forked from Mirrorlandia_minetest/minetest
ObjDefManager, Mapgen SAPI: Huge refactoring
- General code cleanup - Unified object creation and loading - Specifying objects in APIs is now orthogonal (i.e. anything can take an ID, name string, or the raw table definition (and automatically registers if present
This commit is contained in:
parent
d1d5618bb8
commit
337e79c656
@ -3195,6 +3195,7 @@ Definition tables
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biomes = {"Oceanside", "Hills", "Plains"},
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-- ^ List of biomes in which this decoration occurs. Occurs in all biomes if this is omitted,
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-- ^ and ignored if the Mapgen being used does not support biomes.
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-- ^ Can be a list of (or a single) biome names, IDs, or definitions.
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y_min = -31000
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y_max = 31000
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-- ^ Minimum and maximum `y` positions these decorations can be generated at.
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@ -3221,6 +3222,7 @@ Definition tables
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schematic = "foobar.mts",
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-- ^ If schematic is a string, it is the filepath relative to the current working directory of the
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-- ^ specified Minetest schematic file.
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-- ^ - OR -, could be the ID of a previously registered schematic
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-- ^ - OR -, could instead be a table containing two mandatory fields, size and data,
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-- ^ and an optional table yslice_prob:
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schematic = {
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@ -213,7 +213,6 @@ public:
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virtual const char *getObjectTitle() const = 0;
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virtual ObjDef *create(int type) = 0;
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virtual void clear();
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virtual ObjDef *getByName(const std::string &name) const;
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@ -26,11 +26,11 @@ struct NoiseParams;
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enum BiomeType
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{
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BIOME_TYPE_NORMAL,
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BIOME_TYPE_LIQUID,
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BIOME_TYPE_NETHER,
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BIOME_TYPE_AETHER,
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BIOME_TYPE_FLAT
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BIOME_NORMAL,
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BIOME_LIQUID,
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BIOME_NETHER,
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BIOME_AETHER,
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BIOME_FLAT
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};
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class Biome : public ObjDef, public NodeResolver {
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@ -68,7 +68,7 @@ public:
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return "biome";
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}
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Biome *create(int btt)
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static Biome *create(BiomeType type)
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{
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return new Biome;
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}
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@ -131,7 +131,7 @@ public:
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return "decoration";
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}
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Decoration *create(int type)
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static Decoration *create(DecorationType type)
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{
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switch (type) {
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case DECO_SIMPLE:
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18
src/mg_ore.h
18
src/mg_ore.h
@ -39,10 +39,10 @@ class MMVManip;
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enum OreType {
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ORE_TYPE_SCATTER,
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ORE_TYPE_SHEET,
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ORE_TYPE_BLOB,
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ORE_TYPE_VEIN,
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ORE_SCATTER,
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ORE_SHEET,
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ORE_BLOB,
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ORE_VEIN,
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};
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extern FlagDesc flagdesc_ore[];
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@ -122,16 +122,16 @@ public:
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return "ore";
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}
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Ore *create(int type)
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static Ore *create(OreType type)
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{
