forked from Mirrorlandia_minetest/minetest
ObjectRef:setpos() to move player properly (a bit shortcuttish implementation)
This commit is contained in:
parent
4f2c1e36a1
commit
2f5c28aaf1
@ -1747,6 +1747,10 @@ private:
|
||||
v3f pos = checkFloatPos(L, 2);
|
||||
// Do it
|
||||
co->setPos(pos);
|
||||
// Move player if applicable
|
||||
ServerRemotePlayer *player = getplayer(ref);
|
||||
if(player != NULL)
|
||||
get_server(L)->SendMovePlayer(player);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user