forked from Mirrorlandia_minetest/minetest
Move touchscreen input handling to base GUIModalMenu class
This commit is contained in:
parent
0d54399be2
commit
323c860045
@ -165,6 +165,7 @@ LOCAL_SRC_FILES := \
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jni/src/guiscalingfilter.cpp \
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jni/src/gui/guiVolumeChange.cpp \
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jni/src/gui/intlGUIEditBox.cpp \
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jni/src/gui/modalMenu.cpp \
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jni/src/gui/profilergraph.cpp \
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jni/src/gui/touchscreengui.cpp \
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jni/src/httpfetch.cpp \
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@ -1288,7 +1288,12 @@ bool Game::createClient(const std::string &playername,
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return false;
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bool could_connect, connect_aborted;
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#ifdef HAVE_TOUCHSCREENGUI
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if (g_touchscreengui) {
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g_touchscreengui->init(texture_src);
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g_touchscreengui->hide();
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}
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#endif
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if (!connectToServer(playername, password, address, port,
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&could_connect, &connect_aborted))
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return false;
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@ -1414,7 +1419,7 @@ bool Game::initGui()
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#ifdef HAVE_TOUCHSCREENGUI
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if (g_touchscreengui)
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g_touchscreengui->init(texture_src);
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g_touchscreengui->show();
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#endif
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@ -10,6 +10,7 @@ set(gui_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/guiTable.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/guiVolumeChange.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/intlGUIEditBox.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/modalMenu.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/profilergraph.cpp
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PARENT_SCOPE
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)
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@ -43,6 +43,9 @@ GUIConfirmRegistration::GUIConfirmRegistration(gui::IGUIEnvironment *env,
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m_client(client), m_playername(playername), m_password(password),
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m_address(address), m_aborted(aborted)
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{
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#ifdef __ANDROID__
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m_touchscreen_visible = false;
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#endif
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}
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GUIConfirmRegistration::~GUIConfirmRegistration()
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@ -157,6 +160,9 @@ void GUIConfirmRegistration::drawMenu()
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driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
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gui::IGUIElement::draw();
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#ifdef __ANDROID__
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getAndroidUIInput();
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#endif
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}
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void GUIConfirmRegistration::closeMenu(bool goNext)
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@ -193,10 +199,14 @@ bool GUIConfirmRegistration::processInput()
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bool GUIConfirmRegistration::OnEvent(const SEvent &event)
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{
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if (event.EventType == EET_KEY_INPUT_EVENT) {
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if (event.KeyInput.Key == KEY_ESCAPE && event.KeyInput.PressedDown) {
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// clang-format off
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if ((event.KeyInput.Key == KEY_ESCAPE ||
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event.KeyInput.Key == KEY_CANCEL) &&
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event.KeyInput.PressedDown) {
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closeMenu(false);
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return true;
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}
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// clang-format on
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if (event.KeyInput.Key == KEY_RETURN && event.KeyInput.PressedDown) {
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acceptInput();
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if (processInput())
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@ -239,3 +249,19 @@ bool GUIConfirmRegistration::OnEvent(const SEvent &event)
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return false;
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}
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#ifdef __ANDROID__
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bool GUIConfirmRegistration::getAndroidUIInput()
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{
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if (!hasAndroidUIInput() || m_jni_field_name != "password")
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return false;
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std::string text = porting::getInputDialogValue();
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gui::IGUIElement *e = getElementFromId(ID_confirmPassword);
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if (e)
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e->setText(utf8_to_wide(text).c_str());
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m_jni_field_name.clear();
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return false;
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}
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#endif
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@ -50,8 +50,14 @@ public:
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bool processInput();
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bool OnEvent(const SEvent &event);
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#ifdef __ANDROID__
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bool getAndroidUIInput();
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#endif
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private:
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std::wstring getLabelByID(s32 id) { return L""; }
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std::string getNameByID(s32 id) { return "password"; }
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Client *m_client = nullptr;
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const std::string &m_playername;
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const std::string &m_password;
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@ -97,9 +97,6 @@ GUIFormSpecMenu::GUIFormSpecMenu(JoystickController *joystick,
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m_text_dst(tdst),
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m_joystick(joystick),
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m_remap_dbl_click(remap_dbl_click)
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#ifdef __ANDROID__
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, m_JavaDialogFieldName("")
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#endif
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{