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switch (type) {
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case ORE_TYPE_SCATTER:
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case ORE_SCATTER:
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return new OreScatter;
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case ORE_TYPE_SHEET:
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case ORE_SHEET:
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return new OreSheet;
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case ORE_TYPE_BLOB:
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case ORE_BLOB:
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return new OreBlob;
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case ORE_TYPE_VEIN:
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case ORE_VEIN:
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return new OreVein;
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default:
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return NULL;
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@ -41,6 +41,11 @@ class NodeResolver;
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#define MTSCHEM_PROB_NEVER 0x00
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#define MTSCHEM_PROB_ALWAYS 0xFF
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enum SchematicType
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{
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SCHEMATIC_NORMAL,
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};
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class Schematic : public ObjDef, public NodeResolver {
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public:
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@ -83,7 +88,7 @@ public:
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return "schematic";
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}
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Schematic *create(int type)
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static Schematic *create(SchematicType type)
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{
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return new Schematic;
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}
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@ -39,11 +39,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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struct EnumString ModApiMapgen::es_BiomeTerrainType[] =
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{
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{BIOME_TYPE_NORMAL, "normal"},
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{BIOME_TYPE_LIQUID, "liquid"},
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{BIOME_TYPE_NETHER, "nether"},
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{BIOME_TYPE_AETHER, "aether"},
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{BIOME_TYPE_FLAT, "flat"},
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{BIOME_NORMAL, "normal"},
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{BIOME_LIQUID, "liquid"},
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{BIOME_NETHER, "nether"},
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{BIOME_AETHER, "aether"},
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{BIOME_FLAT, "flat"},
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{0, NULL},
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};
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@ -68,10 +68,10 @@ struct EnumString ModApiMapgen::es_MapgenObject[] =
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struct EnumString ModApiMapgen::es_OreType[] =
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{
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{ORE_TYPE_SCATTER, "scatter"},
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{ORE_TYPE_SHEET, "sheet"},
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{ORE_TYPE_BLOB, "blob"},
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{ORE_TYPE_VEIN, "vein"},
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{ORE_SCATTER, "scatter"},
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{ORE_SHEET, "sheet"},
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{ORE_BLOB, "blob"},
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{ORE_VEIN, "vein"},
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{0, NULL},
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};
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@ -86,13 +86,46 @@ struct EnumString ModApiMapgen::es_Rotation[] =
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};
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bool read_schematic_def(lua_State *L, int index, Schematic *schem,
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ObjDef *get_objdef(lua_State *L, int index, ObjDefManager *objmgr);
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Biome *get_or_load_biome(lua_State *L, int index,
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BiomeManager *biomemgr);
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Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef);
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size_t get_biome_list(lua_State *L, int index,
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BiomeManager *biomemgr, std::set<u8> *biome_id_list);
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Schematic *get_or_load_schematic(lua_State *L, int index,
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SchematicManager *schemmgr, StringMap *replace_names);
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Schematic *read_schematic_def(lua_State *L, int index,
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INodeDefManager *ndef, StringMap *replace_names);
