TODO how to make those 3d too
|
||||
if (show_hud) {
|
||||
if (draw_crosshair)
|
||||
hud->drawCrosshair();
|
||||
|
||||
hud->drawHotbar(client->getPlayerItem());
|
||||
hud->drawLuaElements(camera->getOffset());
|
||||
camera->drawNametags();
|
||||
|
||||
if (mapper && show_minimap)
|
||||
mapper->drawMinimap();
|
||||
}
|
||||
|
||||
guienv->drawAll();
|
||||
}
|
||||
|
||||
void RenderingEngine::draw_anaglyph_3d_mode(Camera *camera, bool show_hud, Hud *hud,
|
||||
bool draw_wield_tool, Client *client, gui::IGUIEnvironment *guienv)
|
||||
void RenderingEngine::_finalize()
|
||||
{
|
||||
|
||||
/* preserve old setup*/
|
||||
irr::core::vector3df oldPosition = camera->getCameraNode()->getPosition();
|
||||
irr::core::vector3df oldTarget = camera->getCameraNode()->getTarget();
|
||||
|
||||
irr::core::matrix4 startMatrix =
|
||||
camera->getCameraNode()->getAbsoluteTransformation();
|
||||
irr::core::vector3df focusPoint =
|
||||
(camera->getCameraNode()->getTarget() -
|
||||
camera->getCameraNode()->getAbsolutePosition())
|
||||
.setLength(1) +
|
||||
camera->getCameraNode()->getAbsolutePosition();
|
||||
|
||||
// Left eye...
|
||||
irr::core::vector3df leftEye;
|
||||
irr::core::matrix4 leftMove;
|
||||
leftMove.setTranslation(irr::core::vector3df(
|
||||
-g_settings->getFloat("3d_paralax_strength"), 0.0f, 0.0f));
|
||||
leftEye = (startMatrix * leftMove).getTranslation();
|
||||
|
||||
// clear the depth buffer, and color
|
||||
getVideoDriver()->beginScene(true, true, irr::video::SColor(0, 200, 200, 255));
|
||||
getVideoDriver()->getOverrideMaterial().Material.ColorMask = irr::video::ECP_RED;
|
||||
getVideoDriver()->getOverrideMaterial().EnableFlags = irr::video::EMF_COLOR_MASK;
|
||||
getVideoDriver()->getOverrideMaterial().EnablePasses =
|
||||
irr::scene::ESNRP_SKY_BOX + irr::scene::ESNRP_SOLID +
|
||||
irr::scene::ESNRP_TRANSPARENT +
|
||||
irr::scene::ESNRP_TRANSPARENT_EFFECT + irr::scene::ESNRP_SHADOW;
|
||||
camera->getCameraNode()->setPosition(leftEye);
|
||||
camera->getCameraNode()->setTarget(focusPoint);
|
||||
get_scene_manager()->drawAll();
|
||||
getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
|
||||
if (show_hud) {
|
||||
hud->drawSelectionMesh();
|
||||
if (draw_wield_tool)
|
||||
camera->drawWieldedTool(&leftMove);
|
||||
core.reset();
|
||||
}
|
||||
|
||||
guienv->drawAll();
|
||||
|
||||
// Right eye...
