Lua_api.txt: Add note of maximum value for node 'light_source'

Maximum is 14.
A value of 15 (reserved for direct sunlight) causes a lighting bug.
This commit is contained in:
paramat 2016-09-11 22:48:04 +01:00
parent 1475c1b1c8
commit 297546af3d

@ -3664,7 +3664,7 @@ Definition tables
^ Don't forget to use "leveled" type nodebox. ]] ^ Don't forget to use "leveled" type nodebox. ]]
liquid_range = 8, -- number of flowing nodes around source (max. 8) liquid_range = 8, -- number of flowing nodes around source (max. 8)
drowning = 0, -- Player will take this amount of damage if no bubbles are left drowning = 0, -- Player will take this amount of damage if no bubbles are left
light_source = 0, -- Amount of light emitted by node light_source = 0, -- Amount of light emitted by node (max. 14)
damage_per_second = 0, -- If player is inside node, this damage is caused damage_per_second = 0, -- If player is inside node, this damage is caused
node_box = {type="regular"}, -- See "Node boxes" node_box = {type="regular"}, -- See "Node boxes"
connects_to = nodenames, --[[ connects_to = nodenames, --[[