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current_keys_pending.key_down = false;
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current_keys_pending.key_up = false;
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@ -2265,23 +2262,11 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
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#ifdef __ANDROID__
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bool GUIFormSpecMenu::getAndroidUIInput()
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{
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/* no dialog shown */
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if (m_JavaDialogFieldName == "") {
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if (!hasAndroidUIInput())
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return false;
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}
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/* still waiting */
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if (porting::getInputDialogState() == -1) {
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return true;
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}
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std::string fieldname = m_JavaDialogFieldName;
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m_JavaDialogFieldName = "";
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/* no value abort dialog processing */
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if (porting::getInputDialogState() != 0) {
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return false;
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}
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std::string fieldname = m_jni_field_name;
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m_jni_field_name.clear();
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for(std::vector<FieldSpec>::iterator iter = m_fields.begin();
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iter != m_fields.end(); ++iter) {
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@ -2301,8 +2286,7 @@ bool GUIFormSpecMenu::getAndroidUIInput()
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std::string text = porting::getInputDialogValue();
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((gui::IGUIEditBox*) tochange)->
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setText(utf8_to_wide(text).c_str());
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((gui::IGUIEditBox *)tochange)->setText(utf8_to_wide(text).c_str());
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}
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return false;
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}
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@ -3043,158 +3027,6 @@ bool GUIFormSpecMenu::preprocessEvent(const SEvent& event)
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}
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}
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#ifdef __ANDROID__
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// display software keyboard when clicking edit boxes
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if (event.EventType == EET_MOUSE_INPUT_EVENT
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&& event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) {
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gui::IGUIElement *hovered =
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Environment->getRootGUIElement()->getElementFromPoint(
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core::position2d<s32>(event.MouseInput.X, event.MouseInput.Y));
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if ((hovered) && (hovered->getType() == irr::gui::EGUIET_EDIT_BOX)) {
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bool retval = hovered->OnEvent(event);
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if (retval)
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Environment->setFocus(hovered);
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std::string field_name = getNameByID(hovered->getID());
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/* read-only field */
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if (field_name.empty())
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return retval;
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m_JavaDialogFieldName = field_name;
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std::string message = gettext("Enter ");
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std::string label = wide_to_utf8(getLabelByID(hovered->getID()));
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if (label.empty())
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label = "text";
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message += gettext(label) + ":";
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/* single line text input */
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int type = 2;
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/* multi line text input */
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if (((gui::IGUIEditBox*) hovered)->isMultiLineEnabled())
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type = 1;
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/* passwords are always single line */
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if (((gui::IGUIEditBox*) hovered)->isPasswordBox())
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type = 3;
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porting::showInputDialog(gettext("ok"), "",
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wide_to_utf8(((gui::IGUIEditBox*) hovered)->getText()),
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type);
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return retval;
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}
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}
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if (event.EventType == EET_TOUCH_INPUT_EVENT)
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{
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SEvent translated;
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memset(&translated, 0, sizeof(SEvent));
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translated.EventType = EET_MOUSE_INPUT_EVENT;
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gui::IGUIElement* root = Environment->getRootGUIElement();
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if (!root) {
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errorstream
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<< "GUIFormSpecMenu::preprocessEvent unable to get root element"
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<< std::endl;
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return false;
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}
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gui::IGUIElement* hovered = root->getElementFromPoint(
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core::position2d<s32>(
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event.TouchInput.X,
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event.TouchInput.Y));
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translated.MouseInput.X = event.TouchInput.X;
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translated.MouseInput.Y = event.TouchInput.Y;
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translated.MouseInput.Control = false;
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bool dont_send_event = false;
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if (event.TouchInput.touchedCount == 1) {
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switch (event.TouchInput.Event) {
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case ETIE_PRESSED_DOWN:
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m_pointer = v2s32(event.TouchInput.X,event.TouchInput.Y);
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translated.MouseInput.Event = EMIE_LMOUSE_PRESSED_DOWN;
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translated.MouseInput.ButtonStates = EMBSM_LEFT;
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m_down_pos = m_pointer;
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break;
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case ETIE_MOVED:
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m_pointer = v2s32(event.TouchInput.X,event.TouchInput.Y);
