Add updating to online content browser

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rubenwardy 2018-05-16 21:52:12 +01:00 committed by GitHub
parent 45e48295d2
commit 3eb363f813
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GPG Key ID: 4AEE18F83AFDEB23
11 changed files with 196 additions and 107 deletions

@ -15,6 +15,30 @@
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local store = {}
local package_dialog = {}
local search_string = ""
local cur_page = 1
local num_per_page = 5
local filter_type = 1
local filter_types_titles = {
fgettext("All packages"),
fgettext("Games"),
fgettext("Mods"),
fgettext("Texture packs"),
}
local filter_types_type = {
nil,
"game",
"mod",
"txp",
}
local function download_package(param)
if core.download_file(param.package.url, param.filename) then
return {
@ -39,7 +63,9 @@ local function start_install(calling_dialog, package)
local function callback(result)
if result.successful then
local path, msg = pkgmgr.install(result.package.type, result.filename, result.package.name)
local path, msg = pkgmgr.install(result.package.type,
result.filename, result.package.name,
result.package.path)
if not path then
gamedata.errormessage = msg
else
@ -69,6 +95,7 @@ local function start_install(calling_dialog, package)
end
set_def("description", result.package.short_description)
set_def("author", result.package.author)
conf:set("release", result.package.release)
conf:write()
end
end
@ -85,7 +112,7 @@ local function start_install(calling_dialog, package)
end
if not core.handle_async(download_package, params, callback) then
minetest.log("error", "ERROR: async event failed")
core.log("error", "ERROR: async event failed")
gamedata.errormessage = fgettext("Failed to download $1", package.name)
end
@ -111,19 +138,35 @@ local function start_install(calling_dialog, package)
end
local package_dialog = {}
function package_dialog.get_formspec()
local package = package_dialog.package
store.update_paths()
local formspec = {
"size[8,4;true]",
"size[9,4;true]",
"label[2.5,0.2;", core.formspec_escape(package.title), "]",
"textarea[0.2,1;8,3;;;", core.formspec_escape(package.short_description), "]",
"textarea[0.2,1;9,3;;;", core.formspec_escape(package.short_description), "]",
"button[0,0;2,1;back;", fgettext("Back"), "]",
"button[6,0;2,1;install;", fgettext("Install"), "]",
}
if not package.path then
formspec[#formspec + 1] = "button[7,0;2,1;install;"
formspec[#formspec + 1] = fgettext("Install")
formspec[#formspec + 1] = "]"
elseif package.installed_release < package.release then
formspec[#formspec + 1] = "button[7,0;2,1;install;"
formspec[#formspec + 1] = fgettext("Update")
formspec[#formspec + 1] = "]"
formspec[#formspec + 1] = "button[7,1;2,1;uninstall;"
formspec[#formspec + 1] = fgettext("Uninstall")
formspec[#formspec + 1] = "]"
else
formspec[#formspec + 1] = "button[7,0;2,1;uninstall;"
formspec[#formspec + 1] = fgettext("Uninstall")
formspec[#formspec + 1] = "]"
end
-- TODO: screenshots
return table.concat(formspec, "")
@ -136,7 +179,15 @@ function package_dialog.handle_submit(this, fields, tabname, tabdata)
end
if fields.install then
start_install(package_dialog.package)
start_install(this, package_dialog.package)
return true
end
if fields.uninstall then
local dlg_delmod = create_delete_content_dlg(package_dialog.package)
dlg_delmod:set_parent(this)
this:hide()
dlg_delmod:show()
return true
end
@ -151,28 +202,6 @@ function package_dialog.create(package)
nil)
end
local store = {}
local search_string = ""
local cur_page = 1
local num_per_page = 5
local filter_type = 1
local filter_types_titles = {
fgettext("All packages"),
fgettext("Games"),
fgettext("Mods"),
fgettext("Texture packs"),
}
local filter_types_type = {
nil,
"game",
"mod",
"txp",
}
function store.load()
store.packages_full = core.get_package_list()
store.packages = store.packages_full
@ -209,6 +238,7 @@ function store.update_paths()
if content and content.author == package.author then
package.path = content.path
package.installed_release = content.release
else
package.path = nil
end
@ -301,18 +331,24 @@ function store.get_formspec()
formspec[#formspec + 1] = "]"
-- buttons
if package.path then
formspec[#formspec + 1] = "button[6,0;1.5,1;uninstall_"
formspec[#formspec + 1] = tostring(i)
formspec[#formspec + 1] = ";"
formspec[#formspec + 1] = fgettext("Uninstall")
formspec[#formspec + 1] = "]"
else
if not package.path then
formspec[#formspec + 1] = "button[6,0;1.5,1;install_"
formspec[#formspec + 1] = tostring(i)
formspec[#formspec + 1] = ";"
formspec[#formspec + 1] = fgettext("Install")
formspec[#formspec + 1] = "]"
elseif package.installed_release < package.release then
formspec[#formspec + 1] = "button[6,0;1.5,1;install_"
formspec[#formspec + 1] = tostring(i)
formspec[#formspec + 1] = ";"
formspec[#formspec + 1] = fgettext("Update")
formspec[#formspec + 1] = "]"
else
formspec[#formspec + 1] = "button[6,0;1.5,1;uninstall_"
formspec[#formspec + 1] = tostring(i)
formspec[#formspec + 1] = ";"
formspec[#formspec + 1] = fgettext("Uninstall")
formspec[#formspec + 1] = "]"
end
formspec[#formspec + 1] = "button[7.5,0;1.5,1;view_"
formspec[#formspec + 1] = tostring(i)

