forked from Mirrorlandia_minetest/minetest
Add cloud menu background by Krisi, configurable with the menu_clouds option.
Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers. And finally don't git-ignore textures/base/.
This commit is contained in:
parent
66750dc88e
commit
350596b94f
3
.gitignore
vendored
3
.gitignore
vendored
@ -12,7 +12,8 @@ tags
|
||||
/games/*
|
||||
!/games/minimal/
|
||||
/cache/
|
||||
/textures/
|
||||
/textures/*
|
||||
!/textures/base/
|
||||
/sounds/
|
||||
/mods/*
|
||||
!/mods/minetest/
|
||||
|
@ -125,6 +125,8 @@
|
||||
#farmesh_distance = 40
|
||||
# Enable/disable clouds
|
||||
#enable_clouds = true
|
||||
# Use a cloud animation for the main menu background
|
||||
#menu_clouds = true
|
||||
# Path for screenshots
|
||||
#screenshot_path = .
|
||||
# Amount of view bobbing (0 = no view bobbing, 1.0 = normal, 2.0 = double)
|
||||
|
@ -29,7 +29,8 @@ Clouds::Clouds(
|
||||
scene::ISceneNode* parent,
|
||||
scene::ISceneManager* mgr,
|
||||
s32 id,
|
||||
u32 seed
|
||||
u32 seed,
|
||||
s16 cloudheight
|
||||
):
|
||||
scene::ISceneNode(parent, mgr, id),
|
||||
m_seed(seed),
|
||||
@ -45,7 +46,8 @@ Clouds::Clouds(
|
||||
//m_material.MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA;
|
||||
m_material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
|
||||
|
||||
m_cloud_y = BS * g_settings->getS16("cloud_height");
|
||||
m_cloud_y = BS * (cloudheight ? cloudheight :
|
||||
g_settings->getS16("cloud_height"));
|
||||
|
||||
m_box = core::aabbox3d<f32>(-BS*1000000,m_cloud_y-BS,-BS*1000000,
|
||||
BS*1000000,m_cloud_y+BS,BS*1000000);
|
||||
|
@ -30,7 +30,8 @@ public:
|
||||
scene::ISceneNode* parent,
|
||||
scene::ISceneManager* mgr,
|
||||
s32 id,
|
||||
u32 seed
|
||||
u32 seed,
|
||||
s16 cloudheight=0
|
||||
);
|
||||
|
||||
~Clouds();
|
||||
|
@ -109,6 +109,7 @@ void set_default_settings(Settings *settings)
|
||||
settings->setDefault("view_bobbing_amount", "1.0");
|
||||
settings->setDefault("enable_3d_clouds", "true");
|
||||
settings->setDefault("cloud_height", "120");
|
||||
settings->setDefault("menu_clouds", "true");
|
||||
settings->setDefault("opaque_water", "false");
|
||||
settings->setDefault("console_color", "(0,0,0)");
|
||||
settings->setDefault("console_alpha", "200");
|
||||
|
@ -209,7 +209,6 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
|
||||
changeCtype("");
|
||||
|
||||
// Version
|
||||
//if(m_data->selected_tab != TAB_CREDITS)
|
||||
{
|
||||
core::rect<s32> rect(0, 0, size.X, 40);
|
||||
rect += v2s32(4, 0);
|
||||
@ -219,7 +218,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
|
||||
}
|
||||
|
||||
//v2s32 center(size.X/2, size.Y/2);
|
||||
v2s32 c800(size.X/2-400, size.Y/2-300);
|
||||
v2s32 c800(size.X/2-400, size.Y/2-270);
|
||||
|
||||
m_topleft_client = c800 + v2s32(90, 70+50+30);
|
||||
m_size_client = v2s32(620, 270);
|
||||
@ -237,7 +236,6 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
|
||||