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translated.MouseInput.Event = EMIE_MOUSE_MOVED;
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translated.MouseInput.ButtonStates = EMBSM_LEFT;
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break;
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case ETIE_LEFT_UP:
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translated.MouseInput.Event = EMIE_LMOUSE_LEFT_UP;
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translated.MouseInput.ButtonStates = 0;
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hovered = root->getElementFromPoint(m_down_pos);
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/* we don't have a valid pointer element use last
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* known pointer pos */
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translated.MouseInput.X = m_pointer.X;
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translated.MouseInput.Y = m_pointer.Y;
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/* reset down pos */
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m_down_pos = v2s32(0,0);
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break;
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default:
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dont_send_event = true;
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//this is not supposed to happen
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errorstream
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<< "GUIFormSpecMenu::preprocessEvent unexpected usecase Event="
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<< event.TouchInput.Event << std::endl;
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}
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} else if ( (event.TouchInput.touchedCount == 2) &&
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(event.TouchInput.Event == ETIE_PRESSED_DOWN) ) {
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hovered = root->getElementFromPoint(m_down_pos);
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translated.MouseInput.Event = EMIE_RMOUSE_PRESSED_DOWN;
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translated.MouseInput.ButtonStates = EMBSM_LEFT | EMBSM_RIGHT;
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translated.MouseInput.X = m_pointer.X;
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translated.MouseInput.Y = m_pointer.Y;
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if (hovered) {
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hovered->OnEvent(translated);
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}
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translated.MouseInput.Event = EMIE_RMOUSE_LEFT_UP;
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translated.MouseInput.ButtonStates = EMBSM_LEFT;
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if (hovered) {
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hovered->OnEvent(translated);
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}
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dont_send_event = true;
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}
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/* ignore unhandled 2 touch events ... accidental moving for example */
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else if (event.TouchInput.touchedCount == 2) {
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dont_send_event = true;
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}
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else if (event.TouchInput.touchedCount > 2) {
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errorstream
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<< "GUIFormSpecMenu::preprocessEvent to many multitouch events "
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<< event.TouchInput.touchedCount << " ignoring them" << std::endl;
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}
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if (dont_send_event) {
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return true;
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}
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/* check if translated event needs to be preprocessed again */
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if (preprocessEvent(translated)) {
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return true;
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}
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if (hovered) {
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grab();
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bool retval = hovered->OnEvent(translated);
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if (event.TouchInput.Event == ETIE_LEFT_UP) {
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/* reset pointer */
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m_pointer = v2s32(0,0);
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}
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drop();
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return retval;
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}
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}
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#endif
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if (event.EventType == irr::EET_JOYSTICK_INPUT_EVENT) {
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/* TODO add a check like:
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if (event.JoystickEvent != joystick_we_listen_for)
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@ -3214,7 +3046,7 @@ bool GUIFormSpecMenu::preprocessEvent(const SEvent& event)
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return handled;
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}
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return false;
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return GUIModalMenu::preprocessEvent(event);
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}
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/******************************************************************************/
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@ -372,6 +372,8 @@ protected:
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{
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return padding + offset + AbsoluteRect.UpperLeftCorner;
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}
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std::wstring getLabelByID(s32 id);
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std::string getNameByID(s32 id);
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v2s32 getElementBasePos(bool absolute,
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const std::vector<std::string> *v_pos);
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@ -411,8 +413,6 @@ protected:
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bool m_selected_dragging = false;
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ItemStack m_selected_swap;
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v2s32 m_pointer;
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v2s32 m_old_pointer; // Mouse position after previous mouse event
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gui::IGUIStaticText *m_tooltip_element = nullptr;
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u64 m_tooltip_show_delay;
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@ -535,13 +535,6 @@ private:
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int m_btn_height;
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gui::IGUIFont *m_font = nullptr;
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std::wstring getLabelByID(s32 id);
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std::string getNameByID(s32 id);
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#ifdef __ANDROID__
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v2s32 m_down_pos;
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std::string m_JavaDialogFieldName;
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#endif
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/* If true, remap a double-click (or double-tap) action to ESC. This is so
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* that, for example, Android users can double-tap to close a formspec.
