SAPI: Track last executed mod and include in error messages

This commit is contained in:
kwolekr 2015-08-11 22:27:54 -04:00
parent 738fbc66d0
commit 2b04ab874d
19 changed files with 231 additions and 45 deletions

@ -171,6 +171,7 @@ function core.register_authentication_handler(handler)
end
core.registered_auth_handler = handler
core.registered_auth_handler_modname = core.get_current_modname()
handler.mod_origin = core.registered_auth_handler_modname
end
function core.get_auth_handler()

@ -10,6 +10,7 @@ function core.register_chatcommand(cmd, def)
def.params = def.params or ""
def.description = def.description or ""
def.privs = def.privs or {}
def.mod_origin = core.get_current_modname() or "??"
core.chatcommands[cmd] = def
end
@ -37,6 +38,7 @@ core.register_on_chat_message(function(name, message)
end
local has_privs, missing_privs = core.check_player_privs(name, cmd_def.privs)
if has_privs then
core.set_last_run_mod(cmd_def.mod_origin)
local success, message = cmd_def.func(name, param)
if message then
core.chat_send_player(name, message)

@ -13,6 +13,7 @@ function core.create_detached_inventory(name, callbacks)
stuff.on_put = callbacks.on_put
stuff.on_take = callbacks.on_take
end
stuff.mod_origin = core.get_current_modname() or "??"
core.detached_inventories[name] = stuff
return core.create_detached_inventory_raw(name)
end

@ -479,6 +479,15 @@ function core.node_dig(pos, node, digger)
-- Run script hook
local _, callback
for _, callback in ipairs(core.registered_on_dignodes) do
local origin = core.callback_origins[callback]
if origin then
core.set_last_run_mod(origin.mod)
--print("Running " .. tostring(callback) ..
-- " (a " .. origin.name .. " callback in " .. origin.mod .. ")")
else
--print("No data associated with callback")
end
-- Copy pos and node because callback can modify them
local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}

@ -14,6 +14,7 @@ local function update_timers(delay)
local timer = timers[index]
timer.time = timer.time - delay
if timer.time <= 0 then
core.set_last_run_mod(timer.mod_origin)
timer.func(unpack(timer.args or {}))
table.remove(timers, index)
sub = sub + 1
@ -55,12 +56,22 @@ function core.after(time, func, ...)
"Invalid core.after invocation")
if not mintime then
mintime = time
timers_to_add = {{time=time+delay, func=func, args={...}}}
timers_to_add = {{
time = time+delay,
func = func,
args = {...},
mod_origin = core.get_last_run_mod(),
}}
return
end
mintime = math.min(mintime, time)
timers_to_add = timers_to_add or {}
timers_to_add[#timers_to_add+1] = {time=time+delay, func=func, args={...}}
timers_to_add[#timers_to_add+1] = {
time = time+delay,
func = func,
args = {...},
mod_origin = core.get_last_run_mod(),
}
end
function core.check_player_privs(name, privs)

