Cleanup: drop Server::hudGetHotbarItemcount()

Call directly accessible RemotePlayer::getHotbarItemcount() from server api
This commit is contained in:
Loic Blot 2018-03-08 22:03:45 +01:00 committed by Loïc Blot
parent f35236afea
commit 373f1bfb4a
3 changed files with 2 additions and 10 deletions

@ -1462,9 +1462,7 @@ int ObjectRef::l_hud_get_hotbar_itemcount(lua_State *L)
if (player == NULL)
return 0;
s32 hotbar_itemcount = getServer(L)->hudGetHotbarItemcount(player);
lua_pushnumber(L, hotbar_itemcount);
lua_pushnumber(L, player->getHotbarItemcount());
return 1;
}

@ -3090,11 +3090,6 @@ bool Server::hudSetHotbarItemcount(RemotePlayer *player, s32 hotbar_itemcount)
return true;
}
s32 Server::hudGetHotbarItemcount(RemotePlayer *player) const
{
return player->getHotbarItemcount();
}
void Server::hudSetHotbarImage(RemotePlayer *player, std::string name)
{
if (!player)

@ -290,7 +290,6 @@ public:
bool hudChange(RemotePlayer *player, u32 id, HudElementStat stat, void *value);
bool hudSetFlags(RemotePlayer *player, u32 flags, u32 mask);
bool hudSetHotbarItemcount(RemotePlayer *player, s32 hotbar_itemcount);
s32 hudGetHotbarItemcount(RemotePlayer *player) const;
void hudSetHotbarImage(RemotePlayer *player, std::string name);
std::string hudGetHotbarImage(RemotePlayer *player);
void hudSetHotbarSelectedImage(RemotePlayer *player, std::string name);