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*
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@ -58,6 +58,10 @@ public:
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bool pausesGame() { return true; }
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protected:
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std::wstring getLabelByID(s32 id) { return L""; }
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std::string getNameByID(s32 id) { return ""; }
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private:
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void init_keys();
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@ -23,7 +23,8 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include <IGUIButton.h>
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#include <IGUIStaticText.h>
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#include <IGUIFont.h>
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#include "keycode.h"
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#include "porting.h"
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#include "gettext.h"
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const int ID_oldPassword = 256;
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@ -180,6 +181,9 @@ void GUIPasswordChange::drawMenu()
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driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
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gui::IGUIElement::draw();
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#ifdef __ANDROID__
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getAndroidUIInput();
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#endif
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}
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void GUIPasswordChange::acceptInput()
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@ -211,10 +215,14 @@ bool GUIPasswordChange::processInput()
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bool GUIPasswordChange::OnEvent(const SEvent &event)
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{
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if (event.EventType == EET_KEY_INPUT_EVENT) {
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if (event.KeyInput.Key == KEY_ESCAPE && event.KeyInput.PressedDown) {
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// clang-format off
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if ((event.KeyInput.Key == KEY_ESCAPE ||
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event.KeyInput.Key == KEY_CANCEL) &&
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event.KeyInput.PressedDown) {
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quitMenu();
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return true;
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}
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// clang-format on
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if (event.KeyInput.Key == KEY_RETURN && event.KeyInput.PressedDown) {
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acceptInput();
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if (processInput())
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@ -259,3 +267,39 @@ bool GUIPasswordChange::OnEvent(const SEvent &event)
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return Parent ? Parent->OnEvent(event) : false;
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}
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std::string GUIPasswordChange::getNameByID(s32 id)
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{
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switch (id) {
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case ID_oldPassword:
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return "old_password";
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case ID_newPassword1:
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return "new_password_1";
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case ID_newPassword2:
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return "new_password_2";
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}
