diff --git a/misc/Info.plist b/misc/Info.plist
index 1498ee474..0491d2fc1 100644
--- a/misc/Info.plist
+++ b/misc/Info.plist
@@ -8,7 +8,13 @@
minetest
CFBundleIconFile
minetest-icon.icns
+ CFBundleName
+ Minetest
+ CFBundleDisplayName
+ Minetest
CFBundleIdentifier
net.minetest.minetest
+ NSHighResolutionCapable
+
diff --git a/src/client/render/interlaced.cpp b/src/client/render/interlaced.cpp
index ce8e92f21..3f79a8eb5 100644
--- a/src/client/render/interlaced.cpp
+++ b/src/client/render/interlaced.cpp
@@ -35,7 +35,11 @@ void RenderingCoreInterlaced::initMaterial()
IShaderSource *s = client->getShaderSource();
mat.UseMipMaps = false;
mat.ZBuffer = false;
+#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR > 8
+ mat.ZWriteEnable = video::EZW_OFF;
+#else
mat.ZWriteEnable = false;
+#endif
u32 shader = s->getShader("3d_interlaced_merge", TILE_MATERIAL_BASIC);
mat.MaterialType = s->getShaderInfo(shader).material;
for (int k = 0; k < 3; ++k) {
diff --git a/src/client/renderingengine.cpp b/src/client/renderingengine.cpp
index 99ff8c1ee..055a555ab 100644
--- a/src/client/renderingengine.cpp
+++ b/src/client/renderingengine.cpp
@@ -325,9 +325,11 @@ static bool getWindowHandle(irr::video::IVideoDriver *driver, HWND &hWnd)
const video::SExposedVideoData exposedData = driver->getExposedVideoData();
switch (driver->getDriverType()) {
+#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR < 9
case video::EDT_DIRECT3D8:
hWnd = reinterpret_cast(exposedData.D3D8.HWnd);
break;
+#endif
case video::EDT_DIRECT3D9:
hWnd = reinterpret_cast(exposedData.D3D9.HWnd);
break;
diff --git a/src/client/sky.cpp b/src/client/sky.cpp
index 3a40321dd..caf695e7a 100644
--- a/src/client/sky.cpp
+++ b/src/client/sky.cpp
@@ -39,12 +39,13 @@ static video::SMaterial baseMaterial()
{
video::SMaterial mat;
mat.Lighting = false;
-#if ENABLE_GLES
+#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR > 8
mat.ZBuffer = video::ECFN_DISABLED;
+ mat.ZWriteEnable = video::EZW_OFF;
#else
+ mat.ZWriteEnable = false;
mat.ZBuffer = video::ECFN_NEVER;
#endif
- mat.ZWriteEnable = false;
mat.AntiAliasing = 0;
mat.TextureLayer[0].TextureWrapU = video::ETC_CLAMP_TO_EDGE;
mat.TextureLayer[0].TextureWrapV = video::ETC_CLAMP_TO_EDGE;
diff --git a/src/gui/guiButton.cpp b/src/gui/guiButton.cpp
index b98e5de82..d6dbddf54 100644
--- a/src/gui/guiButton.cpp
+++ b/src/gui/guiButton.cpp
@@ -506,6 +506,13 @@ video::SColor GUIButton::getOverrideColor() const
return OverrideColor;
}
+#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR > 8
+video::SColor GUIButton::getActiveColor() const
+{
+ return video::SColor(0,0,0,0); // unused?
+}
+#endif
+
void GUIButton::enableOverrideColor(bool enable)
{
OverrideColorEnabled = enable;
diff --git a/src/gui/guiButton.h b/src/gui/guiButton.h
index 4e1b04aac..834405f51 100644
--- a/src/gui/guiButton.h
+++ b/src/gui/guiButton.h
@@ -69,6 +69,12 @@ using namespace irr;
class ISimpleTextureSource;
+#if (IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR <= 8)
+#define OVERRIDE_19
+#else
+#define OVERRIDE_19 override
+#endif
+
class GUIButton : public gui::IGUIButton
{
public:
@@ -97,22 +103,27 @@ public:
virtual gui::IGUIFont* getActiveFont() const override;
//! Sets another color for the button text.
- virtual void setOverrideColor(video::SColor color);
+ virtual void setOverrideColor(video::SColor color) OVERRIDE_19;
//! Gets the override color
- virtual video::SColor getOverrideColor(void) const;
+ virtual video::SColor getOverrideColor(void) const OVERRIDE_19;
+
+ #if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR > 8
+ //! Gets the currently used text color
+ virtual video::SColor getActiveColor() const override;
+ #endif
//! Sets if the button text should use the override color or the color in the gui skin.