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Schematic *load_schematic(lua_State *L, int index,
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SchematicManager *schemmgr, StringMap *replace_names);
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bool read_deco_simple(lua_State *L, NodeResolveInfo *nri, DecoSimple *deco);
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bool read_deco_schematic(lua_State *L, SchematicManager *schemmgr, DecoSchematic *deco);
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///////////////////////////////////////////////////////////////////////////////
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Schematic *get_schematic(lua_State *L, int index,
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ObjDef *get_objdef(lua_State *L, int index, ObjDefManager *objmgr)
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{
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if (index < 0)
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index = lua_gettop(L) + 1 + index;
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// If a number, assume this is a handle to an object def
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if (lua_isnumber(L, index))
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return objmgr->get(lua_tointeger(L, index));
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// If a string, assume a name is given instead
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if (lua_isstring(L, index))
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return objmgr->getByName(lua_tostring(L, index));
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return NULL;
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}
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Schematic *load_schematic(lua_State *L, int index,
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SchematicManager *schemmgr, StringMap *replace_names)
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{
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if (index < 0)
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@ -100,23 +133,17 @@ Schematic *get_schematic(lua_State *L, int index,
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Schematic *schem;
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if (lua_isnumber(L, index)) {
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return (Schematic *)schemmgr->get(lua_tointeger(L, index));
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} else if (lua_istable(L, index)) {
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schem = new Schematic;
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if (!read_schematic_def(L, index, schem,
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schemmgr->getNodeDef(), replace_names)) {
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if (lua_istable(L, index)) {
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schem = read_schematic_def(L, index, schemmgr->getNodeDef(), replace_names);
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if (!schem) {
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delete schem;
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return NULL;
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}
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} else if (lua_isnumber(L, index)) {
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return NULL;
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} else if (lua_isstring(L, index)) {
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const char *filename = lua_tostring(L, index);
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schem = (Schematic *)schemmgr->getByName(filename);
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if (schem)
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return schem;
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schem = new Schematic;
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if (!schem->loadSchematicFromFile(filename,
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schem = SchematicManager::create(SCHEMATIC_NORMAL);
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if (!schem->loadSchematicFromFile(lua_tostring(L, index),
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schemmgr->getNodeDef(), replace_names)) {
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delete schem;
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return NULL;
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@ -125,6 +152,127 @@ Schematic *get_schematic(lua_State *L, int index,
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return NULL;
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}
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return schem;
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}
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Biome *get_or_load_biome(lua_State *L, int index, BiomeManager *biomemgr)
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{
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if (index < 0)
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index = lua_gettop(L) + 1 + index;
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Biome *biome = (Biome *)get_objdef(L, index, biomemgr);
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if (biome)
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return biome;
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biome = read_biome_def(L, index, biomemgr->getNodeDef());
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if (!biome)
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return NULL;
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if (biomemgr->add(biome) == OBJDEF_INVALID_HANDLE) {
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delete biome;
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return NULL;
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}