|
||||
irr::core::vector3df rightEye;
|
||||
irr::core::matrix4 rightMove;
|
||||
rightMove.setTranslation(irr::core::vector3df(
|
||||
g_settings->getFloat("3d_paralax_strength"), 0.0f, 0.0f));
|
||||
rightEye = (startMatrix * rightMove).getTranslation();
|
||||
|
||||
// clear the depth buffer
|
||||
getVideoDriver()->clearZBuffer();
|
||||
getVideoDriver()->getOverrideMaterial().Material.ColorMask =
|
||||
irr::video::ECP_GREEN + irr::video::ECP_BLUE;
|
||||
getVideoDriver()->getOverrideMaterial().EnableFlags = irr::video::EMF_COLOR_MASK;
|
||||
getVideoDriver()->getOverrideMaterial().EnablePasses =
|
||||
irr::scene::ESNRP_SKY_BOX + irr::scene::ESNRP_SOLID +
|
||||
irr::scene::ESNRP_TRANSPARENT +
|
||||
irr::scene::ESNRP_TRANSPARENT_EFFECT + irr::scene::ESNRP_SHADOW;
|
||||
camera->getCameraNode()->setPosition(rightEye);
|
||||
camera->getCameraNode()->setTarget(focusPoint);
|
||||
get_scene_manager()->drawAll();
|
||||
getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
|
||||
if (show_hud) {
|
||||
hud->drawSelectionMesh();
|
||||
if (draw_wield_tool)
|
||||
camera->drawWieldedTool(&rightMove);
|
||||
}
|
||||
|
||||
guienv->drawAll();
|
||||
|
||||
getVideoDriver()->getOverrideMaterial().Material.ColorMask = irr::video::ECP_ALL;
|
||||
getVideoDriver()->getOverrideMaterial().EnableFlags = 0;
|
||||
getVideoDriver()->getOverrideMaterial().EnablePasses = 0;
|
||||
camera->getCameraNode()->setPosition(oldPosition);
|
||||
camera->getCameraNode()->setTarget(oldTarget);
|
||||
}
|
||||
|
||||
void RenderingEngine::init_texture(
|
||||
const v2u32 &screensize, video::ITexture **texture, const char *name)
|
||||
void RenderingEngine::_draw_scene(video::SColor skycolor, bool show_hud,
|
||||
bool show_minimap, bool draw_wield_tool, bool draw_crosshair)
|
||||
{
|
||||
if (*texture) {
|
||||
getVideoDriver()->removeTexture(*texture);
|
||||
}
|
||||
*texture = getVideoDriver()->addRenderTargetTexture(
|
||||
core::dimension2d<u32>(screensize.X, screensize.Y), name,
|
||||
irr::video::ECF_A8R8G8B8);
|
||||
}
|
||||
|
||||
video::ITexture *RenderingEngine::draw_image(const v2u32 &screensize, parallax_sign psign,
|
||||
const irr::core::matrix4 &startMatrix,
|
||||
const irr::core::vector3df &focusPoint, bool show_hud, Camera *camera,
|
||||
Hud *hud, bool draw_wield_tool, Client *client,
|
||||
gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
|
||||
{
|
||||
static video::ITexture *images[2] = {NULL, NULL};
|
||||
static v2u32 last_screensize = v2u32(0, 0);
|
||||
|
||||
video::ITexture *image = NULL;
|
||||
|
||||
if (screensize != last_screensize) {
|
||||
init_texture(screensize, &images[1], "mt_drawimage_img1");
|
||||
init_texture(screensize, &images[0], "mt_drawimage_img2");
|
||||
last_screensize = screensize;
|
||||
}
|
||||
|
||||
if (psign == RIGHT)
|
||||
image = images[1];
|
||||
else
|
||||
image = images[0];
|
||||
|
||||
getVideoDriver()->setRenderTarget(image, true, true,
|
||||
irr::video::SColor(255, skycolor.getRed(), skycolor.getGreen(),
|
||||
skycolor.getBlue()));
|
||||
|
||||
irr::core::vector3df eye_pos;
|
||||
irr::core::matrix4 movement;
|
||||
movement.setTranslation(irr::core::vector3df(
|
||||
(int)psign * g_settings->getFloat("3d_paralax_strength"), 0.0f,
|
||||
0.0f));
|
||||
eye_pos = (startMatrix * movement).getTranslation();
|
||||
|
||||
// clear the depth buffer
|
||||
getVideoDriver()->clearZBuffer();
|
||||
camera->getCameraNode()->setPosition(eye_pos);
|
||||
camera->getCameraNode()->setTarget(focusPoint);
|
||||
get_scene_manager()->drawAll();
|
||||
|
||||
getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
|
||||
|
||||
if (show_hud) {
|
||||
hud->drawSelectionMesh();