@ -72,6 +72,7 @@ end
function core.register_abm(spec)
-- Add to core.registered_abms
core.registered_abms[#core.registered_abms+1] = spec
spec.mod_origin = core.get_current_modname() or "??"
end
function core.register_entity(name, prototype)
@ -86,6 +87,7 @@ function core.register_entity(name, prototype)
-- Add to core.registered_entities
core.registered_entities[name] = prototype
prototype.mod_origin = core.get_current_modname() or "??"
end
function core.register_item(name, itemdef)
@ -147,6 +149,8 @@ function core.register_item(name, itemdef)
end
-- END Legacy stuff
itemdef.mod_origin = core.get_current_modname() or "??"
-- Disable all further modifications
getmetatable(itemdef).__newindex = {}
@ -326,6 +330,8 @@ function core.override_item(name, redefinition)
end
core.callback_origins = {}
function core.run_callbacks(callbacks, mode, ...)
assert(type(callbacks) == "table")
local cb_len = #callbacks
@ -338,6 +344,14 @@ function core.run_callbacks(callbacks, mode, ...)
end
local ret = nil
for i = 1, cb_len do
local origin = core.callback_origins[callbacks[i]]
if origin then
core.set_last_run_mod(origin.mod)
--print("Running " .. tostring(callbacks[i]) ..
-- " (a " .. origin.name .. " callback in " .. origin.mod .. ")")
else
--print("No data associated with callback")
end
local cb_ret = callbacks[i](...)
if mode == 0 and i == 1 then
@ -370,13 +384,29 @@ end
local function make_registration()
local t = {}
local registerfunc = function(func) table.insert(t, func) end
local registerfunc = function(func)
table.insert(t, func)
core.callback_origins[func] = {
mod = core.get_current_modname() or "??",
name = debug.getinfo(1, "n").name or "??"
}
--local origin = core.callback_origins[func]
--print(origin.name .. ": " .. origin.mod .. " registering cbk " .. tostring(func))
end
return t, registerfunc
end
local function make_registration_reverse()
local t = {}
local registerfunc = function(func) table.insert(t, 1, func) end
local registerfunc = function(func)
table.insert(t, 1, func)
core.callback_origins[func] = {
mod = core.get_current_modname() or "??",
name = debug.getinfo(1, "n").name or "??"
}
--local origin = core.callback_origins[func]
--print(origin.name .. ": " .. origin.mod .. " registering cbk " .. tostring(func))
end
return t, registerfunc
end
@ -408,6 +438,7 @@ local function make_registration_wrap(reg_fn_name, clear_fn_name)
end
core.registered_on_player_hpchanges = { modifiers = { }, loggers = { } }
function core.registered_on_player_hpchange(player, hp_change)
local last = false
for i = #core.registered_on_player_hpchanges.modifiers, 1, -1 do
@ -427,12 +458,17 @@ function core.registered_on_player_hpchange(player, hp_change)
end
return hp_change
end
function core.register_on_player_hpchange(func, modifier)
if modifier then
table.insert(core.registered_on_player_hpchanges.modifiers, func)
else
table.insert(core.registered_on_player_hpchanges.loggers, func)
end
core.callback_origins[func] = {
mod = core.get_current_modname() or "??",
name = debug.getinfo(1, "n").name or "??"
}
end
core.registered_biomes = make_registration_wrap("register_biome", "clear_registered_biomes")

@ -79,7 +79,7 @@ int script_exception_wrapper(lua_State *L, lua_CFunction f)
* to gather a coherent backtrace. Realistically, the best we can do here is
* print which C function performed the failing pcall.
*/
void script_error(lua_State *L, int pcall_result, const char *fxn)
void script_error(lua_State *L, int pcall_result, const char *mod, const char *fxn)
{
if (pcall_result == 0)
return;
@ -99,18 +99,21 @@ void script_error(lua_State *L, int pcall_result, const char *fxn)
err_type = "Unknown";
}
if (!mod)
mod = "??";
if (!fxn)
fxn = "??";
const char *err_descr = lua_tostring(L, -1);
if (!err_descr)
err_descr = "<no description>";
std::string err_msg(err_type);
if (fxn) {
err_msg += " error in ";
err_msg += fxn;
err_msg += "(): ";
} else {
err_msg += " error: ";
}
char buf[256];
snprintf(buf, sizeof(buf), "%s error from mod '%s' in callback %s(): ",
err_type, mod, fxn);
std::string err_msg(buf);
err_msg += err_descr;
if (pcall_result == LUA_ERRMEM) {
@ -152,7 +155,7 @@ void script_run_callbacks_f(lua_State *L, int nargs,
int result = lua_pcall(L, nargs + 2, 1, errorhandler);
if (result != 0)
script_error(L, result, fxn);
script_error(L, result, NULL, fxn);
lua_remove(L, -2); // Remove error handler
}
@ -176,7 +179,7 @@ void log_deprecated(lua_State *L, const std::string &message)
if (doerror) {
if (L != NULL) {
script_error(L, LUA_ERRRUN, NULL);
script_error(L, LUA_ERRRUN, NULL, NULL);
} else {
FATAL_ERROR("Can't do a scripterror for this deprecated message, "
"so exit completely!");