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return biome;
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}
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Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef)
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{
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if (!lua_istable(L, index))
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return NULL;
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BiomeType biometype = (BiomeType)getenumfield(L, index, "type",
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ModApiMapgen::es_BiomeTerrainType, BIOME_NORMAL);
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Biome *b = BiomeManager::create(biometype);
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b->name = getstringfield_default(L, index, "name", "");
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b->depth_top = getintfield_default(L, index, "depth_top", 1);
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b->depth_filler = getintfield_default(L, index, "depth_filler", 2);
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b->depth_water_top = getintfield_default(L, index, "depth_water_top", 0);
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b->y_min = getintfield_default(L, index, "y_min", -31000);
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b->y_max = getintfield_default(L, index, "y_max", 31000);
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b->heat_point = getfloatfield_default(L, index, "heat_point", 0.f);
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b->humidity_point = getfloatfield_default(L, index, "humidity_point", 0.f);
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b->flags = 0; //reserved
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NodeResolveInfo *nri = new NodeResolveInfo(b);
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std::list<std::string> &nnames = nri->nodenames;
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nnames.push_back(getstringfield_default(L, index, "node_top", ""));
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nnames.push_back(getstringfield_default(L, index, "node_filler", ""));
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nnames.push_back(getstringfield_default(L, index, "node_stone", ""));
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nnames.push_back(getstringfield_default(L, index, "node_water_top", ""));
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nnames.push_back(getstringfield_default(L, index, "node_water", ""));
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nnames.push_back(getstringfield_default(L, index, "node_dust", ""));
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ndef->pendNodeResolve(nri);
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return b;
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}
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size_t get_biome_list(lua_State *L, int index,
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BiomeManager *biomemgr, std::set<u8> *biome_id_list)
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{
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if (index < 0)
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index = lua_gettop(L) + 1 + index;
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if (lua_isnil(L, index))
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return 0;
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bool is_single = true;
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if (lua_istable(L, index)) {
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lua_getfield(L, index, "name");
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is_single = !lua_isnil(L, -1);
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lua_pop(L, 1);
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}
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if (is_single) {
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Biome *biome = get_or_load_biome(L, index, biomemgr);
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if (!biome) {
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errorstream << "get_biome_list: failed to get biome" << std::endl;
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return 1;
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}
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biome_id_list->insert(biome->index);
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return 0;
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}
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// returns number of failed resolutions
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size_t fail_count = 0;
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size_t count = 0;
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for (lua_pushnil(L); lua_next(L, index); lua_pop(L, 1)) {
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count++;
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Biome *biome = get_or_load_biome(L, -1, biomemgr);
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if (!biome) {
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fail_count++;
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errorstream << "get_biome_list: failed to load biome (index "
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<< count << ")" << std::endl;
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continue;
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}
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biome_id_list->insert(biome->index);
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}
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return fail_count;
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}