m_topleft_server = m_topleft_client + v2s32(0, m_size_client.Y+20);
|
||||
|
||||
// Tabs
|
||||
#if 1
|
||||
{
|
||||
core::rect<s32> rect(0, 0, m_size_client.X, 30);
|
||||
rect += m_topleft_client + v2s32(0, -30);
|
||||
@ -250,7 +248,6 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
|
||||
e->addTab(wgettext("Credits"));
|
||||
e->setActiveTab(m_data->selected_tab);
|
||||
}
|
||||
#endif
|
||||
|
||||
if(m_data->selected_tab == TAB_SINGLEPLAYER)
|
||||
{
|
||||
@ -786,15 +783,15 @@ void GUIMainMenu::drawMenu()
|
||||
driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
|
||||
}
|
||||
video::ITexture *logotexture =
|
||||
driver->getTexture(getTexturePath("menulogo.png").c_str());
|
||||
driver->getTexture(getTexturePath("logo.png").c_str());
|
||||
if(logotexture)
|
||||
{
|
||||
v2s32 logosize(logotexture->getOriginalSize().Width,
|
||||
logotexture->getOriginalSize().Height);
|
||||
logosize *= 2;
|
||||
|
||||
core::rect<s32> rect(0,0,logosize.X,logosize.Y);
|
||||
rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
|
||||
rect += v2s32(130, 50);
|
||||
rect += v2s32(500, 30);
|
||||
driver->draw2DImage(logotexture, rect,
|
||||
core::rect<s32>(core::position2d<s32>(0,0),
|
||||
core::dimension2di(logotexture->getSize())),
|
||||
|
161
src/main.cpp
161
src/main.cpp
@ -50,6 +50,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "irrlichttypes_extrabloated.h"
|
||||
#include "debug.h"
|
||||
#include "test.h"
|
||||
#include "clouds.h"
|
||||
#include "server.h"
|
||||
#include "constants.h"
|
||||
#include "porting.h"
|
||||
@ -596,14 +597,16 @@ private:
|
||||
bool rightreleased;
|
||||
};
|
||||
|
||||
void drawMenuBackground(video::IVideoDriver* driver)
|
||||
{
|
||||
//Draw the tiled menu background
|
||||
void drawMenuBackground(video::IVideoDriver* driver) {
|
||||
core::dimension2d<u32> screensize = driver->getScreenSize();
|
||||
|
||||
std::string path = getTexturePath("menubg.png");
|
||||
if (path[0]) {
|
||||
video::ITexture *bgtexture =
|
||||
driver->getTexture(getTexturePath("menubg.png").c_str());
|
||||
if(bgtexture)
|
||||
{
|
||||
driver->getTexture(path.c_str());
|
||||
|
||||
if (bgtexture) {
|
||||
s32 scaledsize = 128;
|
||||
|
||||
// The important difference between destsize and screensize is
|
||||
@ -619,28 +622,96 @@ void drawMenuBackground(video::IVideoDriver* driver)
|
||||
core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
|
||||
NULL, NULL, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
video::ITexture *logotexture =
|
||||
driver->getTexture(getTexturePath("menulogo.png").c_str());
|
||||
if(logotexture)
|
||||
{
|
||||
v2s32 logosize(logotexture->getOriginalSize().Width,
|
||||
logotexture->getOriginalSize().Height);
|
||||
logosize *= 4;
|
||||
//Draw the footer at the bottom of the window
|
||||
void drawMenuFooter(video::IVideoDriver* driver, bool clouds) {
|
||||
core::dimension2d<u32> screensize = driver->getScreenSize();
|
||||
std::string path = getTexturePath(clouds ?