@ -37,7 +37,7 @@ extern "C" {
#define PCALL_RESL(L, RES) do { \
int result_ = (RES); \
if (result_ != 0) { \
script_error((L), result_, __FUNCTION__); \
script_error((L), result_, NULL, __FUNCTION__); \
} \
} while (0)
@ -77,7 +77,7 @@ enum RunCallbacksMode
std::string script_get_backtrace(lua_State *L);
int script_error_handler(lua_State *L);
int script_exception_wrapper(lua_State *L, lua_CFunction f);
void script_error(lua_State *L, int pcall_result, const char *fxn);
void script_error(lua_State *L, int pcall_result, const char *mod, const char *fxn);
void script_run_callbacks_f(lua_State *L, int nargs,
RunCallbacksMode mode, const char *fxn);
void log_deprecated(lua_State *L, const std::string &message);

@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "cpp_api/s_internal.h"
#include "cpp_api/s_security.h"
#include "lua_api/l_object.h"
#include "common/c_converter.h"
#include "serverobject.h"
#include "debug.h"
#include "filesys.h"
@ -154,6 +155,43 @@ bool ScriptApiBase::loadScript(const std::string &script_path, std::string *erro
return true;
}
// Push the list of callbacks (a lua table).
// Then push nargs arguments.
// Then call this function, which
// - runs the callbacks
// - replaces the table and arguments with the return value,
// computed depending on mode
void ScriptApiBase::runCallbacksRaw(int nargs,
RunCallbacksMode mode, const char *fxn)
{
lua_State *L = getStack();
FATAL_ERROR_IF(lua_gettop(L) < nargs + 1, "Not enough arguments");
// Insert error handler
lua_pushcfunction(L, script_error_handler);
int errorhandler = lua_gettop(L) - nargs - 1;
lua_insert(L, errorhandler);
// Insert run_callbacks between error handler and table
lua_getglobal(L, "core");
lua_getfield(L, -1, "run_callbacks");
lua_remove(L, -2);
lua_insert(L, errorhandler + 1);
// Insert mode after table
lua_pushnumber(L, (int)mode);
lua_insert(L, errorhandler + 3);
// Stack now looks like this:
// ... <error handler> <run_callbacks> <table> <mode> <arg#1> <arg#2> ... <arg#n>
int result = lua_pcall(L, nargs + 2, 1, errorhandler);
if (result != 0)
scriptError(result, fxn);
lua_remove(L, -2); // Remove error handler
}
void ScriptApiBase::realityCheck()
{
int top = lua_gettop(m_luastack);
@ -167,7 +205,7 @@ void ScriptApiBase::realityCheck()
void ScriptApiBase::scriptError(int result, const char *fxn)
{
script_error(getStack(), result, fxn);
script_error(getStack(), result, m_last_run_mod.c_str(), fxn);
}
void ScriptApiBase::stackDump(std::ostream &o)
@ -197,6 +235,22 @@ void ScriptApiBase::stackDump(std::ostream &o)
o << std::endl;
}
void ScriptApiBase::setOriginDirect(const char *origin)
{
m_last_run_mod = origin ? origin : "??";
}
void ScriptApiBase::setOriginFromTableRaw(int index, const char *fxn)
{
#ifdef SCRIPTAPI_DEBUG
lua_State *L = getStack();
m_last_run_mod = lua_istable(L, index) ?
getstringfield_default(L, index, "mod_origin", "") : "";
//printf(">>>> running %s for mod: %s\n", fxn, m_last_run_mod.c_str());
#endif
}
void ScriptApiBase::addObjectReference(ServerActiveObject *cobj)
{
SCRIPTAPI_PRECHECKHEADER