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return "";
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}
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#ifdef __ANDROID__
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bool GUIPasswordChange::getAndroidUIInput()
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{
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if (!hasAndroidUIInput())
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return false;
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gui::IGUIElement *e = nullptr;
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if (m_jni_field_name == "old_password")
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e = getElementFromId(ID_oldPassword);
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else if (m_jni_field_name == "new_password_1")
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e = getElementFromId(ID_newPassword1);
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else if (m_jni_field_name == "new_password_2")
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e = getElementFromId(ID_newPassword2);
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if (e) {
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std::string text = porting::getInputDialogValue();
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e->setText(utf8_to_wide(text).c_str());
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}
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m_jni_field_name.clear();
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return false;
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}
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#endif
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@ -44,6 +44,13 @@ public:
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bool processInput();
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bool OnEvent(const SEvent &event);
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#ifdef __ANDROID__
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bool getAndroidUIInput();
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#endif
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protected:
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std::wstring getLabelByID(s32 id) { return L""; }
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std::string getNameByID(s32 id);
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private:
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Client *m_client;
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|
@ -44,6 +44,10 @@ public:
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void setTextDest(TextDest *dest) { m_text_dst = dest; }
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protected:
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std::wstring getLabelByID(s32 id) { return L""; }
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std::string getNameByID(s32 id) { return ""; }
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private:
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void acceptInput();
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|
@ -42,4 +42,8 @@ public:
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bool OnEvent(const SEvent& event);
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bool pausesGame() { return true; }
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protected:
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std::wstring getLabelByID(s32 id) { return L""; }
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std::string getNameByID(s32 id) { return ""; }
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||||
};
|
||||
|
283
src/gui/modalMenu.cpp
Normal file
283
src/gui/modalMenu.cpp
Normal file
@ -0,0 +1,283 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2018 stujones11, Stuart Jones <stujones111@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include <cstdlib>
|
||||
#include "modalMenu.h"
|
||||
#include "gettext.h"
|
||||
#include "porting.h"
|
||||
|
||||
#ifdef HAVE_TOUCHSCREENGUI
|
||||
#include "touchscreengui.h"
|
||||
#endif
|
||||
|
||||
// clang-format off
|
||||
GUIModalMenu::GUIModalMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent, s32 id,