|
||||
"menufooter_clouds.png" : "menufooter.png");
|
||||
if (path[0]) {
|
||||
video::ITexture *footertexture =
|
||||
driver->getTexture(path.c_str());
|
||||
|
||||
if (footertexture) {
|
||||
f32 mult = (((f32)screensize.Width)) /
|
||||
((f32)footertexture->getOriginalSize().Width);
|
||||
|
||||
v2s32 footersize(((f32)footertexture->getOriginalSize().Width) * mult,
|
||||
((f32)footertexture->getOriginalSize().Height) * mult);
|
||||
|
||||
// Don't draw the footer if there isn't enough room
|
||||
s32 free_space = (((s32)screensize.Height)-320)/2;
|
||||
if (free_space > footersize.Y) {
|
||||
core::rect<s32> rect(0,0,footersize.X,footersize.Y);
|
||||
rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
|
||||
rect -= v2s32(footersize.X/2, 0);
|
||||
|
||||
driver->draw2DImage(footertexture, rect,
|
||||
core::rect<s32>(core::position2d<s32>(0,0),
|
||||
core::dimension2di(footertexture->getSize())),
|
||||
NULL, NULL, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw the Header over the main menu
|
||||
void drawMenuHeader(video::IVideoDriver* driver) {
|
||||
core::dimension2d<u32> screensize = driver->getScreenSize();
|
||||
|
||||
std::string path = getTexturePath("menuheader.png");
|
||||
if (path[0]) {
|
||||
video::ITexture *splashtexture =
|
||||
driver->getTexture(path.c_str());
|
||||
|
||||
if(splashtexture) {
|
||||
//v2s32 splashsize((splashtexture->getOriginalSize().Width*100)/
|
||||
// splashtexture->getOriginalSize().Height, 80);
|
||||
|
||||
f32 mult = (((f32)screensize.Width / 2)) /
|
||||
((f32)splashtexture->getOriginalSize().Width);
|
||||
|
||||
v2s32 splashsize(((f32)splashtexture->getOriginalSize().Width) * mult,
|
||||
((f32)splashtexture->getOriginalSize().Height) * mult);
|
||||
|
||||
// Don't draw the header is there isn't enough room
|
||||
s32 free_space = (((s32)screensize.Height)-320)/2;
|
||||
if (free_space > splashsize.Y) {
|
||||
core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
|
||||
splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
|
||||
((free_space/2)-splashsize.Y/2)+10);
|
||||
|
||||
video::SColor bgcolor(255,50,50,50);
|
||||
core::rect<s32> bgrect(0, screensize.Height-logosize.Y-20,
|
||||
screensize.Width, screensize.Height);
|
||||
driver->draw2DRectangle(bgcolor, bgrect, NULL);
|
||||
|
||||
core::rect<s32> rect(0,0,logosize.X,logosize.Y);
|
||||
rect += v2s32(screensize.Width/2,screensize.Height-10-logosize.Y);
|
||||
rect -= v2s32(logosize.X/2, 0);
|
||||
driver->draw2DImage(logotexture, rect,
|
||||
driver->draw2DImage(splashtexture, splashrect,
|
||||
core::rect<s32>(core::position2d<s32>(0,0),
|
||||
core::dimension2di(logotexture->getSize())),
|
||||
core::dimension2di(splashtexture->getSize())),
|
||||
NULL, NULL, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw the Splash over the clouds and under the main menu
|
||||
void drawMenuSplash(video::IVideoDriver* driver) {
|
||||
core::dimension2d<u32> screensize = driver->getScreenSize();
|
||||
if (getTexturePath("menusplash.png") != "") {
|
||||
video::ITexture *splashtexture =
|
||||
driver->getTexture(getTexturePath("menusplash.png").c_str());
|
||||
|
||||
if(splashtexture) {
|
||||
core::rect<s32> splashrect(0, 0, screensize.Width, screensize.Height);
|
||||
|
||||
video::SColor bgcolor(255,50,50,50);
|
||||
|
||||
driver->draw2DImage(splashtexture, splashrect,
|
||||