@ -34,6 +34,7 @@ extern "C" {
#include "common/c_internal.h"
#define SCRIPTAPI_LOCK_DEBUG
#define SCRIPTAPI_DEBUG
#define SCRIPT_MOD_NAME_FIELD "current_mod_name"
// MUST be an invalid mod name so that mods can't
@ -47,6 +48,12 @@ extern "C" {
} \
} while (0)
#define runCallbacks(nargs, mode) \
runCallbacksRaw((nargs), (mode), __FUNCTION__)
#define setOriginFromTable(index) \
setOriginFromTableRaw(index, __FUNCTION__)
class Server;
class Environment;
class GUIEngine;
@ -61,12 +68,19 @@ public:
std::string *error=NULL);
bool loadScript(const std::string &script_path, std::string *error=NULL);
void runCallbacksRaw(int nargs,
RunCallbacksMode mode, const char *fxn);
/* object */
void addObjectReference(ServerActiveObject *cobj);
void removeObjectReference(ServerActiveObject *cobj);
Server* getServer() { return m_server; }
std::string getOrigin() { return m_last_run_mod; }
void setOriginDirect(const char *origin);
void setOriginFromTableRaw(int index, const char *fxn);
protected:
friend class LuaABM;
friend class InvRef;
@ -95,6 +109,7 @@ protected:
void objectrefGet(lua_State *L, u16 id);
JMutex m_luastackmutex;
std::string m_last_run_mod;
// Stack index of Lua error handler
int m_errorhandler;
bool m_secure;

@ -91,7 +91,8 @@ void ScriptApiEntity::luaentity_Activate(u16 id,
lua_pushvalue(L, object); // self
lua_pushlstring(L, staticdata.c_str(), staticdata.size());
lua_pushinteger(L, dtime_s);
// Call with 3 arguments, 0 results
setOriginFromTable(object);
PCALL_RES(lua_pcall(L, 3, 0, m_errorhandler));
} else {
lua_pop(L, 1);
@ -135,11 +136,12 @@ std::string ScriptApiEntity::luaentity_GetStaticdata(u16 id)
lua_pop(L, 2); // Pop entity and get_staticdata
return "";
}
luaL_checktype(L, -1, LUA_TFUNCTION);
lua_pushvalue(L, object); // self
// Call with 1 arguments, 1 results
setOriginFromTable(object);
PCALL_RES(lua_pcall(L, 1, 1, m_errorhandler));
lua_remove(L, object); // Remove object
size_t len = 0;
@ -207,8 +209,10 @@ void ScriptApiEntity::luaentity_Step(u16 id, float dtime)
luaL_checktype(L, -1, LUA_TFUNCTION);
lua_pushvalue(L, object); // self
lua_pushnumber(L, dtime); // dtime
// Call with 2 arguments, 0 results
setOriginFromTable(object);
PCALL_RES(lua_pcall(L, 2, 0, m_errorhandler));
lua_pop(L, 1); // Pop object
}
@ -238,8 +242,10 @@ void ScriptApiEntity::luaentity_Punch(u16 id,
lua_pushnumber(L, time_from_last_punch);
push_tool_capabilities(L, *toolcap);
push_v3f(L, dir);
// Call with 5 arguments, 0 results
setOriginFromTable(object);
PCALL_RES(lua_pcall(L, 5, 0, m_errorhandler));
lua_pop(L, 1); // Pop object
}
@ -264,8 +270,10 @@ void ScriptApiEntity::luaentity_Rightclick(u16 id,
luaL_checktype(L, -1, LUA_TFUNCTION);
lua_pushvalue(L, object); // self
objectrefGetOrCreate(L, clicker); // Clicker reference
// Call with 2 arguments, 0 results
setOriginFromTable(object);
PCALL_RES(lua_pcall(L, 2, 0, m_errorhandler));
lua_pop(L, 1); // Pop object
}

@ -38,7 +38,7 @@ void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
push_v3s16(L, minp);
push_v3s16(L, maxp);
lua_pushnumber(L, blockseed);
script_run_callbacks(L, 3, RUN_CALLBACKS_MODE_FIRST);
runCallbacks(3, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiEnv::environment_Step(float dtime)
@ -52,7 +52,7 @@ void ScriptApiEnv::environment_Step(float dtime)
// Call callbacks
lua_pushnumber(L, dtime);
try {
script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
} catch (LuaError &e) {
getServer()->setAsyncFatalError(e.what());
}
@ -73,7 +73,7 @@ void ScriptApiEnv::player_event(ServerActiveObject* player, std::string type)
objectrefGetOrCreate(L, player); // player
lua_pushstring(L,type.c_str()); // event type
try {
script_run_callbacks(L, 2, RUN_CALLBACKS_MODE_FIRST);
runCallbacks(2, RUN_CALLBACKS_MODE_FIRST);
} catch (LuaError &e) {
getServer()->setAsyncFatalError(e.what());
}

