forked from Mirrorlandia_minetest/minetest
Lua_api.txt: Add documentation of VoxelArea 'ystride', 'zstride' (#9415)
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@ -3777,6 +3777,28 @@ The coordinates are *inclusive*, like most other things in Minetest.
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`[z [y [x]]]`.
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* `iterp(minp, maxp)`: same as above, except takes a vector
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### Y stride and z stride of a flat array
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For a particular position in a voxel area, whose flat array index is known,
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it is often useful to know the index of a neighboring or nearby position.
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The table below shows the changes of index required for 1 node movements along
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the axes in a voxel area:
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Movement Change of index
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+x +1
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-x -1
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+y +ystride
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-y -ystride
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+z +zstride
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-z -zstride
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If, for example:
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local area = VoxelArea:new{MinEdge = emin, MaxEdge = emax}
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The values of `ystride` and `zstride` can be obtained using `area.ystride` and
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`area.zstride`.
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