|
||||
if (draw_wield_tool)
|
||||
camera->drawWieldedTool(&movement);
|
||||
}
|
||||
|
||||
guienv->drawAll();
|
||||
|
||||
/* switch back to real renderer */
|
||||
getVideoDriver()->setRenderTarget(0, true, true,
|
||||
irr::video::SColor(0, skycolor.getRed(), skycolor.getGreen(),
|
||||
skycolor.getBlue()));
|
||||
|
||||
return image;
|
||||
}
|
||||
|
||||
video::ITexture *RenderingEngine::draw_hud(const v2u32 &screensize, bool show_hud,
|
||||
Hud *hud, Client *client, bool draw_crosshair,
|
||||
const video::SColor &skycolor, gui::IGUIEnvironment *guienv,
|
||||
Camera *camera)
|
||||
{
|
||||
static video::ITexture *image = nullptr;
|
||||
init_texture(screensize, &image, "mt_drawimage_hud");
|
||||
getVideoDriver()->setRenderTarget(
|
||||
image, true, true, irr::video::SColor(255, 0, 0, 0));
|
||||
|
||||
if (show_hud) {
|
||||
if (draw_crosshair)
|
||||
hud->drawCrosshair();
|
||||
hud->drawHotbar(client->getPlayerItem());
|
||||
hud->drawLuaElements(camera->getOffset());
|
||||
camera->drawNametags();
|
||||
guienv->drawAll();
|
||||
}
|
||||
|
||||
getVideoDriver()->setRenderTarget(0, true, true,
|
||||
irr::video::SColor(0, skycolor.getRed(), skycolor.getGreen(),
|
||||
skycolor.getBlue()));
|
||||
|
||||
return image;
|
||||
}
|
||||
|
||||
void RenderingEngine::draw_interlaced_3d_mode(Camera *camera, bool show_hud, Hud *hud,
|
||||
const v2u32 &screensize, bool draw_wield_tool, Client *client,
|
||||
gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
|
||||
{
|
||||
/* save current info */
|
||||
irr::core::vector3df oldPosition = camera->getCameraNode()->getPosition();
|
||||
irr::core::vector3df oldTarget = camera->getCameraNode()->getTarget();
|
||||
irr::core::matrix4 startMatrix =
|
||||
camera->getCameraNode()->getAbsoluteTransformation();
|
||||
irr::core::vector3df focusPoint =
|
||||
(camera->getCameraNode()->getTarget() -
|
||||
camera->getCameraNode()->getAbsolutePosition())
|
||||
.setLength(1) +
|
||||
camera->getCameraNode()->getAbsolutePosition();
|
||||
|
||||
/* create left view */
|
||||
video::ITexture *left_image = draw_image(screensize, LEFT, startMatrix,
|
||||
focusPoint, show_hud, camera, hud, draw_wield_tool, client,
|
||||
guienv, skycolor);
|
||||
|
||||
// Right eye...
|
||||
irr::core::vector3df rightEye;
|
||||
irr::core::matrix4 rightMove;
|
||||
rightMove.setTranslation(irr::core::vector3df(
|
||||
g_settings->getFloat("3d_paralax_strength"), 0.0f, 0.0f));
|
||||
rightEye = (startMatrix * rightMove).getTranslation();
|
||||
|
||||
// clear the depth buffer
|
||||
getVideoDriver()->clearZBuffer();
|
||||
camera->getCameraNode()->setPosition(rightEye);
|
||||
camera->getCameraNode()->setTarget(focusPoint);
|
||||
get_scene_manager()->drawAll();
|
||||
|
||||
getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
|
||||
|
||||
if (show_hud) {
|
||||
hud->drawSelectionMesh();
|
||||
if (draw_wield_tool)
|
||||
camera->drawWieldedTool(&rightMove);
|
||||
}
|
||||
guienv->drawAll();
|
||||
|
||||
for (unsigned int i = 0; i < screensize.Y; i += 2) {
|
||||
#if (IRRLICHT_VERSION_MAJOR >= 1) && (IRRLICHT_VERSION_MINOR >= 8)
|
||||
getVideoDriver()->draw2DImage(left_image,
|
||||
irr::core::position2d<s32>(0, i),
|
||||
#else
|
||||
getVideoDriver()->draw2DImage(left_image,
|
||||
irr::core::position2d<s32>(0, screensize.Y - i),
|
||||
#endif
|
||||
irr::core::rect<s32>(0, i, screensize.X, i + 1), 0,
|
||||
irr::video::SColor(255, 255, 255, 255), false);
|
||||
}
|
||||
|
||||
/* cleanup */
|
||||
camera->getCameraNode()->setPosition(oldPosition);
|
||||
camera->getCameraNode()->setTarget(oldTarget);
|
||||
}
|
||||
|
||||
void RenderingEngine::draw_sidebyside_3d_mode(Camera *camera, bool show_hud, Hud *hud,
