forked from Mirrorlandia_minetest/minetest
parent
143a37e947
commit
3494475df1
@ -126,6 +126,16 @@ const ToClientCommandHandler toClientCommandTable[TOCLIENT_NUM_MSG_TYPES] =
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const static ServerCommandFactory null_command_factory = { "TOSERVER_NULL", 0, false };
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/*
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Channels used for Client -> Server communication
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2: Notifications back to the server (e.g. GOTBLOCKS)
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1: Init and Authentication
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0: everything else
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Packet order is only guaranteed inside a channel, so packets that operate on
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the same objects are *required* to be in the same channel.
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*/
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const ServerCommandFactory serverCommandFactoryTable[TOSERVER_NUM_MSG_TYPES] =
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{
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null_command_factory, // 0x00
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@ -143,7 +153,7 @@ const ServerCommandFactory serverCommandFactoryTable[TOSERVER_NUM_MSG_TYPES] =
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null_command_factory, // 0x0c
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null_command_factory, // 0x0d
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null_command_factory, // 0x0e
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null_command_factory, // 0x0F
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null_command_factory, // 0x0f
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null_command_factory, // 0x10
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{ "TOSERVER_INIT2", 1, true }, // 0x11
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null_command_factory, // 0x12
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@ -186,7 +196,7 @@ const ServerCommandFactory serverCommandFactoryTable[TOSERVER_NUM_MSG_TYPES] =
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{ "TOSERVER_PLAYERITEM", 0, true }, // 0x37
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{ "TOSERVER_RESPAWN", 0, true }, // 0x38
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{ "TOSERVER_INTERACT", 0, true }, // 0x39
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{ "TOSERVER_REMOVED_SOUNDS", 1, true }, // 0x3a
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{ "TOSERVER_REMOVED_SOUNDS", 2, true }, // 0x3a
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{ "TOSERVER_NODEMETA_FIELDS", 0, true }, // 0x3b
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{ "TOSERVER_INVENTORY_FIELDS", 0, true }, // 0x3c
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null_command_factory, // 0x3d
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@ -194,8 +204,8 @@ const ServerCommandFactory serverCommandFactoryTable[TOSERVER_NUM_MSG_TYPES] =
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null_command_factory, // 0x3f
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{ "TOSERVER_REQUEST_MEDIA", 1, true }, // 0x40
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null_command_factory, // 0x41
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{ "TOSERVER_BREATH", 0, true }, // 0x42 old TOSERVER_BREATH. Ignored by servers
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{ "TOSERVER_CLIENT_READY", 0, true }, // 0x43
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null_command_factory, // 0x42
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{ "TOSERVER_CLIENT_READY", 1, true }, // 0x43
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null_command_factory, // 0x44
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null_command_factory, // 0x45
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null_command_factory, // 0x46
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@ -924,7 +924,7 @@ UDPPeer::UDPPeer(u16 a_id, Address a_address, Connection* connection) :
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Peer(a_address,a_id,connection)
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{
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for (Channel &channel : channels)
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channel.setWindowSize(g_settings->getU16("max_packets_per_iteration"));
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channel.setWindowSize(START_RELIABLE_WINDOW_SIZE);
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}
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bool UDPPeer::getAddress(MTProtocols type,Address& toset)
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@ -975,22 +975,29 @@ void UDPPeer::PutReliableSendCommand(ConnectionCommand &c,
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if (m_pending_disconnect)
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return;
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if ( channels[c.channelnum].queued_commands.empty() &&
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Channel &chan = channels[c.channelnum];
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if (chan.queued_commands.empty() &&
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/* don't queue more packets then window size */
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(channels[c.channelnum].queued_reliables.size()
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< (channels[c.channelnum].getWindowSize()/2))) {
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(chan.queued_reliables.size() < chan.getWindowSize() / 2)) {
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LOG(dout_con<<m_connection->getDesc()
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<<" processing reliable command for peer id: " << c.peer_id
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<<" data size: " << c.data.getSize() << std::endl);
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if (!processReliableSendCommand(c,max_packet_size)) {
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channels[c.channelnum].queued_commands.push_back(c);
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chan.queued_commands.push_back(c);
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}
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}
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else {
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LOG(dout_con<<m_connection->getDesc()
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<<" Queueing reliable command for peer id: " << c.peer_id
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<<" data size: " << c.data.getSize() <<std::endl);
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channels[c.channelnum].queued_commands.push_back(c);
