forked from Mirrorlandia_minetest/minetest
Don't freak out when a client sends multiple TOSERVER_INIT packets; also log one thing more.
This commit is contained in:
parent
2ed3067bbe
commit
35c5ccfad3
@ -1810,7 +1810,15 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
if(datasize < 2+1+PLAYERNAME_SIZE)
|
||||
return;
|
||||
|
||||
verbosestream<<"Server: Got TOSERVER_INIT from "<<addr_s<<std::endl;
|
||||
// If net_proto_version is set, this client has already been handled
|
||||
if(getClient(peer_id)->net_proto_version != 0){
|
||||
verbosestream<<"Server: Ignoring multiple TOSERVER_INITs from "
|
||||
<<addr_s<<" (peer_id="<<peer_id<<")"<<std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
verbosestream<<"Server: Got TOSERVER_INIT from "<<addr_s<<" (peer_id="
|
||||
<<peer_id<<")"<<std::endl;
|
||||
|
||||
// Do not allow multiple players in simple singleplayer mode.
|
||||
// This isn't a perfect way to do it, but will suffice for now.
|
||||
@ -4651,6 +4659,8 @@ void Server::DenyAccess(u16 peer_id, const std::wstring &reason)
|
||||
|
||||
// If there are way too many clients, get rid of denied new ones immediately
|
||||
if(m_clients.size() > 2 * g_settings->getU16("max_users")){
|
||||
verbosestream<<"Server: DenyAccess: Too many clients; getting rid of "
|
||||
<<"peer_id="<<peer_id<<" immediately"<<std::endl;
|
||||
// Delete peer to stop sending it data
|
||||
m_con.DeletePeer(peer_id);
|
||||
// Delete client also to stop block sends and other stuff
|
||||
|
Loading…
Reference in New Issue
Block a user