|
||||
const v2u32 &screensize, bool draw_wield_tool, Client *client,
|
||||
gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
|
||||
{
|
||||
/* save current info */
|
||||
irr::core::vector3df oldPosition = camera->getCameraNode()->getPosition();
|
||||
irr::core::vector3df oldTarget = camera->getCameraNode()->getTarget();
|
||||
irr::core::matrix4 startMatrix =
|
||||
camera->getCameraNode()->getAbsoluteTransformation();
|
||||
irr::core::vector3df focusPoint =
|
||||
(camera->getCameraNode()->getTarget() -
|
||||
camera->getCameraNode()->getAbsolutePosition())
|
||||
.setLength(1) +
|
||||
camera->getCameraNode()->getAbsolutePosition();
|
||||
|
||||
/* create left view */
|
||||
video::ITexture *left_image = draw_image(screensize, LEFT, startMatrix,
|
||||
focusPoint, show_hud, camera, hud, draw_wield_tool, client,
|
||||
guienv, skycolor);
|
||||
|
||||
/* create right view */
|
||||
video::ITexture *right_image = draw_image(screensize, RIGHT, startMatrix,
|
||||
focusPoint, show_hud, camera, hud, draw_wield_tool, client,
|
||||
guienv, skycolor);
|
||||
|
||||
/* create hud overlay */
|
||||
video::ITexture *hudtexture = draw_hud(screensize, show_hud, hud, client, false,
|
||||
skycolor, guienv, camera);
|
||||
getVideoDriver()->makeColorKeyTexture(
|
||||
hudtexture, irr::video::SColor(255, 0, 0, 0));
|
||||
// makeColorKeyTexture mirrors texture so we do it twice to get it right again
|
||||
getVideoDriver()->makeColorKeyTexture(
|
||||
hudtexture, irr::video::SColor(255, 0, 0, 0));
|
||||
|
||||
draw2DImageFilterScaled(getVideoDriver(), left_image,
|
||||
irr::core::rect<s32>(0, 0, screensize.X / 2, screensize.Y),
|
||||
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
|
||||
false);
|
||||
|
||||
draw2DImageFilterScaled(getVideoDriver(), hudtexture,
|
||||
irr::core::rect<s32>(0, 0, screensize.X / 2, screensize.Y),
|
||||
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
|
||||
true);
|
||||
|
||||
draw2DImageFilterScaled(getVideoDriver(), right_image,
|
||||
irr::core::rect<s32>(
|
||||
screensize.X / 2, 0, screensize.X, screensize.Y),
|
||||
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
|
||||
false);
|
||||
|
||||
draw2DImageFilterScaled(getVideoDriver(), hudtexture,
|
||||
irr::core::rect<s32>(
|
||||
screensize.X / 2, 0, screensize.X, screensize.Y),
|
||||
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
|
||||
true);
|
||||
|
||||
left_image = nullptr;
|
||||
right_image = nullptr;
|
||||
|
||||
/* cleanup */
|
||||
camera->getCameraNode()->setPosition(oldPosition);
|
||||
camera->getCameraNode()->setTarget(oldTarget);
|
||||
}
|
||||
|
||||
void RenderingEngine::draw_top_bottom_3d_mode(Camera *camera, bool show_hud, Hud *hud,
|
||||
const v2u32 &screensize, bool draw_wield_tool, Client *client,
|
||||
gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
|
||||
{
|
||||
/* save current info */
|
||||
irr::core::vector3df oldPosition = camera->getCameraNode()->getPosition();
|
||||
irr::core::vector3df oldTarget = camera->getCameraNode()->getTarget();
|
||||
irr::core::matrix4 startMatrix =
|
||||
camera->getCameraNode()->getAbsoluteTransformation();
|
||||
irr::core::vector3df focusPoint =
|
||||
(camera->getCameraNode()->getTarget() -
|
||||
camera->getCameraNode()->getAbsolutePosition())
|
||||
.setLength(1) +
|
||||
camera->getCameraNode()->getAbsolutePosition();
|
||||
|
||||
/* create left view */
|
||||
video::ITexture *left_image = draw_image(screensize, LEFT, startMatrix,
|
||||
focusPoint, show_hud, camera, hud, draw_wield_tool, client,
|
||||
guienv, skycolor);
|
||||
|
||||
/* create right view */
|
||||
