forked from Mirrorlandia_minetest/minetest
made old build system to work too. the cmake one doesn't make working binaries for some computers.
--HG-- rename : src/config.h.in => src/cmake_config.h.in
This commit is contained in:
parent
515a480d0e
commit
3ef2629e84
@ -82,6 +82,9 @@ Compiling on GNU/Linux:
|
|||||||
$ ./bin/minetest
|
$ ./bin/minetest
|
||||||
|
|
||||||
Compiling on Windows:
|
Compiling on Windows:
|
||||||
|
- NOTE: Seems that the CMake build system produces executables that don't work
|
||||||
|
for many people. The old build system is still included, but it's not
|
||||||
|
documented in here.
|
||||||
- You need CMake, Irrlicht, Zlib and Visual Studio or MinGW
|
- You need CMake, Irrlicht, Zlib and Visual Studio or MinGW
|
||||||
- NOTE: Probably it will not work easily and you will need to fix some stuff.
|
- NOTE: Probably it will not work easily and you will need to fix some stuff.
|
||||||
- Steps:
|
- Steps:
|
||||||
|
@ -15,10 +15,10 @@ cp bin/minetest.exe $PACKAGEPATH/bin/
|
|||||||
cp bin/Irrlicht.dll $PACKAGEPATH/bin/
|
cp bin/Irrlicht.dll $PACKAGEPATH/bin/
|
||||||
cp bin/zlibwapi.dll $PACKAGEPATH/bin/
|
cp bin/zlibwapi.dll $PACKAGEPATH/bin/
|
||||||
#cp bin/test $PACKAGEPATH/bin/
|
#cp bin/test $PACKAGEPATH/bin/
|
||||||
cp bin/fasttest $PACKAGEPATH/bin/
|
#cp bin/fasttest $PACKAGEPATH/bin/
|
||||||
cp bin/server $PACKAGEPATH/bin/
|
#cp bin/server $PACKAGEPATH/bin/
|
||||||
cp ../irrlicht/irrlicht-1.7.1/lib/Linux/libIrrlicht.a $PACKAGEPATH/bin/
|
#cp ../irrlicht/irrlicht-1.7.1/lib/Linux/libIrrlicht.a $PACKAGEPATH/bin/
|
||||||
cp ../jthread/jthread-1.2.1/src/.libs/libjthread-1.2.1.so $PACKAGEPATH/bin/
|
#cp ../jthread/jthread-1.2.1/src/.libs/libjthread-1.2.1.so $PACKAGEPATH/bin/
|
||||||
|
|
||||||
cp -r data/fontlucida.png $PACKAGEPATH/data/
|
cp -r data/fontlucida.png $PACKAGEPATH/data/
|
||||||
cp -r data/player.png $PACKAGEPATH/data/
|
cp -r data/player.png $PACKAGEPATH/data/
|
||||||
@ -38,9 +38,6 @@ cp -r data/mud.png $PACKAGEPATH/data/
|
|||||||
cp -r data/torch.png $PACKAGEPATH/data/
|
cp -r data/torch.png $PACKAGEPATH/data/
|
||||||
cp -r data/torch_on_floor.png $PACKAGEPATH/data/
|
cp -r data/torch_on_floor.png $PACKAGEPATH/data/
|
||||||
cp -r data/torch_on_ceiling.png $PACKAGEPATH/data/
|
cp -r data/torch_on_ceiling.png $PACKAGEPATH/data/
|
||||||
cp -r data/skybox1.png $PACKAGEPATH/data/
|
|
||||||
cp -r data/skybox2.png $PACKAGEPATH/data/
|
|
||||||
cp -r data/skybox3.png $PACKAGEPATH/data/
|
|
||||||
cp -r data/tree_top.png $PACKAGEPATH/data/
|
cp -r data/tree_top.png $PACKAGEPATH/data/
|
||||||
cp -r data/mud_with_grass.png $PACKAGEPATH/data/
|
cp -r data/mud_with_grass.png $PACKAGEPATH/data/
|
||||||
cp -r data/coalstone.png $PACKAGEPATH/data/
|
cp -r data/coalstone.png $PACKAGEPATH/data/
|
||||||
|
@ -118,7 +118,7 @@
|
|||||||
OmitFramePointers="true"
|
OmitFramePointers="true"
|
||||||
WholeProgramOptimization="true"
|
WholeProgramOptimization="true"
|
||||||
AdditionalIncludeDirectories=""C:\Program Files\Microsoft Platform SDK for Windows Server 2003 R2\Include";"..\jthread\jthread-1.2.1\src";"..\irrlicht\irrlicht-1.7.1\include";"..\zlib\zlib-1.2.5""
|
AdditionalIncludeDirectories=""C:\Program Files\Microsoft Platform SDK for Windows Server 2003 R2\Include";"..\jthread\jthread-1.2.1\src";"..\irrlicht\irrlicht-1.7.1\include";"..\zlib\zlib-1.2.5""
|
||||||
PreprocessorDefinitions="WIN32;_HAS_ITERATOR_DEBUGGING=0;UNITTEST_DISABLE;_CRT_SECURE_NO_DEPRECATE;RUN_IN_PLACE"
|