|
||||
IMenuManager *menumgr) :
|
||||
IGUIElement(gui::EGUIET_ELEMENT, env, parent, id,
|
||||
core::rect<s32>(0, 0, 100, 100)),
|
||||
#ifdef __ANDROID__
|
||||
m_jni_field_name(""),
|
||||
#endif
|
||||
m_menumgr(menumgr)
|
||||
{
|
||||
setVisible(true);
|
||||
Environment->setFocus(this);
|
||||
m_menumgr->createdMenu(this);
|
||||
}
|
||||
// clang-format on
|
||||
|
||||
GUIModalMenu::~GUIModalMenu()
|
||||
{
|
||||
m_menumgr->deletingMenu(this);
|
||||
}
|
||||
|
||||
void GUIModalMenu::allowFocusRemoval(bool allow)
|
||||
{
|
||||
m_allow_focus_removal = allow;
|
||||
}
|
||||
|
||||
bool GUIModalMenu::canTakeFocus(gui::IGUIElement *e)
|
||||
{
|
||||
return (e && (e == this || isMyChild(e))) || m_allow_focus_removal;
|
||||
}
|
||||
|
||||
void GUIModalMenu::draw()
|
||||
{
|
||||
if (!IsVisible)
|
||||
return;
|
||||
|
||||
video::IVideoDriver *driver = Environment->getVideoDriver();
|
||||
v2u32 screensize = driver->getScreenSize();
|
||||
if (screensize != m_screensize_old) {
|
||||
m_screensize_old = screensize;
|
||||
regenerateGui(screensize);
|
||||
}
|
||||
|
||||
drawMenu();
|
||||
}
|
||||
|
||||
/*
|
||||
This should be called when the menu wants to quit.
|
||||
|
||||
WARNING: THIS DEALLOCATES THE MENU FROM MEMORY. Return
|
||||
immediately if you call this from the menu itself.
|
||||
|
||||
(More precisely, this decrements the reference count.)
|
||||
*/
|
||||
void GUIModalMenu::quitMenu()
|
||||
{
|
||||
allowFocusRemoval(true);
|
||||
// This removes Environment's grab on us
|
||||
Environment->removeFocus(this);
|
||||
m_menumgr->deletingMenu(this);
|
||||
this->remove();
|
||||
#ifdef HAVE_TOUCHSCREENGUI
|
||||
if (g_touchscreengui && m_touchscreen_visible)
|
||||
g_touchscreengui->show();
|
||||
#endif
|
||||
}
|
||||
|
||||
void GUIModalMenu::removeChildren()
|
||||
{
|
||||
const core::list<gui::IGUIElement *> &children = getChildren();
|
||||
core::list<gui::IGUIElement *> children_copy;
|
||||
for (gui::IGUIElement *i : children) {
|
||||
children_copy.push_back(i);
|
||||
}
|
||||
|
||||
for (gui::IGUIElement *i : children_copy) {
|
||||
i->remove();
|
||||
}
|
||||
}
|
||||
|
||||
bool GUIModalMenu::preprocessEvent(const SEvent &event)
|
||||
{
|
||||
#ifdef __ANDROID__
|
||||
// clang-format off
|
||||
// display software keyboard when clicking edit boxes
|
||||
if (event.EventType == EET_MOUSE_INPUT_EVENT &&
|
||||
event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) {
|
||||
gui::IGUIElement *hovered =
|
||||
Environment->getRootGUIElement()->getElementFromPoint(
|
||||
core::position2d<s32>(event.MouseInput.X, event.MouseInput.Y));
|
||||
if ((hovered) && (hovered->getType() == irr::gui::EGUIET_EDIT_BOX)) {
|
||||
bool retval = hovered->OnEvent(event);
|
||||
if (retval)
|
||||
Environment->setFocus(hovered);
|
||||
|
||||
std::string field_name = getNameByID(hovered->getID());
|
||||
// read-only field
|
||||
if (field_name.empty())
|
||||
return retval;
|
||||
|
||||
m_jni_field_name = field_name;
|
||||
std::string message = gettext("Enter ");
|
||||
std::string label = wide_to_utf8(getLabelByID(hovered->getID()));
|
||||
if (label.empty())
|
||||
label = "text";
|
||||
message += gettext(label) + ":";
|
||||
|
||||
// single line text input
|
||||
int type = 2;
|
||||
|
||||
// multi line text input
|
||||
if (((gui::IGUIEditBox *)hovered)->isMultiLineEnabled())
|
||||
type = 1;
|
||||
|
||||
// passwords are always single line
|
||||
if (((gui::IGUIEditBox *)hovered)->isPasswordBox())
|
||||
type = 3;
|
||||
|
||||
porting::showInputDialog(gettext("ok"), "",
|
||||
wide_to_utf8(((gui::IGUIEditBox *)hovered)->getText()), type);
|
||||
return retval;
|
||||
}
|
||||
}
|
||||
|
||||
if (event.EventType == EET_TOUCH_INPUT_EVENT) {
|
||||
SEvent translated;
|
||||
memset(&translated, 0, sizeof(SEvent));
|
||||
translated.EventType = EET_MOUSE_INPUT_EVENT;
|
||||
gui::IGUIElement *root = Environment->getRootGUIElement();
|
||||
|
||||
if (!root) {
|
||||
errorstream << "GUIModalMenu::preprocessEvent"
|
||||
<< " unable to get root element" << std::endl;
|
||||
return false;
|
||||
}
|
||||
gui::IGUIElement *hovered = root->getElementFromPoint(
|
||||
core::position2d<s32>(event.TouchInput.X, event.TouchInput.Y));