video::ITexture *right_image = draw_image(screensize, RIGHT, startMatrix,
|
||||
focusPoint, show_hud, camera, hud, draw_wield_tool, client,
|
||||
guienv, skycolor);
|
||||
|
||||
/* create hud overlay */
|
||||
video::ITexture *hudtexture = draw_hud(screensize, show_hud, hud, client, false,
|
||||
skycolor, guienv, camera);
|
||||
getVideoDriver()->makeColorKeyTexture(
|
||||
hudtexture, irr::video::SColor(255, 0, 0, 0));
|
||||
// makeColorKeyTexture mirrors texture so we do it twice to get it right again
|
||||
getVideoDriver()->makeColorKeyTexture(
|
||||
hudtexture, irr::video::SColor(255, 0, 0, 0));
|
||||
|
||||
draw2DImageFilterScaled(getVideoDriver(), left_image,
|
||||
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y / 2),
|
||||
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
|
||||
false);
|
||||
|
||||
draw2DImageFilterScaled(getVideoDriver(), hudtexture,
|
||||
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y / 2),
|
||||
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
|
||||
true);
|
||||
|
||||
draw2DImageFilterScaled(getVideoDriver(), right_image,
|
||||
irr::core::rect<s32>(
|
||||
0, screensize.Y / 2, screensize.X, screensize.Y),
|
||||
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
|
||||
false);
|
||||
|
||||
draw2DImageFilterScaled(getVideoDriver(), hudtexture,
|
||||
irr::core::rect<s32>(
|
||||
0, screensize.Y / 2, screensize.X, screensize.Y),
|
||||
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
|
||||
true);
|
||||
|
||||
left_image = NULL;
|
||||
right_image = NULL;
|
||||
|
||||
/* cleanup */
|
||||
camera->getCameraNode()->setPosition(oldPosition);
|
||||
camera->getCameraNode()->setTarget(oldTarget);
|
||||
}
|
||||
|
||||
void RenderingEngine::draw_pageflip_3d_mode(Camera *camera, bool show_hud, Hud *hud,
|
||||
const v2u32 &screensize, bool draw_wield_tool, Client *client,
|
||||
gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
|
||||
{
|
||||
#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR > 8
|
||||
errorstream << "Pageflip 3D mode is not supported"
|
||||
<< " with your Irrlicht version!" << std::endl;
|
||||
#else
|
||||
/* preserve old setup*/
|
||||
irr::core::vector3df oldPosition = camera->getCameraNode()->getPosition();
|
||||
irr::core::vector3df oldTarget = camera->getCameraNode()->getTarget();
|
||||
|
||||
irr::core::matrix4 startMatrix =
|
||||
camera->getCameraNode()->getAbsoluteTransformation();
|
||||
irr::core::vector3df focusPoint =
|
||||
(camera->getCameraNode()->getTarget() -
|
||||
camera->getCameraNode()->getAbsolutePosition())
|
||||
.setLength(1) +
|
||||
camera->getCameraNode()->getAbsolutePosition();
|
||||
|
||||
// Left eye...
|
||||
getVideoDriver()->setRenderTarget(irr::video::ERT_STEREO_LEFT_BUFFER);
|
||||
|
||||
irr::core::vector3df leftEye;
|
||||
irr::core::matrix4 leftMove;
|
||||
leftMove.setTranslation(irr::core::vector3df(
|
||||
-g_settings->getFloat("3d_paralax_strength"), 0.0f, 0.0f));
|
||||
leftEye = (startMatrix * leftMove).getTranslation();
|
||||
|
||||
// clear the depth buffer, and color
|
||||
getVideoDriver()->beginScene(true, true, irr::video::SColor(200, 200, 200, 255));
|
||||
camera->getCameraNode()->setPosition(leftEye);
|
||||
camera->getCameraNode()->setTarget(focusPoint);
|
||||
get_scene_manager()->drawAll();
|
||||
getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
|
||||
|
||||
if (show_hud) {
|
||||
hud->drawSelectionMesh();
|
||||
if (draw_wield_tool)
|
||||
camera->drawWieldedTool(&leftMove);
|
||||
hud->drawHotbar(client->getPlayerItem());
|
||||
hud->drawLuaElements(camera->getOffset());
|
||||
camera->drawNametags();
|
||||
}
|
||||
|
||||
guienv->drawAll();
|
||||
|
||||
// Right eye...