@ -32,6 +32,7 @@ function get_mods(path,retval,modpack)
toadd.name = name
toadd.author = mod_conf.author
toadd.release = tonumber(mod_conf.release or "0")
toadd.path = prefix
toadd.type = "mod"
@ -74,6 +75,7 @@ function pkgmgr.get_texture_packs()
retval[#retval + 1] = {
name = item,
author = conf:get("author"),
release = tonumber(conf:get("release") or "0"),
list_name = name,
type = "txp",
path = path,
@ -336,90 +338,113 @@ function pkgmgr.get_worldconfig(worldpath)
end
--------------------------------------------------------------------------------
function pkgmgr.install_dir(type, path, basename)
function pkgmgr.install_dir(type, path, basename, targetpath)
local basefolder = pkgmgr.get_base_folder(path)
local targetpath
-- There's no good way to detect a texture pack, so let's just assume
-- it's correct for now.
if type == "txp" then
if basefolder and basefolder.type ~= "invalid" and basefolder.type ~= "txp" then
return nil, fgettext("Unable to install a $1 as a texture pack", basefolder.type)
end
local from = basefolder and basefolder.path or path
targetpath = core.get_texturepath() .. DIR_DELIM .. basename
core.copy_dir(from, targetpath)
if targetpath then
core.delete_dir(targetpath)
core.create_dir(targetpath)
else
targetpath = core.get_texturepath() .. DIR_DELIM .. basename
end
if not core.copy_dir(from, targetpath) then
return nil,
fgettext("Failed to install $1 to $2", basename, targetpath)
end
return targetpath, nil
elseif not basefolder then
return nil, fgettext("Unable to find a valid mod or modpack")
end
--
-- Get destination
--
if basefolder.type == "modpack" then
if type ~= "mod" then
return nil, fgettext("Unable to install a modpack as a $1", type)
end
local clean_path = nil
if basename ~= nil then
clean_path = "mp_" .. basename
end
if clean_path == nil then
clean_path = get_last_folder(cleanup_path(basefolder.path))
end
if clean_path ~= nil then
targetpath = core.get_modpath() .. DIR_DELIM .. clean_path
if not core.copy_dir(basefolder.path,targetpath) then
return nil,
fgettext("Failed to install $1 to $2", basename, targetpath)
end
-- Get destination name for modpack
if targetpath then
core.delete_dir(targetpath)
core.create_dir(targetpath)
else
return nil,
fgettext("Install Mod: unable to find suitable foldername for modpack $1",
modfilename)
local clean_path = nil
if basename ~= nil then
clean_path = "mp_" .. basename
end
if not clean_path then
clean_path = get_last_folder(cleanup_path(basefolder.path))
end
if clean_path then
targetpath = core.get_modpath() .. DIR_DELIM .. clean_path
else
return nil,
fgettext("Install Mod: unable to find suitable foldername for modpack $1",
modfilename)
end
end
pkgmgr.refresh_globals()
elseif basefolder.type == "mod" then
if type ~= "mod" then
return nil, fgettext("Unable to install a mod as a $1", type)
end
local targetfolder = basename
if targetfolder == nil then
targetfolder = pkgmgr.identify_modname(basefolder.path,"init.lua")
end
--if heuristic failed try to use current foldername
if targetfolder == nil then
targetfolder = get_last_folder(basefolder.path)
end
if targetfolder ~= nil and pkgmgr.isValidModname(targetfolder) then
targetpath = core.get_modpath() .. DIR_DELIM .. targetfolder
core.copy_dir(basefolder.path, targetpath)
if targetpath then
core.delete_dir(targetpath)
core.create_dir(targetpath)
else
return nil, fgettext("Install Mod: unable to find real modname for: $1", modfilename)
end
local targetfolder = basename
if targetfolder == nil then
targetfolder = pkgmgr.identify_modname(basefolder.path, "init.lua")
end
pkgmgr.refresh_globals()
-- If heuristic failed try to use current foldername
if targetfolder == nil then
targetfolder = get_last_folder(basefolder.path)
end
if targetfolder ~= nil and pkgmgr.isValidModname(targetfolder) then
targetpath = core.get_modpath() .. DIR_DELIM .. targetfolder
else
return nil, fgettext("Install Mod: unable to find real modname for: $1", modfilename)
end
end
elseif basefolder.type == "game" then
if type ~= "game" then
return nil, fgettext("Unable to install a game as a $1", type)
end
targetpath = core.get_gamepath() .. DIR_DELIM .. basename
core.copy_dir(basefolder.path, targetpath)
if targetpath then
core.delete_dir(targetpath)
core.create_dir(targetpath)
else
targetpath = core.get_gamepath() .. DIR_DELIM .. basename
end
end
-- Copy it
if not core.copy_dir(basefolder.path, targetpath) then
return nil,
fgettext("Failed to install $1 to $2", basename, targetpath)
end
pkgmgr.refresh_globals()
return targetpath, nil
end
--------------------------------------------------------------------------------
function pkgmgr.install(type, modfilename, basename)
function pkgmgr.install(type, modfilename, basename, dest)
local archive_info = pkgmgr.identify_filetype(modfilename)
local path = pkgmgr.extract(archive_info)
@ -430,7 +455,7 @@ function pkgmgr.install(type, modfilename, basename)
archive_info.type)
end
local targetpath, msg = pkgmgr.install_dir(type, path, basename)
local targetpath, msg = pkgmgr.install_dir(type, path, basename, dest)
core.delete_dir(path)
return targetpath, msg
end