core::rect<s32>(core::position2d<s32>(0,0),
|
||||
core::dimension2di(splashtexture->getSize())),
|
||||
NULL, NULL, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@ -1540,6 +1611,22 @@ int main(int argc, char *argv[])
|
||||
&g_menumgr, &menudata, g_gamecallback);
|
||||
menu->allowFocusRemoval(true);
|
||||
|
||||
// Clouds for the main menu
|
||||
bool cloud_menu_background = false;
|
||||
Clouds *clouds = NULL;
|
||||
if (g_settings->getBool("menu_clouds")) {
|
||||
cloud_menu_background = true;
|
||||
clouds = new Clouds(smgr->getRootSceneNode(),
|
||||
smgr, -1, rand(), 100);
|
||||
clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
|
||||
|
||||
// A camera to see the clouds
|
||||
scene::ICameraSceneNode* camera;
|
||||
camera = smgr->addCameraSceneNode(0,
|
||||
v3f(0,0,0), v3f(0, 60, 100));
|
||||
camera->setFarValue(10000);
|
||||
}
|
||||
|
||||
if(error_message != L"")
|
||||
{
|
||||
verbosestream<<"error_message = "
|
||||
@ -1552,6 +1639,9 @@ int main(int argc, char *argv[])
|
||||
error_message = L"";
|
||||
}
|
||||
|
||||
// Time is in milliseconds, for clouds
|
||||
u32 lasttime = device->getTimer()->getTime();
|
||||
|
||||
infostream<<"Created main menu"<<std::endl;
|
||||
|
||||
while(device->run() && kill == false)
|
||||
@ -1559,10 +1649,32 @@ int main(int argc, char *argv[])
|
||||
if(menu->getStatus() == true)
|
||||
break;
|
||||
|
||||
//driver->beginScene(true, true, video::SColor(255,0,0,0));
|
||||
driver->beginScene(true, true, video::SColor(255,128,128,128));
|
||||
// Time calc for the clouds
|
||||
f32 dtime; // in seconds
|
||||
if (cloud_menu_background) {
|
||||
u32 time = device->getTimer()->getTime();
|
||||
if(time > lasttime)
|
||||
dtime = (time - lasttime) / 1000.0;
|
||||
else
|
||||
dtime = 0;
|
||||
lasttime = time;
|
||||
}
|
||||
|
||||
//driver->beginScene(true, true, video::SColor(255,0,0,0));
|
||||
driver->beginScene(true, true, video::SColor(255,140,186,250));
|
||||
|
||||
if (cloud_menu_background) {
|
||||
// *3 otherwise the clouds would move very slowly
|
||||
clouds->step(dtime*3);
|
||||
clouds->render();
|
||||
smgr->drawAll();
|
||||
drawMenuSplash(driver);
|
||||
drawMenuFooter(driver, true);
|
||||
drawMenuHeader(driver);
|
||||
} else {
|
||||
drawMenuBackground(driver);
|
||||
drawMenuFooter(driver, false);
|
||||
}
|
||||
|
||||
guienv->drawAll();
|
||||
|
||||
@ -1570,12 +1682,17 @@ int main(int argc, char *argv[])
|
||||
|
||||
// On some computers framerate doesn't seem to be
|
||||
// automatically limited
|
||||
if (!cloud_menu_background)
|
||||
sleep_ms(25);
|
||||
}
|
||||
|
||||
infostream<<"Dropping main menu"<<std::endl;
|
||||
|
||||
menu->drop();
|
||||
if (cloud_menu_background) {
|
||||
clouds->drop();
|
||||
smgr->clear();
|
||||
}
|
||||
}
|
||||
|
||||
playername = wide_to_narrow(menudata.name);
|
||||
|
BIN
textures/base/pack/logo.png
Normal file
BIN
textures/base/pack/logo.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 13 KiB |
BIN
textures/base/pack/menufooter.png
Normal file
BIN
textures/base/pack/menufooter.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 356 B |
BIN
textures/base/pack/menuheader.png
Normal file
BIN
textures/base/pack/menuheader.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 578 B |
Binary file not shown.
Before Width: | Height: | Size: 364 B |
Loading…
Reference in New Issue
Block a user