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chan.queued_commands.push_back(c);
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if (chan.queued_commands.size() >= chan.getWindowSize() / 2) {
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LOG(derr_con << m_connection->getDesc()
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<< "Possible packet stall to peer id: " << c.peer_id
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<< " queued_commands=" << chan.queued_commands.size()
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<< std::endl);
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}
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}
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}
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@ -1001,6 +1008,8 @@ bool UDPPeer::processReliableSendCommand(
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if (m_pending_disconnect)
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return true;
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Channel &chan = channels[c.channelnum];
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u32 chunksize_max = max_packet_size
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- BASE_HEADER_SIZE
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- RELIABLE_HEADER_SIZE;
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@ -1008,13 +1017,13 @@ bool UDPPeer::processReliableSendCommand(
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sanity_check(c.data.getSize() < MAX_RELIABLE_WINDOW_SIZE*512);
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std::list<SharedBuffer<u8>> originals;
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u16 split_sequence_number = channels[c.channelnum].readNextSplitSeqNum();
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u16 split_sequence_number = chan.readNextSplitSeqNum();
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if (c.raw) {
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originals.emplace_back(c.data);
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} else {
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makeAutoSplitPacket(c.data, chunksize_max,split_sequence_number, &originals);
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channels[c.channelnum].setNextSplitSeqNum(split_sequence_number);
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chan.setNextSplitSeqNum(split_sequence_number);
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}
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bool have_sequence_number = true;
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@ -1023,7 +1032,7 @@ bool UDPPeer::processReliableSendCommand(
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volatile u16 initial_sequence_number = 0;
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for (SharedBuffer<u8> &original : originals) {
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u16 seqnum = channels[c.channelnum].getOutgoingSequenceNumber(have_sequence_number);
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u16 seqnum = chan.getOutgoingSequenceNumber(have_sequence_number);
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/* oops, we don't have enough sequence numbers to send this packet */
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if (!have_sequence_number)
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@ -1055,10 +1064,10 @@ bool UDPPeer::processReliableSendCommand(
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// << " channel: " << (c.channelnum&0xFF)
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// << " seqnum: " << readU16(&p.data[BASE_HEADER_SIZE+1])
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// << std::endl)
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channels[c.channelnum].queued_reliables.push(p);
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chan.queued_reliables.push(p);
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pcount++;
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}
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sanity_check(channels[c.channelnum].queued_reliables.size() < 0xFFFF);
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sanity_check(chan.queued_reliables.size() < 0xFFFF);
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return true;
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}
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@ -1073,7 +1082,7 @@ bool UDPPeer::processReliableSendCommand(
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toadd.pop();
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bool successfully_put_back_sequence_number
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= channels[c.channelnum].putBackSequenceNumber(
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= chan.putBackSequenceNumber(
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(initial_sequence_number+toadd.size() % (SEQNUM_MAX+1)));
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FATAL_ERROR_IF(!successfully_put_back_sequence_number, "error");
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@ -1081,7 +1090,7 @@ bool UDPPeer::processReliableSendCommand(
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// DO NOT REMOVE n_queued! It avoids a deadlock of async locked
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// 'log_message_mutex' and 'm_list_mutex'.
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u32 n_queued = channels[c.channelnum].outgoing_reliables_sent.size();
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u32 n_queued = chan.outgoing_reliables_sent.size();
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LOG(dout_con<<m_connection->getDesc()
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<< " Windowsize exceeded on reliable sending "
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@ -141,7 +141,6 @@ private:
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=== NOTES ===
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A packet is sent through a channel to a peer with a basic header:
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TODO: Should we have a receiver_peer_id also?
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Header (7 bytes):
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[0] u32 protocol_id
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[4] session_t sender_peer_id
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@ -152,8 +151,7 @@ sender_peer_id:
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value 1 (PEER_ID_SERVER) is reserved for server
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these constants are defined in constants.h
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channel:
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The lower the number, the higher the priority is.
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Only channels 0, 1 and 2 exist.
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Channel numbers have no intrinsic meaning. Currently only 0, 1, 2 exist.
