forked from Mirrorlandia_minetest/minetest
Add minetest.get_player_window_information() (#12367)
This commit is contained in:
parent
fbbdae93ee
commit
39f4d26177
@ -165,7 +165,7 @@ return {
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fs = fs .. "style[label_button2;border=false]" ..
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"button[0.1,6;5.3,1;label_button2;" ..
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fgettext("Active renderer:") .. "\n" ..
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core.formspec_escape(core.get_screen_info().render_info) .. "]"
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core.formspec_escape(core.get_active_renderer()) .. "]"
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if PLATFORM == "Android" then
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fs = fs .. "button[0.5,5.1;4.5,0.8;share_debug;" .. fgettext("Share debug log") .. "]"
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@ -4972,6 +4972,7 @@ Utilities
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protocol_version = 32, -- protocol version used by client
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formspec_version = 2, -- supported formspec version
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lang_code = "fr" -- Language code used for translation
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-- the following keys can be missing if no stats have been collected yet
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min_rtt = 0.01, -- minimum round trip time
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max_rtt = 0.2, -- maximum round trip time
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@ -4988,6 +4989,42 @@ Utilities
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--vers_string = "0.4.9-git", -- full version string
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--state = "Active" -- current client state
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}
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* `minetest.get_player_window_information(player_name)`:
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-- Will only be present if the client sent this information (requires v5.7+)
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--
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-- Note that none of these things are constant, they are likely to change during a client
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-- connection as the player resizes the window and moves it between monitors
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--
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-- real_gui_scaling and real_hud_scaling can be used instead of DPI.
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-- OSes don't necessarily give the physical DPI, as they may allow user configuration.
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-- real_*_scaling is just OS DPI / 96 but with another level of user configuration.
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{
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-- Current size of the in-game render target (pixels).
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--
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-- This is usually the window size, but may be smaller in certain situations,
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-- such as side-by-side mode.
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size = {
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x = 1308,
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y = 577,
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},
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-- Estimated maximum formspec size before Minetest will start shrinking the
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-- formspec to fit. For a fullscreen formspec, use a size 10-20% larger than
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-- this and `padding[-0.01,-0.01]`.
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max_formspec_size = {
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x = 20,
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y = 11.25
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},
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-- GUI Scaling multiplier
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-- Equal to the setting `gui_scaling` multiplied by `dpi / 96`
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real_gui_scaling = 1,
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-- HUD Scaling multiplier
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-- Equal to the setting `hud_scaling` multiplied by `dpi / 96`
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real_hud_scaling = 1,
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}
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* `minetest.mkdir(path)`: returns success.
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* Creates a directory specified by `path`, creating parent directories
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@ -203,19 +203,44 @@ GUI
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will be added to fieldname value is set to formname itself
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* if `is_file_select` is `true`, a file and not a folder will be selected
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* returns nil or selected file/folder
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* `core.get_screen_info()`
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* returns
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* `core.get_active_renderer()`: Ex: "OpenGL 4.6".
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* `core.get_window_info()`: Same as server-side `get_player_window_information` API.
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-- Note that none of these things are constant, they are likely to change
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-- as the player resizes the window and moves it between monitors
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--
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-- real_gui_scaling and real_hud_scaling can be used instead of DPI.
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-- OSes don't necessarily give the physical DPI, as they may allow user configuration.
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-- real_*_scaling is just OS DPI / 96 but with another level of user configuration.
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{
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density = <screen density 0.75,1.0,2.0,3.0 ... (dpi)>,
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display_width = <width of display>,
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display_height = <height of display>,
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window_width = <current window width>,
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window_height = <current window height>,
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render_info = <active render information>
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-- Current size of the in-game render target.
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--
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-- This is usually the window size, but may be smaller in certain situations,
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-- such as side-by-side mode.
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size = {
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x = 1308,
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y = 577,
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},
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-- Estimated maximum formspec size before Minetest will start shrinking the
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-- formspec to fit. For a fullscreen formspec, use a size 10-20% larger than
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-- this and `padding[-0.01,-0.01]`.