PreprocessorDefinitions="WIN32;_HAS_ITERATOR_DEBUGGING=0;NDEBUG;_CRT_SECURE_NO_DEPRECATE;RUN_IN_PLACE"
|
||||||
ExceptionHandling="2"
|
ExceptionHandling="2"
|
||||||
BufferSecurityCheck="false"
|
BufferSecurityCheck="false"
|
||||||
EnableEnhancedInstructionSet="1"
|
EnableEnhancedInstructionSet="1"
|
||||||
|
@ -5,6 +5,9 @@ if(RUN_IN_PLACE)
|
|||||||
add_definitions ( -DRUN_IN_PLACE )
|
add_definitions ( -DRUN_IN_PLACE )
|
||||||
endif(RUN_IN_PLACE)
|
endif(RUN_IN_PLACE)
|
||||||
|
|
||||||
|
# Use cmake_config.h
|
||||||
|
add_definitions ( -DUSE_CMAKE_CONFIG_H )
|
||||||
|
|
||||||
if(WIN32)
|
if(WIN32)
|
||||||
# Windows
|
# Windows
|
||||||
# Surpress some warnings
|
# Surpress some warnings
|
||||||
@ -31,8 +34,8 @@ else()
|
|||||||
endif()
|
endif()
|
||||||
|
|
||||||
configure_file(
|
configure_file(
|
||||||
"${PROJECT_SOURCE_DIR}/config.h.in"
|
"${PROJECT_SOURCE_DIR}/cmake_config.h.in"
|
||||||
"${PROJECT_BINARY_DIR}/config.h"
|
"${PROJECT_BINARY_DIR}/cmake_config.h"
|
||||||
)
|
)
|
||||||
|
|
||||||
set(minetest_SRCS
|
set(minetest_SRCS
|
||||||
@ -140,7 +143,7 @@ if(MSVC)
|
|||||||
# Visual Studio
|
# Visual Studio
|
||||||
|
|
||||||
# EHa enables SEH exceptions (used for catching segfaults)
|
# EHa enables SEH exceptions (used for catching segfaults)
|
||||||
set(CMAKE_CXX_FLAGS_RELEASE "/EHa /MD /O2 /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast")
|
set(CMAKE_CXX_FLAGS_RELEASE "/EHa /MD /O2 /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG")
|
||||||
set(CMAKE_CXX_FLAGS_DEBUG "/MDd /Zi /Ob0 /Od /RTC1")
|
set(CMAKE_CXX_FLAGS_DEBUG "/MDd /Zi /Ob0 /Od /RTC1")
|
||||||
|
|
||||||
if(BUILD_SERVER)
|
if(BUILD_SERVER)
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
// Filled in by the build system
|
// Filled in by the build system
|
||||||
|
|
||||||
#ifndef CONFIG_H
|
#ifndef CMAKE_CONFIG_H
|
||||||
#define CONFIG_H
|
#define CMAKE_CONFIG_H
|
||||||
|
|
||||||
#define INSTALL_PREFIX "@CMAKE_INSTALL_PREFIX@"
|
#define INSTALL_PREFIX "@CMAKE_INSTALL_PREFIX@"
|
||||||
#define VERSION_STRING "@VERSION_STRING@"
|
#define VERSION_STRING "@VERSION_STRING@"
|
28
src/config.h
Normal file
28
src/config.h
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
/*
|
||||||
|
If CMake is used, includes the cmake-generated cmake_config.h.
|
||||||
|
Otherwise use default values
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef CONFIG_H
|
||||||
|
#define CONFIG_H
|
||||||
|
|
||||||
|
#ifdef USE_CMAKE_CONFIG_H
|
||||||
|
#include "cmake_config.h"
|
||||||
|
#else
|
||||||
|
//#define INSTALL_PREFIX ""
|
||||||
|
#define VERSION_STRING "unknown"
|
||||||
|
#ifdef NDEBUG
|
||||||
|
#define BUILD_TYPE "Release"
|
||||||
|
#else
|
||||||
|
#define BUILD_TYPE "Debug"
|
||||||
|
#endif
|
||||||
|
#ifdef RUN_IN_PLACE
|
||||||
|
#define RUN_IN_PLACE_BOOLSTRING "1"
|
||||||
|
#else
|
||||||
|
#define RUN_IN_PLACE_BOOLSTRING "0"
|
||||||
|
#endif
|
||||||
|
#define BUILD_INFO "NON-CMAKE RUN_IN_PLACE="RUN_IN_PLACE_BOOLSTRING" BUILD_TYPE="BUILD_TYPE
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
@ -151,6 +151,8 @@ TODO: Untie client network operations from framerate
|
|||||||
- Needs some input queues or something
|
- Needs some input queues or something
|
||||||
- Not really necessary?
|
- Not really necessary?
|
||||||
|
|
||||||
|
TODO: Make morning and evening shorter
|
||||||
|
|
||||||
Server:
|
Server:
|
||||||
|
|
||||||
TODO: When player dies, throw items on map
|
TODO: When player dies, throw items on map
|
||||||
|
Loading…
Reference in New Issue
Block a user