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*/
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#define BASE_HEADER_SIZE 7
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#define CHANNEL_COUNT 3
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@ -386,12 +384,14 @@ struct ConnectionCommand
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}
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};
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/* maximum window size to use, 0xFFFF is theoretical maximum don't think about
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/* maximum window size to use, 0xFFFF is theoretical maximum. don't think about
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* touching it, the less you're away from it the more likely data corruption
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* will occur
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*/
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#define MAX_RELIABLE_WINDOW_SIZE 0x8000
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/* starting value for window size */
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/* starting value for window size */
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#define START_RELIABLE_WINDOW_SIZE 0x400
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/* minimum value for window size */
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#define MIN_RELIABLE_WINDOW_SIZE 0x40
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class Channel
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@ -555,15 +555,15 @@ class Peer {
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bool isTimedOut(float timeout);
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unsigned int m_increment_packets_remaining = 9;
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unsigned int m_increment_bytes_remaining = 0;
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unsigned int m_increment_packets_remaining = 0;
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virtual u16 getNextSplitSequenceNumber(u8 channel) { return 0; };
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virtual void setNextSplitSequenceNumber(u8 channel, u16 seqnum) {};
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virtual SharedBuffer<u8> addSplitPacket(u8 channel, const BufferedPacket &toadd,
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bool reliable)
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{
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fprintf(stderr,"Peer: addSplitPacket called, this is supposed to be never called!\n");
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errorstream << "Peer::addSplitPacket called,"
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<< " this is supposed to be never called!" << std::endl;
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return SharedBuffer<u8>(0);
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};
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@ -73,6 +73,7 @@ ConnectionSendThread::ConnectionSendThread(unsigned int max_packet_size,
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m_timeout(timeout),
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m_max_data_packets_per_iteration(g_settings->getU16("max_packets_per_iteration"))
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{
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SANITY_CHECK(m_max_data_packets_per_iteration > 1);
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}
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void *ConnectionSendThread::run()
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@ -107,8 +108,13 @@ void *ConnectionSendThread::run()
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curtime = porting::getTimeMs();
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float dtime = CALC_DTIME(lasttime, curtime);
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/* first do all the reliable stuff */
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/* first resend timed-out packets */
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runTimeouts(dtime);
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if (m_iteration_packets_avaialble == 0) {
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LOG(warningstream << m_connection->getDesc()
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<< " Packet quota used up after re-sending packets, "
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<< "max=" << m_max_data_packets_per_iteration << std::endl);
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}
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/* translate commands to packets */
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ConnectionCommand c = m_connection->m_command_queue.pop_frontNoEx(0);
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@ -121,7 +127,7 @@ void *ConnectionSendThread::run()
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c = m_connection->m_command_queue.pop_frontNoEx(0);
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}
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/* send non reliable packets */
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/* send queued packets */
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sendPackets(dtime);
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END_DEBUG_EXCEPTION_HANDLER
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@ -644,6 +650,9 @@ void ConnectionSendThread::sendPackets(float dtime)
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std::list<session_t> pendingDisconnect;
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std::map<session_t, bool> pending_unreliable;
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const unsigned int peer_packet_quota = m_iteration_packets_avaialble
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/ MYMAX(peerIds.size(), 1);
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for (session_t peerId : peerIds) {
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PeerHelper peer = m_connection->getPeerNoEx(peerId);
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//peer may have been removed
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@ -653,8 +662,7 @@ void ConnectionSendThread::sendPackets(float dtime)
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<< std::endl);
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continue;
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}
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peer->m_increment_packets_remaining =
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m_iteration_packets_avaialble / m_connection->m_peers.size();
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peer->m_increment_packets_remaining = peer_packet_quota;
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UDPPeer *udpPeer = dynamic_cast<UDPPeer *>(&peer);
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@ -751,23 +759,30 @@ void ConnectionSendThread::sendPackets(float dtime)
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}
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/* send acks immediately */
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if (packet.ack) {
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if (packet.ack || peer->m_increment_packets_remaining > 0 || stopRequested()) {
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rawSendAsPacket(packet.peer_id, packet.channelnum,
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packet.data, packet.reliable);
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peer->m_increment_packets_remaining =
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MYMIN(0, peer->m_increment_packets_remaining--);
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} else if (
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(peer->m_increment_packets_remaining > 0) ||
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(stopRequested())) {
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rawSendAsPacket(packet.peer_id, packet.channelnum,
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packet.data, packet.reliable);
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peer->m_increment_packets_remaining--;
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if (peer->m_increment_packets_remaining > 0)
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peer->m_increment_packets_remaining--;
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} else {
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m_outgoing_queue.push(packet);
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pending_unreliable[packet.peer_id] = true;
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}
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}
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if (peer_packet_quota > 0) {
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for (session_t peerId : peerIds) {
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PeerHelper peer = m_connection->getPeerNoEx(peerId);
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if (!peer)
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continue;
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if (peer->m_increment_packets_remaining == 0) {
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LOG(warningstream << m_connection->getDesc()
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<< " Packet quota used up for peer_id=" << peerId
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<< ", was " << peer_packet_quota << " pkts" << std::endl);
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}
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}
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}
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for (session_t peerId : pendingDisconnect) {
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if (!pending_unreliable[peerId]) {
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m_connection->deletePeer(peerId, false);
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@ -111,6 +111,16 @@ const ToServerCommandHandler toServerCommandTable[TOSERVER_NUM_MSG_TYPES] =
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const static ClientCommandFactory null_command_factory = { "TOCLIENT_NULL", 0, false };
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/*
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Channels used for Server -> Client communication
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2: Bulk data (mapblocks, media, ...)