|
||||
getVideoDriver()->setRenderTarget(irr::video::ERT_STEREO_RIGHT_BUFFER);
|
||||
|
||||
irr::core::vector3df rightEye;
|
||||
irr::core::matrix4 rightMove;
|
||||
rightMove.setTranslation(irr::core::vector3df(
|
||||
g_settings->getFloat("3d_paralax_strength"), 0.0f, 0.0f));
|
||||
rightEye = (startMatrix * rightMove).getTranslation();
|
||||
|
||||
// clear the depth buffer, and color
|
||||
getVideoDriver()->beginScene(true, true, irr::video::SColor(200, 200, 200, 255));
|
||||
camera->getCameraNode()->setPosition(rightEye);
|
||||
camera->getCameraNode()->setTarget(focusPoint);
|
||||
get_scene_manager()->drawAll();
|
||||
getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
|
||||
|
||||
if (show_hud) {
|
||||
hud->drawSelectionMesh();
|
||||
if (draw_wield_tool)
|
||||
camera->drawWieldedTool(&rightMove);
|
||||
hud->drawHotbar(client->getPlayerItem());
|
||||
hud->drawLuaElements(camera->getOffset());
|
||||
camera->drawNametags();
|
||||
}
|
||||
|
||||
guienv->drawAll();
|
||||
|
||||
camera->getCameraNode()->setPosition(oldPosition);
|
||||
camera->getCameraNode()->setTarget(oldTarget);
|
||||
#endif
|
||||
}
|
||||
|
||||
// returns (size / coef), rounded upwards
|
||||
inline int scaledown(int coef, int size)
|
||||
{
|
||||
return (size + coef - 1) / coef;
|
||||
}
|
||||
|
||||
void RenderingEngine::draw_plain(Camera *camera, bool show_hud, Hud *hud,
|
||||
const v2u32 &screensize, bool draw_wield_tool, Client *client,
|
||||
gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
|
||||
{
|
||||
// Undersampling-specific stuff
|
||||
static video::ITexture *image = NULL;
|
||||
static v2u32 last_pixelated_size = v2u32(0, 0);
|
||||
static thread_local int undersampling = g_settings->getU16("undersampling");
|
||||
v2u32 pixelated_size;
|
||||
v2u32 dest_size;
|
||||
if (undersampling > 0) {
|
||||
pixelated_size = v2u32(scaledown(undersampling, screensize.X),
|
||||
scaledown(undersampling, screensize.Y));
|
||||
dest_size = v2u32(undersampling * pixelated_size.X,
|
||||
undersampling * pixelated_size.Y);
|
||||
if (pixelated_size != last_pixelated_size) {
|
||||
init_texture(pixelated_size, &image, "mt_drawimage_img1");
|
||||
last_pixelated_size = pixelated_size;
|
||||
}
|
||||
getVideoDriver()->setRenderTarget(image, true, true, skycolor);
|
||||
}
|
||||
|
||||
// Render
|
||||
get_scene_manager()->drawAll();
|
||||
getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
|
||||
if (show_hud) {
|
||||
hud->drawSelectionMesh();
|
||||
if (draw_wield_tool) {
|
||||
camera->drawWieldedTool();
|
||||
}
|
||||
}
|
||||
|
||||
// Upscale lowres render
|
||||
if (undersampling > 0) {
|
||||
getVideoDriver()->setRenderTarget(0, true, true);
|
||||
getVideoDriver()->draw2DImage(image,
|
||||
irr::core::rect<s32>(0, 0, dest_size.X, dest_size.Y),
|
||||
irr::core::rect<s32>(0, 0, pixelated_size.X,
|
||||
pixelated_size.Y));
|
||||
}
|
||||
core->draw(skycolor, show_hud, show_minimap, draw_wield_tool, draw_crosshair);
|
||||
}
|
||||
|
||||
const char *RenderingEngine::getVideoDriverName(irr::video::E_DRIVER_TYPE type)
|
||||
|
@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "irrlichttypes_extrabloated.h"
|
||||
#include "debug.h"
|
||||
@ -32,6 +33,8 @@ class LocalPlayer;
|
||||
class Hud;
|
||||
class Minimap;
|
||||
|
||||
class RenderingCore;
|
||||
|
||||
class RenderingEngine
|
||||
{
|
||||
public:
|
||||
@ -41,7 +44,7 @@ public:
|
||||
v2u32 getWindowSize() const;
|
||||
void setResizable(bool resize);
|
||||
|
||||
video::IVideoDriver *getVideoDriver();
|
||||
video::IVideoDriver *getVideoDriver() { return driver; }
|
||||
|
||||