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max_formspec_size = {
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x = 20,
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y = 11.25
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},
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-- GUI Scaling multiplier
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-- Equal to the setting `gui_scaling` multiplied by `dpi / 96`
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real_gui_scaling = 1,
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-- HUD Scaling multiplier
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-- Equal to the setting `hud_scaling` multiplied by `dpi / 96`
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real_hud_scaling = 1,
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}
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Content and Packages
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--------------------
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29
games/devtest/mods/testfullscreenfs/init.lua
Normal file
29
games/devtest/mods/testfullscreenfs/init.lua
Normal file
@ -0,0 +1,29 @@
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local function show_fullscreen_fs(name)
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local window = minetest.get_player_window_information(name)
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if not window then
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return false, "Unable to get window info"
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end
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print(dump(window))
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local size = { x = window.max_formspec_size.x * 1.1, y = window.max_formspec_size.y * 1.1 }
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local fs = {
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"formspec_version[4]",
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("size[%f,%f]"):format(size.x, size.y),
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"padding[-0.01,-0.01]",
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("button[%f,%f;1,1;%s;%s]"):format(0, 0, "tl", "TL"),
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("button[%f,%f;1,1;%s;%s]"):format(size.x - 1, 0, "tr", "TR"),
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("button[%f,%f;1,1;%s;%s]"):format(size.x - 1, size.y - 1, "br", "BR"),
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("button[%f,%f;1,1;%s;%s]"):format(0, size.y - 1, "bl", "BL"),
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("label[%f,%f;%s]"):format(size.x / 2, size.y / 2, "Fullscreen")
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}
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minetest.show_formspec(name, "testfullscreenfs:fs", table.concat(fs))
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return true, ("Calculated size of %f, %f"):format(size.x, size.y)
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end
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minetest.register_chatcommand("testfullscreenfs", {
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func = show_fullscreen_fs,
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})
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2
games/devtest/mods/testfullscreenfs/mod.conf
Normal file
2
games/devtest/mods/testfullscreenfs/mod.conf
Normal file
@ -0,0 +1,2 @@
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name = testfullscreenfs
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description = Test mod to use minetest.get_player_window_information()
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@ -1415,6 +1415,17 @@ void Client::sendHaveMedia(const std::vector<u32> &tokens)
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Send(&pkt);
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}
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void Client::sendUpdateClientInfo(const ClientDynamicInfo& info)
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{
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NetworkPacket pkt(TOSERVER_UPDATE_CLIENT_INFO, 4*2 + 4 + 4 + 4*2);
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pkt << (u32)info.render_target_size.X << (u32)info.render_target_size.Y;
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pkt << info.real_gui_scaling;
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pkt << info.real_hud_scaling;
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pkt << (f32)info.max_fs_size.X << (f32)info.max_fs_size.Y;
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Send(&pkt);
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}
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void Client::removeNode(v3s16 p)
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{
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std::map<v3s16, MapBlock*> modified_blocks;
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@ -38,6 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "network/address.h"
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#include "network/peerhandler.h"
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#include "gameparams.h"
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#include "clientdynamicinfo.h"
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#include <fstream>
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#include "util/numeric.h"
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@ -251,6 +252,7 @@ public:
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void sendRespawn();
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void sendReady();
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void sendHaveMedia(const std::vector<u32> &tokens);
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void sendUpdateClientInfo(const ClientDynamicInfo &info);
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ClientEnvironment& getEnv() { return m_env; }
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ITextureSource *tsrc() { return getTextureSource(); }
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@ -71,6 +71,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "version.h"
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#include "script/scripting_client.h"
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#include "hud.h"
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#include "clientdynamicinfo.h"
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#if USE_SOUND
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#include "client/sound_openal.h"
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@ -917,12 +918,16 @@ private:
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static const ClientEventHandler clientEventHandler[CLIENTEVENT_MAX];
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f32 getSensitivityScaleFactor() const;
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ClientDynamicInfo getCurrentDynamicInfo() const;
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InputHandler *input = nullptr;
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Client *client = nullptr;
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Server *server = nullptr;
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ClientDynamicInfo client_display_info{};
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float dynamic_info_send_timer = 0;
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IWritableTextureSource *texture_src = nullptr;
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IWritableShaderSource *shader_src = nullptr;
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@ -1187,31 +1192,44 @@ void Game::run()
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&& client->checkPrivilege("fast");
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#endif
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irr::core::dimension2d<u32> previous_screen_size(g_settings->getU16("screen_w"),
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v2u32 previous_screen_size(g_settings->getU16("screen_w"),
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g_settings->getU16("screen_h"));
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while (m_rendering_engine->run()
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&& !(*kill || g_gamecallback->shutdown_requested
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|| (server && server->isShutdownRequested()))) {
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const irr::core::dimension2d<u32> ¤t_screen_size =
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m_rendering_engine->get_video_driver()->getScreenSize();
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// Calculate dtime =
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// m_rendering_engine->run() from this iteration
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// + Sleep time until the wanted FPS are reached
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draw_times.limit(device, &dtime);
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const auto current_dynamic_info = getCurrentDynamicInfo();
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if (!current_dynamic_info.equal(client_display_info)) {
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client_display_info = current_dynamic_info;