|
||||
|
||||
translated.MouseInput.X = event.TouchInput.X;
|
||||
translated.MouseInput.Y = event.TouchInput.Y;
|
||||
translated.MouseInput.Control = false;
|
||||
|
||||
bool dont_send_event = false;
|
||||
|
||||
if (event.TouchInput.touchedCount == 1) {
|
||||
switch (event.TouchInput.Event) {
|
||||
case ETIE_PRESSED_DOWN:
|
||||
m_pointer = v2s32(event.TouchInput.X, event.TouchInput.Y);
|
||||
translated.MouseInput.Event = EMIE_LMOUSE_PRESSED_DOWN;
|
||||
translated.MouseInput.ButtonStates = EMBSM_LEFT;
|
||||
m_down_pos = m_pointer;
|
||||
break;
|
||||
case ETIE_MOVED:
|
||||
m_pointer = v2s32(event.TouchInput.X, event.TouchInput.Y);
|
||||
translated.MouseInput.Event = EMIE_MOUSE_MOVED;
|
||||
translated.MouseInput.ButtonStates = EMBSM_LEFT;
|
||||
break;
|
||||
case ETIE_LEFT_UP:
|
||||
translated.MouseInput.Event = EMIE_LMOUSE_LEFT_UP;
|
||||
translated.MouseInput.ButtonStates = 0;
|
||||
hovered = root->getElementFromPoint(m_down_pos);
|
||||
// we don't have a valid pointer element use last
|
||||
// known pointer pos
|
||||
translated.MouseInput.X = m_pointer.X;
|
||||
translated.MouseInput.Y = m_pointer.Y;
|
||||
|
||||
// reset down pos
|
||||
m_down_pos = v2s32(0, 0);
|
||||
break;
|
||||
default:
|
||||
dont_send_event = true;
|
||||
// this is not supposed to happen
|
||||
errorstream << "GUIModalMenu::preprocessEvent"
|
||||
<< " unexpected usecase Event="
|
||||
<< event.TouchInput.Event << std::endl;
|
||||
}
|
||||
} else if ((event.TouchInput.touchedCount == 2) &&
|
||||
(event.TouchInput.Event == ETIE_PRESSED_DOWN)) {
|
||||
hovered = root->getElementFromPoint(m_down_pos);
|
||||
|
||||
translated.MouseInput.Event = EMIE_RMOUSE_PRESSED_DOWN;
|
||||
translated.MouseInput.ButtonStates = EMBSM_LEFT | EMBSM_RIGHT;
|
||||
translated.MouseInput.X = m_pointer.X;
|
||||
translated.MouseInput.Y = m_pointer.Y;
|
||||
if (hovered) {
|
||||
hovered->OnEvent(translated);
|
||||
}
|
||||
|
||||
translated.MouseInput.Event = EMIE_RMOUSE_LEFT_UP;
|
||||
translated.MouseInput.ButtonStates = EMBSM_LEFT;
|
||||
|
||||
if (hovered) {
|
||||
hovered->OnEvent(translated);
|
||||
}
|
||||
dont_send_event = true;
|
||||
}
|
||||
// ignore unhandled 2 touch events ... accidental moving for example
|
||||
else if (event.TouchInput.touchedCount == 2) {
|
||||
dont_send_event = true;
|
||||
}
|
||||
else if (event.TouchInput.touchedCount > 2) {
|
||||
errorstream << "GUIModalMenu::preprocessEvent"
|
||||
<< " to many multitouch events "
|
||||
<< event.TouchInput.touchedCount << " ignoring them"
|
||||
<< std::endl;
|
||||
}
|
||||
|
||||
if (dont_send_event) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// check if translated event needs to be preprocessed again
|
||||
if (preprocessEvent(translated)) {
|
||||
return true;
|
||||
}
|
||||
if (hovered) {
|
||||
grab();
|
||||
bool retval = hovered->OnEvent(translated);
|
||||
|
||||
if (event.TouchInput.Event == ETIE_LEFT_UP) {
|
||||
// reset pointer
|
||||
m_pointer = v2s32(0, 0);
|
||||
}
|
||||
drop();
|
||||
return retval;
|
||||
}
|
||||
}
|
||||
// clang-format on
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifdef __ANDROID__
|
||||
bool GUIModalMenu::hasAndroidUIInput()
|
||||
{
|
||||
// no dialog shown
|
||||
if (m_jni_field_name.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// still waiting
|
||||
if (porting::getInputDialogState() == -1) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// no value abort dialog processing
|
||||
if (porting::getInputDialogState() != 0) {
|
||||
m_jni_field_name.clear();
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
#endif
|
@ -20,9 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#pragma once
|
||||
|
||||
#include "irrlichttypes_extrabloated.h"
|
||||
#ifdef HAVE_TOUCHSCREENGUI
|
||||
#include "touchscreengui.h"
|
||||
#endif
|
||||
#include "util/string.h"
|
||||
|
||||
class GUIModalMenu;
|
||||
|
||||
@ -34,101 +32,46 @@ public:
|
||||
virtual void deletingMenu(gui::IGUIElement *menu) = 0;
|
||||
};
|
||||
|
||||
/*
|
||||
Remember to drop() the menu after creating, so that it can
|
||||
remove itself when it wants to.
|
||||
*/
|
||||
// Remember to drop() the menu after creating, so that it can
|
||||
// remove itself when it wants to.