- virtual void enableOverrideColor(bool enable);
+ virtual void enableOverrideColor(bool enable) OVERRIDE_19;
//! Checks if an override color is enabled
- virtual bool isOverrideColorEnabled(void) const;
+ virtual bool isOverrideColorEnabled(void) const OVERRIDE_19;
// PATCH
//! Sets an image which should be displayed on the button when it is in the given state.
virtual void setImage(gui::EGUI_BUTTON_IMAGE_STATE state,
video::ITexture* image=nullptr,
- const core::rect& sourceRect=core::rect(0,0,0,0));
+ const core::rect& sourceRect=core::rect(0,0,0,0)) OVERRIDE_19;
//! Sets an image which should be displayed on the button when it is in normal state.
virtual void setImage(video::ITexture* image=nullptr) override;
@@ -141,7 +152,7 @@ public:
*/
virtual void setSprite(gui::EGUI_BUTTON_STATE state, s32 index,
video::SColor color=video::SColor(255,255,255,255),
- bool loop=false, bool scale=false);
+ bool loop=false, bool scale=false) OVERRIDE_19;
#if (IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR <= 8)
void setSprite(gui::EGUI_BUTTON_STATE state, s32 index, video::SColor color, bool loop) override {
@@ -150,16 +161,16 @@ public:
#endif
//! Get the sprite-index for the given state or -1 when no sprite is set
- virtual s32 getSpriteIndex(gui::EGUI_BUTTON_STATE state) const;
+ virtual s32 getSpriteIndex(gui::EGUI_BUTTON_STATE state) const OVERRIDE_19;
//! Get the sprite color for the given state. Color is only used when a sprite is set.
- virtual video::SColor getSpriteColor(gui::EGUI_BUTTON_STATE state) const;
+ virtual video::SColor getSpriteColor(gui::EGUI_BUTTON_STATE state) const OVERRIDE_19;
//! Returns if the sprite in the given state does loop
- virtual bool getSpriteLoop(gui::EGUI_BUTTON_STATE state) const;
+ virtual bool getSpriteLoop(gui::EGUI_BUTTON_STATE state) const OVERRIDE_19;
//! Returns if the sprite in the given state is scaled
- virtual bool getSpriteScale(gui::EGUI_BUTTON_STATE state) const;
+ virtual bool getSpriteScale(gui::EGUI_BUTTON_STATE state) const OVERRIDE_19;
//! Sets if the button should behave like a push button. Which means it
//! can be in two states: Normal or Pressed. With a click on the button,
@@ -199,13 +210,13 @@ public:
virtual bool isScalingImage() const override;
//! Get if the shift key was pressed in last EGET_BUTTON_CLICKED event
- virtual bool getClickShiftState() const
+ virtual bool getClickShiftState() const OVERRIDE_19
{
return ClickShiftState;
}
//! Get if the control key was pressed in last EGET_BUTTON_CLICKED event
- virtual bool getClickControlState() const
+ virtual bool getClickControlState() const OVERRIDE_19
{
return ClickControlState;
}
diff --git a/src/irrlicht_changes/static_text.cpp b/src/irrlicht_changes/static_text.cpp
index bf61cd64e..a8cc33352 100644
--- a/src/irrlicht_changes/static_text.cpp
+++ b/src/irrlicht_changes/static_text.cpp
@@ -255,6 +255,12 @@ video::SColor StaticText::getOverrideColor() const
return ColoredText.getDefaultColor();
}
+#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR > 8
+video::SColor StaticText::getActiveColor() const
+{
+ return getOverrideColor();
+}
+#endif
//! Sets if the static text should use the overide color or the
//! color in the gui skin.
diff --git a/src/irrlicht_changes/static_text.h b/src/irrlicht_changes/static_text.h
index 1f111ea56..786129d57 100644
--- a/src/irrlicht_changes/static_text.h
+++ b/src/irrlicht_changes/static_text.h
@@ -140,6 +140,11 @@ namespace gui
virtual video::SColor getOverrideColor() const;
#endif
+ #if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR > 8
+ //! Gets the currently used text color
+ virtual video::SColor getActiveColor() const;
+ #endif
+
//! Sets if the static text should use the overide color or the
//! color in the gui skin.
virtual void enableOverrideColor(bool enable);