Fix newline not handled to to interpreting it as invisible char

This commit is contained in:
sapier 2014-06-19 23:02:09 +02:00
parent 1c7cc2665b
commit 3a9cf21664

@ -568,32 +568,32 @@ void CGUITTFont::draw(const core::stringw& text, const core::rect<s32>& position
uchar32_t currentChar = *iter; uchar32_t currentChar = *iter;
n = getGlyphIndexByChar(currentChar); n = getGlyphIndexByChar(currentChar);
bool visible = (Invisible.findFirst(currentChar) == -1); bool visible = (Invisible.findFirst(currentChar) == -1);
bool lineBreak=false;
if (currentChar == L'\r') // Mac or Windows breaks
{
lineBreak = true;
if (*(iter + 1) == (uchar32_t)'\n') // Windows line breaks.
currentChar = *(++iter);
}
else if (currentChar == (uchar32_t)'\n') // Unix breaks
{
lineBreak = true;
}
if (lineBreak)
{
previousChar = 0;
offset.Y += font_metrics.ascender / 64;
offset.X = position.UpperLeftCorner.X;
if (hcenter)
offset.X += (position.getWidth() - textDimension.Width) >> 1;
++iter;
continue;
}
if (n > 0 && visible) if (n > 0 && visible)
{ {
bool lineBreak=false;
if (currentChar == L'\r') // Mac or Windows breaks
{
lineBreak = true;
if (*(iter + 1) == (uchar32_t)'\n') // Windows line breaks.
currentChar = *(++iter);
}
else if (currentChar == (uchar32_t)'\n') // Unix breaks
{
lineBreak = true;
}
if (lineBreak)
{
previousChar = 0;
offset.Y += font_metrics.ascender / 64;
offset.X = position.UpperLeftCorner.X;
if (hcenter)
offset.X += (position.getWidth() - textDimension.Width) >> 1;
++iter;
continue;
}
// Calculate the glyph offset. // Calculate the glyph offset.
s32 offx = Glyphs[n-1].offset.X; s32 offx = Glyphs[n-1].offset.X;
s32 offy = (font_metrics.ascender / 64) - Glyphs[n-1].offset.Y; s32 offy = (font_metrics.ascender / 64) - Glyphs[n-1].offset.Y;