static const char *getVideoDriverName(irr::video::E_DRIVER_TYPE type);
|
||||
static const char *getVideoDriverFriendlyName(irr::video::E_DRIVER_TYPE type);
|
||||
@ -107,15 +110,20 @@ public:
|
||||
text, guienv, tsrc, dtime, percent, clouds);
|
||||
}
|
||||
|
||||
inline static void draw_scene(Camera *camera, Client *client, LocalPlayer *player,
|
||||
Hud *hud, Minimap *mapper, gui::IGUIEnvironment *guienv,
|
||||
const v2u32 &screensize, const video::SColor &skycolor,
|
||||
bool show_hud, bool show_minimap)
|
||||
inline static void draw_scene(video::SColor skycolor, bool show_hud,
|
||||
bool show_minimap, bool draw_wield_tool, bool draw_crosshair)
|
||||
{
|
||||
s_singleton->_draw_scene(camera, client, player, hud, mapper, guienv,
|
||||
screensize, skycolor, show_hud, show_minimap);
|
||||
s_singleton->_draw_scene(skycolor, show_hud, show_minimap,
|
||||
draw_wield_tool, draw_crosshair);
|
||||
}
|
||||
|
||||
inline static void initialize(Client *client, Hud *hud)
|
||||
{
|
||||
s_singleton->_initialize(client, hud);
|
||||
}
|
||||
|
||||
inline static void finalize() { s_singleton->_finalize(); }
|
||||
|
||||
static bool run()
|
||||
{
|
||||
sanity_check(s_singleton && s_singleton->m_device);
|
||||
@ -126,60 +134,19 @@ public:
|
||||
static std::vector<irr::video::E_DRIVER_TYPE> getSupportedVideoDrivers();
|
||||
|
||||
private:
|
||||
enum parallax_sign
|
||||
{
|
||||
LEFT = -1,
|
||||
RIGHT = 1,
|
||||
EYECOUNT = 2
|
||||
};
|
||||
|
||||
void _draw_load_screen(const std::wstring &text, gui::IGUIEnvironment *guienv,
|
||||
ITextureSource *tsrc, float dtime = 0, int percent = 0,
|
||||
bool clouds = true);
|
||||
|
||||
void _draw_scene(Camera *camera, Client *client, LocalPlayer *player, Hud *hud,
|
||||
Minimap *mapper, gui::IGUIEnvironment *guienv,
|
||||
const v2u32 &screensize, const video::SColor &skycolor,
|
||||
bool show_hud, bool show_minimap);
|
||||
void _draw_scene(video::SColor skycolor, bool show_hud, bool show_minimap,
|
||||
bool draw_wield_tool, bool draw_crosshair);
|
||||
|
||||
void draw_anaglyph_3d_mode(Camera *camera, bool show_hud, Hud *hud,
|
||||
bool draw_wield_tool, Client *client,
|
||||
gui::IGUIEnvironment *guienv);
|
||||
void _initialize(Client *client, Hud *hud);
|
||||
|
||||
void draw_interlaced_3d_mode(Camera *camera, bool show_hud, Hud *hud,
|
||||
const v2u32 &screensize, bool draw_wield_tool, Client *client,
|
||||
gui::IGUIEnvironment *guienv, const video::SColor &skycolor);
|
||||
|
||||
void draw_sidebyside_3d_mode(Camera *camera, bool show_hud, Hud *hud,
|
||||
const v2u32 &screensize, bool draw_wield_tool, Client *client,
|
||||
gui::IGUIEnvironment *guienv, const video::SColor &skycolor);
|
||||
|
||||
void draw_top_bottom_3d_mode(Camera *camera, bool show_hud, Hud *hud,
|
||||
const v2u32 &screensize, bool draw_wield_tool, Client *client,
|
||||
gui::IGUIEnvironment *guienv, const video::SColor &skycolor);
|
||||
|
||||
void draw_pageflip_3d_mode(Camera *camera, bool show_hud, Hud *hud,
|
||||
const v2u32 &screensize, bool draw_wield_tool, Client *client,
|
||||
gui::IGUIEnvironment *guienv, const video::SColor &skycolor);
|
||||
|
||||
void draw_plain(Camera *camera, bool show_hud, Hud *hud, const v2u32 &screensize,
|
||||
bool draw_wield_tool, Client *client,
|
||||
gui::IGUIEnvironment *guienv, const video::SColor &skycolor);
|
||||
|
||||
void init_texture(const v2u32 &screensize, video::ITexture **texture,
|
||||
const char *name);
|
||||
|
||||
video::ITexture *draw_image(const v2u32 &screensize, parallax_sign psign,
|
||||
const irr::core::matrix4 &startMatrix,
|
||||
const irr::core::vector3df &focusPoint, bool show_hud,
|
||||