@ -209,6 +209,9 @@ bool ScriptApiDetached::getDetachedInventoryCallback(
lua_pop(L, 1);
return false;
}
setOriginFromTable(-1);
lua_getfield(L, -1, callbackname);
lua_remove(L, -2);
// Should be a function or nil

@ -193,6 +193,9 @@ bool ScriptApiItem::getItemCallback(const char *name, const char *callbackname)
lua_remove(L, -2);
luaL_checktype(L, -1, LUA_TTABLE);
}
setOriginFromTable(-1);
lua_getfield(L, -1, callbackname);
lua_remove(L, -2); // Remove item def
// Should be a function or nil

@ -32,7 +32,7 @@ void ScriptApiPlayer::on_newplayer(ServerActiveObject *player)
lua_getfield(L, -1, "registered_on_newplayers");
// Call callbacks
objectrefGetOrCreate(L, player);
script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiPlayer::on_dieplayer(ServerActiveObject *player)
@ -44,7 +44,7 @@ void ScriptApiPlayer::on_dieplayer(ServerActiveObject *player)
lua_getfield(L, -1, "registered_on_dieplayers");
// Call callbacks
objectrefGetOrCreate(L, player);
script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
}
bool ScriptApiPlayer::on_punchplayer(ServerActiveObject *player,
@ -65,7 +65,7 @@ bool ScriptApiPlayer::on_punchplayer(ServerActiveObject *player,
push_tool_capabilities(L, *toolcap);
push_v3f(L, dir);
lua_pushnumber(L, damage);
script_run_callbacks(L, 6, RUN_CALLBACKS_MODE_OR);
runCallbacks(6, RUN_CALLBACKS_MODE_OR);
return lua_toboolean(L, -1);
}
@ -96,7 +96,7 @@ bool ScriptApiPlayer::on_respawnplayer(ServerActiveObject *player)
lua_getfield(L, -1, "registered_on_respawnplayers");
// Call callbacks
objectrefGetOrCreate(L, player);
script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_OR);
runCallbacks(1, RUN_CALLBACKS_MODE_OR);
bool positioning_handled_by_some = lua_toboolean(L, -1);
return positioning_handled_by_some;
}
@ -113,7 +113,7 @@ bool ScriptApiPlayer::on_prejoinplayer(
lua_getfield(L, -1, "registered_on_prejoinplayers");
lua_pushstring(L, name.c_str());
lua_pushstring(L, ip.c_str());
script_run_callbacks(L, 2, RUN_CALLBACKS_MODE_OR);
runCallbacks(2, RUN_CALLBACKS_MODE_OR);
if (lua_isstring(L, -1)) {
reason->assign(lua_tostring(L, -1));
return true;
@ -130,7 +130,7 @@ void ScriptApiPlayer::on_joinplayer(ServerActiveObject *player)
lua_getfield(L, -1, "registered_on_joinplayers");
// Call callbacks
objectrefGetOrCreate(L, player);
script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiPlayer::on_leaveplayer(ServerActiveObject *player)
@ -142,7 +142,7 @@ void ScriptApiPlayer::on_leaveplayer(ServerActiveObject *player)
lua_getfield(L, -1, "registered_on_leaveplayers");
// Call callbacks
objectrefGetOrCreate(L, player);
script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiPlayer::on_cheat(ServerActiveObject *player,
@ -158,7 +158,7 @@ void ScriptApiPlayer::on_cheat(ServerActiveObject *player,
lua_newtable(L);
lua_pushlstring(L, cheat_type.c_str(), cheat_type.size());
lua_setfield(L, -2, "type");
script_run_callbacks(L, 2, RUN_CALLBACKS_MODE_FIRST);
runCallbacks(2, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiPlayer::on_playerReceiveFields(ServerActiveObject *player,
@ -185,7 +185,7 @@ void ScriptApiPlayer::on_playerReceiveFields(ServerActiveObject *player,
lua_pushlstring(L, value.c_str(), value.size());
lua_settable(L, -3);
}
script_run_callbacks(L, 3, RUN_CALLBACKS_MODE_OR_SC);
runCallbacks(3, RUN_CALLBACKS_MODE_OR_SC);
}
ScriptApiPlayer::~ScriptApiPlayer()