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1: HUD packets
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0: everything else
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Packet order is only guaranteed inside a channel, so packets that operate on
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the same objects are *required* to be in the same channel.
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*/
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const ClientCommandFactory clientCommandFactoryTable[TOCLIENT_NUM_MSG_TYPES] =
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{
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null_command_factory, // 0x00
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@ -163,7 +173,7 @@ const ClientCommandFactory clientCommandFactoryTable[TOCLIENT_NUM_MSG_TYPES] =
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{ "TOCLIENT_CHAT_MESSAGE", 0, true }, // 0x2F
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null_command_factory, // 0x30
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{ "TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD", 0, true }, // 0x31
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{ "TOCLIENT_ACTIVE_OBJECT_MESSAGES", 0, true }, // 0x32 Special packet, sent by 0 (rel) and 1 (unrel) channel
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{ "TOCLIENT_ACTIVE_OBJECT_MESSAGES", 0, true }, // 0x32 (may be sent as unrel over channel 1 too)
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{ "TOCLIENT_HP", 0, true }, // 0x33
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{ "TOCLIENT_MOVE_PLAYER", 0, true }, // 0x34
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{ "TOCLIENT_ACCESS_DENIED_LEGACY", 0, true }, // 0x35
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@ -176,7 +186,7 @@ const ClientCommandFactory clientCommandFactoryTable[TOCLIENT_NUM_MSG_TYPES] =
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{ "TOCLIENT_ANNOUNCE_MEDIA", 0, true }, // 0x3C
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{ "TOCLIENT_ITEMDEF", 0, true }, // 0x3D
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null_command_factory, // 0x3E
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{ "TOCLIENT_PLAY_SOUND", 0, true }, // 0x3f
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{ "TOCLIENT_PLAY_SOUND", 0, true }, // 0x3f (may be sent as unrel too)
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{ "TOCLIENT_STOP_SOUND", 0, true }, // 0x40
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{ "TOCLIENT_PRIVILEGES", 0, true }, // 0x41
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{ "TOCLIENT_INVENTORY_FORMSPEC", 0, true }, // 0x42
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@ -188,9 +198,9 @@ const ClientCommandFactory clientCommandFactoryTable[TOCLIENT_NUM_MSG_TYPES] =
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null_command_factory, // 0x48
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{ "TOCLIENT_HUDADD", 1, true }, // 0x49
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{ "TOCLIENT_HUDRM", 1, true }, // 0x4a
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{ "TOCLIENT_HUDCHANGE", 0, true }, // 0x4b
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{ "TOCLIENT_HUD_SET_FLAGS", 0, true }, // 0x4c
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{ "TOCLIENT_HUD_SET_PARAM", 0, true }, // 0x4d
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{ "TOCLIENT_HUDCHANGE", 1, true }, // 0x4b
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{ "TOCLIENT_HUD_SET_FLAGS", 1, true }, // 0x4c
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{ "TOCLIENT_HUD_SET_PARAM", 1, true }, // 0x4d
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{ "TOCLIENT_BREATH", 0, true }, // 0x4e
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{ "TOCLIENT_SET_SKY", 0, true }, // 0x4f
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{ "TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO", 0, true }, // 0x50
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