Camera *camera, Hud *hud, bool draw_wield_tool, Client *client,
|
||||
gui::IGUIEnvironment *guienv, const video::SColor &skycolor);
|
||||
|
||||
video::ITexture *draw_hud(const v2u32 &screensize, bool show_hud, Hud *hud,
|
||||
Client *client, bool draw_crosshair,
|
||||
const video::SColor &skycolor, gui::IGUIEnvironment *guienv,
|
||||
Camera *camera);
|
||||
void _finalize();
|
||||
|
||||
std::unique_ptr<RenderingCore> core;
|
||||
irr::IrrlichtDevice *m_device = nullptr;
|
||||
irr::video::IVideoDriver *driver;
|
||||
static RenderingEngine *s_singleton;
|
||||
};
|
||||
|
22
src/game.cpp
22
src/game.cpp
@ -1656,6 +1656,8 @@ bool Game::startup(bool *kill,
|
||||
if (!createClient(playername, password, address, port))
|
||||
return false;
|
||||
|
||||
RenderingEngine::initialize(client, hud);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -1745,6 +1747,7 @@ void Game::run()
|
||||
|
||||
void Game::shutdown()
|
||||
{
|
||||
RenderingEngine::finalize();
|
||||
#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR <= 8
|
||||
if (g_settings->get("3d_mode") == "pageflip") {
|
||||
driver->setRenderTarget(irr::video::ERT_STEREO_BOTH_BUFFERS);
|
||||
@ -4339,9 +4342,20 @@ void Game::updateFrame(ProfilerGraph *graph, RunStats *stats, f32 dtime,
|
||||
TimeTaker tt_draw("mainloop: draw");
|
||||
driver->beginScene(true, true, skycolor);
|
||||
|
||||
RenderingEngine::draw_scene(camera, client, player, hud, mapper,
|
||||
guienv, screensize, skycolor, flags.show_hud,
|
||||
flags.show_minimap);
|
||||
bool draw_wield_tool = (flags.show_hud &&
|
||||
(player->hud_flags & HUD_FLAG_WIELDITEM_VISIBLE) &&
|
||||
(camera->getCameraMode() == CAMERA_MODE_FIRST));
|
||||
bool draw_crosshair = (
|
||||
(player->hud_flags & HUD_FLAG_CROSSHAIR_VISIBLE) &&
|
||||
(camera->getCameraMode() != CAMERA_MODE_THIRD_FRONT));
|
||||
#ifdef HAVE_TOUCHSCREENGUI
|
||||
try {
|
||||
draw_crosshair = !g_settings->getBool("touchtarget");
|
||||
} catch (SettingNotFoundException) {
|
||||
}
|
||||
#endif
|
||||
RenderingEngine::draw_scene(skycolor, flags.show_hud, flags.show_minimap,
|
||||
draw_wield_tool, draw_crosshair);
|
||||
|
||||
/*
|
||||
Profiler graph
|
||||
@ -4402,7 +4416,7 @@ inline static const char *yawToDirectionString(int yaw)
|
||||
|
||||
void Game::updateGui(const RunStats &stats, f32 dtime, const CameraOrientation &cam)
|
||||
{
|
||||
v2u32 screensize = driver->getScreenSize();
|
||||
v2u32 screensize = RenderingEngine::get_instance()->getWindowSize();
|
||||
LocalPlayer *player = client->getEnv().getLocalPlayer();
|
||||
v3f player_position = player->getPosition();
|
||||
|
||||
|
@ -286,7 +286,7 @@ fake_function() {
|
||||
gettext("Fall bobbing factor");
|
||||
gettext("Multiplier for fall bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
|
||||
gettext("3D mode");
|
||||
gettext("3D support.\nCurrently supported:\n- none: no 3d output.\n- anaglyph: cyan/magenta color 3d.\n- interlaced: odd/even line based polarisation screen support.\n- topbottom: split screen top/bottom.\n- sidebyside: split screen side by side.\n- pageflip: quadbuffer based 3d.");
|
||||
gettext("3D support.\nCurrently supported:\n- none: no 3d output.\n- anaglyph: cyan/magenta color 3d.\n- interlaced: odd/even line based polarisation screen support.\n- topbottom: split screen top/bottom.\n- sidebyside: split screen side by side.\n- pageflip: quadbuffer based 3d.\nNote that the interlaced mode requires shaders to be enabled.");
|
||||
gettext("Console height");
|
||||
gettext("In-game chat console height, between 0.1 (10%) and 1.0 (100%).");
|
||||
gettext("Console color");
|
||||
|
Loading…
Reference in New Issue
Block a user