@ -67,6 +67,9 @@ void ScriptApiServer::getAuthHandler()
lua_pop(L, 1);
lua_getfield(L, -1, "builtin_auth_handler");
}
setOriginFromTable(-1);
lua_remove(L, -2); // Remove core
if (lua_type(L, -1) != LUA_TTABLE)
throw LuaError("Authentication handler table not valid");
@ -133,7 +136,7 @@ bool ScriptApiServer::on_chat_message(const std::string &name,
// Call callbacks
lua_pushstring(L, name.c_str());
lua_pushstring(L, message.c_str());
script_run_callbacks(L, 2, RUN_CALLBACKS_MODE_OR_SC);
runCallbacks(2, RUN_CALLBACKS_MODE_OR_SC);
bool ate = lua_toboolean(L, -1);
return ate;
}
@ -146,6 +149,6 @@ void ScriptApiServer::on_shutdown()
lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_on_shutdown");
// Call callbacks
script_run_callbacks(L, 0, RUN_CALLBACKS_MODE_FIRST);
runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
}

@ -68,6 +68,8 @@ void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n,
FATAL_ERROR("");
lua_remove(L, -2); // Remove registered_abms
scriptIface->setOriginFromTable(-1);
// Call action
luaL_checktype(L, -1, LUA_TTABLE);
lua_getfield(L, -1, "action");
@ -78,7 +80,9 @@ void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n,
lua_pushnumber(L, active_object_count);
lua_pushnumber(L, active_object_count_wider);
PCALL_RESL(L, lua_pcall(L, 4, 0, errorhandler));
int result = lua_pcall(L, 4, 0, errorhandler);
if (result)
scriptIface->scriptError(result, "LuaABM::trigger");
lua_pop(L, 1); // Pop error handler
}

@ -438,6 +438,31 @@ int ModApiServer::l_notify_authentication_modified(lua_State *L)
return 0;
}
// get_last_run_mod()
int ModApiServer::l_get_last_run_mod(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
lua_getfield(L, LUA_REGISTRYINDEX, SCRIPT_MOD_NAME_FIELD);
const char *current_mod = lua_tostring(L, -1);
if (current_mod == NULL || current_mod[0] == '\0') {
lua_pop(L, 1);
lua_pushstring(L, getScriptApiBase(L)->getOrigin().c_str());
}
return 1;
}
// set_last_run_mod(modname)
int ModApiServer::l_set_last_run_mod(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
#ifdef SCRIPTAPI_DEBUG
const char *mod = lua_tostring(L, 1);
getScriptApiBase(L)->setOriginDirect(mod);
//printf(">>>> last mod set from Lua: %s\n", mod);
#endif
return 0;
}
#ifndef NDEBUG
// cause_error(type_of_error)
int ModApiServer::l_cause_error(lua_State *L)
@ -495,6 +520,8 @@ void ModApiServer::Initialize(lua_State *L, int top)
API_FCT(unban_player_or_ip);
API_FCT(notify_authentication_modified);
API_FCT(get_last_run_mod);
API_FCT(set_last_run_mod);
#ifndef NDEBUG
API_FCT(cause_error);
#endif

@ -88,6 +88,12 @@ private:
// notify_authentication_modified(name)
static int l_notify_authentication_modified(lua_State *L);
// get_last_run_mod()
static int l_get_last_run_mod(lua_State *L);
// set_last_run_mod(modname)
static int l_set_last_run_mod(lua_State *L);
#ifndef NDEBUG
// cause_error(type_of_error)
static int l_cause_error(lua_State *L);