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dynamic_info_send_timer = 0.2f;
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}
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if (dynamic_info_send_timer > 0) {
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dynamic_info_send_timer -= dtime;
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if (dynamic_info_send_timer <= 0) {
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client->sendUpdateClientInfo(current_dynamic_info);
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}
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}
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const auto ¤t_screen_size = current_dynamic_info.render_target_size;
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// Verify if window size has changed and save it if it's the case
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// Ensure evaluating settings->getBool after verifying screensize
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// First condition is cheaper
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if (previous_screen_size != current_screen_size &&
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current_screen_size != irr::core::dimension2d<u32>(0,0) &&
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g_settings->getBool("autosave_screensize")) {
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g_settings->setU16("screen_w", current_screen_size.Width);
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g_settings->setU16("screen_h", current_screen_size.Height);
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g_settings->setU16("screen_w", current_screen_size.X);
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g_settings->setU16("screen_h", current_screen_size.Y);
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previous_screen_size = current_screen_size;
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}
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// Calculate dtime =
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// m_rendering_engine->run() from this iteration
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// + Sleep time until the wanted FPS are reached
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draw_times.limit(device, &dtime);
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// Prepare render data for next iteration
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updateStats(&stats, draw_times, dtime);
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@ -2583,6 +2601,19 @@ f32 Game::getSensitivityScaleFactor() const
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return tan(fov_y / 2.0f) * 1.3763818698f;
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}
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ClientDynamicInfo Game::getCurrentDynamicInfo() const
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{
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v2u32 screen_size = RenderingEngine::getWindowSize();
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f32 density = RenderingEngine::getDisplayDensity();
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f32 gui_scaling = g_settings->getFloat("gui_scaling") * density;
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f32 hud_scaling = g_settings->getFloat("hud_scaling") * density;
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return {
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screen_size, gui_scaling, hud_scaling,
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ClientDynamicInfo::calculateMaxFSSize(screen_size)
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};
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}
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void Game::updateCameraOrientation(CameraOrientation *cam, float dtime)
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{
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#ifdef HAVE_TOUCHSCREENGUI
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@ -67,6 +67,12 @@ public:
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void removeMesh(const scene::IMesh* mesh);
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/**
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* This takes 3d_mode into account - side-by-side will return a
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* halved horizontal size.
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*
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* @return "window" size
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*/
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static v2u32 getWindowSize()
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{
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sanity_check(s_singleton);
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51
src/clientdynamicinfo.h
Normal file
51
src/clientdynamicinfo.h
Normal file
@ -0,0 +1,51 @@
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/*
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Minetest
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Copyright (C) 2022-3 rubenwardy <rw@rubenwardy.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include "irrTypes.h"
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struct ClientDynamicInfo
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{
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v2u32 render_target_size;
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f32 real_gui_scaling;
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f32 real_hud_scaling;
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v2f32 max_fs_size;
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bool equal(const ClientDynamicInfo &other) const {
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return render_target_size == other.render_target_size &&
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abs(real_gui_scaling - other.real_gui_scaling) < 0.001f &&
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abs(real_hud_scaling - other.real_hud_scaling) < 0.001f;
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}
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static v2f32 calculateMaxFSSize(v2u32 render_target_size) {
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f32 factor =
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#ifdef HAVE_TOUCHSCREENGUI
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10;
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#else
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15;
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#endif
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f32 ratio = (f32)render_target_size.X / (f32)render_target_size.Y;
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if (ratio < 1)
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return { factor, factor / ratio };
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else
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return { factor * ratio, factor };
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}
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};
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@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "network/address.h"
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#include "porting.h"
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#include "threading/mutex_auto_lock.h"
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#include "clientdynamicinfo.h"
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#include <list>
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#include <vector>
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@ -350,6 +351,9 @@ public:
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void setCachedAddress(const Address &addr) { m_addr = addr; }
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const Address &getAddress() const { return m_addr; }
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void setDynamicInfo(const ClientDynamicInfo &info) { m_dynamic_info = info; }
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const ClientDynamicInfo &getDynamicInfo() const { return m_dynamic_info; }
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private:
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// Version is stored in here after INIT before INIT2
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u8 m_pending_serialization_version = SER_FMT_VER_INVALID;
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@ -360,9 +364,12 @@ private:
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// Cached here so retrieval doesn't have to go to connection API
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Address m_addr;
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// Client sent language code
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// Client-sent language code
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std::string m_lang_code;
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// Client-sent dynamic info
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ClientDynamicInfo m_dynamic_info{};
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/*
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Blocks that have been sent to client.
