Fix invalid stepheight increase calculation on android

This commit is contained in:
sapier 2015-01-11 13:57:26 +01:00
parent 25235a4324
commit 2d9b311e7b

@ -209,7 +209,7 @@ void LocalPlayer::move(f32 dtime, Environment *env, f32 pos_max_d,
float player_stepheight = touching_ground ? (BS*0.6) : (BS*0.2);
#ifdef __ANDROID__
player_stepheight += 0.5;
player_stepheight += (0.5 * BS);
#endif
v3f accel_f = v3f(0,0,0);