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Schematic *get_or_load_schematic(lua_State *L, int index,
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SchematicManager *schemmgr, StringMap *replace_names)
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{
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if (index < 0)
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index = lua_gettop(L) + 1 + index;
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Schematic *schem = (Schematic *)get_objdef(L, index, schemmgr);
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if (schem)
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return schem;
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schem = load_schematic(L, index, schemmgr, replace_names);
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if (!schem)
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return NULL;
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if (schemmgr->add(schem) == OBJDEF_INVALID_HANDLE) {
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delete schem;
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return NULL;
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@ -134,9 +282,12 @@ Schematic *get_schematic(lua_State *L, int index,
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}
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bool read_schematic_def(lua_State *L, int index, Schematic *schem,
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Schematic *read_schematic_def(lua_State *L, int index,
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INodeDefManager *ndef, StringMap *replace_names)
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{
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if (!lua_istable(L, index))
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return NULL;
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//// Get schematic size
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lua_getfield(L, index, "size");
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v3s16 size = read_v3s16(L, -1);
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@ -188,7 +339,7 @@ bool read_schematic_def(lua_State *L, int index, Schematic *schem,
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"nodes provided in raw schematic data (got " << i <<
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", expected " << numnodes << ")." << std::endl;
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delete schemdata;
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return false;
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return NULL;
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}
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//// Get Y-slice probability values (if present)
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@ -208,6 +359,8 @@ bool read_schematic_def(lua_State *L, int index, Schematic *schem,
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}
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}
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Schematic *schem = SchematicManager::create(SCHEMATIC_NORMAL);
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// Here, we read the nodes directly from the INodeDefManager - there is no
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// need for pending node resolutions so we'll mark this schematic as updated
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schem->flags = SCHEM_CIDS_UPDATED;
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@ -215,11 +368,10 @@ bool read_schematic_def(lua_State *L, int index, Schematic *schem,
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schem->size = size;
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schem->schemdata = schemdata;
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schem->slice_probs = slice_probs;
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return true;
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return schem;
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}
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void read_schematic_replacements(lua_State *L, int index, StringMap *replace_names)
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{
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if (index < 0)
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@ -249,6 +401,9 @@ void read_schematic_replacements(lua_State *L, int index, StringMap *replace_nam
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}
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///////////////////////////////////////////////////////////////////////////////
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// get_mapgen_object(objectname)
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// returns the requested object used during map generation
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int ModApiMapgen::l_get_mapgen_object(lua_State *L)
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@ -355,6 +510,7 @@ int ModApiMapgen::l_get_mapgen_object(lua_State *L)
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return 0;
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}
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int ModApiMapgen::l_get_mapgen_params(lua_State *L)
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{
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MapgenParams *params = &getServer(L)->getEmergeManager()->params;
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@ -380,6 +536,7 @@ int ModApiMapgen::l_get_mapgen_params(lua_State *L)
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return 1;
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}
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// set_mapgen_params(params)
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// set mapgen parameters