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- These don't have to be sent again.
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@ -223,4 +223,5 @@ const ServerCommandFactory serverCommandFactoryTable[TOSERVER_NUM_MSG_TYPES] =
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{ "TOSERVER_FIRST_SRP", 1, true }, // 0x50
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{ "TOSERVER_SRP_BYTES_A", 1, true }, // 0x51
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{ "TOSERVER_SRP_BYTES_M", 1, true }, // 0x52
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{ "TOSERVER_UPDATE_CLIENT_INFO", 1, true }, // 0x53
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};
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@ -1062,7 +1062,15 @@ enum ToServerCommand
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std::string bytes_M
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*/
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TOSERVER_NUM_MSG_TYPES = 0x53,
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TOSERVER_UPDATE_CLIENT_INFO = 0x53,
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/*
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v2s16 render_target_size
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f32 gui_scaling
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f32 hud_scaling
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v2f32 max_fs_info
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*/
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TOSERVER_NUM_MSG_TYPES = 0x54,
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};
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enum AuthMechanism
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@ -107,6 +107,7 @@ const ToServerCommandHandler toServerCommandTable[TOSERVER_NUM_MSG_TYPES] =
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{ "TOSERVER_FIRST_SRP", TOSERVER_STATE_NOT_CONNECTED, &Server::handleCommand_FirstSrp }, // 0x50
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{ "TOSERVER_SRP_BYTES_A", TOSERVER_STATE_NOT_CONNECTED, &Server::handleCommand_SrpBytesA }, // 0x51
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{ "TOSERVER_SRP_BYTES_M", TOSERVER_STATE_NOT_CONNECTED, &Server::handleCommand_SrpBytesM }, // 0x52
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{ "TOSERVER_UPDATE_CLIENT_INFO", TOSERVER_STATE_INGAME, &Server::handleCommand_UpdateClientInfo }, // 0x53
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};
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const static ClientCommandFactory null_command_factory = { "TOCLIENT_NULL", 0, false };
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@ -40,6 +40,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "util/pointedthing.h"
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#include "util/serialize.h"
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#include "util/srp.h"
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#include "clientdynamicinfo.h"
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void Server::handleCommand_Deprecated(NetworkPacket* pkt)
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{
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@ -1841,3 +1842,18 @@ void Server::handleCommand_HaveMedia(NetworkPacket *pkt)
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}
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}
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}
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void Server::handleCommand_UpdateClientInfo(NetworkPacket *pkt)
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{
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ClientDynamicInfo info;