|
||||
|
||||
class GUIModalMenu : public gui::IGUIElement
|
||||
{
|
||||
public:
|
||||
GUIModalMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent, s32 id,
|
||||
IMenuManager *menumgr):
|
||||
IGUIElement(gui::EGUIET_ELEMENT, env, parent, id,
|
||||
core::rect<s32>(0,0,100,100))
|
||||
{
|
||||
m_menumgr = menumgr;
|
||||
IMenuManager *menumgr);
|
||||
virtual ~GUIModalMenu();
|
||||
|
||||
setVisible(true);
|
||||
Environment->setFocus(this);
|
||||
m_menumgr->createdMenu(this);
|
||||
}
|
||||
|
||||
virtual ~GUIModalMenu()
|
||||
{
|
||||
m_menumgr->deletingMenu(this);
|
||||
}
|
||||
|
||||
void allowFocusRemoval(bool allow)
|
||||
{
|
||||
m_allow_focus_removal = allow;
|
||||
}
|
||||
|
||||
bool canTakeFocus(gui::IGUIElement *e)
|
||||
{
|
||||
return (e && (e == this || isMyChild(e))) || m_allow_focus_removal;
|
||||
}
|
||||
|
||||
void draw()
|
||||
{
|
||||
if(!IsVisible)
|
||||
return;
|
||||
|
||||
video::IVideoDriver* driver = Environment->getVideoDriver();
|
||||
v2u32 screensize = driver->getScreenSize();
|
||||
if(screensize != m_screensize_old /*|| m_force_regenerate_gui*/)
|
||||
{
|
||||
m_screensize_old = screensize;
|
||||
regenerateGui(screensize);
|
||||
//m_force_regenerate_gui = false;
|
||||
}
|
||||
|
||||
drawMenu();
|
||||
}
|
||||
|
||||
/*
|
||||
This should be called when the menu wants to quit.
|
||||
|
||||
WARNING: THIS DEALLOCATES THE MENU FROM MEMORY. Return
|
||||
immediately if you call this from the menu itself.
|
||||
|
||||
(More precisely, this decrements the reference count.)
|
||||
*/
|
||||
void quitMenu()
|
||||
{
|
||||
allowFocusRemoval(true);
|
||||
// This removes Environment's grab on us
|
||||
Environment->removeFocus(this);
|
||||
m_menumgr->deletingMenu(this);
|
||||
this->remove();
|
||||
#ifdef HAVE_TOUCHSCREENGUI
|
||||
if (g_touchscreengui)
|
||||
g_touchscreengui->show();
|
||||
#endif
|
||||
}
|
||||
|
||||
void removeChildren()
|
||||
{
|
||||
const core::list<gui::IGUIElement*> &children = getChildren();
|
||||
core::list<gui::IGUIElement*> children_copy;
|
||||
for (gui::IGUIElement *i : children) {
|
||||
children_copy.push_back(i);
|
||||
}
|
||||
|
||||
for (gui::IGUIElement *i : children_copy) {
|
||||
i->remove();
|
||||
}
|
||||
}
|
||||
void allowFocusRemoval(bool allow);
|
||||
bool canTakeFocus(gui::IGUIElement *e);
|
||||
void draw();
|
||||
void quitMenu();
|
||||
void removeChildren();
|
||||
|
||||
virtual void regenerateGui(v2u32 screensize) = 0;
|
||||
virtual void drawMenu() = 0;
|
||||
virtual bool preprocessEvent(const SEvent& event) { return false; };
|
||||
virtual bool preprocessEvent(const SEvent& event);
|
||||
virtual bool OnEvent(const SEvent& event) { return false; };
|
||||
virtual bool pausesGame() { return false; } // Used for pause menu
|
||||
#ifdef __ANDROID__
|
||||
virtual bool getAndroidUIInput() { return false; }
|
||||
bool hasAndroidUIInput();
|
||||
#endif
|
||||
|
||||
protected:
|
||||
//bool m_force_regenerate_gui;
|
||||
virtual std::wstring getLabelByID(s32 id) = 0;
|
||||
virtual std::string getNameByID(s32 id) = 0;
|
||||
|
||||
v2s32 m_pointer;
|
||||
v2s32 m_old_pointer; // Mouse position after previous mouse event
|
||||
v2u32 m_screensize_old;
|
||||
#ifdef __ANDROID__
|
||||
v2s32 m_down_pos;
|
||||
std::string m_jni_field_name;
|
||||
#endif
|
||||
#ifdef HAVE_TOUCHSCREENGUI
|
||||
bool m_touchscreen_visible = true;
|
||||
#endif
|
||||
private:
|
||||
IMenuManager *m_menumgr;
|
||||
// This might be necessary to expose to the implementation if it
|
||||
|
Loading…
Reference in New Issue
Block a user