@ -98,6 +98,9 @@ void parseContentInfo(ContentSpec &spec)
if (conf.exists("author"))
spec.author = conf.get("author");
if (conf.exists("release"))
spec.release = conf.getS32("release");
}
if (spec.desc.empty()) {

@ -20,11 +20,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#pragma once
#include "config.h"
#include "convert_json.h"
#include "irrlichttypes.h"
struct ContentSpec
{
std::string type;
std::string author;
u32 release = 0;
std::string name;
std::string desc;
std::string path;

@ -56,6 +56,9 @@ void parseModContents(ModSpec &spec)
if (info.exists("author"))
spec.author = info.get("author");
if (info.exists("release"))
spec.release = info.getS32("release");
spec.depends.clear();
spec.optdepends.clear();
spec.is_modpack = false;

@ -39,6 +39,7 @@ struct ModSpec
std::string author;
std::string path;
std::string desc;
int release = 0;
// if normal mod:
std::unordered_set<std::string> depends;

@ -49,6 +49,7 @@ std::vector<Package> getPackagesFromURL(const std::string &url)
package.type = json[i]["type"].asString();
package.shortDesc = json[i]["shortDesc"].asString();
package.url = json[i]["url"].asString();
package.release = json[i]["release"].asInt();
Json::Value jScreenshots = json[i]["screenshots"];
for (unsigned int j = 0; j < jScreenshots.size(); ++j) {

@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#pragma once
#include "config.h"
#include "convert_json.h"
#include "irrlichttypes.h"
struct Package
{
@ -30,12 +31,13 @@ struct Package
std::string shortDesc;
std::string url; // download URL
u32 release;
std::vector<std::string> screenshots;
bool valid()
{
return !(name.empty() || title.empty() || author.empty() ||
type.empty() || url.empty());
type.empty() || url.empty() || release <= 0);
}
};