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*pkt >> info.render_target_size.X;
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*pkt >> info.render_target_size.Y;
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*pkt >> info.real_gui_scaling;
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*pkt >> info.real_hud_scaling;
|
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*pkt >> info.max_fs_size.X;
|
||||
*pkt >> info.max_fs_size.Y;
|
||||
|
||||
session_t peer_id = pkt->getPeerId();
|
||||
RemoteClient *client = getClient(peer_id, CS_Invalid);
|
||||
client->setDynamicInfo(info);
|
||||
}
|
||||
|
@ -128,6 +128,15 @@ void push_v2s32(lua_State *L, v2s32 p)
|
||||
lua_setfield(L, -2, "y");
|
||||
}
|
||||
|
||||
void push_v2u32(lua_State *L, v2u32 p)
|
||||
{
|
||||
lua_createtable(L, 0, 2);
|
||||
lua_pushinteger(L, p.X);
|
||||
lua_setfield(L, -2, "x");
|
||||
lua_pushinteger(L, p.Y);
|
||||
lua_setfield(L, -2, "y");
|
||||
}
|
||||
|
||||
v2s32 read_v2s32(lua_State *L, int index)
|
||||
{
|
||||
v2s32 p;
|
||||
|
@ -108,6 +108,7 @@ size_t read_stringlist (lua_State *L, int index,
|
||||
|
||||
void push_v2s16 (lua_State *L, v2s16 p);
|
||||
void push_v2s32 (lua_State *L, v2s32 p);
|
||||
void push_v2u32 (lua_State *L, v2u32 p);
|
||||
void push_v3s16 (lua_State *L, v3s16 p);
|
||||
void push_aabb3f (lua_State *L, aabb3f box);
|
||||
void push_ARGB8 (lua_State *L, video::SColor color);
|
||||
|
@ -40,6 +40,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "network/networkprotocol.h"
|
||||
#include "content/mod_configuration.h"
|
||||
#include "threading/mutex_auto_lock.h"
|
||||
#include "common/c_converter.h"
|
||||
|
||||
/******************************************************************************/
|
||||
std::string ModApiMainMenu::getTextData(lua_State *L, std::string name)
|
||||
@ -922,26 +923,40 @@ int ModApiMainMenu::l_gettext(lua_State *L)
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
int ModApiMainMenu::l_get_screen_info(lua_State *L)
|
||||
int ModApiMainMenu::l_get_window_info(lua_State *L)
|
||||
{
|
||||
lua_newtable(L);
|
||||
int top = lua_gettop(L);
|
||||
lua_pushstring(L,"density");
|
||||
lua_pushnumber(L,RenderingEngine::getDisplayDensity());
|
||||
lua_settable(L, top);
|
||||
|
||||
const v2u32 &window_size = RenderingEngine::getWindowSize();
|
||||
lua_pushstring(L,"window_width");
|
||||
lua_pushnumber(L, window_size.X);
|
||||
f32 density = RenderingEngine::getDisplayDensity();
|
||||
f32 gui_scaling = g_settings->getFloat("gui_scaling") * density;
|
||||
f32 hud_scaling = g_settings->getFloat("hud_scaling") * density;
|
||||
|
||||
lua_pushstring(L, "size");
|
||||
push_v2u32(L, window_size);
|
||||
lua_settable(L, top);
|
||||
|
||||
lua_pushstring(L,"window_height");
|
||||
lua_pushnumber(L, window_size.Y);
|
||||
lua_pushstring(L, "max_formspec_size");
|
||||
push_v2f(L, ClientDynamicInfo::calculateMaxFSSize(window_size));
|
||||
lua_settable(L, top);
|
||||
|
||||
lua_pushstring(L, "render_info");
|
||||
lua_pushstring(L, "real_gui_scaling");
|
||||
lua_pushnumber(L, gui_scaling);
|
||||
lua_settable(L, top);
|
||||
|
||||
lua_pushstring(L, "real_hud_scaling");
|
||||
lua_pushnumber(L, hud_scaling);
|
||||
lua_settable(L, top);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
|
||||
int ModApiMainMenu::l_get_active_renderer(lua_State *L)
|
||||
{
|
||||
lua_pushstring(L, wide_to_utf8(RenderingEngine::get_video_driver()->getName()).c_str());
|
||||
lua_settable(L, top);
|
||||
return 1;
|
||||
}
|
||||
|
||||
@ -1086,7 +1101,8 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
|
||||
API_FCT(download_file);
|
||||
API_FCT(gettext);
|
||||
API_FCT(get_video_drivers);
|
||||
API_FCT(get_screen_info);
|
||||
API_FCT(get_window_info);
|
||||