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int ModApiMapgen::l_set_mapgen_params(lua_State *L)
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@ -419,6 +576,7 @@ int ModApiMapgen::l_set_mapgen_params(lua_State *L)
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return 0;
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}
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// set_noiseparams(name, noiseparams, set_default)
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// set global config values for noise parameters
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int ModApiMapgen::l_set_noiseparams(lua_State *L)
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@ -436,6 +594,7 @@ int ModApiMapgen::l_set_noiseparams(lua_State *L)
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return 0;
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}
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// set_gen_notify(flags, {deco_id_table})
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int ModApiMapgen::l_set_gen_notify(lua_State *L)
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{
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@ -459,6 +618,7 @@ int ModApiMapgen::l_set_gen_notify(lua_State *L)
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return 0;
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}
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// register_biome({lots of stuff})
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int ModApiMapgen::l_register_biome(lua_State *L)
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{
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@ -468,40 +628,21 @@ int ModApiMapgen::l_register_biome(lua_State *L)
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INodeDefManager *ndef = getServer(L)->getNodeDefManager();
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BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr;
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enum BiomeType biometype = (BiomeType)getenumfield(L, index, "type",
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es_BiomeTerrainType, BIOME_TYPE_NORMAL);
|
||||
Biome *b = bmgr->create(biometype);
|
||||
Biome *biome = read_biome_def(L, index, ndef);
|
||||
if (!biome)
|
||||
return 0;
|
||||
|
||||
b->name = getstringfield_default(L, index, "name", "");
|
||||
b->depth_top = getintfield_default(L, index, "depth_top", 1);
|
||||
b->depth_filler = getintfield_default(L, index, "depth_filler", 2);
|
||||
b->depth_water_top = getintfield_default(L, index, "depth_water_top", 0);
|
||||
b->y_min = getintfield_default(L, index, "y_min", -31000);
|
||||
b->y_max = getintfield_default(L, index, "y_max", 31000);
|
||||
b->heat_point = getfloatfield_default(L, index, "heat_point", 0.f);
|
||||
b->humidity_point = getfloatfield_default(L, index, "humidity_point", 0.f);
|
||||
b->flags = 0; //reserved
|
||||
|
||||
ObjDefHandle handle = bmgr->add(b);
|
||||
ObjDefHandle handle = bmgr->add(biome);
|
||||
if (handle == OBJDEF_INVALID_HANDLE) {
|
||||
delete b;
|
||||
delete biome;
|
||||
return 0;
|
||||
}
|
||||
|
||||
NodeResolveInfo *nri = new NodeResolveInfo(b);
|
||||
std::list<std::string> &nnames = nri->nodenames;
|
||||
nnames.push_back(getstringfield_default(L, index, "node_top", ""));
|
||||
nnames.push_back(getstringfield_default(L, index, "node_filler", ""));
|
||||
nnames.push_back(getstringfield_default(L, index, "node_stone", ""));
|
||||
nnames.push_back(getstringfield_default(L, index, "node_water_top", ""));
|
||||
nnames.push_back(getstringfield_default(L, index, "node_water", ""));
|
||||
nnames.push_back(getstringfield_default(L, index, "node_dust", ""));
|
||||
ndef->pendNodeResolve(nri);
|
||||
|
||||
lua_pushinteger(L, handle);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
// register_decoration({lots of stuff})
|
||||
int ModApiMapgen::l_register_decoration(lua_State *L)
|
||||
{
|
||||
@ -519,7 +660,7 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
|
||||
Decoration *deco = decomgr->create(decotype);
|
||||
if (!deco) {
|
||||
errorstream << "register_decoration: decoration placement type "
|
||||
<< decotype << " not implemented";
|
||||
<< decotype << " not implemented" << std::endl;
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -553,24 +694,19 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
|
||||
lua_pop(L, 1);
|
||||
|
||||
//// Get biomes associated with this decoration (if any)
|
||||
std::vector<const char *> biome_list;
|
||||
getstringlistfield(L, index, "biomes", biome_list);
|
||||
for (size_t i = 0; i != biome_list.size(); i++) {
|
||||
Biome *b = (Biome *)biomemgr->getByName(biome_list[i]);
|
||||
if (!b)
|
||||
continue;
|
||||
|
||||
deco->biomes.insert(b->index);
|
||||
}
|
||||
lua_getfield(L, index, "biomes");
|
||||
if (get_biome_list(L, -1, biomemgr, &deco->biomes))
|
||||
errorstream << "register_decoration: couldn't get all biomes " << std::endl;
|
||||
lua_pop(L, 1);
|
||||
|
||||
//// Handle decoration type-specific parameters
|
||||
bool success = false;
|
||||
switch (decotype) {
|
||||
case DECO_SIMPLE:
|
||||
success = regDecoSimple(L, nri, (DecoSimple *)deco);
|
||||
success = read_deco_simple(L, nri, (DecoSimple *)deco);
|
||||
break;
|
||||
case DECO_SCHEMATIC:
|
||||
success = regDecoSchematic(L, schemmgr, (DecoSchematic *)deco);
|
||||
success = read_deco_schematic(L, schemmgr, (DecoSchematic *)deco);
|
||||
break;
|
||||
case DECO_LSYSTEM:
|
||||
break;
|
||||
@ -593,8 +729,8 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool ModApiMapgen::regDecoSimple(lua_State *L,
|
||||
NodeResolveInfo *nri, DecoSimple *deco)
|
||||
|
||||
bool read_deco_simple(lua_State *L, NodeResolveInfo *nri, DecoSimple *deco)
|
||||
{
|
||||
int index = 1;
|
||||
|
||||
@ -633,13 +769,13 @@ bool ModApiMapgen::regDecoSimple(lua_State *L,
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ModApiMapgen::regDecoSchematic(lua_State *L,
