forked from Mirrorlandia_minetest/minetest
Lua_api.txt: Add note of maximum value for node 'light_source'
Maximum is 14. A value of 15 (reserved for direct sunlight) causes a lighting bug.
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@ -3664,7 +3664,7 @@ Definition tables
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^ Don't forget to use "leveled" type nodebox. ]]
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^ Don't forget to use "leveled" type nodebox. ]]
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liquid_range = 8, -- number of flowing nodes around source (max. 8)
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liquid_range = 8, -- number of flowing nodes around source (max. 8)
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drowning = 0, -- Player will take this amount of damage if no bubbles are left
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drowning = 0, -- Player will take this amount of damage if no bubbles are left
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light_source = 0, -- Amount of light emitted by node
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light_source = 0, -- Amount of light emitted by node (max. 14)
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damage_per_second = 0, -- If player is inside node, this damage is caused
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damage_per_second = 0, -- If player is inside node, this damage is caused
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node_box = {type="regular"}, -- See "Node boxes"
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node_box = {type="regular"}, -- See "Node boxes"
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connects_to = nodenames, --[[
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connects_to = nodenames, --[[
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