forked from Mirrorlandia_minetest/minetest
Add on_auth_fail
callback (#7039)
Called when a client fails to supply the correct password for the account it's attempting to login as.
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@ -584,6 +584,7 @@ core.registered_on_priv_grant, core.register_on_priv_grant = make_registration()
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core.registered_on_priv_revoke, core.register_on_priv_revoke = make_registration()
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core.registered_can_bypass_userlimit, core.register_can_bypass_userlimit = make_registration()
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core.registered_on_modchannel_message, core.register_on_modchannel_message = make_registration()
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core.registered_on_auth_fail, core.register_on_auth_fail = make_registration()
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--
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-- Compatibility for on_mapgen_init()
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@ -2615,6 +2615,10 @@ Call these functions only at load time!
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* `minetest.register_on_leaveplayer(func(ObjectRef, timed_out))`
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* Called when a player leaves the game
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* `timed_out`: True for timeout, false for other reasons.
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* `minetest.register_on_auth_fail(func(name, ip))`
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* Called when a client attempts to log into an account but supplies the wrong password.
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* `ip`: The IP address of the client.
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* `name`: The account the client attempted to log into.
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* `minetest.register_on_cheat(func(ObjectRef, cheat))`
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* Called when a player cheats
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* `cheat`: `{type=<cheat_type>}`, where `<cheat_type>` is one of:
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@ -1735,10 +1735,12 @@ void Server::handleCommand_SrpBytesM(NetworkPacket* pkt)
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return;
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}
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std::string ip = getPeerAddress(pkt->getPeerId()).serializeString();
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actionstream << "Server: User " << client->getName()
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<< " at " << getPeerAddress(pkt->getPeerId()).serializeString()
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<< " at " << ip
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<< " supplied wrong password (auth mechanism: SRP)."
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<< std::endl;
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m_script->on_auth_failure(client->getName(), ip);
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DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_PASSWORD);
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return;
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}
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@ -206,3 +206,14 @@ void ScriptApiPlayer::on_playerReceiveFields(ServerActiveObject *player,
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runCallbacks(3, RUN_CALLBACKS_MODE_OR_SC);
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}
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void ScriptApiPlayer::on_auth_failure(const std::string &name, const std::string &ip)
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{
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SCRIPTAPI_PRECHECKHEADER
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// Get core.registered_on_auth_failure
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_on_auth_fail");
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lua_pushstring(L, name.c_str());
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lua_pushstring(L, ip.c_str());
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runCallbacks(2, RUN_CALLBACKS_MODE_FIRST);
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}
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@ -45,4 +45,5 @@ public:
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s16 on_player_hpchange(ServerActiveObject *player, s16 hp_change);
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void on_playerReceiveFields(ServerActiveObject *player,
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const std::string &formname, const StringMap &fields);
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void on_auth_failure(const std::string &name, const std::string &ip);
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};
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