|
||||
SchematicManager *schemmgr, DecoSchematic *deco)
|
||||
|
||||
bool read_deco_schematic(lua_State *L, SchematicManager *schemmgr, DecoSchematic *deco)
|
||||
{
|
||||
int index = 1;
|
||||
|
||||
deco->rotation = (Rotation)getenumfield(L, index, "rotation",
|
||||
es_Rotation, ROTATE_0);
|
||||
ModApiMapgen::es_Rotation, ROTATE_0);
|
||||
|
||||
StringMap replace_names;
|
||||
lua_getfield(L, index, "replacements");
|
||||
@ -648,13 +784,14 @@ bool ModApiMapgen::regDecoSchematic(lua_State *L,
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_getfield(L, index, "schematic");
|
||||
Schematic *schem = get_schematic(L, -1, schemmgr, &replace_names);
|
||||
Schematic *schem = get_or_load_schematic(L, -1, schemmgr, &replace_names);
|
||||
lua_pop(L, 1);
|
||||
|
||||
deco->schematic = schem;
|
||||
return schem != NULL;
|
||||
}
|
||||
|
||||
|
||||
// register_ore({lots of stuff})
|
||||
int ModApiMapgen::l_register_ore(lua_State *L)
|
||||
{
|
||||
@ -665,7 +802,7 @@ int ModApiMapgen::l_register_ore(lua_State *L)
|
||||
OreManager *oremgr = getServer(L)->getEmergeManager()->oremgr;
|
||||
|
||||
enum OreType oretype = (OreType)getenumfield(L, index,
|
||||
"ore_type", es_OreType, ORE_TYPE_SCATTER);
|
||||
"ore_type", es_OreType, ORE_SCATTER);
|
||||
Ore *ore = oremgr->create(oretype);
|
||||
if (!ore) {
|
||||
errorstream << "register_ore: ore_type " << oretype << " not implemented";
|
||||
@ -716,7 +853,7 @@ int ModApiMapgen::l_register_ore(lua_State *L)
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
|
||||
if (oretype == ORE_TYPE_VEIN) {
|
||||
if (oretype == ORE_VEIN) {
|
||||
OreVein *orevein = (OreVein *)ore;
|
||||
orevein->random_factor = getfloatfield_default(L, index,
|
||||
"random_factor", 1.f);
|
||||
@ -743,6 +880,7 @@ int ModApiMapgen::l_register_ore(lua_State *L)
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
// register_schematic({schematic}, replacements={})
|
||||
int ModApiMapgen::l_register_schematic(lua_State *L)
|
||||
{
|
||||
@ -752,7 +890,7 @@ int ModApiMapgen::l_register_schematic(lua_State *L)
|
||||
if (lua_istable(L, 2))
|
||||
read_schematic_replacements(L, 2, &replace_names);
|
||||
|
||||
Schematic *schem = get_schematic(L, 1, schemmgr, &replace_names);
|
||||
Schematic *schem = load_schematic(L, 1, schemmgr, &replace_names);
|
||||
if (!schem)
|
||||
return 0;
|
||||
|
||||
@ -766,6 +904,7 @@ int ModApiMapgen::l_register_schematic(lua_State *L)
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
// clear_registered_biomes()
|
||||
int ModApiMapgen::l_clear_registered_biomes(lua_State *L)
|
||||
{
|
||||
@ -774,6 +913,7 @@ int ModApiMapgen::l_clear_registered_biomes(lua_State *L)
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// clear_registered_decorations()
|
||||
int ModApiMapgen::l_clear_registered_decorations(lua_State *L)
|
||||
{
|
||||
@ -782,6 +922,7 @@ int ModApiMapgen::l_clear_registered_decorations(lua_State *L)
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// clear_registered_ores()
|
||||
int ModApiMapgen::l_clear_registered_ores(lua_State *L)
|
||||
{
|
||||
@ -790,6 +931,7 @@ int ModApiMapgen::l_clear_registered_ores(lua_State *L)
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// clear_registered_schematics()
|
||||
int ModApiMapgen::l_clear_registered_schematics(lua_State *L)
|
||||
{
|
||||
@ -798,6 +940,7 @@ int ModApiMapgen::l_clear_registered_schematics(lua_State *L)
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// generate_ores(vm, p1, p2, [ore_id])
|
||||
int ModApiMapgen::l_generate_ores(lua_State *L)
|
||||
{
|
||||
@ -821,6 +964,7 @@ int ModApiMapgen::l_generate_ores(lua_State *L)
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// generate_decorations(vm, p1, p2, [deco_id])
|
||||
int ModApiMapgen::l_generate_decorations(lua_State *L)
|
||||
{
|
||||
@ -844,6 +988,7 @@ int ModApiMapgen::l_generate_decorations(lua_State *L)
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// create_schematic(p1, p2, probability_list, filename, y_slice_prob_list)
|
||||
int ModApiMapgen::l_create_schematic(lua_State *L)
|
||||
{
|
||||
@ -905,6 +1050,7 @@ int ModApiMapgen::l_create_schematic(lua_State *L)
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
// place_schematic(p, schematic, rotation, replacement)
|
||||
int ModApiMapgen::l_place_schematic(lua_State *L)
|
||||
{
|
||||
@ -930,7 +1076,7 @@ int ModApiMapgen::l_place_schematic(lua_State *L)
|
||||
read_schematic_replacements(L, 4, &replace_names);
|
||||
|
||||
//// Read schematic
|
||||
Schematic *schem = get_schematic(L, 2, schemmgr, &replace_names);
|
||||
Schematic *schem = get_or_load_schematic(L, 2, schemmgr, &replace_names);
|
||||
if (!schem) {
|
||||
errorstream << "place_schematic: failed to get schematic" << std::endl;
|
||||
return 0;
|
||||
@ -943,6 +1089,7 @@ int ModApiMapgen::l_place_schematic(lua_State *L)
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
void ModApiMapgen::Initialize(lua_State *L, int top)
|
||||
{
|
||||
API_FCT(get_mapgen_object);
|
||||
|
@ -84,19 +84,14 @@ private:
|
||||
// place_schematic(p, schematic, rotation, replacement)
|
||||
static int l_place_schematic(lua_State *L);
|
||||
|
||||
static bool regDecoSimple(lua_State *L,
|
||||
NodeResolveInfo *nri, DecoSimple *deco);
|
||||
static bool regDecoSchematic(lua_State *L,
|
||||
SchematicManager *schemmgr, DecoSchematic *deco);
|
||||
public:
|
||||
static void Initialize(lua_State *L, int top);
|
||||
|
||||
static struct EnumString es_BiomeTerrainType[];
|
||||
static struct EnumString es_DecorationType[];
|
||||
static struct EnumString es_MapgenObject[];
|
||||
static struct EnumString es_OreType[];
|
||||
static struct EnumString es_Rotation[];
|
||||
|
||||
public:
|
||||
static void Initialize(lua_State *L, int top);
|
||||
};
|
||||
|
||||
#endif /* L_MAPGEN_H_ */
|
||||
|
Loading…
Reference in New Issue
Block a user