@ -116,13 +116,17 @@ SubgameSpec findSubgame(const std::string &id)
if (conf.exists("author"))
game_author = conf.get("author");
int game_release = 0;
if (conf.exists("release"))
game_release = conf.getS32("release");
std::string menuicon_path;
#ifndef SERVER
menuicon_path = getImagePath(
game_path + DIR_DELIM + "menu" + DIR_DELIM + "icon.png");
#endif
return SubgameSpec(id, game_path, gamemod_path, mods_paths, game_name,
menuicon_path, game_author);
menuicon_path, game_author, game_release);
}
SubgameSpec findWorldSubgame(const std::string &world_path)

@ -30,6 +30,7 @@ struct SubgameSpec
std::string id;
std::string name;
std::string author;
int release;
std::string path;
std::string gamemods_path;
std::set<std::string> addon_mods_paths;
@ -41,9 +42,9 @@ struct SubgameSpec
std::set<std::string>(),
const std::string &name = "",
const std::string &menuicon_path = "",
const std::string &author = "") :
const std::string &author = "", int release = 0) :
id(id),
name(name), author(author), path(path),
name(name), author(author), release(release), path(path),
gamemods_path(gamemods_path), addon_mods_paths(addon_mods_paths),
menuicon_path(menuicon_path)
{

@ -443,33 +443,37 @@ int ModApiMainMenu::l_get_games(lua_State *L)
lua_newtable(L);
int top_lvl2 = lua_gettop(L);
lua_pushstring(L, "id");
lua_pushstring(L, game.id.c_str());
lua_settable(L, top_lvl2);
lua_pushstring(L, "id");
lua_pushstring(L, game.id.c_str());
lua_settable(L, top_lvl2);
lua_pushstring(L, "path");
lua_pushstring(L, game.path.c_str());
lua_settable(L, top_lvl2);
lua_pushstring(L, "path");
lua_pushstring(L, game.path.c_str());
lua_settable(L, top_lvl2);
lua_pushstring(L, "type");
lua_pushstring(L, "game");
lua_settable(L, top_lvl2);
lua_pushstring(L, "type");
lua_pushstring(L, "game");
lua_settable(L, top_lvl2);
lua_pushstring(L, "gamemods_path");
lua_pushstring(L, game.gamemods_path.c_str());
lua_settable(L, top_lvl2);
lua_pushstring(L, "gamemods_path");
lua_pushstring(L, game.gamemods_path.c_str());
lua_settable(L, top_lvl2);
lua_pushstring(L, "name");
lua_pushstring(L, game.name.c_str());
lua_settable(L, top_lvl2);
lua_pushstring(L, "name");
lua_pushstring(L, game.name.c_str());
lua_settable(L, top_lvl2);
lua_pushstring(L, "author");
lua_pushstring(L, game.author.c_str());
lua_settable(L, top_lvl2);
lua_pushstring(L, "author");
lua_pushstring(L, game.author.c_str());
lua_settable(L, top_lvl2);
lua_pushstring(L, "menuicon_path");
lua_pushstring(L, game.menuicon_path.c_str());
lua_settable(L, top_lvl2);
lua_pushstring(L, "release");
lua_pushinteger(L, game.release);
lua_settable(L, top_lvl2);
lua_pushstring(L, "menuicon_path");
lua_pushstring(L, game.menuicon_path.c_str());
lua_settable(L, top_lvl2);
lua_pushstring(L, "addon_mods_paths");
lua_newtable(L);
@ -508,6 +512,9 @@ int ModApiMainMenu::l_get_content_info(lua_State *L)
lua_pushstring(L, spec.author.c_str());
lua_setfield(L, -2, "author");
lua_pushinteger(L, spec.release);
lua_setfield(L, -2, "release");
lua_pushstring(L, spec.desc.c_str());
lua_setfield(L, -2, "description");
@ -1036,6 +1043,10 @@ int ModApiMainMenu::l_get_package_list(lua_State *L)
lua_pushstring(L, package.url.c_str());
lua_settable (L, top_lvl2);
lua_pushstring(L, "release");
lua_pushinteger(L, package.release);
lua_settable (L, top_lvl2);
lua_settable(L, top);
index++;
}