API_FCT(get_active_renderer);
|
||||
API_FCT(get_min_supp_proto);
|
||||
API_FCT(get_max_supp_proto);
|
||||
API_FCT(open_url);
|
||||
|
@ -104,7 +104,9 @@ private:
|
||||
|
||||
static int l_set_formspec_prepend(lua_State *L);
|
||||
|
||||
static int l_get_screen_info(lua_State *L);
|
||||
static int l_get_window_info(lua_State *L);
|
||||
|
||||
static int l_get_active_renderer(lua_State *L);
|
||||
|
||||
//filesystem
|
||||
|
||||
|
@ -269,6 +269,44 @@ int ModApiServer::l_get_player_information(lua_State *L)
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_player_window_information(name)
|
||||
int ModApiServer::l_get_player_window_information(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
|
||||
Server *server = getServer(L);
|
||||
|
||||
const char *name = luaL_checkstring(L, 1);
|
||||
RemotePlayer *player = server->getEnv().getPlayer(name);
|
||||
if (!player)
|
||||
return 0;
|
||||
|
||||
auto dynamic = server->getClientDynamicInfo(player->getPeerId());
|
||||
|
||||
if (!dynamic || dynamic->render_target_size == v2u32())
|
||||
return 0;
|
||||
|
||||
lua_newtable(L);
|
||||
int dyn_table = lua_gettop(L);
|
||||
|
||||
lua_pushstring(L, "size");
|
||||
push_v2u32(L, dynamic->render_target_size);
|
||||
lua_settable(L, dyn_table);
|
||||
|
||||
lua_pushstring(L, "max_formspec_size");
|
||||
push_v2f(L, dynamic->max_fs_size);
|
||||
lua_settable(L, dyn_table);
|
||||
|
||||
lua_pushstring(L, "real_gui_scaling");
|
||||
lua_pushnumber(L, dynamic->real_gui_scaling);
|
||||
lua_settable(L, dyn_table);
|
||||
|
||||
lua_pushstring(L, "real_hud_scaling");
|
||||
lua_pushnumber(L, dynamic->real_hud_scaling);
|
||||
lua_settable(L, dyn_table);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_ban_list()
|
||||
int ModApiServer::l_get_ban_list(lua_State *L)
|
||||
{
|
||||
@ -635,6 +673,7 @@ void ModApiServer::Initialize(lua_State *L, int top)
|
||||
API_FCT(dynamic_add_media);
|
||||
|
||||
API_FCT(get_player_information);
|
||||
API_FCT(get_player_window_information);
|
||||
API_FCT(get_player_privs);
|
||||
API_FCT(get_player_ip);
|
||||
API_FCT(get_ban_list);
|
||||
|
@ -88,6 +88,9 @@ private:
|
||||
// get_player_information(name)
|
||||
static int l_get_player_information(lua_State *L);
|
||||
|
||||
// get_player_window_information(name)
|
||||
static int l_get_player_window_information(lua_State *L);
|
||||
|
||||
// get_ban_list()
|
||||
static int l_get_ban_list(lua_State *L);
|
||||
|
||||
|
@ -1303,6 +1303,17 @@ bool Server::getClientInfo(session_t peer_id, ClientInfo &ret)
|
||||
return true;
|
||||
}
|
||||
|
||||
const ClientDynamicInfo *Server::getClientDynamicInfo(session_t peer_id)
|
||||
{
|
||||
ClientInterface::AutoLock clientlock(m_clients);
|
||||
RemoteClient *client = m_clients.lockedGetClientNoEx(peer_id, CS_Invalid);
|
||||
|
||||
if (!client)
|
||||
return nullptr;
|
||||
|
||||
return &client->getDynamicInfo();
|
||||
}
|
||||
|
||||
void Server::handlePeerChanges()
|
||||
{
|
||||
while(!m_peer_change_queue.empty())
|
||||
|
@ -195,6 +195,7 @@ public:
|
||||
void handleCommand_SrpBytesA(NetworkPacket* pkt);
|
||||
void handleCommand_SrpBytesM(NetworkPacket* pkt);
|
||||
void handleCommand_HaveMedia(NetworkPacket *pkt);
|
||||
void handleCommand_UpdateClientInfo(NetworkPacket *pkt);
|
||||
|
||||
void ProcessData(NetworkPacket *pkt);
|
||||
|
||||
@ -341,6 +342,7 @@ public:
|
||||
void DisconnectPeer(session_t peer_id);
|
||||
bool getClientConInfo(session_t peer_id, con::rtt_stat_type type, float *retval);
|
||||
bool getClientInfo(session_t peer_id, ClientInfo &ret);
|
||||
const ClientDynamicInfo *getClientDynamicInfo(session_t peer_id);
|
||||
|
||||
void printToConsoleOnly(const std::string &text);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user